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1v1 Intensive Micro/APM Training Map - Page 2

Forum Index > SC2 Maps & Custom Games
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Thunderflesh
Profile Blog Joined June 2010
United States382 Posts
October 13 2010 13:58 GMT
#21
Oh, and the 1v1 part, is it just playing against a CPU?

Or will it be two human players, each having to also control their own separate micro arenas?

An option to do either would be the best, IMO.
You'll worry less about what people think about you when you realize how seldom they do.
OfficerTJHooker
Profile Joined October 2010
Canada97 Posts
Last Edited: 2010-10-13 19:48:43
October 13 2010 19:48 GMT
#22
I definitely would like to try this out, and I have some ideas too. zzijian.527

Those small scale battles are nice, but later on I think you'll want to create situations. For example, Fend off a 6 pool rush with 3 x 2 zerglings coming in approximately 25 seconds after, while you only have 12ish probes and a pylon. That seems like more like an anti-cheese training but the micro required to prevent a huge amount of probe loss can be considered to be APM training.

Later on larger battles would be preferable to. Plus have different terrains, not just have them all in one big flat field (I dunno if you did that, haven't played the map yet)

I can give you match up ideas later, but here are a few examples.

[Toss matchups]
Zealot, Sentry and Stalker VS 2 marines and 3 marauders. (common early push experienced by PvT)

2 phoenixes, 3 zealots, 2 sentries, 2 stalkers, VS 20 speedlings and 5 mutalisks. (mutalings are sooo common in PvZ)

[Terran matchups]
2 ghosts, 8 marines, 5 marauders VS 2 immortals, 6 stalkers and 5 zealots. (very standard mid-game comp for toss)

4 red hellions vs 20 regular zerglings

[Zerg matchups]
5 roaches vs 4 zealots, 2 stalkers

2 corrupters, 4 mutalisks, 10 hydras and 20 lings, vs 2 collosi, 8 zealots, 8 stalkers.

Yea I kinda got carried away but I'm just moving in a direction from pure apm training to actual battle simulations. I think it's funner that way and it still practices your APM
Scoot and turn, scoot and turn...
Griffith`
Profile Joined September 2010
714 Posts
October 13 2010 20:29 GMT
#23
These ideas are very much appreciated! I promise you guys that the next release will be closer to actual battle simulations.
griffith.583 (NA)
Raislin
Profile Blog Joined April 2010
United States144 Posts
October 13 2010 20:58 GMT
#24
On October 08 2010 06:33 Griffith` wrote:
-calculates "wasteful apm" (ie. if you click twice really close to each other, one of them is a wasted click)


I would love something like this to practice when I'm not up for laddering (quite often), so I can improve without all the nervousness involved.

I have a problem with the quoted part of the OP, particularly the part in bold. You'd have to be very careful and precise about how you define wasteful apm. Clicking twice or more really close to each other shouldn't be automatically tagged as wasteful because it can be necessary for precise control of units a lot of the time.

I also have a suggestion for the arena -- put in some worker harassment scenarios where you must either defend harassment or instigate it. Worker losses could be used to determine success or failure, as well as whether or not you survive the encounter.
LolnoobInsanity
Profile Joined May 2010
United States183 Posts
October 14 2010 01:30 GMT
#25
sooo this is a terran micro training map? Other than the probe, you only micro terran units?

Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-14 03:35:58
October 14 2010 02:11 GMT
#26
Nope, I originally made levels only for terran as they are the easiest from a trigger perspective - all races will be included! You will be able to do all sorts of cool things (to be revealed next release)!
griffith.583 (NA)
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
October 14 2010 04:25 GMT
#27
I'll do it!

CrazyFirefox.919
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
FiWiFaKi
Profile Blog Joined February 2009
Canada9858 Posts
October 14 2010 04:44 GMT
#28
I really hope you implement it that it's player vs player. Similiar to as Micro Tourney in bw. With a possible offline mode thing.

My toss ideas are:

3 stalkers + 2 zealots vs 4 stalkers
5-6 stalker vs 5-6 stalker (as mentioned)
collosis + zealot vs blink stalker
pheonix + stalker vs pheonix + stalker

pheonix vs mutas + queen
zealot/stalker/sentry vs roach/sling
templar + zealot (maybe a sentry) vs hydras
collosis + sentry vs hydra

Collosis + stalker vs Viking + marine/marauder
zealot vs marine
zealot + stalker vs thor + scv
templar + zealot vs marine + marauder

I would also like to test the map; Susimaka.445, but yeah, I really think you should add a vs player feature.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Griffith`
Profile Joined September 2010
714 Posts
October 14 2010 05:28 GMT
#29
add a vs player feature.


=P i think you'll be happy
griffith.583 (NA)
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
October 14 2010 14:21 GMT
#30
HollowLord 381, I'm interested in trying this out.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
bbsss
Profile Joined June 2010
Netherlands163 Posts
October 14 2010 15:08 GMT
#31
interested but im EU.
parkLife
Profile Joined August 2010
Canada125 Posts
October 14 2010 19:37 GMT
#32
I'm def interested in trying it out.
parkLife.120
In SC1, ZvZ was Rock-Paper-Scissors... unless JaeDong was playing, then it was Rock-Paper-Scissors-JD, and JD beats all of them.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
October 15 2010 08:56 GMT
#33
youngminii.647

I added you
lalala
Enigma_Nova
Profile Joined October 2010
Australia21 Posts
October 15 2010 12:24 GMT
#34
I want this.
MatiNO
Profile Joined May 2010
Australia327 Posts
October 15 2010 12:41 GMT
#35
hey griffith is this out yet? been waiting for a while
br0t0ss
Profile Joined February 2010
Australia92 Posts
October 15 2010 13:04 GMT
#36
I'd like to see something like 4 Zealots vs 20 Lings
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-15 16:24:32
October 15 2010 16:24 GMT
#37
hey guys, sorry for the delay, i've been working at a frantic pace rewriting a lot of the code, I've been adding massive amounts of unit combinations per the posts above, and I want to have a good release
griffith.583 (NA)
ghanjamon
Profile Joined October 2010
22 Posts
October 15 2010 18:17 GMT
#38
Ghanjamon 899. I was all about micro arena in BW and would love to try this out
b0rn
Profile Joined April 2010
United States28 Posts
October 15 2010 21:48 GMT
#39
born.576
I would definitely like to help you test!

"i like turtles"
MeedleyMee
Profile Joined September 2010
United States14 Posts
October 15 2010 23:06 GMT
#40
I'd love to help

MeedleyMee.235
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