Or will it be two human players, each having to also control their own separate micro arenas?
An option to do either would be the best, IMO.
Forum Index > SC2 Maps & Custom Games |
Thunderflesh
United States382 Posts
Or will it be two human players, each having to also control their own separate micro arenas? An option to do either would be the best, IMO. | ||
OfficerTJHooker
Canada97 Posts
Those small scale battles are nice, but later on I think you'll want to create situations. For example, Fend off a 6 pool rush with 3 x 2 zerglings coming in approximately 25 seconds after, while you only have 12ish probes and a pylon. That seems like more like an anti-cheese training but the micro required to prevent a huge amount of probe loss can be considered to be APM training. Later on larger battles would be preferable to. Plus have different terrains, not just have them all in one big flat field (I dunno if you did that, haven't played the map yet) I can give you match up ideas later, but here are a few examples. [Toss matchups] Zealot, Sentry and Stalker VS 2 marines and 3 marauders. (common early push experienced by PvT) 2 phoenixes, 3 zealots, 2 sentries, 2 stalkers, VS 20 speedlings and 5 mutalisks. (mutalings are sooo common in PvZ) [Terran matchups] 2 ghosts, 8 marines, 5 marauders VS 2 immortals, 6 stalkers and 5 zealots. (very standard mid-game comp for toss) 4 red hellions vs 20 regular zerglings [Zerg matchups] 5 roaches vs 4 zealots, 2 stalkers 2 corrupters, 4 mutalisks, 10 hydras and 20 lings, vs 2 collosi, 8 zealots, 8 stalkers. Yea I kinda got carried away but I'm just moving in a direction from pure apm training to actual battle simulations. I think it's funner that way and it still practices your APM ![]() | ||
Griffith`
714 Posts
| ||
Raislin
United States144 Posts
On October 08 2010 06:33 Griffith` wrote: -calculates "wasteful apm" (ie. if you click twice really close to each other, one of them is a wasted click) I would love something like this to practice when I'm not up for laddering (quite often), so I can improve without all the nervousness involved. I have a problem with the quoted part of the OP, particularly the part in bold. You'd have to be very careful and precise about how you define wasteful apm. Clicking twice or more really close to each other shouldn't be automatically tagged as wasteful because it can be necessary for precise control of units a lot of the time. I also have a suggestion for the arena -- put in some worker harassment scenarios where you must either defend harassment or instigate it. Worker losses could be used to determine success or failure, as well as whether or not you survive the encounter. | ||
LolnoobInsanity
United States183 Posts
| ||
Griffith`
714 Posts
| ||
CrazyF1r3f0x
United States2120 Posts
CrazyFirefox.919 | ||
FiWiFaKi
Canada9858 Posts
My toss ideas are: 3 stalkers + 2 zealots vs 4 stalkers 5-6 stalker vs 5-6 stalker (as mentioned) collosis + zealot vs blink stalker pheonix + stalker vs pheonix + stalker pheonix vs mutas + queen zealot/stalker/sentry vs roach/sling templar + zealot (maybe a sentry) vs hydras collosis + sentry vs hydra Collosis + stalker vs Viking + marine/marauder zealot vs marine zealot + stalker vs thor + scv templar + zealot vs marine + marauder I would also like to test the map; Susimaka.445, but yeah, I really think you should add a vs player feature. | ||
Griffith`
714 Posts
add a vs player feature. =P i think you'll be happy | ||
HollowLord
United States3862 Posts
| ||
bbsss
Netherlands163 Posts
| ||
parkLife
Canada125 Posts
parkLife.120 | ||
youngminii
Australia7514 Posts
I added you | ||
Enigma_Nova
Australia21 Posts
| ||
MatiNO
Australia327 Posts
![]() | ||
br0t0ss
Australia92 Posts
| ||
Griffith`
714 Posts
| ||
ghanjamon
22 Posts
| ||
b0rn
United States28 Posts
I would definitely like to help you test! | ||
MeedleyMee
United States14 Posts
MeedleyMee.235 | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Britney Dota 2![]() ![]() Pusan ![]() BeSt ![]() TY ![]() EffOrt ![]() ToSsGirL ![]() PianO ![]() Killer ![]() Hyun ![]() Aegong ![]() [ Show more ] Counter-Strike Heroes of the Storm Other Games Organizations Dota 2 Other Games StarCraft: Brood War StarCraft 2 StarCraft: Brood War
StarCraft 2 StarCraft: Brood War Other Games |
Online Event
Replay Cast
GSL Code S
herO vs Zoun
Classic vs Bunny
The PondCast
Replay Cast
WardiTV Invitational
OSC
Korean StarCraft League
SOOP
CranKy Ducklings
[ Show More ] WardiTV Invitational
Cheesadelphia
CSO Cup
GSL Code S
Sparkling Tuna Cup
Replay Cast
Wardi Open
Replay Cast
Replay Cast
RSL Revival
Cure vs Percival
ByuN vs Spirit
|
|