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[A] Starcraft 2 Brood War - Page 19

Forum Index > SC2 Maps & Custom Games
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Prev 1 17 18 19 20 21 246 Next
On_Slaught
Profile Joined August 2008
United States12190 Posts
August 31 2010 22:02 GMT
#361
On September 01 2010 01:09 lololol wrote:
The Immortal model is used for dragoons. The map is not yet finished.


The real question is can you make them spread blue goo when they die?
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
August 31 2010 22:14 GMT
#362
You could reduce the movement speed of the workers, this will probably give almost the same amount of resources as BW. You could then try to put 4 workers back in your mod. If the workers are too slow for the whole game, just reduce the movement speed of each unit by a percentage, SC2 is just way too fast compared to BW.

Again, you are doing a great job, we are all trying to help you on this so we can get an even closer BW feel when we play this.

Cheers!
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
September 01 2010 00:17 GMT
#363
or instead of reducing their speed increase the amount of time they spend pulling a chunk off the mineral pile.

Seems ok as is though, but if one wanted to really replicate BW down to the littlest things I'd try that
MavercK
Profile Joined March 2010
Australia2181 Posts
September 01 2010 02:44 GMT
#364
adding mechanical back to structures
stasis field as i read is only a 3x3 area so i dont imagine it was very large in BW either =\

and yea. i havn't fixed upgrade values. i'll do that when i can.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
Last Edited: 2010-09-01 04:26:30
September 01 2010 04:25 GMT
#365
*edit* false alarm. thought a unit wasn't doing splash. was probably because it wasn't doing it to allies
MavercK
Profile Joined March 2010
Australia2181 Posts
September 01 2010 11:20 GMT
#366
just finished converting all weapon/armor/shield upgrades. that was the most tedious thing i've ever done.

also does anyone know the regen rate of protoss shields in sc1?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
RedKnox
Profile Blog Joined June 2010
Denmark48 Posts
September 01 2010 13:28 GMT
#367
On September 01 2010 07:02 On_Slaught wrote:

The real question is can you make them spread blue goo when they die?

Man that most be the most famous thing from SC1 :D
In Life you Gaming, In Death you Dating. SliverDust: SCV with Stim? Mine Mine, use stim, I MOST MINE MOREEE!!!
Retgery
Profile Joined August 2010
Canada1229 Posts
September 02 2010 00:13 GMT
#368
http://starcraft.wikia.com/wiki/StarCraft_Wiki

If there are any others specifics your not sure on, this place has all the updated info on every unit and building
Fall down 7 times, stand up 8.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-09-02 00:19:26
September 02 2010 00:17 GMT
#369
On September 02 2010 09:13 Retgery wrote:
http://starcraft.wikia.com/wiki/StarCraft_Wiki

If there are any others specifics your not sure on, this place has all the updated info on every unit and building


yea i use wikia+liquipedia+datedit. it's not enough tho
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
yaataa
Profile Joined April 2009
United States8 Posts
September 02 2010 01:34 GMT
#370
hey have you implemented the devourer cause i just realized that the "swarm guardian" kinda looks like one :D
MavercK
Profile Joined March 2010
Australia2181 Posts
September 02 2010 12:35 GMT
#371
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50584 Posts
September 02 2010 12:50 GMT
#372
imba observer.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
RedKnox
Profile Blog Joined June 2010
Denmark48 Posts
September 02 2010 13:45 GMT
#373
It was me(RedKnox - Terran) vs my friend(GreenAngros - Protoss) :D
In Life you Gaming, In Death you Dating. SliverDust: SCV with Stim? Mine Mine, use stim, I MOST MINE MOREEE!!!
EvilMaishidon
Profile Joined May 2010
United States125 Posts
Last Edited: 2010-09-02 16:54:15
September 02 2010 16:52 GMT
#374
I was working on a BW remake of my own, and i made a functioning zerg queen. I could send send you the current map, although parasite still needs to change the units UI to inform them of the detected parasite, and the stats on ensnare are not correct. The rest of the remake failed hardcore, but i think the queen might be able to help your remake.
Retgery
Profile Joined August 2010
Canada1229 Posts
September 02 2010 17:39 GMT
#375
Did science vessels have that heal ability in BW

Edit: or rather repair ability
Fall down 7 times, stand up 8.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
September 02 2010 18:50 GMT
#376
On September 03 2010 02:39 Retgery wrote:
Did science vessels have that heal ability in BW

Edit: or rather repair ability

No, they did not.

They had irradiate, could detect and had shield ability. My beer'd mind has lost the name of it currently.
stambe
Profile Joined May 2005
Bulgaria492 Posts
September 02 2010 18:54 GMT
#377
On September 03 2010 03:50 Chaosvuistje wrote:
Show nested quote +
On September 03 2010 02:39 Retgery wrote:
Did science vessels have that heal ability in BW

Edit: or rather repair ability

No, they did not.

They had irradiate, could detect and had shield ability. My beer'd mind has lost the name of it currently.


You forgot EMP :D
Valks rulzz
Retgery
Profile Joined August 2010
Canada1229 Posts
September 02 2010 19:00 GMT
#378
They had irradiate, could detect and had shield ability. My beer'd mind has lost the name of it currently.


The one you're thinking of is Defensive matrix
Fall down 7 times, stand up 8.
Impaler
Profile Joined September 2010
United States11 Posts
Last Edited: 2010-09-02 22:01:24
September 02 2010 22:00 GMT
#379
Greetings MavercK, I've been following your thread for some time and wanted to get your permission to use some of your work in my own Mod. I'm making a mod that Buffs Zerg with new units, abilities and upgrades and I'd like to use your Defiler spells and other miscellaneous changes. You would of-course be Credited on the description (and if I can learn to implement a nice one like yours, a splash page as well).
MavercK
Profile Joined March 2010
Australia2181 Posts
September 02 2010 22:23 GMT
#380
On September 03 2010 01:52 used man wrote:
I was working on a BW remake of my own, and i made a functioning zerg queen. I could send send you the current map, although parasite still needs to change the units UI to inform them of the detected parasite, and the stats on ensnare are not correct. The rest of the remake failed hardcore, but i think the queen might be able to help your remake.


yes. i certaintly wont say no

On September 03 2010 02:39 Retgery wrote:
Did science vessels have that heal ability in BW

Edit: or rather repair ability


that repair ability has since been removed. i havn't updated yet.

On September 03 2010 07:00 Impaler wrote:
Greetings MavercK, I've been following your thread for some time and wanted to get your permission to use some of your work in my own Mod. I'm making a mod that Buffs Zerg with new units, abilities and upgrades and I'd like to use your Defiler spells and other miscellaneous changes. You would of-course be Credited on the description (and if I can learn to implement a nice one like yours, a splash page as well).


yes. thats fine.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
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