I want to play this so badly on fighting spirit but im not able to load it up correctly in the editor to publish it privately.
It asks me for account authentification but it tells me login data is not correct.
Forum Index > SC2 Maps & Custom Games |
MasterReY
Germany2708 Posts
I want to play this so badly on fighting spirit but im not able to load it up correctly in the editor to publish it privately. It asks me for account authentification but it tells me login data is not correct. | ||
RedKnox
Denmark48 Posts
On August 31 2010 05:59 MasterReY wrote: Added BlinD and KnoX ! I want to play this so badly on fighting spirit but im not able to load it up correctly in the editor to publish it privately. It asks me for account authentification but it tells me login data is not correct. Okay dude and thanks you, for the add, am sorry i wasn't online, had some other things to do | ||
MavercK
Australia2181 Posts
Broodlord attack actually works renamed to Guardian All attack speed values ported exactly from BW some splash radius values ported (archon, corsair, storm) (did you know corsair did 25% of it's damage in a 100 pixel area? a radius of 4.3) storm now does it's 8 ticks of 14 damage over 7 seconds instead of 4. | ||
Diks
Belgium1880 Posts
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lololol
5198 Posts
On August 31 2010 19:24 MavercK wrote: next version changes so far include Broodlord attack actually works renamed to Guardian All attack speed values ported exactly from BW some splash radius values ported (archon, corsair, storm) (did you know corsair did 25% of it's damage in a 100 pixel area? a radius of 4.3) storm now does it's 8 ticks of 14 damage over 7 seconds instead of 4. BTW, Corsairs and Valks hit exactly 1 target with 100% damage. The 100% splash damage area is irrelevant and they have their own splash damage type for that reason, so removing the 100% splash area is actually going to match the BW behaviour. This gets a little bit more complicated with valks, since if a valk is attacking a single target it will deal 8 times by 6 damage to that target, but if you add other enemy units around the main target, it will actually take less damage, since the rockets are dealing 100% damage to the closest target in range and that's not always the main target due to the missile spread. This is pretty awkward, so when you port valks it would be better if they just do 100% to the main target and then the apropriate 50% or 25% splash to other targets. They may even need a nerf, since they will be no longer affected by the sprite limit. | ||
MavercK
Australia2181 Posts
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nasze_zrodlo
Cape Verde111 Posts
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kusu
Sweden440 Posts
I saw you made so that the Broodlord/Guardian morphed from the mutalisk. Is it possible to make the Corruptor/Devourer aslo morph from the mutalisk? And ofc change the corruptor attack to the devouers attack? Thanks so much! PS. haven't tested the map yet. correct me if im wrong! (i'm editing stuff i'm wrong about) | ||
lololol
5198 Posts
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MavercK
Australia2181 Posts
On September 01 2010 01:03 kusu wrote: Is it possible to do so that you can only mark 12 units? Also so that you only can have 1 building per controlgruop. This will make the macro/micro as it was in broodwar; alot harder. I saw you made so that the Broodlord/Guardian morphed from the mutalisk. Is it possible to make the Corruptor/Devourer aslo morph from the mutalisk? And ofc change the corruptor attack to the devouers attack? Thanks so much! PS. haven't tested the map yet. correct me if im wrong! (i'm editing stuff i'm wrong about) i dont think i'll re-integrate 12 unit control groups and remove MBS... it's fine as it is. frankly the unit clumping is as much of a disadvantage as an advantage anyway devourer is like the valkyrie and other units atm. it's very low on my priority list. my other project is nearing a beta release and i need to work on that more than this currently. so progress will be slow for the next week or two. | ||
Dizmaul
United States831 Posts
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MavercK
Australia2181 Posts
On September 01 2010 02:06 Dizmaul wrote: whats your other project? Elemental TD | ||
Emata
United States50 Posts
I've only played as Terran so far, but everything seems to be going pretty smoothly! Keep up the great work and I can't wait for the next release (whenever you can spare time from Elemental TD)! | ||
ganjazerg
82 Posts
is this the epic 100%-accurate-broodwar conversion i have been waiting for since sc2 beta or is it just an enhanced sc2 ? sry but im too lazy to read 18 pages of posts. | ||
MamiyaOtaru
United States1687 Posts
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Retgery
Canada1229 Posts
Random Edit: you should make an official thread on the B.net froums. Just to spread game around and to get more people interested in it | ||
hofodomo
United States257 Posts
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RedKnox
Denmark48 Posts
I think it is a BUG a big one | ||
Dizmaul
United States831 Posts
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Vierd
United States49 Posts
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