[A] Starcraft 2 Brood War - Page 114
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Lightningbullet
United States507 Posts
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Lightningbullet
United States507 Posts
On March 01 2011 20:22 pzea469 wrote: ![]() still needs a little touch up, but i think its looking alright. IT looks awesome! Be confident in your textures! they're great! | ||
da_head
Canada3350 Posts
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MavercK
Australia2181 Posts
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jebi86
Korea (South)133 Posts
- Some spellcaster unit(Defiler, Arbiter, Dark archon) is not on the first tab when selects with non-spellcasting unit. ( ex)When select zerglings, deiflers in the one group, zerglings are in the first tab) - Creep colony bug is still exist.(cancel morphing and removed) - Please delete all the non-attacking spellcaster unit's "Scan Move" button. (or add the scan move button for defiler, dark archon) - When ghost uses lockdown, there is no launching motion. and launching sound should played when missile launches instead of missile hits. | ||
MavercK
Australia2181 Posts
whats scan move? *EDIT* ah i see it. hm. | ||
jebi86
Korea (South)133 Posts
For example, science vessel has attack button. "orders selected units to move to the target area or follow the target unit. Scan-Moving units will not engage enemies." -ingame tooltip | ||
MavercK
Australia2181 Posts
it seems nice to just be able to a-move your spell casters with your army but aswell you dont want your spells casters a-moving into an opponents army. im leaning towards disabling it completely. all the time. after checking it in BW it was the same so i'll add Scan-Move to the units that dont have it fixed all the things in your post except creep colony that thing is such a pain will probably not release new versions so frequently anymore due to how annoying it is to update like 15 maps | ||
jebi86
Korea (South)133 Posts
Updating all maps are VEEEEEEEERY annoying | ||
MavercK
Australia2181 Posts
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virusak
Czech Republic344 Posts
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NickMP
United States46 Posts
On March 04 2011 00:53 virusak wrote: there is some kind of option selector at the beginning of the fastest map which is not localized, so I have no idea what it does It is a "max supply limit". With the options of 200/500/1000/unlimited. I can't remember what the exact numbers are but it selects the max supply. | ||
buhhy
United States1113 Posts
On March 03 2011 12:32 TedJustice wrote: The probe that was just posted, as well as the defiler and guardian and queen. They look great, like updated SC1 models, but they aren't all cartoonized like everything else in SC2, and it kind of makes them stand out. Just look at the probes compared to the nexus to see what I mean. Not that this is a huge deal or anything, just a bit of an observation. In a perfect world, every model would be redone to look realistic and SC1-ish, but then the map size would probably be way beyond what's allowed, putting aside all the effort that would have to go into that. It's true, the BW style and SC2 style are very different. It would be easier to adapt to the SC2 style though, since the terrain, doodads, and existing structures would take forever to retexture. It's why I chose to follow the SC2 style for the dragoon, though it doesn't completely resemble the BW dragoon. It's a trade-off :/ | ||
Kinetik_Inferno
United States1431 Posts
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BrTarolg
United Kingdom3574 Posts
One thihng about texturing, is it possible to make it look a bit more contrasted? But other than that its awesome I'm looking forward to getting a 1 square smaller wall in hbr so i can do the cannon cheese once more ![]() | ||
seve
91 Posts
I'm enjoying your SC2:BW-Maps very much, the only thing lacking to my nostalgic feeling is the original music of broodwar. Is there any chance this could be implemented? | ||
virusak
Czech Republic344 Posts
On March 04 2011 04:55 seve wrote: Hi, I'm enjoying your SC2:BW-Maps very much, the only thing lacking to my nostalgic feeling is the original music of broodwar. Is there any chance this could be implemented? it is for terran and zerg | ||
seve
91 Posts
it is for terran and zerg Well, nevermind. It's my fault being stupid. I only played Protoss... I'll be trying the other two races in a moment. Thanks for your fast respond! | ||
Kinetik_Inferno
United States1431 Posts
Last six hundred of MavercK's posts have been in this thread! | ||
wi1lywonka
Germany57 Posts
Anyway, I was just curious what you guys thought. Hope GnA finishes the Ccolony though, the SCBW colony was so cool. ![]() | ||
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