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[A] Starcraft 2 Brood War - Page 112

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 110 111 112 113 114 246 Next
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
February 27 2011 17:40 GMT
#2221
man stuff in this thread is so awesome, all so much great work by everyone...
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
February 27 2011 17:44 GMT
#2222
Maverck, in the screenshots on page one, can you show the buildings too?
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 27 2011 17:48 GMT
#2223
On February 28 2011 02:22 pzea469 wrote:
I'm not really pro at modeling, but i took a shot at the BW probe. What do you guys think?
+ Show Spoiler +
[image loading]

930 faces


Looks great.
Artisan
Profile Joined February 2010
United States336 Posts
February 27 2011 18:53 GMT
#2224
Just had my reaver shoot a dud =D this is definitely Broodwar! keep up the good work
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 27 2011 19:07 GMT
#2225
deflier model looks great
When they see MC Probe, all the ladies disrobe.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
February 28 2011 09:02 GMT
#2226
On February 28 2011 02:48 GnaReffotsirk wrote:
Show nested quote +
On February 28 2011 02:22 pzea469 wrote:
I'm not really pro at modeling, but i took a shot at the BW probe. What do you guys think?
+ Show Spoiler +
[image loading]

930 faces


Looks great.


Thanks

So i spent a while learning how to get it in game. This is what i got so far.

[image loading]

So i got it in and everything seems to work fine. But as you can see its not textured(not very well).
Kill the Deathball
Cosmobomja23
Profile Joined February 2011
Ukraine2 Posts
Last Edited: 2011-02-28 09:17:20
February 28 2011 09:16 GMT
#2227
Can i play it without battle net login? I hawnt key and not understand how to make mod working! Without BN login i cant publish files of mod by instruction))) sorry for mistakes, im from russian)))

P.S. Screens looks great! Good job!
jebi86
Profile Joined January 2011
Korea (South)133 Posts
February 28 2011 09:58 GMT
#2228
+ Show Spoiler +

On February 28 2011 18:02 pzea469 wrote:
Show nested quote +
On February 28 2011 02:48 GnaReffotsirk wrote:
On February 28 2011 02:22 pzea469 wrote:
I'm not really pro at modeling, but i took a shot at the BW probe. What do you guys think?
+ Show Spoiler +
[image loading]

930 faces


Looks great.


Thanks

So i spent a while learning how to get it in game. This is what i got so far.

[image loading]

So i got it in and everything seems to work fine. But as you can see its not textured(not very well).



Good, please add some normal maps
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2011 10:18 GMT
#2229
Hey, how do I change the settings of this map (like turn of smart casting, MBS and that stuff)?
When I host the game all these options are grey on the host screen. Are there any orders ingame that I can use to turn stuff on and off?
virusak
Profile Joined December 2009
Czech Republic344 Posts
February 28 2011 10:39 GMT
#2230
-in the lobby, they should not be grey, they work normally for me
-you cant
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 28 2011 12:24 GMT
#2231
On February 28 2011 18:02 pzea469 wrote:
Show nested quote +
On February 28 2011 02:48 GnaReffotsirk wrote:
On February 28 2011 02:22 pzea469 wrote:
I'm not really pro at modeling, but i took a shot at the BW probe. What do you guys think?
+ Show Spoiler +
[image loading]

930 faces


Looks great.


Thanks

So i spent a while learning how to get it in game. This is what i got so far.

+ Show Spoiler +
[image loading]


So i got it in and everything seems to work fine. But as you can see its not textured(not very well).


Nice.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
February 28 2011 17:54 GMT
#2232
Gna, could you texture that probe please?
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 28 2011 18:42 GMT
#2233
I'm confident pzea has his hand on that as we speak. Besides, I'm going to focus on making the creep colony as requested.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 01 2011 03:17 GMT
#2234
cool, could you update us on the Ccolony as it comes along?
arb
Profile Blog Joined April 2008
Noobville17922 Posts
March 01 2011 03:29 GMT
#2235
Id like to have the sounds of the defiler from broodwar in this atleast, it made me sad when i rushed hive tech one game just to hear that familiar sound only to hear the scantipede or whatevers sound
Artillery spawned from the forges of Hell
MavercK
Profile Joined March 2010
Australia2181 Posts
March 01 2011 03:59 GMT
#2236
On March 01 2011 12:29 arb wrote:
Id like to have the sounds of the defiler from broodwar in this atleast, it made me sad when i rushed hive tech one game just to hear that familiar sound only to hear the scantipede or whatevers sound


i'll try
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 01 2011 04:11 GMT
#2237
[image loading]

reference
Phyrigian
Profile Blog Joined June 2010
New Zealand1332 Posts
March 01 2011 04:35 GMT
#2238
--- Nuked ---
MavercK
Profile Joined March 2010
Australia2181 Posts
March 01 2011 04:43 GMT
#2239
last time i tried to convert that map i had no success.
i'll try again however.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
pzea469
Profile Blog Joined September 2008
United States1520 Posts
March 01 2011 11:22 GMT
#2240
[image loading]

still needs a little touch up, but i think its looking alright.
Kill the Deathball
Prev 1 110 111 112 113 114 246 Next
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