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On November 06 2010 06:01 Begtse wrote:Well i posted quite a few times on offi forums to bump ask for more ladder maps, including ICC of course  Besides that i don't really know what i can do. Keep up the good work
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Now if you could only make Luna for us that would be <3
Great job on the remakes.
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Thanks for uploading Starlight Breaker onto EU! Just played a PvZ on it and it feels quite zerg favoured with massive flanking arc when you move out :|, nice map though.
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On November 09 2010 11:26 BoomStevo wrote:The images in this thread for Starlight Breaker and Enigma are different than the ones in the iCCup November Monthly Map Pool. Which ones are current? The November map pool contains the most updated versions.
I think Starlight breaker is outdated in the November map pool as well since the natural was moved down 2 tiles to allow more room between the main and the ramp.
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Thread updated with new fake maps on US, as well as some formatting issues. Double checking all of the images soon.
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I just noticed Europa and I'm sad there hasn't been any mention of it. It looks like a pretty cool map and the first from Grebliv.
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On November 14 2010 21:03 BoomStevo wrote: I just noticed Europa and I'm sad there hasn't been any mention of it. It looks like a pretty cool map and the first from Grebliv. I'm not sure why he hasn't made a thread. I'll have to bug him about it 8)
Thread updated with fake maps on EU.
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Nevermind, nice work guys
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Why are there so many maps without Xel naga towers?
I mean, it's nice from you to appreciate BW style play, but I feel the watchtowers are just an integral part of SC2 gameplay...
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On November 25 2010 16:04 DNB wrote: Why are there so many maps without Xel naga towers?
I mean, it's nice from you to appreciate BW style play, but I feel the watchtowers are just an integral part of SC2 gameplay...
Some maps do not lend themself to it. The Xel'Naga Tower should be positioned in a place where it provides vision of key terrain. On some maps, that dynamic simply does not work out properly and rather than becoming an important part of the map, instead simply becomes a crutch for bad scouting. This is not the kind of gameplay the maps without towers are designed to have.
Also, all my my Brood War ports do not feature Xel'Naga Towers as I wanted to keep them as faithful to their BW counterpart as possible. However, I don't speak for other team members.
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Map thread now updated to include Odyssey. Check it out and post some feedback!
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So no December pool I'm assuming?
Btw, I love these maps. I much prefer them to the map pool.
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On December 14 2010 14:33 jdsarge wrote: So no December pool I'm assuming?
Btw, I love these maps. I much prefer them to the map pool.
iCCup December Map Pool thread
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When do we see Grand line? That looks great! Except I would have gas on the mineral third also, because the gold is way too far away IMO.
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Missed it. =\
Are you featured? I don't always check all the streamers. Definitely post again if you're streaming!
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