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On December 15 2010 16:37 EatThePath wrote:Missed it. =\ Are you featured? I don't always check all the streamers. Definitely post again if you're streaming! I think I'm actually going to go live in about 15 minutes! I'm not featured and I definitely don't have a schedule for this sort of thing. I'd like to be featured but from what I understand that's a weird process and I haven't spent enough time on the air to qualify yet.
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Stream is up now prodiG
I'll be streaming until the end of the Wintersun album, working on (4) Dark Sun. Eating atm so that's why stream says "Starting soon!"
EDIT: Not live.
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Hey gonna do another map article soon, would love to show off the new maps, there seems to be about 5 new ones right now since the last article but I'm gonna do a big one when Blizzard releases they're scenario maps whenever that may be, also seems like Blizzard is getting ready to have some kind of map service soon but what that entails idk. If you want to give it a read it's @ http://www.gamereplays.org/starcraft2/portals.php?show=news&news_id=718026&home
Anyway the maps look great by the time another article rolls around I'm sure they'll be alot to show off, seems like some of the previous maps are getting tweaked too, looking foreward to maybe having some community maps in the offical pool that would be awsome.
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I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1.
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okay okay okay, WHERES BLOODBATH !
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On December 23 2010 01:51 Brewed Tea wrote:okay okay okay, WHERES BLOODBATH  ! http://www.teamliquid.net/forum/viewmessage.php?topic_id=156922 *iCCup does not endorse posts made by CM.
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On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1.
Grand Line is too big. If there's a big demand, I could remake it into a smaller size.
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On December 23 2010 03:21 neobowman wrote:Show nested quote +On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1. Grand Line is too big. If there's a big demand, I could remake it into a smaller size. What sort of big. Like exeeding the 10MB cap? Or like you have 5MB in use and it is like 9MB. Or like 500x500 for a one player map? And grand line really needs to be published :<
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On December 23 2010 03:42 BuuGhost wrote:Show nested quote +On December 23 2010 03:21 neobowman wrote:On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1. Grand Line is too big. If there's a big demand, I could remake it into a smaller size. What sort of big. Like exeeding the 10MB cap? Or like you have 5MB in use and it is like 9MB. Or like 500x500 for a one player map? And grand line really needs to be published :<
I'm pretty sure it's already on NA. But it's 144x144 size so I don't like it that much.
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On December 23 2010 03:21 neobowman wrote:Show nested quote +On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1. Grand Line is too big. If there's a big demand, I could remake it into a smaller size.
I think when we compare the unit movement clumsiness in BW to SC2, the 144x144 in SC2 translates roughly to 128x128 in BW... I still don't see why it's too big when people have been asking for bigger maps all the time...
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On December 24 2010 16:41 DNB wrote:Show nested quote +On December 23 2010 03:21 neobowman wrote:On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1. Grand Line is too big. If there's a big demand, I could remake it into a smaller size. I think when we compare the unit movement clumsiness in BW to SC2, the 144x144 in SC2 translates roughly to 128x128 in BW... I still don't see why it's too big when people have been asking for bigger maps all the time...
sadly Blizzard balance around their retarded 4x4 maps but i love grand line
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On December 24 2010 16:41 DNB wrote:Show nested quote +On December 23 2010 03:21 neobowman wrote:On December 22 2010 17:24 DNB wrote: I can't retain myself for enabling caps lock: WHEN IS GRAND LINE COMING OUT??? It looks awesome... Only thing I'm a bit suspicious about is the accessibility of any third gas expansions... But it's probably fine in 1v1. Grand Line is too big. If there's a big demand, I could remake it into a smaller size. I think when we compare the unit movement clumsiness in BW to SC2, the 144x144 in SC2 translates roughly to 128x128 in BW... I still don't see why it's too big when people have been asking for bigger maps all the time...
blizzard is balancing the game for steppes.
144x144 can make cross metal look shortish.
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i had this thought of "pimp my map" where you revise budding mapper's maps. thought i would share it.
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Wtf why would people say 144x144 is too big? Just for clarification, these are the sizes of the Blizzard maps:
Lost Temple: 132x134 Kulas Ravine: 140x136 Metalopolis: 140x140 Shakuras Plateau: 156x128
Do these maps feel too big to anyone?
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On December 25 2010 00:53 FlopTurnReaver wrote: Wtf why would people say 144x144 is too big? Just for clarification, these are the sizes of the Blizzard maps:
Lost Temple: 132x134 Kulas Ravine: 140x136 Metalopolis: 140x140 Shakuras Plateau: 156x128
Do these maps feel too big to anyone?
Keep in mind that Metal and Lost Temple are diagonally shaped. They're basically squares but turned 45 degrees to fit in another square. Kulas sucks balls so its size doesn't matter (actually, it's just because it's natural leads straight into the centre) and shakuras has a huge amount of space behind the mains and naturals.
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On December 25 2010 00:58 neobowman wrote:Show nested quote +On December 25 2010 00:53 FlopTurnReaver wrote: Wtf why would people say 144x144 is too big? Just for clarification, these are the sizes of the Blizzard maps:
Lost Temple: 132x134 Kulas Ravine: 140x136 Metalopolis: 140x140 Shakuras Plateau: 156x128
Do these maps feel too big to anyone? Keep in mind that Metal and Lost Temple are diagonally shaped. They're basically squares but turned 45 degrees to fit in another square. Kulas sucks balls so its size doesn't matter (actually, it's just because it's natural leads straight into the centre) and shakuras has a huge amount of space behind the mains and naturals.
Size isn't everything on its own. The problem with Grand Line was distances. It became a turtle fest because of the long rush distance, and closeness of expansions to the main. The map just doesn't work as it did in BW because of pathing and distances. It'd have to be reworked smaller, and had some adjusting with the center HY and 3rd mineral only.
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is there an irc channel where we could arrange games on iccup maps?
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