• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:50
CEST 19:50
KST 02:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon405.0.16 Hotfix (June 30) - Balance + Bug Fixes39Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Snow On New ASL S22 Map, Zerg Nerf First season(s) of tastosis gomtv gsl vods? ASL22 General Discussion ASL 22 Proposed Map Pool
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4849 users

[M] Reflex TE - Train your mouse precision - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 Next All
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
June 18 2010 09:57 GMT
#21
Thank you so much TzTz, will try it out and comment when I get the chance.
Began Starcraft journey on 5th May 2009
TapeDeckChris
Profile Joined May 2010
Canada38 Posts
June 18 2010 10:05 GMT
#22
On June 18 2010 18:46 sob3k wrote:
Show nested quote +
On June 18 2010 18:40 TzTz wrote:
On June 18 2010 18:22 TheKing wrote:
Try this out, its better.

http://www.albinoblacksheep.com/flash/shoot


It's not in SC2 which is, kind of, the whole point.


Jesus, would it hurt you to actually READ the OP...


Ouch!

kidding. great job! im gunna try this when i get home.
Abbazabba, you my only friend.
link0
Profile Joined March 2010
United States1071 Posts
June 18 2010 10:32 GMT
#23
This game is infinitely easier on lower resolutions.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-18 11:15:21
June 18 2010 10:50 GMT
#24
On June 18 2010 19:32 link0 wrote:
This game is infinitely easier on lower resolutions.


I think I'll make scaling adjustable to resolutions. Will require some testing though.

Edit: Gave it a shot on low-res... Seemed like size didnt change, but felt more precise somehow. Don't know if I can do something about that. But it will fulfill its purpose anyway, which is to increase your precision with your given setup, not to brag about your highscore (well not only at least...)

Played some reflex now and noticed, that it's more like the level determines how mans blobs there are at any point of time. Level one is 4 level 2 is 6 level 3 is 8 and so on. I could change it to copy just that. My system just approximates the Spawntime to a certain value (atm 0.21 sec).
yomi
Profile Blog Joined June 2004
United States773 Posts
June 18 2010 11:02 GMT
#25
If you want to practice this with left click instead of right just go to control panel > mouse > buttons > switch primary and secondary
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-18 11:23:23
June 18 2010 11:20 GMT
#26
On June 18 2010 20:02 yomi wrote:
If you want to practice this with left click instead of right just go to control panel > mouse > buttons > switch primary and secondary


Good idea. I could also try to implement different Objects, so that one type has to be left clicked the other right clicked... How would you like that? Have to think about it... It'd be difficult to register missed left clicks...
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
June 18 2010 11:38 GMT
#27
great map, TzTz ! big thanks for that !

seems much tougher to hit the circles than the original (1920/1080 resolution here). And the area is bigger which is cool.

What I would love here is to make it more specific to starcraft mouse precision > make it so you can choose units and buildings which you want to appear and be clickable. like scvs, ghosts, lings, depots, cannons, templars... that way you can get used to what you can get away with when selecting different units/building.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 18 2010 11:51 GMT
#28
Thanks a lot, it's pretty hard, didn't get past early 3rd level. =) I think it might be good idea to make the circles more noticeable, especially just after spawning, I often lose because I click on the circles in wrong order. Maybe even change their colors when they begin to shrink, if possible. That would be great.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
Last Edited: 2010-06-18 13:15:56
June 18 2010 12:10 GMT
#29
btw stats for now, version 0.1.6, res 1920/1080:
score: 183500
level: 9
Accuracy: 87%
wiNja
Profile Joined April 2010
Sweden6 Posts
June 18 2010 12:11 GMT
#30
Cool map, but isn't this more like http://aim400kg.ru/en/ Exact aiming than Reflex TE? looks exactly like it.
too cool
TzTz
Profile Blog Joined April 2010
Germany511 Posts
June 18 2010 12:20 GMT
#31
On June 18 2010 21:11 wiNja wrote:
Cool map, but isn't this more like http://aim400kg.ru/en/ Exact aiming than Reflex TE? looks exactly like it.


Coincidentally it looks similar graphicwise. The two aren't that differnt to begin with anyway, so yes, maybe it's more like that one. As long as it helps your Precision I'm happy with it.

I get to Level 7 regularly sometimes Level 8 with the current settings. Does it seem balanced for you? Should not be too easy so you won't hit a ceiling anytime soon...
qoolqop
Profile Joined June 2009
Sweden71 Posts
June 18 2010 12:23 GMT
#32
would be great if you could easily set starting level, if you're typing "+" a few times the chat gets clogged and you cant see the blobs, not mentioning its hard to shoot and type at the same time.
TrueRedemption
Profile Blog Joined September 2009
United States313 Posts
June 18 2010 12:30 GMT
#33
I think separate right and left click objects would be great if you can figure out a way to implement it.

I'm not sure how much time/effort you want to put into this map, but another idea would be to accumulate multiple accuracy games in the map. For instance the other mission red games, the (now flamed) King's game, PoPoint 2, and the many others, even those you create yourself.

Although the difference between all these games are minor, they do emphasize critically different types of accuracy and information parsing. For instance a misclick in sending workers to harvest has different consequences and requirements than a misclick in battle micro, etc etc. Different games also help make continued training easier mentally, less repetitive / boring.

Just some ideas, great work on the map, hope you keep it up!
Writer
yomi
Profile Blog Joined June 2004
United States773 Posts
Last Edited: 2010-06-18 14:15:17
June 18 2010 14:13 GMT
#34
If you want total mouse training it should be left click, right click, and selections (boxing). For selection you could have a group of 3 or 4 objects spawn randomly that must be all selected at once. You can give more points if the box is smaller while still incorporating all the units.

I would like an option to have the spheres always be the same size. For some reason the changing size really throws me off, I perform a lot better in the other reflex map that was posted. I can't twitch my mouse to the spheres quickly as I know I will not hit them immediatly upon spawning but must wait 1/4 second or so. It is really very different from how I normally mouse in game. Or ideally have the varying sizes but they just spawn as a certain size instead of changing. This more simulates what we have to do in game where sometimes you just want to click an area really fast and other times you want to feedback a ghost in the middle of marines.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
June 18 2010 15:53 GMT
#35
On June 18 2010 18:22 TheKing wrote:
Try this out, its better.

http://www.albinoblacksheep.com/flash/shoot


Except practicing your mouse accuracy in a small portion of your screen is a waste of time compared to doing it in SC2 with the same field of view and sensitivity.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
June 21 2010 00:54 GMT
#36
Uploaded a new version. I most likely won't implement unitmodels and the likes for this one, as it's name is Reflexte and it should resemble that game to avoid confusion. I will continue to polish it. I will maybe start to do a dedicated mousecontrol map for starcraft, using unit models and so on...

Here's what's new: v0.2.0: - Implemented Text Tags (Thanks to monkh from TL.net). Added Dialog boxes for starting, give up, level up and level down. Use alt+q for level down or alt+w for level up. Use alt+s to cycle through different firing sounds.

Download it at http://www.sc2mapster.com/maps/reflex-te/
Chaoz
Profile Joined March 2010
United States507 Posts
Last Edited: 2010-06-21 01:26:06
June 21 2010 01:21 GMT
#37
Can you make the start easier? 4 bubbles pop up at once, it's better if there's just one and gradually ramps up.

And is there anyone that can click accurately if they move the mouse with their elbow? My aim sucks when I do that, and I have to rely on moving my wrist only.
m4rtini
Profile Joined April 2010
Norway30 Posts
June 21 2010 01:22 GMT
#38
The streak doesn't get reset after you loose, and btw, the start with 4\5 targets is kinda brutal for us who isn't really that god ^_^ but it's okay, you advance pretty fast to the next level and get 5 new lives anyway.
Awesome map, but for some reason it seams harder than the original flash game. I was able to get to level 8\9 in the flash game, but here i only get to lvl 3\4.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-21 01:32:59
June 21 2010 01:24 GMT
#39
Coincidentally I just nerfed it to three ^^. Uploading it now.

Strange that you don't get as far. I tuned it so that I get approximately to the level i reached in the flash game. In fact I get a little bit further than in it. I have the impression that the bubbles get bigger in the flash game ^^ But it shouldn't be too easy anyway. That way you have to have better precision.

The streak does not reset on purpose, so you can compare between games.

I just tried the flash game again and really got worse in it ^^. I guess from all the play testing of the map i adjusted to that instead of the flash game. But that would support the argument that you in fact have to adjust between ingame and desktop. Ingame precision feels much better now somehow for me at least.
m4rtini
Profile Joined April 2010
Norway30 Posts
Last Edited: 2010-06-21 01:54:14
June 21 2010 01:53 GMT
#40
I don't mind it being harder. I'm gonna try and use the "stay" command and try to practice at the lower levels to get the feel for the bigger screen, and inngame precision. And i'll probably get to the same levels here after some practice

I get that the highestStreak is saved, but the current streak shouldn't be saved should it? if i loose, i can continue on my streak on the new game.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RushiSC 154
BRAT_OK 70
MindelVK 51
StarCraft: Brood War
Shuttle 981
Jaedong 531
Mini 346
Soulkey 269
ggaemo 161
Rush 157
firebathero 135
Dewaltoss 116
soO 43
Sharp 40
[ Show more ]
scan(afreeca) 35
Free 29
910 29
Pusan 26
Bale 18
yabsab 16
Dota 2
Gorgc6808
qojqva1336
Counter-Strike
fl0m1483
Super Smash Bros
Mew2King100
Other Games
singsing2307
Grubby2034
FrodaN1213
ceh9436
byalli280
RotterdaM225
Hui .148
C9.Mang088
Organizations
Other Games
gamesdonequick33004
BasetradeTV205
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile133
• Reevou 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3886
• TFBlade852
Other Games
• imaqtpie523
Upcoming Events
PiGosaur Cup
6h 10m
The PondCast
16h 10m
Replay Cast
1d 15h
CrankTV Team League
1d 17h
OSC
1d 23h
Replay Cast
2 days
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Snow vs Jaedong
YSC vs hero
RSL Revival
4 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
4 days
GSL
5 days
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.