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[M] Reflex TE - Train your mouse precision - Page 2

Forum Index > SC2 Maps & Custom Games
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Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
June 18 2010 09:57 GMT
#21
Thank you so much TzTz, will try it out and comment when I get the chance.
Began Starcraft journey on 5th May 2009
TapeDeckChris
Profile Joined May 2010
Canada38 Posts
June 18 2010 10:05 GMT
#22
On June 18 2010 18:46 sob3k wrote:
Show nested quote +
On June 18 2010 18:40 TzTz wrote:
On June 18 2010 18:22 TheKing wrote:
Try this out, its better.

http://www.albinoblacksheep.com/flash/shoot


It's not in SC2 which is, kind of, the whole point.


Jesus, would it hurt you to actually READ the OP...


Ouch!

kidding. great job! im gunna try this when i get home.
Abbazabba, you my only friend.
link0
Profile Joined March 2010
United States1071 Posts
June 18 2010 10:32 GMT
#23
This game is infinitely easier on lower resolutions.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-18 11:15:21
June 18 2010 10:50 GMT
#24
On June 18 2010 19:32 link0 wrote:
This game is infinitely easier on lower resolutions.


I think I'll make scaling adjustable to resolutions. Will require some testing though.

Edit: Gave it a shot on low-res... Seemed like size didnt change, but felt more precise somehow. Don't know if I can do something about that. But it will fulfill its purpose anyway, which is to increase your precision with your given setup, not to brag about your highscore (well not only at least...)

Played some reflex now and noticed, that it's more like the level determines how mans blobs there are at any point of time. Level one is 4 level 2 is 6 level 3 is 8 and so on. I could change it to copy just that. My system just approximates the Spawntime to a certain value (atm 0.21 sec).
yomi
Profile Blog Joined June 2004
United States773 Posts
June 18 2010 11:02 GMT
#25
If you want to practice this with left click instead of right just go to control panel > mouse > buttons > switch primary and secondary
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-18 11:23:23
June 18 2010 11:20 GMT
#26
On June 18 2010 20:02 yomi wrote:
If you want to practice this with left click instead of right just go to control panel > mouse > buttons > switch primary and secondary


Good idea. I could also try to implement different Objects, so that one type has to be left clicked the other right clicked... How would you like that? Have to think about it... It'd be difficult to register missed left clicks...
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
June 18 2010 11:38 GMT
#27
great map, TzTz ! big thanks for that !

seems much tougher to hit the circles than the original (1920/1080 resolution here). And the area is bigger which is cool.

What I would love here is to make it more specific to starcraft mouse precision > make it so you can choose units and buildings which you want to appear and be clickable. like scvs, ghosts, lings, depots, cannons, templars... that way you can get used to what you can get away with when selecting different units/building.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 18 2010 11:51 GMT
#28
Thanks a lot, it's pretty hard, didn't get past early 3rd level. =) I think it might be good idea to make the circles more noticeable, especially just after spawning, I often lose because I click on the circles in wrong order. Maybe even change their colors when they begin to shrink, if possible. That would be great.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
Last Edited: 2010-06-18 13:15:56
June 18 2010 12:10 GMT
#29
btw stats for now, version 0.1.6, res 1920/1080:
score: 183500
level: 9
Accuracy: 87%
wiNja
Profile Joined April 2010
Sweden6 Posts
June 18 2010 12:11 GMT
#30
Cool map, but isn't this more like http://aim400kg.ru/en/ Exact aiming than Reflex TE? looks exactly like it.
too cool
TzTz
Profile Blog Joined April 2010
Germany511 Posts
June 18 2010 12:20 GMT
#31
On June 18 2010 21:11 wiNja wrote:
Cool map, but isn't this more like http://aim400kg.ru/en/ Exact aiming than Reflex TE? looks exactly like it.


Coincidentally it looks similar graphicwise. The two aren't that differnt to begin with anyway, so yes, maybe it's more like that one. As long as it helps your Precision I'm happy with it.

I get to Level 7 regularly sometimes Level 8 with the current settings. Does it seem balanced for you? Should not be too easy so you won't hit a ceiling anytime soon...
qoolqop
Profile Joined June 2009
Sweden71 Posts
June 18 2010 12:23 GMT
#32
would be great if you could easily set starting level, if you're typing "+" a few times the chat gets clogged and you cant see the blobs, not mentioning its hard to shoot and type at the same time.
TrueRedemption
Profile Blog Joined September 2009
United States313 Posts
June 18 2010 12:30 GMT
#33
I think separate right and left click objects would be great if you can figure out a way to implement it.

I'm not sure how much time/effort you want to put into this map, but another idea would be to accumulate multiple accuracy games in the map. For instance the other mission red games, the (now flamed) King's game, PoPoint 2, and the many others, even those you create yourself.

Although the difference between all these games are minor, they do emphasize critically different types of accuracy and information parsing. For instance a misclick in sending workers to harvest has different consequences and requirements than a misclick in battle micro, etc etc. Different games also help make continued training easier mentally, less repetitive / boring.

Just some ideas, great work on the map, hope you keep it up!
Writer
yomi
Profile Blog Joined June 2004
United States773 Posts
Last Edited: 2010-06-18 14:15:17
June 18 2010 14:13 GMT
#34
If you want total mouse training it should be left click, right click, and selections (boxing). For selection you could have a group of 3 or 4 objects spawn randomly that must be all selected at once. You can give more points if the box is smaller while still incorporating all the units.

I would like an option to have the spheres always be the same size. For some reason the changing size really throws me off, I perform a lot better in the other reflex map that was posted. I can't twitch my mouse to the spheres quickly as I know I will not hit them immediatly upon spawning but must wait 1/4 second or so. It is really very different from how I normally mouse in game. Or ideally have the varying sizes but they just spawn as a certain size instead of changing. This more simulates what we have to do in game where sometimes you just want to click an area really fast and other times you want to feedback a ghost in the middle of marines.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
June 18 2010 15:53 GMT
#35
On June 18 2010 18:22 TheKing wrote:
Try this out, its better.

http://www.albinoblacksheep.com/flash/shoot


Except practicing your mouse accuracy in a small portion of your screen is a waste of time compared to doing it in SC2 with the same field of view and sensitivity.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
June 21 2010 00:54 GMT
#36
Uploaded a new version. I most likely won't implement unitmodels and the likes for this one, as it's name is Reflexte and it should resemble that game to avoid confusion. I will continue to polish it. I will maybe start to do a dedicated mousecontrol map for starcraft, using unit models and so on...

Here's what's new: v0.2.0: - Implemented Text Tags (Thanks to monkh from TL.net). Added Dialog boxes for starting, give up, level up and level down. Use alt+q for level down or alt+w for level up. Use alt+s to cycle through different firing sounds.

Download it at http://www.sc2mapster.com/maps/reflex-te/
Chaoz
Profile Joined March 2010
United States507 Posts
Last Edited: 2010-06-21 01:26:06
June 21 2010 01:21 GMT
#37
Can you make the start easier? 4 bubbles pop up at once, it's better if there's just one and gradually ramps up.

And is there anyone that can click accurately if they move the mouse with their elbow? My aim sucks when I do that, and I have to rely on moving my wrist only.
m4rtini
Profile Joined April 2010
Norway30 Posts
June 21 2010 01:22 GMT
#38
The streak doesn't get reset after you loose, and btw, the start with 4\5 targets is kinda brutal for us who isn't really that god ^_^ but it's okay, you advance pretty fast to the next level and get 5 new lives anyway.
Awesome map, but for some reason it seams harder than the original flash game. I was able to get to level 8\9 in the flash game, but here i only get to lvl 3\4.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2010-06-21 01:32:59
June 21 2010 01:24 GMT
#39
Coincidentally I just nerfed it to three ^^. Uploading it now.

Strange that you don't get as far. I tuned it so that I get approximately to the level i reached in the flash game. In fact I get a little bit further than in it. I have the impression that the bubbles get bigger in the flash game ^^ But it shouldn't be too easy anyway. That way you have to have better precision.

The streak does not reset on purpose, so you can compare between games.

I just tried the flash game again and really got worse in it ^^. I guess from all the play testing of the map i adjusted to that instead of the flash game. But that would support the argument that you in fact have to adjust between ingame and desktop. Ingame precision feels much better now somehow for me at least.
m4rtini
Profile Joined April 2010
Norway30 Posts
Last Edited: 2010-06-21 01:54:14
June 21 2010 01:53 GMT
#40
I don't mind it being harder. I'm gonna try and use the "stay" command and try to practice at the lower levels to get the feel for the bigger screen, and inngame precision. And i'll probably get to the same levels here after some practice

I get that the highestStreak is saved, but the current streak shouldn't be saved should it? if i loose, i can continue on my streak on the new game.
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