• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:47
CEST 15:47
KST 22:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder StarCraft Human 'N' AI League BW General Discussion an AI researcher's take on the ladder bot BSL Season 23
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10198 users

[MOD] Yet Another Build Order Tester (YABOT) - Page 36

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 34 35 36 37 38 43 Next All
Stone
Profile Joined February 2009
United Kingdom155 Posts
Last Edited: 2011-02-08 14:28:05
February 08 2011 14:20 GMT
#701
cant find 1.3.3 mp version on euro, sgflt's official hosted maps are 1.0? u sure? i dont think 1.3.3 has been released yet?
xorpwnz
Profile Joined May 2010
United States185 Posts
February 09 2011 21:44 GMT
#702
On February 08 2011 08:22 MrRicewife wrote:
Master terran using this for the first time. I am sick of dying trying to figure out a decent reaper build. Thanks a lot.

Glad to hear it's getting some use from high-end players too

On February 08 2011 23:20 Stone[MB] wrote:
cant find 1.3.3 mp version on euro, sgflt's official hosted maps are 1.0? u sure? i dont think 1.3.3 has been released yet?

Last I heard, he said they were up on EU. The titles should start with "[Official] Yabot" and there should be 10 maps up now.
StuBob
Profile Joined March 2010
United States373 Posts
February 09 2011 21:45 GMT
#703
The website, sc2builds.com is awesome.
I play RANDOM!
Stone
Profile Joined February 2009
United Kingdom155 Posts
Last Edited: 2011-02-10 04:18:37
February 10 2011 04:16 GMT
#704
Last I heard, he said they were up on EU. The titles should start with "[Official] Yabot" and there should be 10 maps up now.

i think he may have uploaded them, but if you click on the magnify glass while on the [offical] maps uploaded it still says their 1.0, shouldnt it read 1.3.3?.

i think i must be wrong, but i thought the mp version would be identical to the single player version, including all the features etc? the single player version contains alot of features which arent currently present in the mp version. in particular i was hoping to try out the -sc and -lc features.
xorpwnz
Profile Joined May 2010
United States185 Posts
February 18 2011 22:33 GMT
#705
Those are the most recent maps because the version numbers I use are independent of the version numbers that Blizzard uses. In fact, there is no way to manually set the version of a multiplayer map... each time you upload a new version, the version number is incremented automatically. As for the checkpoint features, that gets really messy when dealing with two human players, so I decided to just keep that in the single player version.
xorpwnz
Profile Joined May 2010
United States185 Posts
February 28 2011 20:19 GMT
#706
Just wanted to let you all know that I have changed the maps included with YABOT to the new ladder map rotation. These are included with version 1.4, which is now up. The other major change is that manual attack waves are now fully controlled by Green Tea AI, which provides a much better experience.
akaMadMike
Profile Joined January 2011
Norway93 Posts
March 04 2011 09:11 GMT
#707
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me
I know i was born and I know that I’ll die – the in between is mine!
xorpwnz
Profile Joined May 2010
United States185 Posts
March 06 2011 09:11 GMT
#708
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!
akaMadMike
Profile Joined January 2011
Norway93 Posts
March 06 2011 16:30 GMT
#709
On March 06 2011 18:11 xorpwnz wrote:
Show nested quote +
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!

Thanks, managed to find the right Banks folder. However, is it possible to import builds from the SCBuildorder program? From sc2builds.com I see the multiplayer YABOT strings are completely different from those used by the YABOT singleplayer version.

Is it a way to manually convert singleplayer builds into multiplayer builds for YABOT use?

Thanks again.
I know i was born and I know that I’ll die – the in between is mine!
xorpwnz
Profile Joined May 2010
United States185 Posts
March 07 2011 10:41 GMT
#710
On March 07 2011 01:30 akaMadMike wrote:
Show nested quote +
On March 06 2011 18:11 xorpwnz wrote:
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!

Thanks, managed to find the right Banks folder. However, is it possible to import builds from the SCBuildorder program? From sc2builds.com I see the multiplayer YABOT strings are completely different from those used by the YABOT singleplayer version.

Is it a way to manually convert singleplayer builds into multiplayer builds for YABOT use?

Thanks again.

There isn't a direct converter that we have, but what you can do is import the single-player encoding as a private build order on sc2builds.com and then view the multiplayer encoding. I will work on putting up a simple SP <-> MP encoding converter on the website this week.
akaMadMike
Profile Joined January 2011
Norway93 Posts
March 07 2011 12:45 GMT
#711
On March 07 2011 19:41 xorpwnz wrote:
Show nested quote +
On March 07 2011 01:30 akaMadMike wrote:
On March 06 2011 18:11 xorpwnz wrote:
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!

Thanks, managed to find the right Banks folder. However, is it possible to import builds from the SCBuildorder program? From sc2builds.com I see the multiplayer YABOT strings are completely different from those used by the YABOT singleplayer version.

Is it a way to manually convert singleplayer builds into multiplayer builds for YABOT use?

Thanks again.

There isn't a direct converter that we have, but what you can do is import the single-player encoding as a private build order on sc2builds.com and then view the multiplayer encoding. I will work on putting up a simple SP <-> MP encoding converter on the website this week.


Thnx, will wait for the converter then, so I wont spam the website with untested builds just to get the MP encoding
I know i was born and I know that I’ll die – the in between is mine!
xorpwnz
Profile Joined May 2010
United States185 Posts
Last Edited: 2011-03-08 10:40:32
March 08 2011 10:34 GMT
#712
On March 07 2011 21:45 akaMadMike wrote:
Show nested quote +
On March 07 2011 19:41 xorpwnz wrote:
On March 07 2011 01:30 akaMadMike wrote:
On March 06 2011 18:11 xorpwnz wrote:
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!

Thanks, managed to find the right Banks folder. However, is it possible to import builds from the SCBuildorder program? From sc2builds.com I see the multiplayer YABOT strings are completely different from those used by the YABOT singleplayer version.

Is it a way to manually convert singleplayer builds into multiplayer builds for YABOT use?

Thanks again.

There isn't a direct converter that we have, but what you can do is import the single-player encoding as a private build order on sc2builds.com and then view the multiplayer encoding. I will work on putting up a simple SP <-> MP encoding converter on the website this week.


Thnx, will wait for the converter then, so I wont spam the website with untested builds just to get the MP encoding

Yabot Transcoder is now up! I hope this helps.

http://www.sc2builds.com/resources/yabottranscoder.aspx

If you come across any gems, please submit them to our database
dblev
Profile Joined February 2011
12 Posts
March 08 2011 21:47 GMT
#713
Testimonial Incoming:

As a new edition (read: noob) to the SC2 community, I find myself trying to absorb everything SC2 at once. I've been focusing on mechanics, timings, strats, understanding counters, while mastering build orders, and it has been a daunting task. I just want to say that I really appreciate the time and effort you put into building a tool that can be utilized by players from any portion of the skill spectrum. I am hoping to practice and employ a new build each week until I have a proper arsenal to choose from, and I believe Yabot is the tool that will help me realize that goal.

Thanks again for all your hard work!
akaMadMike
Profile Joined January 2011
Norway93 Posts
March 09 2011 08:56 GMT
#714
On March 08 2011 19:34 xorpwnz wrote:
Show nested quote +
On March 07 2011 21:45 akaMadMike wrote:
On March 07 2011 19:41 xorpwnz wrote:
On March 07 2011 01:30 akaMadMike wrote:
On March 06 2011 18:11 xorpwnz wrote:
On March 04 2011 18:11 akaMadMike wrote:
Just started using YABOt, and I'm amazed! Together with the scbuildorder you can really come up with new ways to stop and counter most builds. However I am struggeling with custom builds in the multiplayer version. The singleplayer part is no stress, but where do I save the YABOT BO in the bank file to be able to find it in the multiplayer version? I've watched the vid you have on your webpage, but there yoyu only states you can have three multiplayer custom builds due to blizzard restrictions.

Please englighten me

Hey, sorry for the delay in response, but assuming you have run one of the multiplayer maps at least once, you should find the multiplayer bank files in your C:\Users\[username]\Documents\StarCraft II folder. There you will find a shortcut that is named like your battle.net username.id, which leads you to something that looks like C:\Users\[username]\Documents\StarCraft II\Accounts\96183\1-S2-1-725708 and there you will find the Banks folder. Then there is one more sub-folder, which contains the YABOT bank files. Sorry it's a little convoluted!!

Thanks, managed to find the right Banks folder. However, is it possible to import builds from the SCBuildorder program? From sc2builds.com I see the multiplayer YABOT strings are completely different from those used by the YABOT singleplayer version.

Is it a way to manually convert singleplayer builds into multiplayer builds for YABOT use?

Thanks again.

There isn't a direct converter that we have, but what you can do is import the single-player encoding as a private build order on sc2builds.com and then view the multiplayer encoding. I will work on putting up a simple SP <-> MP encoding converter on the website this week.


Thnx, will wait for the converter then, so I wont spam the website with untested builds just to get the MP encoding

Yabot Transcoder is now up! I hope this helps.

http://www.sc2builds.com/resources/yabottranscoder.aspx

If you come across any gems, please submit them to our database


Much appreciated, thumbs up!!
Now I am looking forward for 2v2 support

Btw, is 2v2 doable?? If not vs AI, is it possible as a Multiplayer addition??
I know i was born and I know that I’ll die – the in between is mine!
zaggynl
Profile Joined March 2010
Netherlands2 Posts
March 09 2011 12:56 GMT
#715
Hi, thanks for making this map!
Question: When I select 6 pool for my PC opponent, it doesn't always use 6 pool.
I'm trying to do ZvZ vs 6 pool so I pick Freestyle for myself and hard AI + 6 pool strat for PC.
Did I miss any specific options?
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 09 2011 13:05 GMT
#716
This is the most awesome training tool ever Got several decent builds (or at least I think they are cause they work most of the time) but hopefully can get a few more from this little custom.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
xorpwnz
Profile Joined May 2010
United States185 Posts
March 10 2011 18:28 GMT
#717
On March 09 2011 21:56 zaggynl wrote:
Hi, thanks for making this map!
Question: When I select 6 pool for my PC opponent, it doesn't always use 6 pool.
I'm trying to do ZvZ vs 6 pool so I pick Freestyle for myself and hard AI + 6 pool strat for PC.
Did I miss any specific options?

Well the problem is that just because the AI makes a 6 pool doesn't mean they will actually rush you. Right now, they should roughly complete the build order but then Green Tea AI takes over and decides when to push. So you may see a 6 pool, but then the AI decides not to rush and goes mutalisk or something. You might want to play with the manual attack waves (last option under difficulty setting) to simulate the feel of a 6 pool rush.
UisTehSux
Profile Blog Joined June 2009
United States693 Posts
March 19 2011 14:14 GMT
#718
Hey, sorry if this question has already been answered but does the hard AI in YABOT gain more minerals like the insane AI does?

Or am I really just horrible at this game? >_<
I underestimated that boy. No... it was not the boy I underestimated, it was the Triforce of Courage.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
March 20 2011 08:05 GMT
#719
I discovered a bug:
When a command center is being upgraded to an orbital command and you pause and unpause, the upgrade is gone/canceled.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
xorpwnz
Profile Joined May 2010
United States185 Posts
March 20 2011 23:27 GMT
#720
On March 19 2011 23:14 UisTehSux wrote:
Hey, sorry if this question has already been answered but does the hard AI in YABOT gain more minerals like the insane AI does?

Or am I really just horrible at this game? >_<

Yep, I'm using Green Tea AI, which cheats on minerals for anything over Medium difficulty. That being said, the cheating AI will usually better represent the challenge of a High Gold+ level player.

On March 20 2011 17:05 graNite wrote:
I discovered a bug:
When a command center is being upgraded to an orbital command and you pause and unpause, the upgrade is gone/canceled.

Interesting, thanks for pointing that out. I'll see if it's fixable, but for now, don't do that :p
Prev 1 34 35 36 37 38 43 Next All
Please log in or register to reply.
Live Events Refresh
GSL
08:00
2026 GSTL: Grand Finals
RotterdaM727
SHIN 84
CranKy Ducklings SOOP82
Rex35
GSL EN (SOOP)0
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 766
mouzStarbuck 99
SHIN 97
Rex 39
StarCraft: Brood War
Britney 71699
Shuttle 2410
EffOrt 1307
Light 615
Mini 576
Last 556
ZerO 423
firebathero 391
Stork 351
BeSt 301
[ Show more ]
Rush 300
Snow 265
Mong 194
Barracks 123
Sea.KH 53
Hyun 51
Yoon 48
NaDa 37
ToSsGirL 33
HiyA 23
Trap 20
Bale 20
sorry 17
Free 15
zelot 14
JulyZerg 14
Sexy 12
Noble 10
ajuk12(nOOB) 9
Rock 8
Icarus 7
Terrorterran 5
Dota 2
Gorgc7750
qojqva1525
Counter-Strike
Fnx 1002
x6flipin463
edward92
kRYSTAL_48
Super Smash Bros
Mew2King47
Heroes of the Storm
Khaldor169
Trikslyr57
Other Games
B2W.Neo936
Happy351
DeMusliM307
ArmadaUGS113
QueenE72
ZerO(Twitch)13
Organizations
Dota 2
PGL Dota 2 - Main Stream16689
Other Games
BasetradeTV278
StarCraft: Brood War
lovetv 8
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4460
Other Games
• WagamamaTV244
Upcoming Events
Yamato Cup
1h 13m
BSL Open Qualifier
5h 13m
BSL Open Qualifier
5h 13m
OSC
9h 13m
Replay Cast
10h 13m
Afreeca Starleague
20h 13m
Soma vs Jaedong
WardiTV Weekly
21h 13m
Monday Night Weeklies
1d 2h
Sparkling Tuna Cup
1d 20h
Afreeca Starleague
1d 20h
Leta vs Soulkey
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
6 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.