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[MOD] Yet Another Build Order Tester (YABOT) - Page 38

Forum Index > SC2 Maps & Custom Games
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tofucake
Profile Blog Joined October 2009
Hyrule19200 Posts
May 01 2011 00:11 GMT
#741
Fans of YABOT, Liquipedia needs you! Currently, the (Wiki)YABOT page is...well it's pretty barren. I'm sure lots of useful information can be added to it (for example, everything).

Personally, I have no idea how YABOT works, as I've never used it. If only the LP page had some useful info....
Liquipediaasante sana squash banana
alodude
Profile Joined August 2010
United States14 Posts
May 09 2011 23:42 GMT
#742
Is there anyway to import hotkeys from my normal battle.net profile? I created a custom set-up for my protoss race and need to practice with that, otherwise I won't bother.
USA, USA!
dabom88
Profile Blog Joined July 2010
United States3483 Posts
May 21 2011 21:41 GMT
#743
Just wondering, are Yabot versions of Shakuras and Tal'Darim LE being worked on?

Also, it would be great if you could make Yabot versions of Crevasse, Terminus, and Dual Sight as well.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Ihoku
Profile Joined December 2009
Sweden6 Posts
May 23 2011 14:06 GMT
#744
First of all I'd like to thank you for the great effort of making YABOT, it can really be an invaluable tool.

One thing that to the best of my knowledge is not yet implemented, and if it is I'd much appreciate if someone could inform me how to use it, is save states. For example if I'm curious how to branch a certain build from Lair and onwards, I don't really need to practice going all the way to Lair. If you know you're going standard, starting from when you throw down your pool or some other arbitrary time would save a lot of time.
Bäneling ist krieg
Swineflew
Profile Joined October 2010
United States61 Posts
May 26 2011 05:22 GMT
#745
I haven't used it as much as I'd like, but that's only because I'm stupid and it confuses me. Fantastically great idea and execution though.
xorpwnz
Profile Joined May 2010
United States185 Posts
May 27 2011 01:11 GMT
#746
Hi everyone... just a quick update. I finally have some free time and will be adding all of the current maps in the map pool to the YABOT download. I hope to have this done sometime this weekend. Thanks!
setmeal
Profile Joined March 2011
162 Posts
May 28 2011 12:44 GMT
#747
xorpwnz, this is without doubt the best build order tester there is right now. Thanks for doing so much for the community!!
stingbear
Profile Joined May 2010
16 Posts
May 29 2011 18:06 GMT
#748
Maybe this has been asked, but is there a way to see the whole of really long build orders? I was trying the "2 base muta" build, and it didn't show the whole list, last part was cut off.
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
June 07 2011 19:08 GMT
#749
Hi xorpwnz, I'm just stopping in to say that the most recent version is a huge improvement over the previous one and I'm loving it! The interface is much more approachable.

I'm wondering if this project could be the foundation for something even bigger and better? Like an all-in-one SC2 coach with built in modules that track your development over time in a number of categories such as multitasking, decision making, building placement, etc? Like a WiiFit for SC2 =D!

I hope you don't mind me letting my imagination run wild, I'm sure you're very busy to begin with!
Nuda Veritas
Merikh
Profile Blog Joined June 2010
United States918 Posts
June 14 2011 18:56 GMT
#750
Does he know the 1.4.11 version of his mod is malfunctioning?

"Cannot load script" error I get. I hope he's still updating this project :>
G4MR | I mod day9, djwheat and GLHF's stream
ak1knight
Profile Joined April 2010
United States313 Posts
June 15 2011 03:22 GMT
#751
On June 15 2011 03:56 Merikh wrote:
Does he know the 1.4.11 version of his mod is malfunctioning?

"Cannot load script" error I get. I hope he's still updating this project :>

What map? I played Metalopolis today and had no problems.
w00t
Heraklitus
Profile Joined September 2010
United States553 Posts
June 19 2011 16:56 GMT
#752
On June 15 2011 03:56 Merikh wrote:
Does he know the 1.4.11 version of his mod is malfunctioning?

"Cannot load script" error I get. I hope he's still updating this project :>


I'm getting the same problem. :-(
Heraklitus
Profile Joined September 2010
United States553 Posts
June 19 2011 17:04 GMT
#753
On June 20 2011 01:56 OldManZerg wrote:
Show nested quote +
On June 15 2011 03:56 Merikh wrote:
Does he know the 1.4.11 version of his mod is malfunctioning?

"Cannot load script" error I get. I hope he's still updating this project :>


I'm getting the same problem. :-(


I'm a nub. Anyone having problems read the directions in the OP. The easiest way to use these maps is to download them from their site and just run them from the map editor. Don't try the ones labeled "YABOT" on Battlenet--they're imposters!
JonB
Profile Joined February 2011
Sweden325 Posts
June 19 2011 17:19 GMT
#754
I'll definetly try this out later.
hacker and programmer - the2me4u on skype
xorpwnz
Profile Joined May 2010
United States185 Posts
June 21 2011 10:12 GMT
#755
Hi guys... I have uploaded version 1.4.2 to sc2mapster and this just adds Shakuras Plateau and Tal'darim Altar LE to the mix. Also, just as a reminder, on battle.net the only maps that will work are the ones that have [Official] at the beginning of the name. And all singleplayer maps should be downloaded directly from the sc2mapster YABOT page.

As a side note, we are in the process of redesigning sc2builds.com and we will be launching the new site later this year. We're changing the way we organize build orders to make it much more intuitive and we're redesigning the site with a lot of input from pro SC2 coaches to make it as effective as possible
demonik187
Profile Joined August 2010
United States575 Posts
June 21 2011 11:44 GMT
#756
This is a nice tool, but the AI still seems clunky in alot of ways and they don't do alot of the builds even close to right. Sometimes they just error out and only build a few units. I believe one that errors is the mmm stim timing, they just build a few marines and thats about it for the rest of the game. I appreciate all the hard work that has been put into this, just wish I could practice against specific builds and timings better. There is hardly anything of note on sc2 builds.com most of the builds are already in the release version.
We march to victory!
enodren
Profile Joined June 2011
2 Posts
June 24 2011 03:11 GMT
#757
It looks like the sc2mapster YABOT page is down :-(

Does anyone have a version of Yabot 1.4.2 that you could upload somewhere?

Thanks!
adso
Profile Joined March 2011
718 Posts
June 24 2011 13:32 GMT
#758
On May 27 2011 10:11 xorpwnz wrote:
Hi everyone... just a quick update. I finally have some free time and will be adding all of the current maps in the map pool to the YABOT download. I hope to have this done sometime this weekend. Thanks!

Are you as "rrr" as i am or are you too cool to school to "boot"?
+ Show Spoiler +
[image loading]
ps: yabot is clear proof that you are, thanks again for sharing
barneycast
Profile Joined June 2011
United States38 Posts
June 24 2011 16:32 GMT
#759
sometimes when loading up YABOT the ai won't do anything but mine minerals. Is there a known reason for this? It's very odd to me, and happens on a couple maps(maybe unsupported maps?)
Daikamar
Profile Joined May 2010
United States4 Posts
June 25 2011 03:04 GMT
#760
On June 24 2011 12:11 enodren wrote:
It looks like the sc2mapster YABOT page is down :-(

Does anyone have a version of Yabot 1.4.2 that you could upload somewhere?

Thanks!


http://sc2.curse.com/downloads/sc2-maps/details/yabot.aspx
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