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[MOD] Yet Another Build Order Tester (YABOT) - Page 43

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 41 42 43 All
Merikh
Profile Blog Joined June 2010
United States918 Posts
April 15 2013 05:46 GMT
#841
Instead of creating a new post does anyone know if there's a HoTS version of this mod? Or any alternatives?
G4MR | I mod day9, djwheat and GLHF's stream
mihajovics
Profile Joined April 2011
179 Posts
April 15 2013 11:18 GMT
#842
just bumping the thread... anyone know of an alternative? yabot seems to be dead
Nanaki
Profile Joined September 2010
Belgium12 Posts
August 12 2013 00:23 GMT
#843
I guess I'll bump this again, because yabot's attack waves were one of the most extremely useful maps in the pool. An alternative would greatly be appreciated. Blizzard's "Take command" comes close, but no cigar (the loading screen each time you restart makes it that much less enjoyable, or effective).
We are Pentium of Borg. Division is futile. You will be approximated.
Flywheel
Profile Joined October 2013
United States3 Posts
October 04 2013 01:22 GMT
#844
It looks like people are bumping this every few months.

According to the current arcade in BNet the old map creators are:
-----#. Name----------------(MapsCreated)------------Rating
+ Show Spoiler +

-----1. zeroJive--------------(3)-------------------------------5/5
-----2. Rathalos-------------(1)------------------------------0/5 (maps don't work from arcade)
-----3. Sarcastica----------(8)------------------------------0/5 (maps don't work from arcade)
-----4. Yoshi-----------------(4)------------------------------0/5 (maps don't work from arcade)
-----5. MortelL--------------(5)------------------------------0/5 (maps don't work from arcade)
-----6. agilefall--------------(1)------------------------------0/5 (maps don't work from arcade)
-----7. Aires-----------------(3)------------------------------0/5 (maps don't work from arcade)
-----8. Johnson------------(1)------------------------------0/5 (maps don't work from arcade)
-----9. Fitzgerald----------(1)------------------------------0/5 (maps don't work from arcade)
----10. Rookie-------------(1)------------------------------0/5 (maps don't work from arcade)
----11. Frugalicious------(1)------------------------------0/5 (maps don't work from arcade)
----12. AWEadam-------(1)------------------------------0/5 (maps don't work from arcade)
----13. DerpyHooves----(1)------------------------------0/5 (maps don't work from arcade)
----14. trbot-----------------(1)-----------------------------0/5 (maps don't work from arcade)
----15. Eugene------------(1)------------------------------0/5 (maps don't work from arcade)
----16. HeadacheMan--(5)------------------------------4/5


It appears as though all YABOT development died awhile back. That hopefully changes today. I am interested in taking this project up and want to gain access to the old files for mining their value.
But, I only want to do this if the community here would actually use it and derive value. If I am the only one that ever benefits from a new YABOT then that would be kind of sad.

If there is enough interest in the idea then I'll lead a project to get this thing up off the ground. I have seen different things over the years with gosugamers and esportsu from Artosis, even the Day9 daily, Husky's channel, and HDStarcraft's channel. The casters are all really good sources. esportsu had it's heydey. Gosugamers rose and sunk.
Yet, none of them were or are in the game with you like zeroJive's YABOT. ZeroJive's YABOT is like an in-game coach. It is one of the best sources to help a noob perfect build orders and maybe even timings.

Before this post gets too long then let's reiterate the main idea.

I might restart YABOT. I want ideas and possibly collaborators.

Who likes the idea?
Who is interested in the idea?
Who wants to help?
"The real voyage of discovery consists not in seeking new landscapes, but in having new eyes.” - Marcel Proust
Rizzelet
Profile Joined February 2008
United States74 Posts
October 04 2013 01:53 GMT
#845
On October 04 2013 10:22 Flywheel wrote:
It looks like people are bumping this every few months.

According to the current arcade in BNet the old map creators are:
-----#. Name----------------(MapsCreated)------------Rating
+ Show Spoiler +

-----1. zeroJive--------------(3)-------------------------------5/5
-----2. Rathalos-------------(1)------------------------------0/5 (maps don't work from arcade)
-----3. Sarcastica----------(8)------------------------------0/5 (maps don't work from arcade)
-----4. Yoshi-----------------(4)------------------------------0/5 (maps don't work from arcade)
-----5. MortelL--------------(5)------------------------------0/5 (maps don't work from arcade)
-----6. agilefall--------------(1)------------------------------0/5 (maps don't work from arcade)
-----7. Aires-----------------(3)------------------------------0/5 (maps don't work from arcade)
-----8. Johnson------------(1)------------------------------0/5 (maps don't work from arcade)
-----9. Fitzgerald----------(1)------------------------------0/5 (maps don't work from arcade)
----10. Rookie-------------(1)------------------------------0/5 (maps don't work from arcade)
----11. Frugalicious------(1)------------------------------0/5 (maps don't work from arcade)
----12. AWEadam-------(1)------------------------------0/5 (maps don't work from arcade)
----13. DerpyHooves----(1)------------------------------0/5 (maps don't work from arcade)
----14. trbot-----------------(1)-----------------------------0/5 (maps don't work from arcade)
----15. Eugene------------(1)------------------------------0/5 (maps don't work from arcade)
----16. HeadacheMan--(5)------------------------------4/5


It appears as though all YABOT development died awhile back. That hopefully changes today. I am interested in taking this project up and want to gain access to the old files for mining their value.
But, I only want to do this if the community here would actually use it and derive value. If I am the only one that ever benefits from a new YABOT then that would be kind of sad.

If there is enough interest in the idea then I'll lead a project to get this thing up off the ground. I have seen different things over the years with gosugamers and esportsu from Artosis, even the Day9 daily, Husky's channel, and HDStarcraft's channel. The casters are all really good sources. esportsu had it's heydey. Gosugamers rose and sunk.
Yet, none of them were or are in the game with you like zeroJive's YABOT. ZeroJive's YABOT is like an in-game coach. It is one of the best sources to help a noob perfect build orders and maybe even timings.

Before this post gets too long then let's reiterate the main idea.

I might restart YABOT. I want ideas and possibly collaborators.

Who likes the idea?
Who is interested in the idea?
Who wants to help?


Unfortunately, I don't think I'm quite capable of helping in reviving YABOT, although I can assure you that I would most certainly use an updated version of this map and derive a huge amount of value from it.
Flywheel
Profile Joined October 2013
United States3 Posts
October 04 2013 01:56 GMT
#846
Rizzlet, that is just what I want to connect the map with is users like yourself.

I need to get in contact with the original creators to ask them how to help.
If anyone could help me do so I would so much appreciate it!
"The real voyage of discovery consists not in seeking new landscapes, but in having new eyes.” - Marcel Proust
Rizzelet
Profile Joined February 2008
United States74 Posts
October 04 2013 15:27 GMT
#847
On October 04 2013 10:56 Flywheel wrote:
Rizzlet, that is just what I want to connect the map with is users like yourself.

I need to get in contact with the original creators to ask them how to help.
If anyone could help me do so I would so much appreciate it!


Sorry, but I'm not sure how to get in contact with them. However, I wish you the best of luck in the future. I'll continue to monitor this thread and watch for any developments.
randi
Profile Joined November 2011
8 Posts
October 11 2013 23:13 GMT
#848
I would be interested in a working YABOT. Judging from the 40 page thread, other poeple might be too. I doubt I could help though.
Let us know your progress on this project !


zaifi
Profile Joined October 2013
Ukraine4 Posts
October 14 2013 15:50 GMT
#849
I`m also working at map very similar with YABOT. But it has some unique functionality.
Unfortunately, there is a rule on TL that new registered users cannot create topic in first three days after registrations.
Look for announce in three days .
turtles
Profile Blog Joined August 2011
Australia360 Posts
Last Edited: 2013-10-14 16:36:32
October 14 2013 16:35 GMT
#850
Well, since everyone else is doing this I may as well too! I'm also working on a mod with YABOT-like functionality. (
)

If I could make a request of you guys it would be to stay true to the YABOT encoding scheme if that's what you are using so that builds can be transfered between tools. Or if you want to put your own spin on things then document your extensions to the encoding so others can do the same.
CakeSauc3
Profile Joined February 2011
United States1437 Posts
October 14 2013 20:16 GMT
#851
I'm always interested in a new Yabot-like map, I find them very useful for practicing a new build/idea. If you make an updated version, I will be very happy :D
Solasce
Profile Joined August 2010
United States68 Posts
July 13 2014 01:24 GMT
#852
Since almost all of the last posts in this thread are about a replacement for YABOT. I have been working on a project called Benchmarker for the last year as a tool to replace YABOT and what it was used for back in WoL.

I figured I'd go ahead and add a link here in case anyone is coming back to the game and finds this thread.

http://www.teamliquid.net/forum/sc2-maps/460632-benchmarker-beta
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