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[M] Help me name my map! - Page 3

Forum Index > SC2 Maps & Custom Games
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Darcius
Profile Joined January 2010
Canada16 Posts
May 18 2010 04:34 GMT
#41
The naming choice is simple.

With such a hard to defend third expansion, the name is obvious.

"Fuck You, Zerg"
ohN
Profile Blog Joined November 2009
United States1075 Posts
May 18 2010 04:37 GMT
#42
While that golden mineral only looks interesting, the lack of an easy 3rd base with gas makes this map hell for zerg.
And uh, none of your names sound decent imo. Just try to think of something original. I don't have any suggestions.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-18 04:41:05
May 18 2010 04:39 GMT
#43
Nice map design, as a BW Protoss player who abused 12 nexus constantly, (and sometimes 14 nex on SC2), I really like this map. Haha jokes, I just love macro maps.

How about "Prodigy" as the map name?
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
EnderW
Profile Joined March 2010
United States170 Posts
May 18 2010 04:48 GMT
#44
I think you should name it "Yoshi's Cookie"
Learn from the mistakes of others, because you wont live long enough to make them all yourself.
Ovi
Profile Joined April 2010
164 Posts
Last Edited: 2010-05-18 04:59:47
May 18 2010 04:59 GMT
#45
On May 18 2010 08:53 Khol wrote:
two gaping assholes version 1.00

Why hasnt this one been taken into consideration? Its fairly accurate.

The map looks beautiful and has good thoughts behind it etc, but i feel like there needs to be more maps with more open areas etc. To me this map seems to be favouring turtle play or air dominance play mb alittle too much.
Jugan
Profile Blog Joined July 2009
United States1566 Posts
May 18 2010 05:00 GMT
#46
Jorge W. Bosh TOWN
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
May 18 2010 05:03 GMT
#47
tanks on the around the middle crossing = ownz
since 98'
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
May 18 2010 06:09 GMT
#48
On May 18 2010 13:39 sluggaslamoo wrote:
Nice map design, as a BW Protoss player who abused 12 nexus constantly, (and sometimes 14 nex on SC2), I really like this map. Haha jokes, I just love macro maps.

How about "Prodigy" as the map name?

This is actually awesome. How am I supposed to pick
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
May 18 2010 06:31 GMT
#49
I would go for "Abandoned Mine".
It looks like that to me, with the 2 big holes in the ground and the hard third.

Or "Cave of Swallows":
Source: http://en.wikipedia.org/wiki/Cave_of_Swallows
Bankai - Correlation does not imply causation
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2010-05-18 08:01:47
May 18 2010 07:58 GMT
#50
Needs more Shakespeare play names IMO.
edit:
On May 18 2010 15:31 NeoLearner wrote:

Or "Cave of Swallows":

I'm sorry but this is worse than naming a progaming team "fingerbang" D:.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Whyzguy
Profile Joined June 2008
Canada263 Posts
May 19 2010 04:56 GMT
#51
"Impervious" is winning.

tbh I don't see the impervious-ness. In fact it kinda has a shaky/uncertain feel to it. Impervious to attacks? iunno. It's a cool sounding word I guess =p

Voted "Twin Frenzy"
"He who throws dirt, is losing ground." - Fortune Cookie [May 2011]
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
May 19 2010 04:58 GMT
#52
Perils of Sithis.
"Time to put the mustard on the hotdog. -_-"
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
May 20 2010 19:41 GMT
#53
I've decided to call it Impervious :>
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Impervious
Profile Blog Joined March 2009
Canada4211 Posts
May 20 2010 21:09 GMT
#54
LOL.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
iCCup.Nove
Profile Joined March 2010
United States260 Posts
Last Edited: 2010-05-20 21:17:02
May 20 2010 21:16 GMT
#55
nvm name chosen.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-05-20 21:19:10
May 20 2010 21:17 GMT
#56
On May 21 2010 06:09 Impervious wrote:
LOL.

You just got a map named after you :D

EDIT: You can now find the map on SC2Mapster.com (or see the OP)
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Impervious
Profile Blog Joined March 2009
Canada4211 Posts
May 20 2010 21:51 GMT
#57
I saw that.

It looks like it'll be a crazy macro-map. The gold expansion looks like the best candidate for a 3rd..... At least, I know I'd go for it.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-05-21 21:03:12
May 21 2010 19:31 GMT
#58
On May 21 2010 06:51 Impervious wrote:
I saw that.

It looks like it'll be a crazy macro-map. The gold expansion looks like the best candidate for a 3rd..... At least, I know I'd go for it.....

That was sort of the idea. I wanted it to be more about macro, positioning, choosing your fights and that kind of strategy~

EDIT: Version 1.1 is up.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
CorwinOfAmber
Profile Joined May 2010
United States2 Posts
June 09 2010 17:07 GMT
#59
I really enjoyed how you showed pictures of the mapping progress. Other than that this looks like a sweet map ill have to play it when the game comes back up
SkCom
Profile Joined May 2010
Canada229 Posts
June 09 2010 17:14 GMT
#60
wastelands
borderlands
sandstorm
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