I'm just a noob when it comes to modification

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FlopTurnReaver
Switzerland1980 Posts
I'm just a noob when it comes to modification ![]() | ||
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MamiyaOtaru
United States1687 Posts
On September 07 2010 14:53 k10forgotten wrote: Show nested quote + On August 31 2010 12:06 MamiyaOtaru wrote: Working on a Wuthering Heights remake. Still need to add some doodads and make sure mining is even everywhere. Not sure what I think about the double gas expansions.. having 4 geysers looks a little odd. Why don't you put two rich geysers? It may not be twice the gas/sec, but it is 1.5x gas/sec and it makes the map much cleaner. Just a thought. I would love to do this, but rich vespene geysers are bugged (workers circle all the way around them before going in). You can fix this in the data editor by unchecking everything but Structure in Movement - Collision, but then your map isn't melee anymore. They also don't look different from regular geysers. I can wait for blizz to fix that, give up on the "double gas" thing and just have two, or have it cluttered. Or I can port it over to the Brood War Units mod and have one geyser at the main / nat and just two in the middle expansions Doesn't help for standard SC2 though.So yeah, should I just have two regular geysers in those expansions? *edit* or I can try the suggestion below. Off to do so. | ||
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dezi
Germany1536 Posts
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MamiyaOtaru
United States1687 Posts
The whole thing seems a little clumsy. Wish Blizz would fix it. And make them visually distinguishable from regular geysers while they are at it, like rich minerals are easy to differentiate from regular minerals at a glance. Some terrazine looking stuff or something | ||
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CharlieMurphy
United States22895 Posts
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MamiyaOtaru
United States1687 Posts
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VirtualAlex
41 Posts
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kyzers0ze
Singapore1073 Posts
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Caphe
Vietnam10817 Posts
I wonder how can I get to play these map? Is this possible for me to download the map and host a custom by myself? | ||
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MaestroSC
United States2073 Posts
Check it out, i just dont know if it has enough similaritys to be considered a Port. | ||
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lastreason
Romania250 Posts
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IAttackYou
United States330 Posts
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FlopTurnReaver
Switzerland1980 Posts
On September 17 2010 17:23 kyzers0ze wrote: I've been dying to play these maps. Is it possible to get them uploaded to SEA server? Sure, ask the creators for the file and upload it yourself ![]() On September 18 2010 17:02 Caphe wrote: Great works you guys! I wonder how can I get to play these map? Is this possible for me to download the map and host a custom by myself? You only gotta know the name which the maps are uploaded with on your server and you'll find them with the search function. On September 18 2010 17:38 lastreason wrote: imo andromeda looks grate but he didnt respected exactly the map and cut from the terrain , however this are all kespa maps, so u can wait 1 k years until kespa will give blizard the right to copy them imo It's impossible to copy BW maps exactly when using the original size or just the next bigger size. And that is not only because of the lack of 30° ramps :s And I don't think that will ever happen ![]() | ||
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k10forgotten
Brazil260 Posts
On September 23 2010 09:30 FlopTurnReaver wrote: It's impossible to copy BW maps exactly when using the original size or just the next bigger size. And that is not only because of the lack of 30° ramps :s The size of the buildings, size of the units and range of the tanks... I think those are the main differences that make port maps exactly impossible. \o | ||
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butter
United States785 Posts
+ Show Spoiler [Katrina] + ![]() + Show Spoiler [Aztec] + ![]() | ||
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prodiG
Canada2016 Posts
Maps don't look half bad but the texturing (even on low) is nothing special FYI To anyone just seeing the thread after the above necro, the OP is SUPER OUT OF DATE. | ||
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Antares777
United States1971 Posts
On December 18 2010 10:39 butter wrote: Str18-02 posted a couple ports on Mapdori: + Show Spoiler [Katrina] + ![]() + Show Spoiler [Aztec] + ![]() Is there anyway to view that site in another language? I don't know Korean (I'm assuming it's Korean). | ||
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