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SC:BW -> SCII Map Ports - Page 22

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 20 21 22 23 24 Next All
G_Wen
Profile Joined September 2009
Canada525 Posts
July 20 2010 08:37 GMT
#421
Very interesting design of Fortress Looking forward to playing on this map.
ESV Mapmaking Team
bakedace
Profile Blog Joined March 2010
United States672 Posts
July 20 2010 10:23 GMT
#422
please update the thread!
Rafx
Profile Joined July 2010
Poland37 Posts
Last Edited: 2010-07-25 15:14:14
July 25 2010 12:11 GMT
#423
I'm posting my remake of Polaris Rhapsody. I tried to make it as close to the original as possible and still include sc2 features. The only big change that sets this map apart from its original is the lack of the two big ramps leading from the manmade cliffs to the center. I made it because a 2-level ramp looks kinda weird and because sc2 maps tend to have less (and smaller) ramps.

overview:
[image loading]

version: 1.1 wip (may need balance changes)
download: http://static.sc2mapster.com/content/files/441/217/Polaris_Rhaspody_ver1.1.SC2Map
Hope you guys enjoy it.
I'll probably make a separete thread for the feedback and opinions.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
July 25 2010 20:00 GMT
#424
Can someone make Demon Forrest, please ^___^
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2010-07-25 20:58:52
July 25 2010 20:58 GMT
#425
(2)Paranoid Android
[image loading]

you can add this :p

and also see it in my map thread
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2010-07-26 06:30:01
July 26 2010 06:18 GMT
#426
Byzantium can now be downloaded:
+ Show Spoiler +

[image loading]

http://www.mediafire.com/?s6n2jkb5fkagxhn

Fixed a lot of the problems in the initial version such since the camera was cutting off parts of the map. Enjoy and tell me what you think of it!

Edit: Here is a thread about it if you want to discuss the map.
ESV Mapmaking Team
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2010-07-27 23:54:26
July 27 2010 23:51 GMT
#427
If you upload those maps, please add a BW infront of the name so all the ports can easily be found at once by typing BW. Also i cant find any map on EU guys
If you dont have an EU account please be so kind and upload them on a 1clickhoster so other people can upload them on bnet.
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-07-28 01:38:08
July 28 2010 01:33 GMT
#428
On July 28 2010 08:51 Warri wrote:
If you upload those maps, please add a BW infront of the name so all the ports can easily be found at once by typing BW. Also i cant find any map on EU guys
If you dont have an EU account please be so kind and upload them on a 1clickhoster so other people can upload them on bnet.


Already published 3:

Roadrunner
Triathlon
Return of the King

Guess your BW idea wouldn't be too bad though instead of having to search every single individual map since the filter system seems to be non existant, nothing but TDs and blizzard maps to be found without already knowing the map names.

You can also look through my thread and up either Judgement day, R-Point or Fortress if you'd prefer those, pretty sure those 3 should be functional, if not it's a 20 sec doodle in player properties (95% sure I've upped the correct version for all)

thread
dl links
ESV Mapmaking!
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
July 28 2010 01:34 GMT
#429
Uploaded my maps on EU, this time without the bw though :/

- Tau Cross
- Neo Requiem
- Heartbreak Ridge

Great Barrier Reef is gonna be up soon.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 28 2010 14:41 GMT
#430

Sin Peaks of Baekdu: http://wiki.teamliquid.net/starcraft2/Crossfire
Administrator~ Spirit will set you free ~
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2010-07-28 16:17:06
July 28 2010 16:16 GMT
#431
Thanks guys
Is it possible to just change the name of the uploaded map? Also now that the game is released is there still the 5 maps/10mb per account limit?
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
July 28 2010 16:40 GMT
#432
On July 28 2010 23:41 Plexa wrote:

Sin Peaks of Baekdu: http://wiki.teamliquid.net/starcraft2/Crossfire

Holy shit, Blizz made it? Sweet.
Slakter
Profile Joined January 2010
Sweden1947 Posts
July 30 2010 07:15 GMT
#433
On July 28 2010 23:41 Plexa wrote:

Sin Peaks of Baekdu: http://wiki.teamliquid.net/starcraft2/Crossfire

Pft, lame of them to not give it the right name! My version is also more like the original! ^^

[image loading]
Protoss, can't live with em', can't kill em'.
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
July 30 2010 11:27 GMT
#434
no wonder when I looked through all the Blizz maps in the pool I thought Crossfire looked the best.. it's a BW port
MaxwellE
Profile Joined April 2010
England229 Posts
August 08 2010 10:32 GMT
#435
Could someone please remake Full Circle and Triad?

Two of my favorite maps of all time
lindn
Profile Joined July 2010
Sweden833 Posts
August 09 2010 08:33 GMT
#436
On July 30 2010 20:27 MamiyaOtaru wrote:
no wonder when I looked through all the Blizz maps in the pool I thought Crossfire looked the best.. it's a BW port

that.

i went like, shit this looks good. really reminds me off some bw map i dunno

then i read this thread and went like :O
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
August 10 2010 10:27 GMT
#437
On May 29 2010 13:15 Yoshi Kirishima wrote:
Could you add mine up?

Map Name: Python
Author: Yoshi Kirishima
Version: 1.1
D/L: N/A

My version of Python. Too bad I didn't find this thread earlier xD

http://i290.photobucket.com/albums/ll262/Yoshi_Kirishima/5-28-2010SC2-Python.jpg?t=1275077090

Not done yet of course, landscape will have to be made prettier and the snake fixed. And also am working on the inclusion/exclusion of watch towers/high yield/high ground for the bot right and top left expos.

Thanks in advance!

I was annoyed that 4 and 10 weren't high ground (no ramps). Added those, tweaked the main sizes (while working on symetry), made possible the hatchery behind the minerals at the 2 mineral only. Making the whole thing from scratch would have been way too much work; this is still Yoshi's, just with some changes:
[image loading]
The natural gas spots should all be out of range of siege tanks at the high yield expansions. Need to test it out in game, make sure I haven't missed anywhere
kariido
Profile Joined December 2007
Saudi Arabia179 Posts
August 24 2010 17:02 GMT
#438
Thanks to all the map creators for paying homage to the impecable maps of BW. I've noticed that more and more are only uploading to B.net, could you please post download links? I'm on the EU server and most are uploaded to the US b.net.


Thanks again
http://campaignforliberty.org/
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-08-24 17:08:16
August 24 2010 17:06 GMT
#439
I did a remake of Athena, and I would like to post it here.

[image loading]

Map Name: Athena
Author: McCheese (me!)
Version: 0.2
D/L: N/A (Although it is on the US Servers so search "Athena" and play now!)

Here's the thread for the map.
Here's My Map thread. Check out all my other maps. =]
Antares777
Profile Joined June 2010
United States1971 Posts
August 24 2010 18:12 GMT
#440
The Andromeda map has islands that have a mineral field blocking a CC from landing there. Only one problem though: CCs can unload SCVs in flight, so you have to put destructible rocks there instead of a mineral field.
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