• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:04
CEST 06:04
KST 13:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!38Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era BCA KCU TANGERANG Telp:08218200233 Your past clans BW General Discussion ASL22 General Discussion
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9622 users

SC:BW -> SCII Map Ports - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 22 23 24 Next All
SpiDaH
Profile Joined March 2010
France198 Posts
Last Edited: 2010-04-29 02:34:24
April 29 2010 02:33 GMT
#21
+ Show Spoiler +
On April 29 2010 11:29 dyren wrote:
Thanks *blushes*

lolaloc, which part are you referring to? I have purposefully blocked off a lot of high ground spots. After attempting to type it all out I figured I'd just make an image:

The areas shaded red are unwalkable.

The areas shaded yellow are unbuildable.

The areas in blue are two key xel'naga watch towers which are buildable right now and I'm wondering if they should perhaps be unbuildable.

[image loading]


Awesome job dude but simple question, knowing that the zerg have the tumor mechanic now, can you tumor on the unbuildable areas or not?
Marksman
Profile Blog Joined May 2009
Malaysia523 Posts
April 29 2010 02:34 GMT
#22
Those are just.............

Beautiful......... ;p
I live by the LoL
dyren
Profile Joined December 2009
United States260 Posts
April 29 2010 02:34 GMT
#23
Blinn, I have created an overhead screenshot of your map. THIS WILL BE THE ONLY EXCEPTION. If you want your map listed take the time to make a screenshot for chrissake! Sorry but I put the instructions clearly in the OP. <3

SinChupunRyeong by Blinn added.
(╬ ಠ益ಠ)
ChaosShadow
Profile Joined April 2010
United States79 Posts
April 29 2010 02:34 GMT
#24
http://www.teamliquid.net/forum/viewmessage.php?topic_id=121019 is probably the fighting spirit that most people in this thread are talking about, and that match point looks amazing, very nice job.
dyren
Profile Joined December 2009
United States260 Posts
Last Edited: 2010-04-29 02:43:29
April 29 2010 02:39 GMT
#25
Like I said I'm not thaaaat interested in aggregating all the information from other threads. I figure the authors of those maps will take a sec to post in this thread thereby making my life that much easier.. I hope.

SpiDaH: I am really not sure about that. I'm as new to the editor as everyone else. Once the maps are playable it will be easier to identify and eliminate the bugs. I might try and test this later on.

Edit: Added Fighting Spirit by prodiG
(╬ ಠ益ಠ)
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 29 2010 02:48 GMT
#26
my HBR remake: http://www.teamliquid.net/forum/viewmessage.php?topic_id=121097

I just updated the thread with higher-res overviews, too.

Also, I am working on Blue Storm right now. Just need to determine whether it needs more doodads and will post the first playable version later. Hold on!
teaaaaaaaa
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 29 2010 02:48 GMT
#27
Im not patient enough to make it pretty, so if someone wanna improve the looks of it, please let me know so I can send you the file.

Collosseum II

+ Show Spoiler +
[image loading]
"When the geyser died, a probe came out" - SirJolt
Orpheos
Profile Joined April 2010
United States1663 Posts
April 29 2010 02:51 GMT
#28
oh shit matchpoint looks SWEET
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 29 2010 02:54 GMT
#29
On April 29 2010 11:29 dyren wrote:
Thanks *blushes*

lolaloc, which part are you referring to? I have purposefully blocked off a lot of high ground spots. After attempting to type it all out I figured I'd just make an image:

The areas shaded red are unwalkable.

The areas shaded yellow are unbuildable.

The areas in blue are two key xel'naga watch towers which are buildable right now and I'm wondering if they should perhaps be unbuildable.

A portion of the plateau is buildable:
[image loading]
[image loading]
dyren
Profile Joined December 2009
United States260 Posts
Last Edited: 2010-04-29 02:57:29
April 29 2010 02:56 GMT
#30
Added Heartbreak Ridge by Snausages
Added Colosseum by fabiano


Should I change the high ground pods on Match Point to be partially buildable then?


Please if you are posting a map in this thread take 2 seconds and include the tidbit of info I'm asking for:

Map Name:
Author:
Version: # or "WIP"
D/L: link or "N/A"

<image> [direct overhead view please, go to View > View Entire Map]

Remember this is FOR YOU TL, so take a second and type that out for me.
(╬ ಠ益ಠ)
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 29 2010 02:58 GMT
#31
On April 29 2010 11:56 dyren wrote:
Should I change the high ground pods on Match Point to be partially buildable then?

If you want to stay faithful to the original map, why not?
dyren
Profile Joined December 2009
United States260 Posts
Last Edited: 2010-04-29 03:04:44
April 29 2010 03:04 GMT
#32
It's not really all that faithful to begin with. Like I said I feel that I've taken some liberties with the redesign that give it a little "sc2 flavor." Changing something like the buildability (wow what a word, even if it's not real) of the high ground I think wouldn't break the port too much. In your opinion, how important is that high ground being buildable in SC2 do you think? I kind of don't want any race to be putting static defenses on the high ground pod at all.. it kind of defeats the purpose of having that base at the bottom of a ramp in a relatively vulnerable low ground spot. Thoughts... ?
(╬ ಠ益ಠ)
SpiDaH
Profile Joined March 2010
France198 Posts
April 29 2010 03:27 GMT
#33
Thought is that builds are not what they used to be, in my opinion make it buildable, let people test it and see if it is broken to be able to build on it. If it stays balance then lets keep it buildable, otherwise revert it back to partially or simply unbuildable.

Also, thanks for this thread man you rock.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
April 29 2010 03:28 GMT
#34
oh my dear god those look amazing

CHUPUNG

i had no idea you cleaned up so well!
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
DrivE
Profile Blog Joined January 2010
United States2554 Posts
April 29 2010 03:29 GMT
#35
I request python kekeke
:D
LUCK IS NO EXCUSE
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 29 2010 03:34 GMT
#36
This thread pwns. :D
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
April 29 2010 03:35 GMT
#37
SC2 outsider looks soooooo badass :D
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2010-04-29 03:40:48
April 29 2010 03:40 GMT
#38
Chupung, wow. If blizzard could have come anywhere close to this map they probably would have put smoke and rocks at the back of the mains just to ruin it. :p
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
April 29 2010 03:41 GMT
#39
Are the map makers doing this free hand or using some symmetrical feature thing?

Either way, the maps look amazing.
( ・´ー・`)
Kanil
Profile Joined April 2010
United States1713 Posts
April 29 2010 03:44 GMT
#40
As much as I detest Match Point, I find this recreation to be mindblowingly awesome. Brilliant work.
I used to have an Oz icon over here ---->
Prev 1 2 3 4 5 22 23 24 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 89
StarCraft: Brood War
Noble 24
Bale 12
Icarus 9
Dota 2
The International47229
NeuroSwarm168
Fuzer 117
febbydoto9
LuMiX0
Counter-Strike
summit1g9143
minikerr49
Other Games
JimRising 449
WinterStarcraft384
ViBE256
ProTech68
Trikslyr44
Organizations
Other Games
gamesdonequick778
BasetradeTV284
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki58
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1916
League of Legends
• Rush970
Upcoming Events
Sparkling Tuna Cup
5h 56m
PiG Sty Festival
7h 56m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
11h 56m
OSC
19h 56m
Afreeca Starleague
1d 5h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 6h
The Patches Monday
1d 11h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
2 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.