|
+ Show Spoiler +On April 29 2010 11:29 dyren wrote:Thanks *blushes* lolaloc, which part are you referring to? I have purposefully blocked off a lot of high ground spots. After attempting to type it all out I figured I'd just make an image: The areas shaded red are unwalkable. The areas shaded yellow are unbuildable. The areas in blue are two key xel'naga watch towers which are buildable right now and I'm wondering if they should perhaps be unbuildable. ![[image loading]](http://imgur.com/IISJn.jpg)
Awesome job dude but simple question, knowing that the zerg have the tumor mechanic now, can you tumor on the unbuildable areas or not?
|
Those are just.............
Beautiful......... ;p
|
Blinn, I have created an overhead screenshot of your map. THIS WILL BE THE ONLY EXCEPTION. If you want your map listed take the time to make a screenshot for chrissake! Sorry but I put the instructions clearly in the OP. <3
SinChupunRyeong by Blinn added.
|
|
Like I said I'm not thaaaat interested in aggregating all the information from other threads. I figure the authors of those maps will take a sec to post in this thread thereby making my life that much easier.. I hope.
SpiDaH: I am really not sure about that. I'm as new to the editor as everyone else. Once the maps are playable it will be easier to identify and eliminate the bugs. I might try and test this later on.
Edit: Added Fighting Spirit by prodiG
|
|
Im not patient enough to make it pretty, so if someone wanna improve the looks of it, please let me know so I can send you the file.
Collosseum II
+ Show Spoiler +
|
oh shit matchpoint looks SWEET
|
On April 29 2010 11:29 dyren wrote: Thanks *blushes*
lolaloc, which part are you referring to? I have purposefully blocked off a lot of high ground spots. After attempting to type it all out I figured I'd just make an image:
The areas shaded red are unwalkable.
The areas shaded yellow are unbuildable.
The areas in blue are two key xel'naga watch towers which are buildable right now and I'm wondering if they should perhaps be unbuildable. A portion of the plateau is buildable:
![[image loading]](http://i42.tinypic.com/24ech77.jpg)
|
Added Heartbreak Ridge by Snausages Added Colosseum by fabiano
Should I change the high ground pods on Match Point to be partially buildable then?
Please if you are posting a map in this thread take 2 seconds and include the tidbit of info I'm asking for:
Map Name: Author: Version: # or "WIP" D/L: link or "N/A"
<image> [direct overhead view please, go to View > View Entire Map]
Remember this is FOR YOU TL, so take a second and type that out for me.
|
On April 29 2010 11:56 dyren wrote: Should I change the high ground pods on Match Point to be partially buildable then? If you want to stay faithful to the original map, why not?
|
It's not really all that faithful to begin with. Like I said I feel that I've taken some liberties with the redesign that give it a little "sc2 flavor." Changing something like the buildability (wow what a word, even if it's not real) of the high ground I think wouldn't break the port too much. In your opinion, how important is that high ground being buildable in SC2 do you think? I kind of don't want any race to be putting static defenses on the high ground pod at all.. it kind of defeats the purpose of having that base at the bottom of a ramp in a relatively vulnerable low ground spot. Thoughts... ?
|
Thought is that builds are not what they used to be, in my opinion make it buildable, let people test it and see if it is broken to be able to build on it. If it stays balance then lets keep it buildable, otherwise revert it back to partially or simply unbuildable.
Also, thanks for this thread man you rock.
|
oh my dear god those look amazing
CHUPUNG
i had no idea you cleaned up so well!
|
I request python kekeke :D
|
|
SC2 outsider looks soooooo badass :D
|
Chupung, wow. If blizzard could have come anywhere close to this map they probably would have put smoke and rocks at the back of the mains just to ruin it. :p
|
Are the map makers doing this free hand or using some symmetrical feature thing?
Either way, the maps look amazing.
|
As much as I detest Match Point, I find this recreation to be mindblowingly awesome. Brilliant work.
|
|
|
|