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SC:BW -> SCII Map Ports - Page 14
Forum Index > SC2 Maps & Custom Games |
sluggaslamoo
Australia4494 Posts
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Mojawi)SoJu
Korea (South)259 Posts
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Madkipz
Norway1643 Posts
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JollYRoGeR
Sweden342 Posts
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frequency
Australia1901 Posts
On May 26 2010 12:03 ttlranger wrote: Dyren, your match point looks amazing. Is there any way we can download that? This times a billion. | ||
Gigaudas
Sweden1213 Posts
And I know from testing that prodiG's Fighting Spirit is amazingly well done. Very well tweaked to make sure that for example siege tanks aren't more abusable at some positions than other. | ||
Ftrunkz
Australia2474 Posts
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tosS.ita
Italy523 Posts
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kme
Serbia176 Posts
First is the classic that I made when the editor came up and bnet was down. Of course it's "The Hunters" Map Name: The Hunters Author: kme Version: 1.x D/L: N/A ![]() ![]() I left it relatively simple, only the gold minerals on mid are the difference. It is obviously still as unbalanced as ever xD. And the second one: Map Name: Plains to Hill Author: kme Version: 1.x D/L: N/A ![]() ![]() I made a change from the original by putting a grass that blocks the sight in the middle are and also adding the Xel-Naga watch tower. They are uploaded on both US and EU. Enjoy ![]() | ||
FlopTurnReaver
Switzerland1980 Posts
Map Name: Tau Cross Author: FlopTurnReaver Version: 1.2 (wip) D/L: N/A ![]() More Pics: + Show Spoiler + ![]() ![]() ![]() ![]() ![]() Ps. I let myself inspire by wc3 (I think) when I did the golden expansions^^ | ||
loljailbait
United States12 Posts
Author: loljailbait Version: WIP D/L: link or "N/A" My attempt to recreate Rush Hour from Brood War. Instead of just porting it, I tried to give it a similar look to Scrap Station. However, I still need to improve the map, and make the expansions look similar to the one in the original. Criticism appreciated. :D ![]() ![]() For Comparison ![]() | ||
G_Wen
Canada525 Posts
Since you're not making a direct port why not add some sc2 features to make it more interesting? For example a watchtower in the centre of the map or some LoS blockers. That said the map looks great, keep it up. | ||
RoarMan
Canada745 Posts
On May 26 2010 18:54 Madkipz wrote: Is it just me or are most of the older original broodwar maps bigger than their sc2 equalents? You're right, maps for Sc2 are a lot smaller then what the majority of Brood War players play on. | ||
arthur
United Kingdom488 Posts
So much better than Blistering Sands. Hopefully blizzard will pick out top community maps and add them to the solo queue rota post release. | ||
jamesr12
United States1549 Posts
On May 26 2010 22:49 Ftrunkz wrote: Played a bunch of these tonight (just searching the custom games thing to get them) and they were all really well done ![]() Were you playing with friends? Or did people join when you made it, or did you find it on the list? I want to play these maps but no one ever joins when I make them and they are never on the list when I look If anyone wants to play some games on these maps send me a PM I was 1500 plat pre patch as toss and am currently at the top of plat should be getting promoted to diamond soon post patch as random EDIT: Willing to play any MU and any of these maps / other non blizzard made maps people want to try out | ||
Inkarnate
Canada840 Posts
My 2c ![]() + Show Spoiler + ![]() + Show Spoiler + ![]() | ||
kme
Serbia176 Posts
On May 27 2010 06:59 FlopTurnReaver wrote: So after I noticed that my first attempt of the map Tau Cross was totally wrong proportioned I started over new. So here's the new overworked version. Still not completely done, but rest is only details. Unless someone has a good improvement idea^^ I would remove the watchtowers in the middle as they are too close to one another (they should never have overlapping vision areas). Maybe make a small island in the middle lake area and put one tower there so it can be used in the late game. | ||
Dionesus
United States69 Posts
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kerpal
United Kingdom2695 Posts
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Meta
United States6225 Posts
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