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SC:BW -> SCII Map Ports - Page 16

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 14 15 16 17 18 24 Next All
Warri
Profile Joined May 2010
Germany3208 Posts
May 28 2010 12:53 GMT
#301
Can you guys upload it to EU as well? I cant find any of those maps except for Fighting spirit and destination.
gawk
Profile Joined February 2010
Germany310 Posts
May 28 2010 13:21 GMT
#302
On May 28 2010 21:53 Warri wrote:
Can you guys upload it to EU as well? I cant find any of those maps except for Fighting spirit and destination.

And when uploading please add "bw" to the mapname.
Would be so easy to find all old maps then.
Smigi
Profile Joined April 2010
United States328 Posts
May 28 2010 15:50 GMT
#303
Upload your match point in US Servers Dyren. I would love to play that map before first beta phase is over
Drone then Own
gawk
Profile Joined February 2010
Germany310 Posts
May 28 2010 16:38 GMT
#304
I noticed some maps cannot be opened to public, this might help:

Go to Map -> Game Variants Add New Variant Go to the "Game Type" tab Select "Category" and change it to "Other" (you might need to give it a name)
Go to "Mode" and select "Other" (name it if necessary)
When Publishing the map in the File -> Publish dialog, make sure the map is set to "Unlocked" for this to work

http://forums.sc2mapster.com/development/map-development/2185-map-publishing-faq/#p8
VoodooDog
Profile Joined March 2010
Germany47 Posts
Last Edited: 2010-05-28 17:13:44
May 28 2010 17:13 GMT
#305
*addet bw to the mapname*

bw new no way out is the name and "can open to public"
try it out

€: what sketman sayd works
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 28 2010 23:35 GMT
#306
My 2 maps are published on EU servers:

- Bw NeoRequiem1.1
- Bw TauCross1.2

Also thanks to skatman
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Warri
Profile Joined May 2010
Germany3208 Posts
May 29 2010 00:36 GMT
#307
Thanks Flop, but Taucross is a bit asymetric, especially the bottom base. Can you work on that please?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 29 2010 01:42 GMT
#308
plz2be a little bit more specific
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Yoshi Kirishima
Profile Blog Joined July 2009
United States10324 Posts
Last Edited: 2010-05-29 04:16:08
May 29 2010 04:15 GMT
#309
Could you add mine up?

Map Name: Python
Author: Yoshi Kirishima
Version: 1.1
D/L: N/A

My version of Python. Too bad I didn't find this thread earlier xD

http://i290.photobucket.com/albums/ll262/Yoshi_Kirishima/5-28-2010SC2-Python.jpg?t=1275077090

Not done yet of course, landscape will have to be made prettier and the snake fixed. And also am working on the inclusion/exclusion of watch towers/high yield/high ground for the bot right and top left expos.

Thanks in advance!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
May 29 2010 04:22 GMT
#310
On May 29 2010 13:15 Yoshi Kirishima wrote:
Could you add mine up?

Map Name: Python
Author: Yoshi Kirishima
Version: 1.1
D/L: N/A

My version of Python. Too bad I didn't find this thread earlier xD

http://i290.photobucket.com/albums/ll262/Yoshi_Kirishima/5-28-2010SC2-Python.jpg?t=1275077090

Not done yet of course, landscape will have to be made prettier and the snake fixed. And also am working on the inclusion/exclusion of watch towers/high yield/high ground for the bot right and top left expos.

Thanks in advance!


Looks good so far, the other thing I would work on is all the straight lines there are a lot of them do your best so theres none
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
Meta
Profile Blog Joined June 2003
United States6225 Posts
May 29 2010 09:48 GMT
#311
On May 28 2010 02:50 CharlieMurphy wrote:
I'm very disappointed with how difficult it is to port details of maps. I have tried over 5 times to make a bloodbath but the sizing/scaling just doesn't come out right.

Same with the ZodiAc I am working on now.

btw, why does op have pics for all the scbw maps but only half of them have sc2 maps?


It's because OP fails and hasn't updated in almost a month, also he hasn't uploaded his version of match point that everybody wants to play on, so I'm thinking he went inactive or something.
good vibes only
Warri
Profile Joined May 2010
Germany3208 Posts
Last Edited: 2010-05-29 10:15:39
May 29 2010 10:15 GMT
#312
On May 29 2010 10:42 FlopTurnReaver wrote:
plz2be a little bit more specific


At the bottom base you have like 2 additional screens behind the mineral line. Also the 4 right mineral blocks at the natural exp. of 2oclock position look a bit out of position
Lollersauce
Profile Joined April 2010
United States357 Posts
Last Edited: 2010-05-29 13:13:23
May 29 2010 13:12 GMT
#313
Just posting here really quick to encourage mapmakers to take advantage of the fact that there is more than one damn mineral model in sc2!!!1

Quite a few of these maps are using the same mineral model for each patch and it looks really awkward.

It's all in the details...
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 29 2010 16:28 GMT
#314
On May 29 2010 19:15 Warri wrote:
Show nested quote +
On May 29 2010 10:42 FlopTurnReaver wrote:
plz2be a little bit more specific


At the bottom base you have like 2 additional screens behind the mineral line. Also the 4 right mineral blocks at the natural exp. of 2oclock position look a bit out of position

Well actually if you take a look at the original from BW you will see that the base at 5 is more in the left side, also leaving a lot of space in the right. But I suppose I could change it a little bit, thought about it too, just thought I'd leave it originally^^
And yeah, the thing with the minerals happened when I went from 9 to 8 mineral blocks^^

Thx
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
SharkSpider
Profile Joined May 2010
Canada606 Posts
Last Edited: 2010-06-01 00:02:17
May 31 2010 23:41 GMT
#315
(2) Ride of Valkyries

Information and Image:
+ Show Spoiler +
I made this remake of RoV because someone posted a version of the original map on Battlenet US that I don't really agree with, and I wanted to get in there before the map's name was taken up by versions that wouldn't be edited or taken care of. Right now, it's available on US servers under (2) Ride of Valkyries, but it's not at version 1 yet because I think it needs a little work before I set it to final. Concerns that I have are the number of resources in the mineral blocks, and the placement of the high-yield. I put two high-yields in the areas off the center map, instead of one on the top of the map. I also added Xel-Naga watchtowers, but if they break any matchups I'll remove them.

I made a few judgment calls on the water surrounding the map, some of the textures, and where to bend to how the SC2 editor works (the ramp size issues on the bottom ramp literally can't be fixed with the current version of the editor, but I really want to) If anyone has comments/suggestions that would help balance this or make it look better, I'd love to hear them. Specifically, mineral/gas placement or terrain balance issues.

The pathing has been checked so that there aren't any drop zones that were not available on the original map, so the gameplay should flow as close as possible to how it did on RoV back in SC1.

[image loading]
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2010-06-20 19:28:40
May 31 2010 23:59 GMT
#316
Hey all, since the OP seems to be inactive I've updated the list. If you find anything that needs fixing PM me or reply here. Hopefully if OP ever logs on he'll just copy this post back to the first page.

Edit: Would someone who has access a post on the front page be able to edit this in so that newcomers to the thread can find this map more easily?

Edit 2: Front page updated.
ESV Mapmaking Team
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2010-06-02 00:33:38
June 02 2010 00:32 GMT
#317
Good job!

Would it be possible that someone gets all the maps on US server and puts it on EU and likewise the other way around? Well respectivly more than 1 person since it seems only possible to upload 5 maps per person :s
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Bob300
Profile Joined April 2010
United States505 Posts
June 02 2010 00:38 GMT
#318
All of you guys are great!!!
NYC Suburbs --- College Freshman --- Season 1 - Drone Whiskey
LunarC
Profile Blog Joined October 2009
United States1186 Posts
June 02 2010 02:02 GMT
#319
Andromeda has been published on US servers.
In other news, my own custom map Mastodon has also been published on US servers.
REEBUH!!!
Zamkis
Profile Joined July 2009
Canada114 Posts
June 02 2010 23:46 GMT
#320
Fighting Spirit and Sin Chupun Ryeong are incredibly sexy! Outstanding work from the mapmakers recreating those Brood War beauties. Keep it up!
Destruction is a work of an afternoon, Creation is a work of a lifetime.
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