• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:58
CET 00:58
KST 08:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2045 users

SC:BW -> SCII Map Ports - Page 18

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 16 17 18 19 20 24 Next All
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
June 17 2010 00:28 GMT
#341
Awesome Dyren thanks for the link!
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
IaniAniaN
Profile Joined September 2007
Canada555 Posts
June 17 2010 00:33 GMT
#342
On June 14 2010 19:37 axwell wrote:
EDIT: new version:
[image loading]


I'd agree with everyone say it needs to be a bit bigger, the middle looks too small for Longinus and even if it's not it kinda feels that way. I think you should go for feel a bit more, so at least the dynamics of the map stay kinda similar with regards to how the middle high ground is treated. I'd also not add any Watchtowers and LOS blockers in the initial version, see how it plays out and then decide if they'll add anything to the map. It's real pretty though.

On June 15 2010 08:49 Grebliv wrote:
Judgement Day
[image loading]

Map Name: Judgement Day
Author: tRUMR/Grebliv
Version: 1.0?
D/L: Link


This is awesome, though I'm guessing Collossi will be extra annoying.
axwell
Profile Joined June 2010
62 Posts
June 17 2010 10:26 GMT
#343
On June 17 2010 09:33 IaniAniaN wrote:

I'd agree with everyone say it needs to be a bit bigger, the middle looks too small for Longinus and even if it's not it kinda feels that way. I think you should go for feel a bit more, so at least the dynamics of the map stay kinda similar with regards to how the middle high ground is treated. I'd also not add any Watchtowers and LOS blockers in the initial version, see how it plays out and then decide if they'll add anything to the map. It's real pretty though.



Even if it is smaller than the original, the playable size is the same than metalopolis's (for example). And also i'm sure new lost temple is way smaller than BW lost temple..
But yeah well I agree with you on the fact that it needs to be bigger, but I have absolutely no idea on how to 'enlarge' the map without having to start everything from scratch..

Here's the map file for those who'd want to play around with it : LonginusTL.SC2Map

It would be really nice to have it in ladder games again
DorF
Profile Blog Joined July 2009
Sweden961 Posts
June 17 2010 11:01 GMT
#344
damn , dyrens matchpoint looks freaking sweet , and of course the real matchpoint looks awesome too
BW for life !
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
June 17 2010 11:25 GMT
#345
how to 'enlarge' the map without having to start everything from scratch..


real men start from scratch because they care about makeing quality bw ports!

as for how, its in map settings -> map bounds
"Mudkip"
Warri
Profile Joined May 2010
Germany3208 Posts
June 17 2010 11:57 GMT
#346
On June 17 2010 09:33 IaniAniaN wrote:
Show nested quote +
On June 14 2010 19:37 axwell wrote:
EDIT: new version:
[image loading]


I'd agree with everyone say it needs to be a bit bigger, the middle looks too small for Longinus and even if it's not it kinda feels that way. I think you should go for feel a bit more, so at least the dynamics of the map stay kinda similar with regards to how the middle high ground is treated. I'd also not add any Watchtowers and LOS blockers in the initial version, see how it plays out and then decide if they'll add anything to the map. It's real pretty though.

Show nested quote +
On June 15 2010 08:49 Grebliv wrote:
Judgement Day
[image loading]

Map Name: Judgement Day
Author: tRUMR/Grebliv
Version: 1.0?
D/L: Link


This is awesome, though I'm guessing Collossi will be extra annoying.

Dont forget that units tend to clump and are smaller in general too(except ultras and colossi ofc)
axwell
Profile Joined June 2010
62 Posts
June 17 2010 11:58 GMT
#347
ok then, so i'll get to it!
Zacsafus
Profile Joined May 2010
England255 Posts
June 17 2010 20:17 GMT
#348
Just an attempt at Korhal of Ceres, inspired by me re-watching D9D #33

[image loading]

Tried to make it as much as the original as possible but added some SC2 tweaks
PsykoMantis
Profile Joined June 2010
United States203 Posts
Last Edited: 2010-06-17 20:42:18
June 17 2010 20:35 GMT
#349
i made my own thread because i didnt see this one in time, but i made my own version of matchpoint, i was trying to purely replicate the scbw version here it is:
Match Point v.SC2
+ Show Spoiler +
[image loading]


but i think dyren's take on the map for sc2 is probably better
IaniAniaN
Profile Joined September 2007
Canada555 Posts
June 18 2010 02:46 GMT
#350
On June 17 2010 19:26 axwell wrote:
Show nested quote +
On June 17 2010 09:33 IaniAniaN wrote:

I'd agree with everyone say it needs to be a bit bigger, the middle looks too small for Longinus and even if it's not it kinda feels that way. I think you should go for feel a bit more, so at least the dynamics of the map stay kinda similar with regards to how the middle high ground is treated. I'd also not add any Watchtowers and LOS blockers in the initial version, see how it plays out and then decide if they'll add anything to the map. It's real pretty though.



Even if it is smaller than the original, the playable size is the same than metalopolis's (for example). And also i'm sure new lost temple is way smaller than BW lost temple..
But yeah well I agree with you on the fact that it needs to be bigger, but I have absolutely no idea on how to 'enlarge' the map without having to start everything from scratch..

Here's the map file for those who'd want to play around with it : LonginusTL.SC2Map

It would be really nice to have it in ladder games again


I think Metalopolis mainly feels so big because the middle isn't open so you're always travelling around it, instead of through it (unlike LT). That's why the cross map positions feel so different compared to spawning on side positions where the middle seems like less of a factor. The maps Blizzard has created for SC2 in general feel a bit smaller than the Korean promaps have been for the past few years, with less macro emphasis. Looking at the middle of Loniginus right now it looks like the middle isn't 'tall' enough from the top to bottom positions, making the ramps (and thus unit movement) too close together. Can't wait to see the next version though.
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-06-18 03:45:34
June 18 2010 03:37 GMT
#351
Return of the King original:
+ Show Spoiler +
[image loading]

Return of the King conversion:
[image loading]
Map Name: Return of the King
Author: tRUMR/Grebliv
Version: 1.0?
D/L: (Up later at) : http://www.sc2mapster.com/maps/roadrunnersc2/pages/main/


Pretty much done I think although some tinkering may be needed.


------

Updated Judgement Day and Roadrunner:

+ Show Spoiler +
[image loading]
Fixed center and top mid (was offset).
[image loading]
Fixed paths from 3rd towards hostile? ramps.
Fixed 6/7 o'clock main and nat (and 3rd apparently).

ESV Mapmaking!
Zacsafus
Profile Joined May 2010
England255 Posts
Last Edited: 2010-06-18 13:24:20
June 18 2010 13:21 GMT
#352
Also made one of Gorkys Island

[image loading]
[image loading]
Map Name: Gorkys Island
Author: ZaCsafuS
Version: 1.0
D/L: Later

Do need to add some foliage and perhaps some doodads
shiftY803
Profile Joined April 2010
200 Posts
June 18 2010 18:52 GMT
#353
There are some beautiful maps in here. Keep up the good work guys. I really want to try some of these out once the game is released.
live without appeal. ~ camus
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2010-06-20 19:59:20
June 18 2010 23:47 GMT
#354
Map Name: Tau Cross
Author: Madkipz
Version: 1.0
D/L: http://www.sc2mapster.com/maps/taucross/

[image loading]

Map name: Tears of the Moon.
Author: Madkipz
Version 1.0
D/L: http://www.sc2mapster.com/maps/tears-moon-remake/

[image loading]

Map Name: Eye of the storm.
Author: madkipz
Version 1.0
D/L: http://www.sc2mapster.com/maps/jaws/files/2-eye-of-the-storm/

[image loading]
"Mudkip"
tosS.ita
Profile Joined May 2010
Italy523 Posts
June 19 2010 01:28 GMT
#355
pls guys do Neo Hall of Walhalla!!!!
aka: [Lw]Tropper, tosS[Lw], aiC)tosS, 88han-tosS
dyren
Profile Joined December 2009
United States260 Posts
June 20 2010 19:12 GMT
#356
Nice work everyone, love the Loginus port too - and I believe the scale is accurate for SC2.

I'll be updating the OP later today.
(╬ ಠ益ಠ)
btlyger
Profile Blog Joined February 2010
United States470 Posts
Last Edited: 2010-06-20 19:24:11
June 20 2010 19:23 GMT
#357
Someone needs to remake Naruto Hokage Battle. That game was off the hook.

EDIT: I guess this isn't really about UMS maps now is it..
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 20 2010 19:24 GMT
#358
You might want to remove my Collosseum from the list. I lost it after reinstalling SC2 due to gigantic amount of crashes I was getting back then.
"When the geyser died, a probe came out" - SirJolt
IaniAniaN
Profile Joined September 2007
Canada555 Posts
June 20 2010 19:39 GMT
#359
On June 21 2010 04:24 fabiano wrote:
You might want to remove my Collosseum from the list. I lost it after reinstalling SC2 due to gigantic amount of crashes I was getting back then.


You uploaded it to megaupload, so you can redownload you own map can't you?
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
June 20 2010 19:45 GMT
#360
On June 21 2010 04:24 fabiano wrote:
You might want to remove my Collosseum from the list. I lost it after reinstalling SC2 due to gigantic amount of crashes I was getting back then.


another example of people that should get a http://www.sc2mapster.com/ account just to keep track of his maps.
"Mudkip"
Prev 1 16 17 18 19 20 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 257
JuggernautJason79
StarCraft: Brood War
Shuttle 672
Stork 269
910 56
yabsab 21
GoRush 13
NaDa 10
Dota 2
syndereN972
Heroes of the Storm
Khaldor216
Other Games
tarik_tv7218
Liquid`Hasu191
ViBE183
XaKoH 118
Mew2King50
Organizations
Other Games
gamesdonequick1339
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta64
• RyuSc2 53
• musti20045 41
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 44
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler85
League of Legends
• Doublelift5081
• Stunt313
Other Games
• imaqtpie3128
Upcoming Events
Sparkling Tuna Cup
10h 2m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
18h 2m
BSL 21
20h 2m
Cross vs Dewalt
Replay Cast
1d 9h
Wardi Open
1d 12h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
6 days
OSC
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.