• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:26
CEST 07:26
KST 14:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion vespene.gg — BW replays in browser Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Nintendo Switch Thread Beyond All Reason Total War: Warhammer 40K
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9337 users

Do you like the new Super-Ace PL Format? - Page 5

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 03 2009 16:31 GMT
#81
On August 03 2009 01:30 tirentu wrote:
Yes.

Why?

JAEDONG.


pretty much
Hwaseung Oz fan for life. Swing out, always swing out.
ThePhan2m
Profile Blog Joined September 2004
Norway2751 Posts
August 03 2009 18:25 GMT
#82
NO i fuckin hate hit. how can whole teambattle thats doomed to end 1-1 be decided by 1 match and two players. So much pressure on players. They should have a 3rd day instead!
thopol
Profile Blog Joined May 2008
Japan4560 Posts
August 03 2009 18:44 GMT
#83
I hate it.
STX should NOT have lost in the first round.
Doso
Profile Joined March 2008
Germany769 Posts
August 03 2009 20:11 GMT
#84
2 Days of ProLeague matches. But somehow it all boils down to just one super-ace-match. That somehow benefits teams with uber Ace-match players the most - and that is sad.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
August 03 2009 20:46 GMT
#85
The new format is bad for players, it gets way harder for them to prepare.
It is bad for 'depth' since teams like Oz have two tries to force it to an ace match.

But I voted yes because it's great for us viewers cause it adds so much excitement.
beep boop
FreeDoM[YA]
Profile Blog Joined July 2007
Canada855 Posts
August 03 2009 21:34 GMT
#86
On August 03 2009 04:16 uglymoose89 wrote:
Show nested quote +
On August 03 2009 01:52 GGQ wrote:
No. It's a bad format for proleague, which shouldn't put such emphasis on a single star player.


This

+1. I've never liked that one game decides everything, it seems really... off to me.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 03 2009 21:41 GMT
#87
I don't even know what this is
..and then I would, ya know, check em'. (Aka SpoR)
ShAsTa
Profile Joined November 2002
Belgium2841 Posts
August 03 2009 21:46 GMT
#88
On August 04 2009 06:34 FreeDoM[YA] wrote:
Show nested quote +
On August 03 2009 04:16 uglymoose89 wrote:
On August 03 2009 01:52 GGQ wrote:
No. It's a bad format for proleague, which shouldn't put such emphasis on a single star player.


This

+1. I've never liked that one game decides everything, it seems really... off to me.

If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
August 03 2009 21:48 GMT
#89
It kinda sucks and is a bit unfair, but it makes for more and better series. It allows the team that was behind to make a comeback and win the whole thing, which makes it more exciting, even if it does mean that the team with the better ace (or better luck) wins.
Sullifam
StarBrift
Profile Joined January 2008
Sweden1761 Posts
August 03 2009 22:00 GMT
#90
On August 03 2009 12:12 Gustav_Wind wrote:
Show nested quote +
On August 03 2009 10:27 StarBrift wrote:
On August 03 2009 04:04 Hot_Bid wrote:
On August 03 2009 03:12 StarBrift wrote:
Why would Oz fans think this is better? Bo7 is harder for Oz which ever way you look at it.

In a normal PL game jaedongs minions has to win one game for him to seal the deal. In a Bo7 they have to win two.

How is 5 of 15 games easier to win than 2 of 5? Becuase NO, unlike most of you saying in here. Jaedong won't be playing two ace matches if the game only goes to 5 games in both meetings.

If Oz wins or loses the first game 4-0, 4-1 or 4-2 Jaedong will have played one game in it. If they then go to ace in the second he will play two in that and possibly the super ace. He will then have 4 games played out of atleast 12.

So if Jaedong plays either 4 out of 12 or 5 out of 15 he plays exactly one third of the games. In a normal PL game he would play 2 out of 5. That is more than one third of the games. Thus the team is less reliant on jaedong and more on their other players.

People need to stop saying this format favours Oz because it clearly does not.

Edit: Techically he can play 4 out of 13 or 14 aswell if one of the matches goes to 5 or 6 games but that would only make it less likely for Oz to win because he then plays even less.

Well, its not really about the % of games played, its about chance to win the entire set

In a normal Bo7 Oz has to win 2 out of 5 non Jaedong games to get it to ace so Jaedong can win. In this new format, they still have to win 2 out of 5 non Jaedong games, but they have two tries to do it. If they do this on either Day 1 or Day 2, then they get a super ace that Jaedong plays.

However, just because its easier for Oz doesn't mean its a worse format. 2 Bo7s is better than one, and the super aces are some of the most intense, insane games I've ever watched.


How is getting two tries easier than getting one? Aren't the chances of better players winning greater the more games are played? If they were just doing a normal BO7 they would still have to win an entire match. The difference here is that even after they win that one they still need to win the other or take the ace match down. So if they lose they still need to win a BO7. But the problem lies int he fact that OZ has less of a chance of actually winning a BO7 than both CJ and SKT1 because they have only one solid threat as opposed to the tripple threat of SKT1 right now (not counting Best) or the extremely well rounded CJ that imo has atleast 4 worthy aces. Imo the only reason CJ lost to OZ is due to overwork because they are so far into the leagues. OZ members (except Jaedong) only has proleague right now.

I'm not sure if you're arguing that this format is better for OZ than one BO5 or than one BO7. BO5 is obviously better for OZ no matter how you view it. If it were only one BO7 it would be like it is now but with less risk for SKT1 to fall to OZ snipers who devote 100% of their time into taking out one player at one map. Now atleast they have to practise for more matchups.


Hot Bid's reasoning is correct. I'll just make up some numbers for the sake of making the example easier.

Let's say Oz's chance of winning a Bo7 vs CJ is 40%, because CJ is a deeper team, and that Jaedong's chances of winning an ace match is 80%.

In a normal single Bo7 format, Oz's chance of winning is 40%. Simple.

In this format, Oz's chance of winning is (chance of winning both sets) + (chance of winning 1 of the two sets)*(chance of winning super ace). That is, (.4*.4) + (.4*.6*2)*.8. This comes out to .544, or 54.4%.





Extremely flawed equations. Your numbers are taken out of thin air. There is no way to define a number of success in exact percentages unless you take into account all the factors (like the stats of all players, their recent performances, their practise hours, their other commitments, map balance, specific matchup preparation and the list goes on and on and on).

But if indeed you are making up your own numbers please have some that are likely and have some grounds to them. Oz has a 40% chance of winning overall? Where did you get that number? Off of the top of your head? And what makes you estimate Jaedongs likelyhood to win Ace matches int he proleague playoffs to 80%. You think Bisu/Fantasy or Effort only stood a 20% chance of beating him?

I know you agree with HotBid but you can't prove his point by numbers. It's impossible.
Aznleeman
Profile Joined November 2007
United States208 Posts
August 03 2009 22:19 GMT
#91
Sure. It lengthens the amount of games you get per event. But the problem with that is that some imbas may occur :\
._.???
Gnaix
Profile Joined February 2009
United States438 Posts
August 03 2009 22:32 GMT
#92
lol, all the skt fans hate it
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
Last Edited: 2009-08-03 23:13:14
August 03 2009 22:51 GMT
#93
Gustav is mixing up things here.

1) Probability to win. There are countless ways to calculate this, and none of them refers to probability to win in a single case. 80% probability of winning doesn't mean he's got .8 of the game in the bag, it means he is expected to win (for instance) 80 out of 100 games under the given hypothetical circumstances as depicted by the data.

2) Equal footing. Players will never stand equal chances at winning because we do not have the measures necessary to check that. You could standardize all you want (same living quarters, same mouse, practice time, number of other games, etc.) and they would *still* not be on equal grounds.

3) Achievement. "But now they only have to win 2 non-ace games". Sure. If you think so lowly of one team's members that you consider 2 (3) wins worth little to nothing, why are you arguing at all?

4) The "Ace Player" argument: "Better Ace player wins it, even if bla wins more games."
This argument doesn't hold, since not everyone gets to play. The Super Ace would be obsolete if there were 7 games played on a day. If they wanted a second day so bad, they could award points for wins, and only if these turned out 7 : 7 would there be a Super Ace Match necessary.
However, since the series are stopped at 4:x, we never know how the others would have fared. Maybe Oz would've won the first day 6:1 and lost the second 3:4, they would've won 9:5.
Simply 'having more points' doesn't mean much right now.
"But a Bo7 always ends when one team has 4 wins." - "Yes, and the team that wins the super-ace wins, too. Rules can be a pain if everyone's gotta stick to them, right?"
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
August 03 2009 23:10 GMT
#94
Í guess its alright, its more entertaining than vanilla imo. But still worse than winners league. They really need to just switch back to winners league.
This is real life, where nerds must battle!
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
August 03 2009 23:34 GMT
#95
just make it a bo11
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
gumbum8
Profile Blog Joined December 2008
United States721 Posts
August 03 2009 23:54 GMT
#96
I like it. It makes for more epic games. such as super ace matches.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2009-08-04 00:07:39
August 04 2009 00:04 GMT
#97
On August 04 2009 07:51 Dagobert wrote:
Gustav is mixing up things here.

1) Probability to win. There are countless ways to calculate this, and none of them refers to probability to win in a single case. 80% probability of winning doesn't mean he's got .8 of the game in the bag, it means he is expected to win (for instance) 80 out of 100 games under the given hypothetical circumstances as depicted by the data.


I'm not mixing anything up. I understand that 80% chance to win a game means in the long run 80% of games will be won. This can still be applied to a single game. My calculations used exactly this fact. I don't see people making posts like this when the people who write the TL news come out with stats articles that give probabilities of players winning single games.

On August 04 2009 07:00 StarBrift wrote:
Show nested quote +
On August 03 2009 12:12 Gustav_Wind wrote:
On August 03 2009 10:27 StarBrift wrote:
On August 03 2009 04:04 Hot_Bid wrote:
On August 03 2009 03:12 StarBrift wrote:
Why would Oz fans think this is better? Bo7 is harder for Oz which ever way you look at it.

In a normal PL game jaedongs minions has to win one game for him to seal the deal. In a Bo7 they have to win two.

How is 5 of 15 games easier to win than 2 of 5? Becuase NO, unlike most of you saying in here. Jaedong won't be playing two ace matches if the game only goes to 5 games in both meetings.

If Oz wins or loses the first game 4-0, 4-1 or 4-2 Jaedong will have played one game in it. If they then go to ace in the second he will play two in that and possibly the super ace. He will then have 4 games played out of atleast 12.

So if Jaedong plays either 4 out of 12 or 5 out of 15 he plays exactly one third of the games. In a normal PL game he would play 2 out of 5. That is more than one third of the games. Thus the team is less reliant on jaedong and more on their other players.

People need to stop saying this format favours Oz because it clearly does not.

Edit: Techically he can play 4 out of 13 or 14 aswell if one of the matches goes to 5 or 6 games but that would only make it less likely for Oz to win because he then plays even less.

Well, its not really about the % of games played, its about chance to win the entire set

In a normal Bo7 Oz has to win 2 out of 5 non Jaedong games to get it to ace so Jaedong can win. In this new format, they still have to win 2 out of 5 non Jaedong games, but they have two tries to do it. If they do this on either Day 1 or Day 2, then they get a super ace that Jaedong plays.

However, just because its easier for Oz doesn't mean its a worse format. 2 Bo7s is better than one, and the super aces are some of the most intense, insane games I've ever watched.


How is getting two tries easier than getting one? Aren't the chances of better players winning greater the more games are played? If they were just doing a normal BO7 they would still have to win an entire match. The difference here is that even after they win that one they still need to win the other or take the ace match down. So if they lose they still need to win a BO7. But the problem lies int he fact that OZ has less of a chance of actually winning a BO7 than both CJ and SKT1 because they have only one solid threat as opposed to the tripple threat of SKT1 right now (not counting Best) or the extremely well rounded CJ that imo has atleast 4 worthy aces. Imo the only reason CJ lost to OZ is due to overwork because they are so far into the leagues. OZ members (except Jaedong) only has proleague right now.

I'm not sure if you're arguing that this format is better for OZ than one BO5 or than one BO7. BO5 is obviously better for OZ no matter how you view it. If it were only one BO7 it would be like it is now but with less risk for SKT1 to fall to OZ snipers who devote 100% of their time into taking out one player at one map. Now atleast they have to practise for more matchups.


Hot Bid's reasoning is correct. I'll just make up some numbers for the sake of making the example easier.

Let's say Oz's chance of winning a Bo7 vs CJ is 40%, because CJ is a deeper team, and that Jaedong's chances of winning an ace match is 80%.

In a normal single Bo7 format, Oz's chance of winning is 40%. Simple.

In this format, Oz's chance of winning is (chance of winning both sets) + (chance of winning 1 of the two sets)*(chance of winning super ace). That is, (.4*.4) + (.4*.6*2)*.8. This comes out to .544, or 54.4%.





Extremely flawed equations. Your numbers are taken out of thin air. There is no way to define a number of success in exact percentages unless you take into account all the factors (like the stats of all players, their recent performances, their practise hours, their other commitments, map balance, specific matchup preparation and the list goes on and on and on).

But if indeed you are making up your own numbers please have some that are likely and have some grounds to them. Oz has a 40% chance of winning overall? Where did you get that number? Off of the top of your head? And what makes you estimate Jaedongs likelyhood to win Ace matches int he proleague playoffs to 80%. You think Bisu/Fantasy or Effort only stood a 20% chance of beating him?

I know you agree with HotBid but you can't prove his point by numbers. It's impossible.


...Nice job using the fact that I made up numbers to prove my argument wrong when the first thing I said was that I made up numbers as a demonstration, not a proof. Choose any numbers that are comparable and do the calculations. You will see that Oz's chances improve in the Super Ace format vs the Single Bo7 format. THE SPECIFIC NUMBERS DON'T MATTER.

I only made up numbers because I didn't think you would actually read a real proof. Here it is:

+ Show Spoiler +

Let p = the probability of a team winning vs the other team in a single Bo7
Let a = and let a be the probability of that team's Ace winning an ace match vs the other team's Ace. Since I am proving that the Super Ace format favors teams with dominant aces, we are going to assume that a > .5.

The probability of that team winning in the Super Ace format is this:

(chance of winning both sets) + (chance of winning 1 of the two sets)*(chance of winning super ace)

using our notation, it's

p^2 + 2p(1-p)a

so let us subtract the probability of the single Bo7 win from this number. If the result is positive, then this will show that the Super Ace format gives them an increased chance of winning from the single Bo7.

p^2 + 2p(1-p)a - p

using algebra:
p^2 + 2ap - 2ap^2 - p
p^2 - 2ap^2 - p + 2ap
p^2(1-2a) - p(1-2a)
(1-2a)(p^2 - p)
(1-2a)(p-1)p
(2a-1)(1-p)p

Final Result: (2a-1)(1-p)p

we know p and 1-p have to be positive, since p is a probability and therefore is between 0 and 1. Since a is > .5, 2a-1 is also positive. Therefore, the net result is positive.



The Super Ace format favors the teams with more dominant aces. The more dominant the ace is, the better it is for them. The rest of the team is still very relevant, but to say that the format doesn't favor Aces is false.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
Last Edited: 2009-08-04 00:23:31
August 04 2009 00:17 GMT
#98
Lol did you even write what I posted? I understand that 80% chance to win a game means in the long run 80% of games will be won. This can still be applied to a single game. My calculations used exactly this fact. I don't see people making posts like this when the people who write the TL news come out with stats articles that give probabilities of players winning single games.


No, I didn't *write* what you posted.
And obviously, you do not understand. Besides, I don't care who writes the stat articles.
Again, you're confusing some things here.

a) Probability - how often is the observation expected to be made given certain data?
b) Predictions - which observation will be made?

Now what's the difference between the two? By using a), you can summarize data ("if I were to repeatedly [and randomly] pick one game out of Bisu's matches against Zerg, I would probably end up with 67 of 100 games where he wins it"). That's neat, but doesn't help if you want to make a prediction ("Will Bisu win vs Jaedong?"). To make a prediction, you need to *test* the predictive formula you're using. Note: This is called a model, and it is not chosen on the grounds of how well it describes existing data (e.g. winning percentages) but on how well it predicts future outcomes.
Gustav_Wind
Profile Joined July 2008
United States646 Posts
August 04 2009 00:22 GMT
#99
On August 04 2009 09:17 Dagobert wrote:
Show nested quote +
Lol did you even write what I posted? I understand that 80% chance to win a game means in the long run 80% of games will be won. This can still be applied to a single game. My calculations used exactly this fact. I don't see people making posts like this when the people who write the TL news come out with stats articles that give probabilities of players winning single games.


No, I didn't *write* what you posted.
And obviously, you do not understand. Besides, I don't care who writes the stat articles.
Again, you're confusing some things here.

a) Probability - how often is the observation expected to be made given certain data?
b) Predictions - which observation will be made?

Now what's the difference between the two? By using a), you can summarize data. That's neat, but doesn't help if you want to make a prediction. To make a prediction, you need to *test* the predictive formula you're using. Note: This is called a model, and it is not chosen on the grounds of how well it describes existing data (e.g. winning percentages) but on how well it predicts future outcomes.


I'm not creating a model or a prediction because I'm not trying to actually figure out winning percentages.

I'm saying that no matter what those specific percentages are, the Super Ace format favors teams with dominant aces more than the standard single Bo7 format. Nothing needs to be tested because no predictions are being made. It's a proof.
lueiGi2
Profile Joined July 2009
Canada24 Posts
August 04 2009 00:35 GMT
#100
bad format
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 109
StarCraft: Brood War
Rain 3711
GuemChi 3161
Sea 2062
Leta 62
ZergMaN 23
Bale 17
Backho 16
Icarus 6
Dota 2
NeuroSwarm128
League of Legends
JimRising 684
Counter-Strike
m0e_tv196
Other Games
summit1g7361
PiGStarcraft829
C9.Mang0568
WinterStarcraft521
ViBE161
RuFF_SC236
Mew2King30
Trikslyr13
Organizations
Other Games
gamesdonequick678
BasetradeTV166
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH277
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1365
• Stunt644
Upcoming Events
The PondCast
4h 34m
WardiTV Spring Champion…
5h 34m
MaxPax vs SHIN
ByuN vs herO
Solar vs Zoun
OSC
7h 34m
OSC
18h 34m
CranKy Ducklings
1d 4h
WardiTV Spring Champion…
1d 5h
Cure vs SKillous
WardiTV Spring Champion…
2 days
GSL
2 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
2 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
2 days
[ Show More ]
WardiTV Spring Champion…
3 days
GSL
3 days
Patches Events
3 days
BSL22 NKC (BSL vs China)
3 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.