• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:24
CEST 19:24
KST 02:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey's 5-Peat Challenge [ASL20] Ro16 Preview Pt2: Turbulence
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1297 users

Power Rank 05/03/2010 - Page 34

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 32 33 34 35 36 48 Next All
Mortality
Profile Blog Joined December 2005
United States4790 Posts
May 24 2010 22:26 GMT
#661
On May 25 2010 07:22 StylishVODs wrote:
Yeah well I'm just arguing for Flash having better game management than any other player at the moment and I don't think thats such an unreasonable statement but if some think so I'll agree to disagree.


His game management is the best. That's exactly in line with what I'm saying. But game management is only a part of skill. Flash's failures were much more tactical in nature. Or do you disagree with that?
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2010-05-24 22:37:27
May 24 2010 22:31 GMT
#662
No, I agree...
I was mainly replying to Dracovolantus' post.

As to you last statement, I completely agree that he made tactical errors. But it's important to emphasize that he only made it during this Bo5. It not something he does often or is known for and it can easily get blown out of proportion when discussing about it this close after the OSL finals.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 24 2010 22:50 GMT
#663
derp de derp

love the fact that the OSL champ wasn't even on the previous months CBNC, let alone PR.
mogwaismusings.wordpress.com
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2010-05-24 23:00:07
May 24 2010 22:59 GMT
#664
Because he had done literally nothing impressive leading into this month. And anything that was impressive was overshadowed by the rematch catastrophe.
Remember Violet.
Garaman
Profile Blog Joined April 2010
United States556 Posts
May 25 2010 00:22 GMT
#665
On May 23 2010 07:29 Mortality wrote:
TLnet is so fucking fickle. I'm never sure if I should be LOL'ing or nerd raging every time I read this kind of a thread.

I'll post my remarks in a spoiler because, well, most of this discussion going on right now should be spoilerized and I hope the admins to decide to give some warnings to some of you...

+ Show Spoiler +

Right now, Flash is still the clear #1 on the next PR and unless JD massacres him, that will still be true. This is a mark against calling him bonjwa, but if he beats JD (especially if he can do so convincingly) we might be able to ignore that. After all, JD is the true rival, the true threat to Flash's coronation as bonjwa (I actually like Effort more than JD, but it's a fact that JD's stamp on Starcraft as a Zerg gamer is only matched by Yellow and Savior).

What Effort has done is secure a top 3 position, possibly even #2, and potentially, hypothetically, a #1 if both JD and Flash suddenly decide to play like utter shit (chance of happening? very very low). Anything else would be wrong.


and if JD convincingly crushes flash, i claim he should be the goddamn bonjwa. the fucker has been winning consistently with minislumps in proleague for like 2 years (i mean, the bonjwas of old lost proleague games here and there, savior lost a bunch even though i dont know if they were rigged or not)

if flash can be considered a bonjwa for dominating for basically 6 months, fucking jaedong should be crowned already if flash goes down to him YET AGAIN!
darktreb
Profile Joined May 2007
United States3016 Posts
May 25 2010 00:58 GMT
#666
On May 25 2010 07:05 Mortality wrote:
Show nested quote +
On May 24 2010 13:18 darktreb wrote:
On May 24 2010 11:43 Mortality wrote:
Oh, make no mistake that mental strength is a huge part of it. Actually, I should amend my previous remark. I've commented before that mentally speaking, Jaedong has something even the bonjwas didn't have in terms of tenacity.

But make no mistake, Jaedong has been rethinking and adapting constantly. Zerg as a race entered a slump once Protoss players figured out how to mimic Bisu. Late 2007 through 2008 was not a good time to be a Zerg, really. Jaedong has been key in turning things around, pioneering builds and timings, showing how to use 3 hatch muta into 5 hatch hydra to overcome Bisu, showing how to overcome Fantasy's valkyries.

Jaedong's ability to make these strategic adaptations on the spot is what makes his bo5 play so devastating. And a lot of that is his mental fortitude at work, allowing him to calmly dissect his opponents under pressure, but a lot of that is strategic genius.



Flash of course is not a terrible strategist, as the Flash build has shown us. And he's not a terrible tactician either (watch any one of his TvT's pretty much ever and you should be convinced that he's tactically strong). But Flash has a tendency to ride on his fundamentals alone. He's a rare player in this regard, however, he relies too heavily on fundamentals I think. It works. It works too well I think. For Jaedong it hasn't worked as well, so Jaedong continues to experiment and continues to change Zerg. Jaedong continues thinking about how to find that extra opening. And so Jaedong is better at it.


I don't really understand your argument (and I know I'm jumping right into your "I know all Flash fans will scream"). Flash has basically created every major TvZ/TvP innovation in the past 2 1/2 years with the exception of the Fantasy build. Flash tends to create builds that are "more guidelines than rules" which utilize his strong fundamentals (which I agree that he might over-rely on depending on the situation). He completely dictates the TvX metagame in all matchups, and has for a long time.

Jaedong is of course strategically very sound, as is any player of his caliber, and does a better job preparing for bo5's than anyone. Then there's his mental strength and all that jazz. So maybe the difference is strategic preparation for a bo5 as opposed to strategic preparation for a build that will be usable for the next 6 months. Jaedong is definitely better at the first. I think the second one is a wash.


Umm, me thinks you are underestimating the roles of Mind, ForGG and Fantasy, all of whom were briefly even with or even ahead of Flash in the past three years or so (although I guess Mind was a bit before Flash's first round of dominance).


I agree that Mind/ForGG/Fantasy had moments when they were doing better in Starleagues than Flash, but that's different than what I'm saying.

When it comes to trends and matchup flow, Fantasy definitely had an impact in TvZ (and sort of TvP but not quite to the same degree. As for Mind ... sort of but not really, and ForGG no. I am a BIG Mind fan and watched nearly all of his games. He never dictated the metagame nearly to the degree that Flash had. He crafted extremely well-timed and solid timing attacks and similar builds that were often both map and position specific, which allowed him to be successful. But he never even had a style stable enough for him to win more than 50% of his games - one week he'd beat Jaedong on Blue Storm and the next he'd lose to some scrub. That was Mind in a nutshell for you back then.

Similarly, ForGG basically timing attacked until it ran out of juice. It was certainly effective for awhile (ForGG 5-0 Bisu, 3-0 Jaedong, 4-1 Flash at one point in history is one of the great wow records of all time). Flash even said in an interview that he has long been looking for a TvP style that was sustainable, as opposed to ForGG's timing attack style that is heavily metagame dependent (it can't work repeatedly if it becomes the standard).

I'm not trying to say Flash was head and shoulders above every Terran player for the entire past 2 years, because he wasn't. I'm as big of a Flash fan as there is and yet I posted numerous times that Fantasy was a better Starleague player back during Flash's individual league struggles.

But in terms of the evolution of Terran, Flash has really contributed an incredible amount throughout the course of his career. His ability to come up with new subtle (and STABLE) innovations time and time again is reflected in his consistency - at no point in the past 2 years was a Terran winning PL games more consistently and at a higher clip than Flash, and for good reason.
tedster
Profile Joined May 2009
984 Posts
Last Edited: 2010-05-25 01:06:11
May 25 2010 01:05 GMT
#667
On May 24 2010 19:35 StylishVODs wrote:

He wouldn't get to where he is simply by taking risks all the time.


I respect you and your opinion a lot, stylish, but this is a major flaw in logic and needs to be pointed out. The definition of a great SC player (beyond high APM and map awareness) is the player who can take the most successful calculated risks. Starcraft is, more than anything, a game about cutting corners successfully, and Flash is currently far-and-away the best player at doing this.

The concept of "Game Sense" is really a matter of knowing your opponent well enough to get away with stopping their advance/drop/expand/whatever with the absolute least amount of commitment at the last possible second. Outmacroing an opponent is largely a function of making the least possible troops early on so you can make the most dudes possible later. Timing in general is based entirely on the system of calculated risks that take place constantly, all the time, and result in minuscule windows for punishment.

Flash is able to cut corners and take enormous risks early in the game because he has exceptional micro and the ability to capitalize off any economic advantage over the course of a game. And Flash does cut corners, every game, similar to how every progamer does every game - he just has an extremely strong tendency to cut slightly larger corners in every single game because he knows how to survive timing windows so well and knows how to convert eco into a win better than anyone else.

What I'm saying is that taking risks all the time is EXACTLY how flash got this far - he just has an unbelievable understanding of the odds and his own abilities.
the last wcs commissioner
Mortality
Profile Blog Joined December 2005
United States4790 Posts
May 25 2010 03:18 GMT
#668
On May 25 2010 09:58 darktreb wrote:
Show nested quote +
On May 25 2010 07:05 Mortality wrote:
On May 24 2010 13:18 darktreb wrote:
On May 24 2010 11:43 Mortality wrote:
Oh, make no mistake that mental strength is a huge part of it. Actually, I should amend my previous remark. I've commented before that mentally speaking, Jaedong has something even the bonjwas didn't have in terms of tenacity.

But make no mistake, Jaedong has been rethinking and adapting constantly. Zerg as a race entered a slump once Protoss players figured out how to mimic Bisu. Late 2007 through 2008 was not a good time to be a Zerg, really. Jaedong has been key in turning things around, pioneering builds and timings, showing how to use 3 hatch muta into 5 hatch hydra to overcome Bisu, showing how to overcome Fantasy's valkyries.

Jaedong's ability to make these strategic adaptations on the spot is what makes his bo5 play so devastating. And a lot of that is his mental fortitude at work, allowing him to calmly dissect his opponents under pressure, but a lot of that is strategic genius.



Flash of course is not a terrible strategist, as the Flash build has shown us. And he's not a terrible tactician either (watch any one of his TvT's pretty much ever and you should be convinced that he's tactically strong). But Flash has a tendency to ride on his fundamentals alone. He's a rare player in this regard, however, he relies too heavily on fundamentals I think. It works. It works too well I think. For Jaedong it hasn't worked as well, so Jaedong continues to experiment and continues to change Zerg. Jaedong continues thinking about how to find that extra opening. And so Jaedong is better at it.


I don't really understand your argument (and I know I'm jumping right into your "I know all Flash fans will scream"). Flash has basically created every major TvZ/TvP innovation in the past 2 1/2 years with the exception of the Fantasy build. Flash tends to create builds that are "more guidelines than rules" which utilize his strong fundamentals (which I agree that he might over-rely on depending on the situation). He completely dictates the TvX metagame in all matchups, and has for a long time.

Jaedong is of course strategically very sound, as is any player of his caliber, and does a better job preparing for bo5's than anyone. Then there's his mental strength and all that jazz. So maybe the difference is strategic preparation for a bo5 as opposed to strategic preparation for a build that will be usable for the next 6 months. Jaedong is definitely better at the first. I think the second one is a wash.


Umm, me thinks you are underestimating the roles of Mind, ForGG and Fantasy, all of whom were briefly even with or even ahead of Flash in the past three years or so (although I guess Mind was a bit before Flash's first round of dominance).


I agree that Mind/ForGG/Fantasy had moments when they were doing better in Starleagues than Flash, but that's different than what I'm saying.

When it comes to trends and matchup flow, Fantasy definitely had an impact in TvZ (and sort of TvP but not quite to the same degree. As for Mind ... sort of but not really, and ForGG no. I am a BIG Mind fan and watched nearly all of his games. He never dictated the metagame nearly to the degree that Flash had. He crafted extremely well-timed and solid timing attacks and similar builds that were often both map and position specific, which allowed him to be successful. But he never even had a style stable enough for him to win more than 50% of his games - one week he'd beat Jaedong on Blue Storm and the next he'd lose to some scrub. That was Mind in a nutshell for you back then.

Similarly, ForGG basically timing attacked until it ran out of juice. It was certainly effective for awhile (ForGG 5-0 Bisu, 3-0 Jaedong, 4-1 Flash at one point in history is one of the great wow records of all time). Flash even said in an interview that he has long been looking for a TvP style that was sustainable, as opposed to ForGG's timing attack style that is heavily metagame dependent (it can't work repeatedly if it becomes the standard).

I'm not trying to say Flash was head and shoulders above every Terran player for the entire past 2 years, because he wasn't. I'm as big of a Flash fan as there is and yet I posted numerous times that Fantasy was a better Starleague player back during Flash's individual league struggles.

But in terms of the evolution of Terran, Flash has really contributed an incredible amount throughout the course of his career. His ability to come up with new subtle (and STABLE) innovations time and time again is reflected in his consistency - at no point in the past 2 years was a Terran winning PL games more consistently and at a higher clip than Flash, and for good reason.


I'm certainly not trying to say that Flash has contributed nothing to the metagame, but those other Terrans, when they were dominant, led the metagame if only for a brief while. And to be clear (since I feel like I wasn't in my last post), I wasn't just pointing them out because they rivaled Flash at one point: I have never felt like Leta or Light made a significant metagame contribution even though Leta was a top proleague ace labeled one of the three "shining stars" of Terran (along with Flash and Fantasy) who had famous two port wraith TvZ (his wraiths are a bit like zero's queens: cool to watch, but never something that I felt made it into the playbook) and even though Light was our Winner's League MVP even above Flash. Counter to them, Mind, ForGG and Fantasy have all put their earmarks on Terran metagame over the years.

I must confess that I don't see this incredible contribution to the metagame. Maybe I'm unfairly comparing Flash to our past Terran bonjwas (the again Flash is a bonjwa hopeful), but there are even non-bonjwa Terran players I'd be inclined to point to as having equal or bigger metagame significance (most notably Midas). That's not meant as a mark against Flash as a gamer -- certainly right now, if nothing else, he's the most studied gamer -- but his strength is more like an uncopiable skill (hurray for made up words!). It's his supreme strength at the fundamentals. He can do things like defend against the mutas with fewer turrets made slightly later, losing slightly fewer marines, ultimately leading to a vastly stronger midgame. You can copy his build and you can copy his strategy (and I'll make a point of differentiating between the two), but you won't do it as well. That's Flash's strength as a gamer and that's why Flash fans are crazy in love with him.

As for Flash's consistency, I would argue something very different: Flash's proleague dominance is a product of his incredibly strong fundamentals. This is why even during the in between years going from Flash 1.0 (early 2008) to Flash 2.0 (late 2009 through today) where Flash's style wasn't as well defined or stable, Flash continued to win games at an extraordinary rate.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Mortality
Profile Blog Joined December 2005
United States4790 Posts
May 25 2010 03:20 GMT
#669
On May 25 2010 10:05 tedster wrote:
Show nested quote +
On May 24 2010 19:35 StylishVODs wrote:

He wouldn't get to where he is simply by taking risks all the time.


I respect you and your opinion a lot, stylish, but this is a major flaw in logic and needs to be pointed out. The definition of a great SC player (beyond high APM and map awareness) is the player who can take the most successful calculated risks. Starcraft is, more than anything, a game about cutting corners successfully, and Flash is currently far-and-away the best player at doing this.

The concept of "Game Sense" is really a matter of knowing your opponent well enough to get away with stopping their advance/drop/expand/whatever with the absolute least amount of commitment at the last possible second. Outmacroing an opponent is largely a function of making the least possible troops early on so you can make the most dudes possible later. Timing in general is based entirely on the system of calculated risks that take place constantly, all the time, and result in minuscule windows for punishment.

Flash is able to cut corners and take enormous risks early in the game because he has exceptional micro and the ability to capitalize off any economic advantage over the course of a game. And Flash does cut corners, every game, similar to how every progamer does every game - he just has an extremely strong tendency to cut slightly larger corners in every single game because he knows how to survive timing windows so well and knows how to convert eco into a win better than anyone else.

What I'm saying is that taking risks all the time is EXACTLY how flash got this far - he just has an unbelievable understanding of the odds and his own abilities.


Good post. Thumbs up.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
May 25 2010 08:11 GMT
#670
On May 25 2010 10:05 tedster wrote:
Show nested quote +
On May 24 2010 19:35 StylishVODs wrote:

He wouldn't get to where he is simply by taking risks all the time.


I respect you and your opinion a lot, stylish, but this is a major flaw in logic and needs to be pointed out. The definition of a great SC player (beyond high APM and map awareness) is the player who can take the most successful calculated risks. Starcraft is, more than anything, a game about cutting corners successfully, and Flash is currently far-and-away the best player at doing this.

The concept of "Game Sense" is really a matter of knowing your opponent well enough to get away with stopping their advance/drop/expand/whatever with the absolute least amount of commitment at the last possible second. Outmacroing an opponent is largely a function of making the least possible troops early on so you can make the most dudes possible later. Timing in general is based entirely on the system of calculated risks that take place constantly, all the time, and result in minuscule windows for punishment.

Flash is able to cut corners and take enormous risks early in the game because he has exceptional micro and the ability to capitalize off any economic advantage over the course of a game. And Flash does cut corners, every game, similar to how every progamer does every game - he just has an extremely strong tendency to cut slightly larger corners in every single game because he knows how to survive timing windows so well and knows how to convert eco into a win better than anyone else.

What I'm saying is that taking risks all the time is EXACTLY how flash got this far - he just has an unbelievable understanding of the odds and his own abilities.

Yes I agree with most part of your post. I'm trying to point out that by cutting corners in a well calculated way lets you set up for a good position in lategame which Flash utalizes almost every game.

However the reason why he is able to keep up his macro almost without flaw (constantly during a full game) and at the same time do all the actions he does can not simply be explained with cutting corners, wouldn't you agree?

His descisionmaking (moves throughout the game and "cutting corners"), and his raw mechanic skill combined, is the reason why he's playing starcraft at his current level.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
InFdude
Profile Blog Joined July 2009
Bulgaria619 Posts
May 25 2010 08:23 GMT
#671
--- Nuked ---
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2010-05-25 10:01:47
May 25 2010 09:32 GMT
#672
On May 25 2010 17:23 InFdude wrote:
If I hadn't watched the OSL I'd say Flash won the OSL and the MSL based on the comments .I hear Flash has the best management ? Effort reached 560 APM at one point.

Management
[image loading]
Apm

According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
May 25 2010 09:50 GMT
#673
Baby for top5 please.
Snow - future of protoss! :) Nada = baller
o[twist]
Profile Joined May 2008
United States4903 Posts
May 25 2010 09:57 GMT
#674
now that's what i'm talkin about superarc!

somehow baby always gets panned in the power rank thread, and yet the live report threads of his games are always "i can't believe he's doing that" "where are all these units coming from" "omg cho gosu apm" "the new boxer" etc.
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
May 25 2010 11:06 GMT
#675
On May 25 2010 18:32 StylishVODs wrote:
Show nested quote +
On May 25 2010 17:23 InFdude wrote:
If I hadn't watched the OSL I'd say Flash won the OSL and the MSL based on the comments .I hear Flash has the best management ? Effort reached 560 APM at one point.

Management
[image loading]
Apm


Why use a picture Stylish?
+ Show Spoiler +
≠
=/=
/=
!=
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
May 25 2010 11:26 GMT
#676
I dont know how to make the =/= thingy
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
May 25 2010 13:02 GMT
#677
On May 25 2010 18:50 SuperArc wrote:
Baby for top5 please.


baby played pretty well today.

Oh yeah and Flash is still AWESOME in my book.

http://wiki.teamliquid.net/starcraft/images/d/d9/Flash12.jpg

LEE YOUNG HO!
GL HF... YOLO..lololollol.
Cpadolf
Profile Joined August 2009
Sweden1199 Posts
May 25 2010 15:31 GMT
#678
On May 25 2010 22:02 Silentness wrote:
Show nested quote +
On May 25 2010 18:50 SuperArc wrote:
Baby for top5 please.


baby played pretty well today.

Oh yeah and Flash is still AWESOME in my book.

http://wiki.teamliquid.net/starcraft/images/d/d9/Flash12.jpg

LEE YOUNG HO!


I don't think there is any sane person questioning that yet
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2010-05-25 16:11:54
May 25 2010 16:05 GMT
#679
On May 25 2010 18:32 StylishVODs wrote:
Show nested quote +
On May 25 2010 17:23 InFdude wrote:
If I hadn't watched the OSL I'd say Flash won the OSL and the MSL based on the comments .I hear Flash has the best management ? Effort reached 560 APM at one point.

Management
[image loading]
Apm



That said, (Z)EffOrt's management, (especially his hive management) is at least as good as, if not better than (Z)Jaedong's, and probably second only to (T)Flash.

Also, I said it before, but (T)fantasy should be on this next ranking. Check out his last month, it's quietly been very strong. He's beaten some good players without playing TvP, and lost once to the presumed top three on the next PR.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
Last Edited: 2010-05-25 16:18:01
May 25 2010 16:17 GMT
#680
On May 26 2010 01:05 tree.hugger wrote:
Show nested quote +
On May 25 2010 18:32 StylishVODs wrote:
On May 25 2010 17:23 InFdude wrote:
If I hadn't watched the OSL I'd say Flash won the OSL and the MSL based on the comments .I hear Flash has the best management ? Effort reached 560 APM at one point.

Management
[image loading]
Apm



That said, (Z)EffOrt's management, (especially his hive management) is at least as good as, if not better than (Z)Jaedong's, and probably second only to (T)Flash.

No it's not, where is this even coming from?
MyLove + Your Love= Supa Love
Prev 1 32 33 34 35 36 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 139
ProTech98
MindelVK 15
StarCraft: Brood War
Britney 31277
Bisu 3298
Calm 2907
Rain 1952
EffOrt 1023
Larva 703
Shuttle 681
Mini 514
BeSt 372
ZerO 246
[ Show more ]
Rush 94
Sharp 91
Zeus 74
Dewaltoss 69
soO 51
JYJ43
Terrorterran 23
Rock 19
Hm[arnc] 6
Noble 5
Dota 2
Gorgc7095
qojqva3022
Dendi1829
Fuzer 240
XcaliburYe157
Counter-Strike
ScreaM1056
flusha164
Other Games
gofns26916
tarik_tv23330
singsing1865
FrodaN1181
Beastyqt507
Hui .366
Grubby278
ToD238
ArmadaUGS95
QueenE89
TKL 72
Trikslyr52
NeuroSwarm41
ZerO(Twitch)19
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• poizon28 27
• Reevou 3
• intothetv
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• Kozan
StarCraft: Brood War
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4913
• WagamamaTV507
• masondota2373
• lizZardDota247
League of Legends
• Nemesis7513
• TFBlade805
Other Games
• Shiphtur224
• imaqtpie8
Upcoming Events
OSC
1h 36m
Cure vs Iba
MaxPax vs Lemon
Gerald vs ArT
Solar vs goblin
Nicoract vs TBD
Spirit vs Percival
Cham vs TBD
ByuN vs Jumy
RSL Revival
16h 36m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
17h 36m
The PondCast
19h 36m
RSL Revival
1d 16h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
Online Event
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.