• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:31
CEST 00:31
KST 07:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt1: Mile High11Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10
Community News
StarCraft II 5.0.15 PTR Patch Notes188BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Why Storm Should NOT Be Nerfed – A Core Part of Pr #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
[ASL20] Ro8 Preview Pt1: Mile High BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL ro8 Upper Bracket HYPE VIDEO StarCraft Stellar Forces had bad maps
Tourneys
SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Dark Side of South Kore…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1573 users

New OSL Maps - Page 3

Forum Index > News
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
fookyou
Profile Joined March 2007
Canada351 Posts
January 11 2008 04:50 GMT
#41
These maps are pretty messed up. The map makers don't even seem to care about balance or whatnot anymore. They just like to see pretty colors.

Demon's forest looks like some kind of map that's been roughly sandpapered.

And just wondering, on Troy, are those islands next to each main? Cuz like...4...island...expos...and they're huge too. I think these maps have the potential to be either extremely fun or extremely stupid and lame.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
January 11 2008 04:51 GMT
#42
On January 11 2008 13:42 Live2Win wrote:
Show nested quote +
On January 11 2008 13:34 Bazse wrote:
How about if you build back the gas on troy? Will the choke become wide again? This could lead into some interesting tactics, i am curious about that map, but i really hate island maps. And Maybe the Demon's forest will do something different with the opening nowadays (who can invent the better FE build).

that's an interesting point. If the geyser is under the assimilators (which seem more likely now) and they're rebuilt with extractors or refineries, do the sizes change from the assimilator size?

And I'm guessing the gases would have 0, since 4 gas is just imba. Although if I was z I would take those gasses still, since depleted geysers still give you gas, and that gas will accumulate over time... (then again that's like 8 extra drones... hmm)


Hmm this is pretty weird I was just playing around with the editor and it looks as if assimilators and geysers have exactly the same shape. In the orientation that the two assimilators are, there's a pretty wide gap between the two buildings, but there would be a pretty wide gap for geysers, too, so I dunno.
Peaked at C- on ICCUP and proud of it! @Sunyveil
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
January 11 2008 04:51 GMT
#43
Interesting map designs, but Demon's Forest looks ugly, and confusing to spectate.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
January 11 2008 04:52 GMT
#44
In any case I'm sure we will see some awesome cheese builds on Troy
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
January 11 2008 04:54 GMT
#45
Hmmm, if the players could rebuild their gases, then those can work like gates. You can open them and let your guys out/in or destroy them to prevent enemy from coming in (Or escaping! If you trap them in one of the mains.)
KTFKentatsu
Profile Joined November 2007
Philippines178 Posts
January 11 2008 04:55 GMT
#46
On January 11 2008 13:26 Sunyveil wrote:
cooler than persona, but maybe more imba than persona?


What are you talking about, Persona sucks ass man.
I can still remember the smell of fried zerglings and hatcheries zapped by Nal_ra's Archons...
Blind
Profile Blog Joined December 2002
United States2528 Posts
January 11 2008 04:56 GMT
#47
From niteReloaded's blog post on walls:
[image loading]


Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
January 11 2008 04:56 GMT
#48
On January 11 2008 13:55 KTFKentatsu wrote:
Show nested quote +
On January 11 2008 13:26 Sunyveil wrote:
cooler than persona, but maybe more imba than persona?


What are you talking about, Persona sucks ass man.


I dunno, I think mirror matchups were pretty cool on it, as well as most of the new maps (TvT on Katrina is absolutely amazing), but the non-mirrors were pretty lame
Peaked at C- on ICCUP and proud of it! @Sunyveil
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
January 11 2008 04:57 GMT
#49
On January 11 2008 13:56 Blind wrote:
Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.

oO; That explains it.
SAY YES TO STIM KIDS!!! XD
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
January 11 2008 04:58 GMT
#50
On January 11 2008 13:54 crazie-penguin wrote:
Hmmm, if the players could rebuild their gases, then those can work like gates. You can open them and let your guys out/in or destroy them to prevent enemy from coming in (Or escaping! If you trap them in one of the mains.)

That's the concept they had in mind. I didn't do the concept translation like I did for Demon's Forest (I didn't want to dig up the history -.-, but that's basically what they said.
SAY YES TO STIM KIDS!!! XD
Saracen
Profile Blog Joined December 2007
United States5139 Posts
January 11 2008 04:59 GMT
#51
demon's forest looks fun
troy has such a weird concept
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
January 11 2008 04:59 GMT
#52
On January 11 2008 13:56 Blind wrote:
From niteReloaded's blog post on walls:
[image loading]


Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.


That is fucking amazing.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
January 11 2008 05:03 GMT
#53
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?

PvT... clumps of goons dont look like they would do well. clumps of tanks either, but who knows

kinda awesome

other map... i really have no idea how it'll play out.
posting on liquid sites in current year
IdrA
Profile Blog Joined July 2004
United States11541 Posts
January 11 2008 05:05 GMT
#54
troy will be interesting at least
demon's forest just looks bad, the map itself. its like they just took a bad 3 player map and stuck alot of trees in the middle.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
January 11 2008 05:07 GMT
#55
woa shit nice really looking forward to what the koreans are gona do now
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
January 11 2008 05:09 GMT
#56
On January 11 2008 14:03 SpiritoftheTuna wrote:
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?

PvT... clumps of goons dont look like they would do well. clumps of tanks either, but who knows

kinda awesome

other map... i really have no idea how it'll play out.


The expo is in the back of the base. Sort of like the expos in Zodiac, so I assume that Protoss FE will work just as well :p
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
January 11 2008 05:13 GMT
#57
Very innovative concepts. I cannot wait to see some games unleashed on these.

Especially looking forward to Troy.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
January 11 2008 05:16 GMT
#58
FE on Troy would be so lol if they cheesed and took out the assimilators

In fact any cheese -> assimilator destroying rush would be massive lol
What fun is it being cool if you can’t wear a sombrero?
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 11 2008 05:17 GMT
#59
On January 11 2008 13:26 MidnightGladius wrote:
Thanks for getting this out, Live2Win
And regarding Troy and the Assimilators - very interesting concept; you see, I think the Assims will leave behind Geysers when destroyed

GENIUS!!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 11 2008 05:21 GMT
#60
On January 11 2008 14:03 SpiritoftheTuna wrote:
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?


No not at all. It is very hard to flank due to the extra collisions on the forest.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 149
CosmosSc2 128
StarCraft: Brood War
Artosis 568
Shuttle 533
Sexy 23
Dota 2
monkeys_forever464
Pyrionflax196
capcasts172
League of Legends
JimRising 457
Cuddl3bear2
Counter-Strike
Stewie2K381
Heroes of the Storm
Khaldor195
Other Games
summit1g7651
FrodaN5097
Grubby3737
fl0m590
C9.Mang0167
KnowMe126
Mew2King73
Maynarde72
Organizations
Other Games
gamesdonequick1116
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 96
• davetesta37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5085
Other Games
• imaqtpie847
• Shiphtur277
Upcoming Events
Afreeca Starleague
11h 29m
Barracks vs Mini
Wardi Open
12h 29m
Monday Night Weeklies
17h 29m
Sparkling Tuna Cup
1d 11h
Afreeca Starleague
1d 11h
Snow vs EffOrt
PiGosaur Monday
2 days
LiuLi Cup
2 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
5 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.