• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:46
CET 02:46
KST 10:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1142 users

New OSL Maps - Page 3

Forum Index > News
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
fookyou
Profile Joined March 2007
Canada351 Posts
January 11 2008 04:50 GMT
#41
These maps are pretty messed up. The map makers don't even seem to care about balance or whatnot anymore. They just like to see pretty colors.

Demon's forest looks like some kind of map that's been roughly sandpapered.

And just wondering, on Troy, are those islands next to each main? Cuz like...4...island...expos...and they're huge too. I think these maps have the potential to be either extremely fun or extremely stupid and lame.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
January 11 2008 04:51 GMT
#42
On January 11 2008 13:42 Live2Win wrote:
Show nested quote +
On January 11 2008 13:34 Bazse wrote:
How about if you build back the gas on troy? Will the choke become wide again? This could lead into some interesting tactics, i am curious about that map, but i really hate island maps. And Maybe the Demon's forest will do something different with the opening nowadays (who can invent the better FE build).

that's an interesting point. If the geyser is under the assimilators (which seem more likely now) and they're rebuilt with extractors or refineries, do the sizes change from the assimilator size?

And I'm guessing the gases would have 0, since 4 gas is just imba. Although if I was z I would take those gasses still, since depleted geysers still give you gas, and that gas will accumulate over time... (then again that's like 8 extra drones... hmm)


Hmm this is pretty weird I was just playing around with the editor and it looks as if assimilators and geysers have exactly the same shape. In the orientation that the two assimilators are, there's a pretty wide gap between the two buildings, but there would be a pretty wide gap for geysers, too, so I dunno.
Peaked at C- on ICCUP and proud of it! @Sunyveil
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
January 11 2008 04:51 GMT
#43
Interesting map designs, but Demon's Forest looks ugly, and confusing to spectate.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
January 11 2008 04:52 GMT
#44
In any case I'm sure we will see some awesome cheese builds on Troy
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
January 11 2008 04:54 GMT
#45
Hmmm, if the players could rebuild their gases, then those can work like gates. You can open them and let your guys out/in or destroy them to prevent enemy from coming in (Or escaping! If you trap them in one of the mains.)
KTFKentatsu
Profile Joined November 2007
Philippines178 Posts
January 11 2008 04:55 GMT
#46
On January 11 2008 13:26 Sunyveil wrote:
cooler than persona, but maybe more imba than persona?


What are you talking about, Persona sucks ass man.
I can still remember the smell of fried zerglings and hatcheries zapped by Nal_ra's Archons...
Blind
Profile Blog Joined December 2002
United States2528 Posts
January 11 2008 04:56 GMT
#47
From niteReloaded's blog post on walls:
[image loading]


Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
January 11 2008 04:56 GMT
#48
On January 11 2008 13:55 KTFKentatsu wrote:
Show nested quote +
On January 11 2008 13:26 Sunyveil wrote:
cooler than persona, but maybe more imba than persona?


What are you talking about, Persona sucks ass man.


I dunno, I think mirror matchups were pretty cool on it, as well as most of the new maps (TvT on Katrina is absolutely amazing), but the non-mirrors were pretty lame
Peaked at C- on ICCUP and proud of it! @Sunyveil
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
January 11 2008 04:57 GMT
#49
On January 11 2008 13:56 Blind wrote:
Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.

oO; That explains it.
SAY YES TO STIM KIDS!!! XD
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
January 11 2008 04:58 GMT
#50
On January 11 2008 13:54 crazie-penguin wrote:
Hmmm, if the players could rebuild their gases, then those can work like gates. You can open them and let your guys out/in or destroy them to prevent enemy from coming in (Or escaping! If you trap them in one of the mains.)

That's the concept they had in mind. I didn't do the concept translation like I did for Demon's Forest (I didn't want to dig up the history -.-, but that's basically what they said.
SAY YES TO STIM KIDS!!! XD
Saracen
Profile Blog Joined December 2007
United States5139 Posts
January 11 2008 04:59 GMT
#51
demon's forest looks fun
troy has such a weird concept
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
January 11 2008 04:59 GMT
#52
On January 11 2008 13:56 Blind wrote:
From niteReloaded's blog post on walls:
[image loading]


Similar situation here. The question is whether the different gas buildings of each race, despite being the same size, have different walling properties.


That is fucking amazing.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
January 11 2008 05:03 GMT
#53
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?

PvT... clumps of goons dont look like they would do well. clumps of tanks either, but who knows

kinda awesome

other map... i really have no idea how it'll play out.
posting on liquid sites in current year
IdrA
Profile Blog Joined July 2004
United States11541 Posts
January 11 2008 05:05 GMT
#54
troy will be interesting at least
demon's forest just looks bad, the map itself. its like they just took a bad 3 player map and stuck alot of trees in the middle.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
January 11 2008 05:07 GMT
#55
woa shit nice really looking forward to what the koreans are gona do now
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
January 11 2008 05:09 GMT
#56
On January 11 2008 14:03 SpiritoftheTuna wrote:
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?

PvT... clumps of goons dont look like they would do well. clumps of tanks either, but who knows

kinda awesome

other map... i really have no idea how it'll play out.


The expo is in the back of the base. Sort of like the expos in Zodiac, so I assume that Protoss FE will work just as well :p
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
January 11 2008 05:13 GMT
#57
Very innovative concepts. I cannot wait to see some games unleashed on these.

Especially looking forward to Troy.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
January 11 2008 05:16 GMT
#58
FE on Troy would be so lol if they cheesed and took out the assimilators

In fact any cheese -> assimilator destroying rush would be massive lol
What fun is it being cool if you can’t wear a sombrero?
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 11 2008 05:17 GMT
#59
On January 11 2008 13:26 MidnightGladius wrote:
Thanks for getting this out, Live2Win
And regarding Troy and the Assimilators - very interesting concept; you see, I think the Assims will leave behind Geysers when destroyed

GENIUS!!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 11 2008 05:21 GMT
#60
On January 11 2008 14:03 SpiritoftheTuna wrote:
PvZ will be strange on forest. 2gate will be pretty strong, but FE for protoss isn't even a possibility anymore. Cannons can't defend both nat and main...

ZvT? With everything of T being range.... doesnt zerg have a nice advantage?


No not at all. It is very hard to flank due to the extra collisions on the forest.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech121
Ketroc 51
StarCraft: Brood War
Artosis 742
UpATreeSC 134
ZZZero.O 102
NaDa 23
Super Smash Bros
hungrybox1445
Other Games
summit1g10310
Grubby2508
fl0m579
Maynarde137
JuggernautJason15
ViBE6
Models2
Organizations
Other Games
gamesdonequick1220
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 86
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21568
League of Legends
• imaqtpie2824
Other Games
• Scarra913
Upcoming Events
OSC
7h 14m
Wardi Open
10h 14m
Wardi Open
14h 14m
Replay Cast
21h 14m
WardiTV Korean Royale
1d 10h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.