It is similar but by far not as worse as in early wol where we saw alot of terrans that just performed well due to early game tactics with incredible unfair mechanics in certain situations.
Not saying whole T is op at all. I dislike alot of other mechanics of other races too like swarmhosts, bit too strong ultralisks, ridiculous dmg and game deciding oracles and skytoss in general, just to name a few that all seem to be rather unbalanced and therefore abusive in certain situations/scenarios. Its just that terran has quite alot of these lucky shot mechanics relatively early and involved into standard play and in the early stages of hots ppl didn't know how to deal with it perfeclty yet (what is required not to instant lose games vs this). Also not refering to any players in particular. Just wanted to mention my unpleasant feeling with all these new mechanics that help to decide games early and fast like oracles or hellbats, lucky widow mine shots or almost unbeatable things like swarmhosts ZvP etc.
Well maybe the wrong place to post this. But I think it is why oftenly it is enaugh to perform a certain ~5-10 minutes just perfectly and then win or lose and therefore we see low quality games in progaming alot more. Where are the times of good old broodwar when games where a back and forth all over the course and games could be redicided in every new situation? Many games are too single sided due to unfair mechanic abuse in my opinion and I lose more and more interest in watching this! :-/