I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see

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Aelonius
Netherlands432 Posts
I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see ![]() | ||
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SoundProof
Sweden99 Posts
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Animal_PL
Poland11 Posts
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rtgICEMAN
Romania66 Posts
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ChriseC
Germany440 Posts
such a clumsy and turtling unit is just lame | ||
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convention
United States622 Posts
On June 09 2012 21:38 Aelonius wrote: When I see the effectiveness of the Oracle, I feel very worried. Depending on the progress, I currently see the PvZ metagame shift to something like 1 gate 1 core 1 stargate -> oracles (sort of Nony 2 phoenix but then Oracles) and that completely shutting down any Zerg economy or chance to get into the game while Protoss safely expands and gears up. I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see ![]() If they spend all of their gas on oracles, then just build some units and go kill them. | ||
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AiurConnection
United States1 Post
The only viable strategy now seems to be harass with oracle and warp prisms and slowly pick off their army, using mass recalls from mothership and mothership core until you have a bigger economy. Wait, I thought that's what zerg was supposed to do. And not even that, the fact you are guaranteed to lose a direct late game engagement is just stupid and it'll make the matchup boring. TvZ seems even more imba. | ||
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RavenLoud
Canada1100 Posts
On June 09 2012 21:38 Aelonius wrote: When I see the effectiveness of the Oracle, I feel very worried. Depending on the progress, I currently see the PvZ metagame shift to something like 1 gate 1 core 1 stargate -> oracles (sort of Nony 2 phoenix but then Oracles) and that completely shutting down any Zerg economy or chance to get into the game while Protoss safely expands and gears up. I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see ![]() They are really good, and easily kept the protoss in the game in the battle report. In fact it's the reason why he won, the zerg was floating like 2k gas and had no minerals. On the other hand, Protoss was losing pretty much every straight up fight with very little map control. It's clear that there's no chance of winning at all without the oracle against vipers/swarmhosts/speed hydras. Personally I don't think it's completely broken. The zerg player could have dealt with it a little bit better too.. Balance by imbalance units for every race is quite possible and very fun to play as demonstrated by BW. | ||
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nimdil
Poland3751 Posts
On June 10 2012 00:22 AiurConnection wrote: What, vortex doesn't affect flying units and no more cloaking on mothership, and a bunch of locusts now to add to their army of free units? Cmon, late game BL/infestor was OP enough. The tempest is also no good, I don't care it has an insane range, it shoots and moves slowly, doesn't do splash and it doens't have a ton of HP, it'll get owned by corruptors the same way carriers did. Zerg doesn't even need to use abducts on it, save those for the colossus and mothership. Actually with their insane range you can actually defend them effectively from corruptors with archon/stalker mix. After all the range is so huge that corruptors will have to pass a whole bunch of AA units. | ||
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KingAce
United States471 Posts
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Broodlings
United States157 Posts
On June 09 2012 23:43 ChriseC wrote: they should rly remove the thor such a clumsy and turtling unit is just lame They did, see the warhound section | ||
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Sunrunner
United States80 Posts
On June 10 2012 00:25 RavenLoud wrote: They are really good, and easily kept the protoss in the game in the battle report. In fact it's the reason why he won, the zerg was floating like 2k gas and had no minerals. On the other hand, Protoss was losing pretty much every straight up fight with very little map control. It's clear that there's no chance of winning at all without the oracle against vipers/swarmhosts/speed hydras. Personally I don't think it's completely broken. The zerg player could have dealt with it a little bit better too.. Balance by imbalance units for every race is quite possible and very fun to play as demonstrated by BW. If you ever doubted that the battle report was implausible, consider that the Zerg had corruptors and let that oracle live anyway. I also thought the P player should have skipped the tempests in favor of more colossi. | ||
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Jojo131
Brazil1631 Posts
I'm all for creating new and exciting units, and I'm also willing to support just bringing back BW units into the game if necessary, but this middle ground of "new units that do original/cool stuff but not really" really makes no sense. | ||
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Anomi
Sweden149 Posts
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Wuiph
Austria28 Posts
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Zorgaz
Sweden2951 Posts
![]() HOTS will be sweet! :D | ||
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How2getMaster
Germany124 Posts
Greetings. | ||
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[UoN]Sentinel
United States11320 Posts
I've watched the Battle Report, and I really like the Tempest concept. 22 range... Unless those bad boys are super-expensive, they could make a good victory fleet. Get some observers/smaller craft to sightline, and... well I'll just wait for the game to come out and see for myself. Question - if you have a Mothership on the field, can you make a new Mothership Core since you now have 0? Because I'd still want those core abilities. | ||
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HeIsLegend
Israel14 Posts
On June 10 2012 01:39 Broodlings wrote: Show nested quote + On June 09 2012 23:43 ChriseC wrote: they should rly remove the thor such a clumsy and turtling unit is just lame They did, see the warhound section Actually i don't think they did,all the said is that it's a smaller version of the Thor. and the posted this picture as well: http://www.teamliquid.net/staff/Waxangel/hots_anaheim/TvP_IceWorld.jpg | ||
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TommyP
United States6231 Posts
Edit: To be honest ive only seen like three games, but i havent liked what ive seen (possibly just rob's casting) | ||
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