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Heart of the Swarm Update - Page 21

Forum Index > News
480 CommentsPost a Reply
Prev 1 19 20 21 22 23 25 Next All
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
June 09 2012 12:38 GMT
#401
When I see the effectiveness of the Oracle, I feel very worried. Depending on the progress, I currently see the PvZ metagame shift to something like 1 gate 1 core 1 stargate -> oracles (sort of Nony 2 phoenix but then Oracles) and that completely shutting down any Zerg economy or chance to get into the game while Protoss safely expands and gears up.

I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
Last Edited: 2012-06-09 13:07:02
June 09 2012 13:06 GMT
#402
The Ultralisk charge look so ugly why not have it look like a normal charge but with the same effects?
"Jag är för stark helt enkelt"
Animal_PL
Profile Joined December 2010
Poland11 Posts
June 09 2012 14:01 GMT
#403
http://tinyurl.com/d9mfdhl XD
What doesn't kill you makes you stronger.
rtgICEMAN
Profile Joined November 2010
Romania66 Posts
June 09 2012 14:30 GMT
#404
Amazing new features. Maybe Mech TvP will be viable after all.
ChriseC
Profile Joined December 2010
Germany440 Posts
June 09 2012 14:43 GMT
#405
they should rly remove the thor
such a clumsy and turtling unit is just lame
convention
Profile Joined October 2011
United States622 Posts
June 09 2012 14:44 GMT
#406
On June 09 2012 21:38 Aelonius wrote:
When I see the effectiveness of the Oracle, I feel very worried. Depending on the progress, I currently see the PvZ metagame shift to something like 1 gate 1 core 1 stargate -> oracles (sort of Nony 2 phoenix but then Oracles) and that completely shutting down any Zerg economy or chance to get into the game while Protoss safely expands and gears up.

I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see

If they spend all of their gas on oracles, then just build some units and go kill them.
AiurConnection
Profile Joined June 2012
United States1 Post
June 09 2012 15:22 GMT
#407
What, vortex doesn't affect flying units and no more cloaking on mothership, and a bunch of locusts now to add to their army of free units? Cmon, late game BL/infestor was OP enough. The tempest is also no good, I don't care it has an insane range, it shoots and moves slowly, doesn't do splash and it doens't have a ton of HP, it'll get owned by corruptors the same way carriers did. Zerg doesn't even need to use abducts on it, save those for the colossus and mothership.

The only viable strategy now seems to be harass with oracle and warp prisms and slowly pick off their army, using mass recalls from mothership and mothership core until you have a bigger economy. Wait, I thought that's what zerg was supposed to do. And not even that, the fact you are guaranteed to lose a direct late game engagement is just stupid and it'll make the matchup boring. TvZ seems even more imba.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
June 09 2012 15:25 GMT
#408
On June 09 2012 21:38 Aelonius wrote:
When I see the effectiveness of the Oracle, I feel very worried. Depending on the progress, I currently see the PvZ metagame shift to something like 1 gate 1 core 1 stargate -> oracles (sort of Nony 2 phoenix but then Oracles) and that completely shutting down any Zerg economy or chance to get into the game while Protoss safely expands and gears up.

I mean, after all, if one has no money, they are no threat? I hope this gets looked at, but we will see

They are really good, and easily kept the protoss in the game in the battle report. In fact it's the reason why he won, the zerg was floating like 2k gas and had no minerals.

On the other hand, Protoss was losing pretty much every straight up fight with very little map control. It's clear that there's no chance of winning at all without the oracle against vipers/swarmhosts/speed hydras.

Personally I don't think it's completely broken. The zerg player could have dealt with it a little bit better too.. Balance by imbalance units for every race is quite possible and very fun to play as demonstrated by BW.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
June 09 2012 15:35 GMT
#409
On June 10 2012 00:22 AiurConnection wrote:
What, vortex doesn't affect flying units and no more cloaking on mothership, and a bunch of locusts now to add to their army of free units? Cmon, late game BL/infestor was OP enough. The tempest is also no good, I don't care it has an insane range, it shoots and moves slowly, doesn't do splash and it doens't have a ton of HP, it'll get owned by corruptors the same way carriers did. Zerg doesn't even need to use abducts on it, save those for the colossus and mothership.

Actually with their insane range you can actually defend them effectively from corruptors with archon/stalker mix. After all the range is so huge that corruptors will have to pass a whole bunch of AA units.
KingAce
Profile Joined September 2010
United States471 Posts
June 09 2012 16:29 GMT
#410
Just give terran the goliath back, why cock tease.
"You're defined by the WORST of your group..." Bill Burr
Broodlings
Profile Blog Joined November 2009
United States157 Posts
June 09 2012 16:39 GMT
#411
On June 09 2012 23:43 ChriseC wrote:
they should rly remove the thor
such a clumsy and turtling unit is just lame



They did, see the warhound section
There is no Karont3 icon???? what is this madness?
Sunrunner
Profile Joined July 2011
United States80 Posts
Last Edited: 2012-06-09 16:48:04
June 09 2012 16:46 GMT
#412
On June 10 2012 00:25 RavenLoud wrote:

They are really good, and easily kept the protoss in the game in the battle report. In fact it's the reason why he won, the zerg was floating like 2k gas and had no minerals.

On the other hand, Protoss was losing pretty much every straight up fight with very little map control. It's clear that there's no chance of winning at all without the oracle against vipers/swarmhosts/speed hydras.

Personally I don't think it's completely broken. The zerg player could have dealt with it a little bit better too.. Balance by imbalance units for every race is quite possible and very fun to play as demonstrated by BW.



If you ever doubted that the battle report was implausible, consider that the Zerg had corruptors and let that oracle live anyway.

I also thought the P player should have skipped the tempests in favor of more colossi.
Jojo131
Profile Joined January 2011
Brazil1631 Posts
Last Edited: 2012-06-09 16:49:22
June 09 2012 16:47 GMT
#413
Too many cheap imitations of old Brood War units, why not just port the originals?

I'm all for creating new and exciting units, and I'm also willing to support just bringing back BW units into the game if necessary, but this middle ground of "new units that do original/cool stuff but not really" really makes no sense.
Anomi
Profile Joined October 2011
Sweden149 Posts
June 09 2012 16:49 GMT
#414
Doese anyone know if the 8 seconds on mines are blizzard seconds or real seconds?
Wuiph
Profile Joined October 2011
Austria28 Posts
June 09 2012 17:10 GMT
#415
So I guess Marines gonna do 9 Basedamage ?
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
June 09 2012 17:24 GMT
#416
I like what I'm seeing. Kinda funny to see old BW units expressed in new ways, but i still like it

HOTS will be sweet! :D
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
How2getMaster
Profile Joined August 2011
Germany124 Posts
June 09 2012 17:28 GMT
#417
I didn´t read anything about getting rid of the Carrier? NICE :D

Greetings.
DiamondToss looking for a team :)
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
June 09 2012 18:04 GMT
#418
Still some hope for those carriers.

I've watched the Battle Report, and I really like the Tempest concept. 22 range... Unless those bad boys are super-expensive, they could make a good victory fleet. Get some observers/smaller craft to sightline, and... well I'll just wait for the game to come out and see for myself.

Question - if you have a Mothership on the field, can you make a new Mothership Core since you now have 0? Because I'd still want those core abilities.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
HeIsLegend
Profile Joined April 2012
Israel14 Posts
June 09 2012 18:47 GMT
#419
On June 10 2012 01:39 Broodlings wrote:
Show nested quote +
On June 09 2012 23:43 ChriseC wrote:
they should rly remove the thor
such a clumsy and turtling unit is just lame



They did, see the warhound section


Actually i don't think they did,all the said is that it's a smaller version of the Thor.
and the posted this picture as well:
http://www.teamliquid.net/staff/Waxangel/hots_anaheim/TvP_IceWorld.jpg
TommyP
Profile Joined December 2011
United States6231 Posts
Last Edited: 2012-06-09 19:25:34
June 09 2012 19:21 GMT
#420
Oracle looks so gay and stupid. I know im going to play toss, it looks like it will be sooo imba.

Edit: To be honest ive only seen like three games, but i havent liked what ive seen (possibly just rob's casting)
#TheOneTrueDong
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