Of course there are numerous other factors that cant be addressed through a research like prayers mental status, preparation, nervs, etc..
Cheerz
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dzovan
Serbia37 Posts
Of course there are numerous other factors that cant be addressed through a research like prayers mental status, preparation, nervs, etc.. Cheerz | ||
WhiteDog
France8650 Posts
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WArped
United Kingdom4845 Posts
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iNbluE
Switzerland674 Posts
Amazing article by the way ![]() | ||
turdburgler
England6749 Posts
but on a more fair side of things, its probably worth noting that even the best macro terrans queue up new units ~10% before the first one is finished, on gateways this just isnt possible. so unless im missing something and sq factors out queued units, this ~15% fluctuation in sq between protoss and terran players could be purely down to more unit queuing by terrans. zerg for all their 'hardships' actually has a reletively easy time spending their money, with the hatchery production system you can burn through 2k unspent gas in 10 seconds, im not saying it would be effective play, merely that it would raise your sq | ||
mTwRINE
Germany318 Posts
But I have 2 questions: 1. More cheese on NA Ladder would would mean short games with low eco/money easy to keep low. 2. Wider range of good/macro players on EU would mean more 20+ minute games where money piles up. Few games wouldnt matter but the playstyle is different. | ||
Euronyme
Sweden3804 Posts
On October 29 2011 21:27 WhiteDog wrote: I don't understand people arguing that protoss' SQ are lower because of the race mecanics, yet ToD has one of the best SQ of all time ! The logic is that protoss warp ins have a long cooldown, so you basically warp in - let your many go up in the thousands on 6+ gates, and then warp in and go down to 0. Over and over. This basic mechanic makes protoss look worse at macro in these things. Also our units are the most expensive, making us pool more money before we spend it. Compare it to someone making mass marine, who can - in theory - keep his minerals constantly below 50 minerals. Edit. I didn't find it in the op, but are games also evaluated that go to 200/200? Because then spending dramatically decreases in comparison to income rate. Didn't Nestea have like 14k banked? | ||
CatNzHat
United States1599 Posts
This is clearly noticeable especially in Huk's PvZ where he'll power up to a ton of gates when he gets his third up. | ||
JustPassingBy
10776 Posts
Terran missing mules? Drop them all at once, if your orbital energy didn't exceed 200 and continuously gained energy, you have the same income on average! Protoss missing chronoboosts on the nexus? Guess your macro will be falling behind. (Zerg also drone like crazy, that's how the race is suppose to be played, no explanation needed.) | ||
infinitum
United States83 Posts
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Aim Here
Scotland672 Posts
On October 29 2011 22:03 CatNzHat wrote: I think the protoss deficit is largely contributed them having idle gateways deciding weather or not to warp in the next round of units, or continue building more tech/upgrades/robo units. This is clearly noticeable especially in Huk's PvZ where he'll power up to a ton of gates when he gets his third up. Not really. The SQ doesn't care what the money is spent on, as long as it's spent. Overmaking production structures would, if anything, tend to increase the SQ artificially (in relation to game skill, since it's a mistake) because macro mistakes and missed production cycles would be more easily forgiven. People have already noted that Protoss tends to float resources between production cycles, just due to the nature of the warpgate mechanic, and then spend it all at once, whereas, with other races, it's easier to just build a single unit immediately you have the resources for it. That's the most likely cause of a slight deficit here. | ||
WArped
United Kingdom4845 Posts
On October 29 2011 21:53 Euronyme wrote: Show nested quote + On October 29 2011 21:27 WhiteDog wrote: I don't understand people arguing that protoss' SQ are lower because of the race mecanics, yet ToD has one of the best SQ of all time ! The logic is that protoss warp ins have a long cooldown, so you basically warp in - let your many go up in the thousands on 6+ gates, and then warp in and go down to 0. Over and over. This basic mechanic makes protoss look worse at macro in these things. Also our units are the most expensive, making us pool more money before we spend it. Compare it to someone making mass marine, who can - in theory - keep his minerals constantly below 50 minerals. Edit. I didn't find it in the op, but are games also evaluated that go to 200/200? Because then spending dramatically decreases in comparison to income rate. Didn't Nestea have like 14k banked? If you had 5 games that all go 200/200 and they turtle up for 10 minutes then it would skew the data of course but the data is collected from A LOT of replays that average out with players spending and trading armies accordingly. At the top level it's rare to see players sit at 200/200 anyway so I don't think that's a problem. | ||
ilikeLIONZ
Germany427 Posts
also you need to change your view to the next pylon to warp in, while as a terran or a zerg you can reinforce by just hitting the hotkeys while having view of the fight, that's why you generally float a little bit more money infight as a protoss. just check out goody with his embarassing macro, having one of the highest SQs because he queues up 4-5 tanks in each of his factories. i think the SQ is quite irrelevant in terms of comparing macro between races, but statistical information is always great to have! thanks for the effort, interesting read. | ||
ChefTony
United States68 Posts
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Euronyme
Sweden3804 Posts
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InFi.asc
Germany518 Posts
I expect Protoss to be lower there, too because of how they stack minerals before each cycle | ||
Grettin
42381 Posts
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StarGalaxy
Germany744 Posts
If you are maxed for a couple of minutes (and you save your ressources) the unspent money explodes. Then it is not a viable methode anymore how good you macro is. | ||
nucLeaRTV
Romania822 Posts
On October 29 2011 22:38 Euronyme wrote: Bitbybit.Prime would have the lowest highest SQ in the world. By far. Oh really? | ||
Swap
Sweden144 Posts
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