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Blizzcon and GSL Finals - Polar Opposites - Page 9

Forum Index > News
180 CommentsPost a Reply
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thepuppyassassin
Profile Joined April 2011
900 Posts
October 27 2011 09:41 GMT
#161
Nestea didn't bring 5 or overseers with him the last engagement. Not only would that the overseers tanked a good amount of damage if target fired. A single wave of broodlings would've taken out a good 3rd of MVP's ghosts, before they could snipe again, and I feel that's a conservative estimate. 24 broods... that's no joke.

Anyway infestor anti air = the vikings would have won out anyway. Seriously sloppy play by Nestea. It wasn't a final stand it was surrender with a flair.
HypernovA
Profile Joined October 2010
Canada556 Posts
October 27 2011 12:08 GMT
#162
On October 27 2011 14:30 Myrddraal wrote:
Show nested quote +
On October 26 2011 15:41 NATO wrote:
"If you think about it, Snipe really is a bit overpowered. Basically, it converts a mostly free resource (energy) into damage, and it does it instantly. Sure, Psi Storm and Fungal Growth have better damage per mana potential, but they deal their damage over time, and can be dodged as well. With snipe, the DPS is only limited by how fast you can shift queue up new targets."

WTF is this crap? What has TL become, making unfounded QQ statements. Fungals is NOT dodgable, and also STOPS THE UNIT FROM MOVING AT ALL, making all zerg's melee units just wreck everything. Furthermore, those area of effect spells are tremenously easier to pull off, as that many snipes not only requires ridiculous attention and apm (only MVP can even pull that off), but you have to have good mouse precision and speed as well as you are clicking targets, rather than general areas.

Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening. If you lazily 1a your BL with no ground support right into a terrans base after you've given him time to prepare, you better expect something to come up and kill them. With support, the BL plus fungal there is really no way to even touch BL.

Ever notice how this strategy doesn't catch on? That's because you basically have to be a super human to pull it off, and even then Nestea made so many mistakes he basically handed MVP the game. Even with all those huge mistakes, MVP had to act like a god to pull of the narrow victory.


Dude, are you serious? For one fungal is not instant, it does move quite fast, but similar to storm where if you know where it is going to land you can move away and you can avoid some of the area if not the whole thing. Snipe is different once it has been fired it does not miss. So quit making your own unfounded QQ statements.

Secondly it really isn't that hard to mass snipe, just hold down the snipe button and spam click, sure it is definitely more efficient for someone like MVP who has better mouse precision but it's not hard to pull off.

Thirdly, this "Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening." unless you are talking about the opinons of other users, this was not implied at all in the write up. What was stated in this situation was that "MVP had finished his preparations..." and Ghosts counter pretty much everything Zerg, especially slow, gas-heavy, low HP, end-game biological units., which is NOT the same thing at all and does not even complain that Nesteas attack failed, it simply states what happened. So quit trying to put down the writers by putting false arguments that you have pulled out of nowhere.

If you want to challenge the writers for the articles on a site like Team Liquid that does so much for the community, at least do them the respect of making valid arguments.

Couple of points wrong with this.

Try and mass snipe. It's very clear you play Protoss or Zerg and have never tried to mass snipe. The A requirements are extremely high.

And really, TL is no place for balance discussion even
Less so in news written by staff. Regular members get banned for that. Sigh, kinda sucks having a player based with a large percentage that plays Zerg.
kslghost
Profile Joined June 2011
246 Posts
October 27 2011 12:18 GMT
#163
The complaints about Blizzcon coverage are understandable, but you must look at it from Blizzard's point of view. Blizzcon is not about competitive gaming. It's a showcase of the game. And one might argue that you want to put the best players up there, but getting people to just watch SC2 matches arguably makes less money for Blizzard and the surrounding sponsors than putting up people who haven't really been seen before. Additionally, it's obvious that many of these players aren't going to make it deep into the tournament, and getting as many of them on stage as possible is a priority. MVP and Nestea will be almost guaranteed to be featured in 4 of the matches (one of them in the winners semi, winners final, losers final, and grand finals).

Additionally, there was essentially no room for additional streams. The only even possible method to cast another game would have been on the DirectTV stream only, as, if you've never been to Blizzcon before, the place is stuffed. In the end, it's about Blizzard featuring their products and generating hype about their games, with tournament coverage being a secondary draw. MLG is all about the games, and that's what allows it to survive, despite its relatively paltry prize pools. I don't even understand why people would complain about gaps in scheduling either - what if a match set went epic-style? Scheduling is tight.

And before you say that there are so many people watching these games in the crowd, it must be a huge draw - in the two Blizzcons I have gone to, being able to sit down, relax, and watch SC2 feels so good, no matter which no names might be playing.

Fact is, if Blizzard wanted to feature a tournament and sell stream tickets, they could have just invited like 12 Koreans and the 4 most popular foreigners like Huk and Idra and it would have been a lot more fun for us, but would accomplish little for Blizzard.


Finally, I did find that there was too much complaining about balance stemming from an unusual final game. General opinion at Blizzcon and from many people on these boards is that Nestea didn't play particularly well. The thing is Nestea has never defeated MVP in the GSL, so why would that change here? I mean, he did 2-0 MVP in the winners bracket final, but that still wasn't an elimination match. Fact is, MVP is better than Nestea, head-to-head, at least based on the results we've been given so far. Don't forget, Nestea has never even lost to anyone else in GSL Code S outside of group stages. And even then, who knows what would have happened if Nestea actually had played closer to a "perfect" game instead of spending like 10 banelings on each 8 marine drop.

In the end, drawing conclusions about balance from a single game of pretty unusual circumstance is relatively pointless. When we really look at it, MVP has a really strong style against Nestea's play style, especially considering late game TvZ on that map. If I would conclude anything from the game, it would be more about map balance than race balance.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2011-10-27 13:31:14
October 27 2011 13:29 GMT
#164
ofcourse turteling is gonna seem better when u have maps like shakuras. setting up any form of defense in the center of that map u will make it look it "imba" to casual viewers.
kinda silly to call ghosts imba when on other maps its so different. but even so, kinda silly go talk about snipe being imba in general as most times we see broodlord corruptor infestor roll through in the lategame.
just reminds me of the biased people watching me. when i win with massghost late game vs zerg they call ghost imba and when i use mass broodlord spine crawler infestor corruptor they say that is imba. can you please just leave balance out of the topic? maybe talk about how good mvp was instead of giving all credits to his unit

zvt is no balance problem here. its just a very very few amounts of maps that are silly in situations. for example shakuras is silly late game, aswell as shattered temple being silly early and late game. but really on the avarage maps u play zvt is really fine, and mass ghost is not really something terran can just pull out of their hat. you need massive economy and production to do something like this
Progamerpls no copy pasterino
Myrddraal
Profile Joined December 2010
Australia937 Posts
October 27 2011 13:38 GMT
#165
On October 27 2011 21:08 HypernovA wrote:
Show nested quote +
On October 27 2011 14:30 Myrddraal wrote:
On October 26 2011 15:41 NATO wrote:
"If you think about it, Snipe really is a bit overpowered. Basically, it converts a mostly free resource (energy) into damage, and it does it instantly. Sure, Psi Storm and Fungal Growth have better damage per mana potential, but they deal their damage over time, and can be dodged as well. With snipe, the DPS is only limited by how fast you can shift queue up new targets."

WTF is this crap? What has TL become, making unfounded QQ statements. Fungals is NOT dodgable, and also STOPS THE UNIT FROM MOVING AT ALL, making all zerg's melee units just wreck everything. Furthermore, those area of effect spells are tremenously easier to pull off, as that many snipes not only requires ridiculous attention and apm (only MVP can even pull that off), but you have to have good mouse precision and speed as well as you are clicking targets, rather than general areas.

Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening. If you lazily 1a your BL with no ground support right into a terrans base after you've given him time to prepare, you better expect something to come up and kill them. With support, the BL plus fungal there is really no way to even touch BL.

Ever notice how this strategy doesn't catch on? That's because you basically have to be a super human to pull it off, and even then Nestea made so many mistakes he basically handed MVP the game. Even with all those huge mistakes, MVP had to act like a god to pull of the narrow victory.


Dude, are you serious? For one fungal is not instant, it does move quite fast, but similar to storm where if you know where it is going to land you can move away and you can avoid some of the area if not the whole thing. Snipe is different once it has been fired it does not miss. So quit making your own unfounded QQ statements.

Secondly it really isn't that hard to mass snipe, just hold down the snipe button and spam click, sure it is definitely more efficient for someone like MVP who has better mouse precision but it's not hard to pull off.

Thirdly, this "Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening." unless you are talking about the opinons of other users, this was not implied at all in the write up. What was stated in this situation was that "MVP had finished his preparations..." and Ghosts counter pretty much everything Zerg, especially slow, gas-heavy, low HP, end-game biological units., which is NOT the same thing at all and does not even complain that Nesteas attack failed, it simply states what happened. So quit trying to put down the writers by putting false arguments that you have pulled out of nowhere.

If you want to challenge the writers for the articles on a site like Team Liquid that does so much for the community, at least do them the respect of making valid arguments.

Couple of points wrong with this.

Try and mass snipe. It's very clear you play Protoss or Zerg and have never tried to mass snipe. The A requirements are extremely high.

And really, TL is no place for balance discussion even
Less so in news written by staff. Regular members get banned for that. Sigh, kinda sucks having a player based with a large percentage that plays Zerg.


While I don't 1v1 as Terran I play team games as random, so I have some experience as Terran, and believe it or not, I have played around with mass Ghosts before. Since you posted this I started to doubt myself as it was quite a while ago. However I just tried it out again, and yes I do still find it easy to mass snipe. I'm not saying I could do it as well as MVP by any means but I still don't see what the big deal is.
[stranded]: http://www.indiedb.com/games/stranded
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
October 27 2011 17:28 GMT
#166
On October 27 2011 22:29 MorroW wrote:
ofcourse turteling is gonna seem better when u have maps like shakuras. setting up any form of defense in the center of that map u will make it look it "imba" to casual viewers.
kinda silly to call ghosts imba when on other maps its so different. but even so, kinda silly go talk about snipe being imba in general as most times we see broodlord corruptor infestor roll through in the lategame.
just reminds me of the biased people watching me. when i win with massghost late game vs zerg they call ghost imba and when i use mass broodlord spine crawler infestor corruptor they say that is imba. can you please just leave balance out of the topic? maybe talk about how good mvp was instead of giving all credits to his unit

zvt is no balance problem here. its just a very very few amounts of maps that are silly in situations. for example shakuras is silly late game, aswell as shattered temple being silly early and late game. but really on the avarage maps u play zvt is really fine, and mass ghost is not really something terran can just pull out of their hat. you need massive economy and production to do something like this


doesn't that make you happy metal is back in the map pool :D
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
silentblob
Profile Joined June 2011
Great Britain40 Posts
October 27 2011 18:08 GMT
#167
wut... ghosts
silentblob
Profile Joined June 2011
Great Britain40 Posts
October 27 2011 18:15 GMT
#168
NesTea just wasn't playing late-game well... His multitasking was not very good. I know he didn't need those drones... but If he had just attacked all mining bases at once with a full supply of upgraded zerglings continiously for 5 minutes he still would've had money left... and would've won the game through brute force...
pewpew444
Profile Joined May 2011
United States121 Posts
October 27 2011 19:05 GMT
#169
Great write-up, and I love the MMA pic by Fishuu!
JusticeSC
Profile Joined October 2011
Canada18 Posts
October 27 2011 20:13 GMT
#170
As a spectator (online, not in person) I really enjoyed watching the Blizzcon final. While it is possible that a Terran with 20 ghosts and a fortified middle is virtually impossible for zerg to beat and Nestea was well aware of it. However, my thought (and I'm not that good so I could be out to lunch here) is that if Nestead knew that a late game turtling terran with mass ghosts would be virtually impossible to beat, then why didn't he add more macro hatchries earlier and spend those extra funds as he was making them so he could apply more pressure earlier on. Why didn't he work harder to stop MVP from getting to that position? He appeared to have the resources to do something about it earlier on. By the time MVP was established with many ghosts it was likely too late - his stockpiled minerals didn't help him win.

Any thoughts?
"Just be proud you are a Starcraft gamer, there is nothing more cool than being proud of the things that you love.” Day[9]
ArchDC
Profile Joined May 2011
Malaysia1996 Posts
October 28 2011 00:39 GMT
#171
Lol, great write-up as always guys!
Flamingo777
Profile Joined October 2010
United States1190 Posts
October 28 2011 01:03 GMT
#172
WaxAngel always delivers the best articles! <3
Raambo11
Profile Joined April 2011
United States828 Posts
October 28 2011 04:47 GMT
#173
On October 27 2011 18:41 thepuppyassassin wrote:
Nestea didn't bring 5 or overseers with him the last engagement. Not only would that the overseers tanked a good amount of damage if target fired. A single wave of broodlings would've taken out a good 3rd of MVP's ghosts, before they could snipe again, and I feel that's a conservative estimate. 24 broods... that's no joke.

Anyway infestor anti air = the vikings would have won out anyway. Seriously sloppy play by Nestea. It wasn't a final stand it was surrender with a flair.


Yeah been meaning to say this somewhere myself, though I doubt anybody would listen. Ghosts can only spam snipe for 30 seconds straight if there cloaked and the opponent has no vision. Nestea coulda made like 50 overseers (literally) and gone with that. 20+ broods insta kills like 20 ghosts and that woulda been that.

Nice write up but I resent the balance statements.
Madera
Profile Joined July 2011
Sweden2672 Posts
October 28 2011 16:38 GMT
#174
Thank you for the write-up. I still need to watch the games though. ^__^
bqm
Profile Joined October 2011
94 Posts
October 28 2011 18:06 GMT
#175
LOL, seriously, people who said bronze silver could win the game did not understand that game at all.

OK try to walk 120 or 200 banelings into middle of the map where there is a siege tank line + 2 PF off creep as well....... and see what happen lol, even if he can remax ling banelings 10 times not 3 times like you said..... or do you think MVP did not clear creeps in the middle of the map?

what can nestea do in that game at the very late, he try to do the doom drop, people said it do no damage and a waste drop. Of course he have to do something, he try to drop them on top of tank + ghost but he did not expect them to be snipe that fast, or he try to gamble on MVP snipe ability.

OK some of you guys heard Destiny whine about anyone could win that game. But Dimaga and Huk also said that what Nestea did and his thought process in that game is normal, and Do you think Dimaga opinion < than Destiny????

Dont forget Nestea Infestor get EMPed, not Snipe alone.
Ultralisks are sucked vs Ghosts.

what else can he do? mutas suck vs ghosts?

Ling banelings vs tank + pf ROLF.

roach hydra? hahahahahahaha

what is left of Zerg can beat that army??? Infestor + Broodlords alone lose to 2 ability of ghosts (Snipe +EMP)
People saying he bank 15k, but with only 5k gas how many time can you remax with a late game army??????

MVP have the same gas as him but lower minerals. he can still mine from 6 bases while nestea get drop and nuke everywhere.

Game is not fixed, people are completely stupid or try to be SMART ass when assume game was fixed.
tQWannaBe
Profile Joined November 2010
Canada133 Posts
October 28 2011 20:36 GMT
#176
I posted MVP's mass ghost style on strat forum much earlier and got banned by trolling, still this style of mass ghost Terran is unbeatable after having half of the map and make a strong tank line. KJI build <3
NO MERCY IN ENGINEERING
itkovian
Profile Blog Joined March 2011
United States1763 Posts
October 28 2011 21:56 GMT
#177
I don't think anything can accurately be deduced from that last blizzcon game besides the fact that half way through nestea fell apart and gave up what should have been a win. He didn't even need to get tier 3 units. All he needed to do was just keep attacking MVP's tank line relentlessly, over and over until it broke. He had 15k for god's sake T_T Eventually with that many resources the line in the middle will break and you will be able to overrun your opponent.

I hadn't really watched many of Nestea's games before the blizzcon final, but it is obvious that he is highly regarded as the best zerg, and I'm not going to disagree. But I was really disappointed with the blizzcon games I watched and I feel like he could have played that last game A LOT better. That's why i think its unfair to make any kind of balance judgement based on that game. It was like two different caliber players fighting against eachother.

Anyways, I appreciate the write up, but I don't think its fair to speculate on the OPness of ghosts based on that final blizzcon game. I like write-ups on tournaments better without balance discussion anyway
=)=
LoCaD
Profile Joined August 2010
Germany1634 Posts
October 29 2011 17:10 GMT
#178
I enjoy reading these very much. The accurate Descriptions of a Roundup I watched and the funny Twists in them are always making me smile.
I give up, I just don't know what to write here.
G3nXsiS
Profile Joined July 2009
United States656 Posts
October 30 2011 05:01 GMT
#179
I didn't like how you were whinning about the blizzcon stream. While I agree that there should have been more streams, their space was definitely limited with that many people there, aisde from that they probably should have streamed the more interesting games but chose to stream the more important ones to provide coverage for all the players. They also released replays so I think the complain you made was a little overboard and childish, at the very least it sounded like it.

As for prize money, korean progamers have said it over and over again. They don't play for money, they play for pride. So regardless of whether or not they split the money as long as they win the trophy they really don't care.
Hope is the first step on the road to dissapointment
OPL3SA2
Profile Joined April 2011
United States378 Posts
October 30 2011 13:25 GMT
#180
Good article but i think the insertion of opinion regarding snipe being over powered deserves my opinion that it's not.

Also, when you say that Fungal Growth can be dodged, what do you mean? it's an instant cast with a pretty long range, so when you say it can be dodged, you're talking about fungal growthing an area out of range , and by the time the FG goes off, the army isn't there any more. That seems more like sloppy play than expert 'dodging'. Just my two pennies.

Also keep in mind PSI storm can do a maxiumum for 4350 damage for 75 energy and snipe can do a maximum of 45 damage for 25 energy.
Playoffs? You're talking about playoffs?
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