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[SWL] A Different Chemistry

Forum Index > News
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[SWL] A Different Chemistry

Text byMilkis
Graphics bydisciple
March 25th, 2011 22:27 GMT
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Special Features
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Team Results and Standings
● The Tale of the Lee Ssang
● One Man Teams
● Different Sides of the Same Coin
● Mediocrity
● Easy Prey

A Look at Modern ZvMech

Rehabilitation Station

Winner's League Highlights

Semi Final Previews and Interviews
● Previews
● Fan Interviews

By Harem, Milkis, mustaju, Mystlord, swanized, and tree.hugger

Winner's League has quite a different atmosphere about it, that's for certain. We all thought we've gotten familiar to this strange air by now, an air composed of a special oxygen that allows the biggest stars to burn true and bright. But this year we were all so surprised by the unlikeliest stars burning bright, some even bursting into brilliance although we once proclaimed it out of steam. The chemistry also reminded all of us what faith truly is, and how it granted strength and confidence to players who turned into shooting stars, flying brightly across the night sky for all of us to clearly see.

This is a place where we know the superstars shine, a time where many players compete for their chance to dazzle us from the skies above. Heroes are born and many of them become never forgotten, as we etch them as constellations into our minds and hope that they could once again shine in the future for our teams.

Welcome to Winner's League, where the chemistry is just a little bit different, where team chemistries change, and where player chemistry matters quite a bit.

Team Results and Standings
by Milkis


We all knew that the teams with the superstars would be performing quite well in Winner's League – after all, Winner's League really allows the S class players to mow through the lesser progamers with relative ease, despite the many snipers ready to shoot them down.

Yet to what extent? We know that KT and Oz performed well, but what about SKBisu or Stork Khan? It's quite surprising to see the different effects the ace players had on each team – after all, even if they're group together as the Taek Baeng Lee Ssang – they're not all equal, and this Winner's League clearly showed the difference between the Lee Ssang and Taek Baeng.

The Tale of the Lee Ssang
KT Rolster and Hwaseung OZ

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Winner's League Standings, Round 3 and 4


The statistics, to an extent, confirm our findings. We notice KT Rolster had performed extremely well – going on a 13 game winning streak before finally losing a game. Hwaseung also performed surprising well, as noticed.

Something to note, however – while KT has won more games than Hwaseung, KT has lost just as many matches as Hwaseung – with the overall records being 70-41 for KT and 64-42 for Oz. KT has clearly cut it quite close far more than Hwaseung – as they won many of their matches 4-3. The amusing factoid here was that (T)Flash was on a 32 game winning streak in Winner's League when he was the "last boss" – a streak that was only ended in the last match against (T)BaBy, a feat that justified KT's gamble. While (Z)Jaedong was a little bit less decisive on the matter – it was clear that these two players were so good that they were able to provide their teammates with confidence.

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Proleague Standings, end of Round 2
Note how KT and Hwaseung are last – even Ace performed better than these two teams.


This is precisely the concept of faith – and indeed, the players on KT and Hwaseung were comforted, and being supported by such incredible players allowed them to play without any pressure or burden. Much of their interviews credited the Lee Ssang – they just knew that the duo would be able to clean up even if they had lost. Such mentality was able to revive the players we once thought was lost– the players rose up to the occasion, the same players who reinforced the image that KT and Hwaseung were one man teams in the first two rounds. (P)Violet went from a record of 5-10 in the first two rounds to 6-2 in Winner's League, (P)Stats from 11-8 to 21-9, (T)HiyA from 2-12 to 18-9, and (Z)Killer from 7-11 to 16-8.

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Believe in me who believes in you!


For KT and Hwaseung, Winner's League was exactly the medicine that was needed – their players rediscovered confidence by believing in Lee Ssang and finally seems to have gotten their engines warmed up, for the upcoming post season and the rest of the season.

One Man Teams
SK Telecom and Samsung KHAN


While KT and Hwaseung got their groove going, SKT seems to have fallen apart, despite Bisu remaining relatively intact. Best seems to have completely lost his game while (P)By.Sun who showed so much promise in the first two rounds fizzed out and simply was not able to compete. Meanwhile, SKT Zergs remained cannon fodder, only with (Z)s2 occasionaly being able to take a game or two once in a while. (T)Fantasy's post OSL mini-slump came at a bad time as no one was there to support Bisu. SKT's record began and end with Bisu, leading to a underwhelming record compared to their previous dominance, ending the rounds with a final record of 10-8.

One theory is that SKT seems to be a team that relies quite a bit on preparation – only Bisu seemed to have the raw mechanical skill to compete in Winner's League. Despite Bisu's three consecutive All Kills in round three, SKT only was able to post a record of 5-4 during the round, a telling sign about how the players were simply unable to compete in such a format.

A team that showed similar symptoms was Samsung Khan – where winning and losing seemingly depended only on (P)Stork. (P)JangBi and (Z)great completely dropped the ball with records of 4-10 and 4-11 respectively – a record so abysmal to the point where even Really was able to snap back at Great taking a shot at him – "He should worry about himself, I think great is the first player to make it to the finals of a Starleague without any sort of force". Indeed, while Samsung posted strong records round 3 while Stork was on a tearing everyone apart, the team quickly fell apart as Stork once again lost his motivation. While Samsung was carried by their new players the first two rounds, to expect the new players to perform just as well at Winner's League was simply too much to hope for.

Different Sides of the Same Coin
Hite Entus and Woongjin Stars


Hite was a team where players took turns dominating. (Z)Hydra was able to post amazing records during round three, while (P)Movie received the baton and demolished round four. The players in the team talked about how competitive it was for them to get a chance to play because everyone on the team was so good. Indeed, despite starting Winner's League with a five game losing streak, the posted a record of 10-3 over the rest of the season, with two of the games arguably lost due to Movie playing in them during his monstrous streak.

Yet to an extent you can call the streak a bit lucky – the players after all, seem to show high variance in terms of ability – while Hydra performed well during round 3, he performed terribly in round 4 – while Movie did not perform very well until the end of round three. (T)Leta was slumping for a while and he seemed to have picked up some steam recently, but the general feeling is that the players are too streaky to call the team consistent.

Woongjin suffers from a similar disease – they have many good players, yet many of them just seem inconsistent. Thier very best aces performed on a 50% winrate – (Z)ZerO with 14-13, (T)Light and (P)free with 9-9, with (Z)Neo.G_Soulkey and (T)Really with embarrassing records. The team theoretically should be performing miles better than what they have shown, and there's something about them that makes them embarrassingly inconsistent. The team is most similar to Hite – except none of the players seem to be able to catch onto any streaks, and have burned out rather prematurely.

Perhaps this has to do with the change in practice settings, perhaps, a miniature loss in confidence due to them winning a lot less games as both teams have practice environments that are highly competitive with such skilled players. Or perhaps they're not hitting their potential since they're still getting used to their newest environments – after all, Woongjin and Hite are both teams that went through the biggest overhauls during the off season with Hite and CJ merging, while Woongjin acquiring a lot of players while also letting go of many players. Perhaps, time can tell us how these teams will perform in the next rounds.

Mediocrity
STX SouL and MBCGame HERO


STX and MBC Game are both teams that once boasted a very strong one two punch – STX with (P)Kal and (Z)Calm, MBC with (T)Light and (T)Sea. MBC was well remembered for last season's performance where Light and Sea absolutely deciminated everyone in Winner's League – leading to much hype about how their performance would be.

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This man had a great one-two combination, the White Fang – but it wasn't enough to beat the best. Just like STX and MBC.


Yet their combination did not have the impact the fans were expecting. I could think of two words to describe Calm, Sea, and Light all at the same time – underwhelming and mediocre. The only player that escapes this generalization is Kal, and despite him posting better results than the previous rounds, it was not enough to drive their teams up in standings. Both of these were symptoms that were present this season overall, meaning that an overhaul of the team structure and strategy would be needed for these two teams to post results again.

Easy Prey
WeMade FOX and Airforce ACE


At the beginning of this Winner's League, I made a statement to a friend that turned out to be completely wrong. The statement was "I don't expect WeMade Fox to perform well, but I think they'd be one hard team to All Kill".

It's clear how obviously wrong I was. WeMade started with a high win differential – meaning that when they won, they won decisively and when they lost, they often fought really hard and lost very close matches. Yet even this statistic was quickly reversed as they were subject to four all kills – a rather embarassing fact considering how deep the team actually was. Indeed, this could be attributed to a slumping (T)Midas and (Z)Shine – who went with a record of 1-5 and 1-8 respectively, a fate rather opposite of their performance in the last two rounds.

Ace's lineup this season was shallow and deep at the same time – Ace overall had decent players all around, yet decent is not enough to beat the A or S rank players of other teams. It's not a surprise that Ace did not perform well in a format such as winner's league, although they did show a last minute burst in the last few games, getting quite close to winning games, eventually being able to pull through with two glorious wins.

Remarks

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The Final Results


The end results are interesting, as KT overtook SKT as first place, an amazing run as KT was once at the bottom of standings. KT has faced SKT for the decisive match, and SKT simply fell apart as their main strategies seem to have revolved around sniping Flash as they quickly fell to KT's Protoss hero.

The teams remain rather competitive – as many teams hover around at the 50% winrate as they compete towards the post season. There are still 18 games left in the season for each of the teams, which means that there are still opportunities for a complete overhaul of the standings. The momentum however seems to favor KT, Hite, SKT, and Hwaseung for the time being, but if there's anything this Winner's League proved, things can change anytime.

One thing I found difficult, however, was to talk about team performance when something rather interesting happened during the third round to Zerg players. The following chart summarizes the effect very well.

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A 32-15 TvZ record and a 27-39 ZvP record is a very surprising result – especially when overall statistics don't show that much of an imbalance. Indeed, Zergs struggled through the third round, and it was a time when even Jaedong looked weak amongst all the Protoss rampaging about. A brief overview of the all kill list will make this clear – there was a total of 9 protoss all kills, as opposed to only five Terran all kills (although this was likely because KT fielded Flash consistently last), while Zerg did not get an all kill until round four.

There are of course, some hypothesis that could explain this phenomenon. One hypothesis is related to the sudden change shift in expected skill distribution – a given game in Winner's League is more likely to involve a good player than a given game in normal Proleague. This means that players such as Flash and Bisu no longer only gets one kill at a time, but many – and Zerg players particularly had a harder time adjusting to this shift in skill level.

Another hypothesis is related to maps. While at a glance many maps look favorable to Zerg in terms of wins – once you filter out Dreamleague games, the results seem to support the idea that Zergs seemed to be quite snipable by Terrans especially on maps like Benzene and Empire of the Sun. Meanwhile, you can also see Protoss dominating Zerg over a period of time on certain maps such as Aztec and Empire of the Sun. Of course, this is all just based on a quick glance and nothing rigorous.

The Zerg woes likely hit teams such as Woongjin the hardest, a team that has very strong Zergs in Soulkey and Zero. The same results likely affected STX's momentum. Yet it is hard to say anything conclusive – Zergs could have been underperforming due to atmosphere in specific teams, or perhaps, it was actually the maps and skill gap and Zergs took their time adjusting. In the end, a more rigorous statistical analysis would have to be done with the aid of analyzing the games in order to say anything conclusive, but it's an interesting mystery to begin thinking about and analyzing.

Special thanks to Simplistik for keeping the R&S thread updated, and to Antoine for putting together the Matchup Chart. Also thanks to jaiBing for keeping the All Kill thread updated.


Of course, while the above is mere speculation, we should realize that in the end, Zerg players were able to adjust, just like Zerg players were eventually able to adjust to the strategy Sea had once called "impossible to lose against Zerg". This of course, refers to a recent shift in strategies favoring a Mech transition. Here's swanized with a more detailed look at this recent ZvT trend.

A Look at Modern ZvMech
by swanized


As you all know, most modern Mech plays are characterized by a bio opening that slowly transitions into a mech play as late-game kicks-in. Truth is that the so-called mech switch forced zergs to totally change the way they played ZvMech and I felt like analyzing this new style of play. Traditional ZvMech mainly consisted of taking a lot of expansions in the mid-game and trying to roll over the terran mech ball with a large amount of hydra/muta. While this style of play is still very strong and commonly used against a standard mech opening, a mech switch simply makes it obsolete. Before explaining why that is let me talk a little bit about the mech switch.

The Mech Switch

The first instance of a late-game mech switch (that I recall) is probably (T)Fantasy vs (Z)Jaedong on outsider, during the 2008-2009 Proleague finals. After a very long game, Fantasy suddenly added factories and started massing tanks at his bases. He then proceeded to roll over a cluelesss Jaedong with a huge tank push. While this was not really a mech switch, more of a tank switch than an actual mech switch, Fantasy's strategy set the foundation of what would evolve into the modern mech switch. Games rarely went to the point where a Terran started switching to tanks however and the play was slowly abandoned in favor of late-game bio plays.

However, the mech switch as we know it was quickly given birth from the ashes of Fantasy's tank switch around the Nate MSL. The first game I can recall involving the mech switch (though it could have happened earlier) was (T)Midas vs (Z)Jaedong on Odd-Eye. The difference here was that Midas' play involved not just adding Factories and making tanks but actually lifting all the Barracks and switching to a full Vulture/Goliath/Tank army at a much earlier timing then the tank switch. As time progressed more and more Terrans picked up the mech switch, and they made it happen faster and faster until the bigfile MSL where a combination of Terran favoured maps and a perfection of the mech switch dubbed it “the imba mech switch”. Sea even stated in an interview after beating Jaedong that he only won because his strategy was so overpowered.

The Retaliation– Modern ZvMech

What makes traditional ZvMech obsolete against the mech switch is that Zerg can't really get the air armor and missile attack upgrades that are necessary to fighting the Terran mech ball since they are fighting bio early on. Vanilla Hydras and Mutas are going to get stomped by Siege Tank and Goliaths respectively. The remaining bio ball also prevents the Zerg from actually taking a lot of expansions like he usually wants to against traditional mech which makes Hydra/Muta unplayable against the mech switch.

The fact that the old style of play was no longer viable forced Zergs player to innovate new ways to fight Terran mech and modern ZvMech is an answer to this.

Recognizing the mech switch

The mech switch originally gave Zerg players so much trouble because, while Terran mech is supposed to be fought with a much larger economy for the Zerg to actually stand a chance, having the leftover MnM groups denying expansions makes it extremely difficult to set up a decent economy. Thus the first step to defeating the mech switch is to find the switch's timing and weaken the Bio force to let you double expand and prepare to fight the mech ball. There are currently two main types of mech switch

Pre-Defiler switch: This is a switch that is executed very quickly, before the Zerg has defilers out. While it is very good to have a mech ball out so quickly, the Terran needs to skip the bio upgrades and thus is going to have a much weaker mid-game pressure then if he used a later switch timing. The Zerg needs to answer this by being aggressive with Lurker/Lings as soon as +1 carapace kicks in to whittle down the un-upgraded marines count and double expand. (Z)Neo.G_Soulkey vs (T)Bogus on Bloody Ridge is a good example of this type of play.

Post-Defiler switch: On the other hand, the post-defiler switch is executed a little later, after Defilers are out for the Zerg. While quite a bit slower, this switch lets you get a bio upgrade and a lot more troops then the earlier mech switch which means you can apply more mid-game pressure to the Zerg. Zerg's answer that by staying rather passive until defiler kick-in and then whittle down the Marine count with the Defilers to try to double expand. (Z)Neo.G_Soulkey vs (T)Sea on Circuit Breaker is a good example of this style.

Finding the mech switch timing can usually be done by finding out when your opponent is adding Factories, Armory timing or in some case how he upgraded his bio.

Transitioning into a Late-Game Composition

As the terran builds up his mech ball, the zerg should now be on 5 base (ideally) and starting to transition into a late-game unit composition. There are various unit compositions that can be used against the mech army but, as stated earlier, Hydra/Muta simply isn't one of them because of the upgrade issues. Thus Zerg players had to innovate new ZvMech compositions.

Ultra/ling: Once thought to be cost-inefficient versus mech, ultra/ling has now evolved into the most common composition to use against the mech switch. Progamers probably started using ultra/ling because of the tank switch actually. Back when Terrans used the tank switch very late-game, they only switched to tanks at a point in the game where Zergs were already running on almost fully upgraded ultra/lings and thus had to try to make this composition work. It went quite poorly initially ((Z)Calm vs (T)Flash on Fighting Spirit comes to mind) but Zergs quickly learned to properly use Dark swarm with their Ultralisks to minimize damage against smaller tank lines and use drop + swarm to break large tank lines. Cowbombing tank lines (dropping an ultra or two on top of a tank line, sometimes with darkswarm support, to make the tank overkill destroy a good chunk of the tank line.) also is a useful thing you can do when using ultra/lings (ling bombing is often brought up as a cheaper way to do this but lings have that habit of dieing to vultures before the tank overkill actually destroys anything. Lings also take a lot of time to unload from an overlord so cowbombs are simply superior to lingbombs when dealing with a tank line).

Lurker/Ling: Also thought to be rather cost-inefficient against mech, some progamers have been experiencing with lurker/ling as a ZvMech composition, mainly on 2 players maps as a way to transition into ultra/lings once they have enough bases. Soulkey has used it very effectively against Bogus on Bloody Ridge. I think it's a nice way to transition into the stronger ultra/ling composition but I'm doubtful of it's strength

Hydra/Queen: Another trend, mainly used against traditional mech though, is massing hydra/queen into broodling push against traditional mech, this is another play that really needs more development before I can say whether it's viable or not but Zero did just beat Flash with it...

A few months there were experiments with guardians to fight a mech ball but these were abandonned in favor of ultra/ling plays. I recall Effort failing quite hard with this and Zero winning rather convincingly with guardians but this play always seemed sub-par considering Goliaths and Guardians share the same range.

ZvMech is a very dynamic match-up that's incredibly exciting to watch at the moment in my opinion. There are new developments every month and even though only Soulkey (who probably has the best ZvMech at the moment) Zero and Jaedong are trying out new strategies I see a lot of potential in these mass queens and lurker/ling builds. Of course, we can only wait to see what creative play Zergs will respond to this most recent trend with.


One game that stands out to me is Effort's ZvT against Flash on Judgement Day – it was the day that was remembered as the day Flash lost. Twice. It served as a preamble for the OSL finals that came afterwards, and of course, after standing on top, Effort retired.

This season overall has seen a lot of changes in team dynamics. There were surprising demotions and comebacks and revivals that have shocked us all greatly, keeping us on the edges of our figurative chairs as we look towards the future.

Rehabilitation Station
by tree.hugger

There are people waiting here for trains that will never come. Sprawled across benches, slumped against walls, leaning against columns, they sleep, wake, eat, and dream. They are dirty, smelly, and dressed in ripped and fading clothing. Once in a while a voice comes over the intercom and the forlorn figures come to life like malcontent statues. A name is called, and all but one return to their stupor. "Proleague Appearance, Gate Five" the voice says, "Against Jaedong." The chosen player grabs his belongings and waves a hopeful goodbye. He will likely be back. They all come back. It's a difficult ride back to the top.

This past year, the lonely terminal saw its share of activity. Bisu was rescued by the gleaming white SKT Limited, and a number of long time lurkers took the opportunity to hop on a mysterious new orange express train with a fresh odor of Irvine Pine. This year may turn out to be just as busy. In recent months, Rehabilitation Station has seen some unexpected arrivals and some surprising departures.

Back From B

For a player who made a convincing argument for Protoss of the Year, being demoted to the B-team was a humbling experience for Free. Like Beesuit the year previous, Free's critics were all too happy to label him as washed up. But after taking February off, Free has begun to regain his former strength. Soon after returning, he ended a spree from Bisu in Woongjin's match against SKT. The next week, he finished off Wemade FOX with a three kill, working RorO, Pure, and Shine to keep Woongjin's unlikely playoff hopes alive. His next two performances were less impressive; a loss against (the unstoppable, to be fair) Stats and a defeat to HyuN (this one stings). But Free at his best could still drop games at appalling times. The most conclusive news is that Woongjin believes in him enough to put him back on the A-Team. After all, Free's demotion came as a surprise to people, as he had been slumping, but not in such a terrible way. It was rather Woongjin's lack of faith that was the crucial indicator. Thus, we can celebrate the return of Free
to the big time, and have confidence that he will deliver as he did against Wemade, and as he did in his MST group.

Back on Track

More than a year ago, a promising protoss player with an uncanny skill in PvZ fluked into the finals of the OSL against a rapidly rising Flash. It was a closer massacre than some expected, but a massacre nonetheless. Still, everyone agreed that the young protoss player probably had a bright future if he could get his other match-ups in order.

Fast forward a year, and it's looking more and more like Movie's time to shine. After hardly seeing daylight for almost all of round one of SWL, Movie finished off the round by three-killing ACE. He then came into round two with guns blazing, all-killing MBC, finishing off Woongjin, and notching two wins against Soul and SKT each. His PvZ has looked back to form, but the biggest surprise of all has been his much-derided PvT. With wins against Sea, Really, fantasy, and Ace's whole terran line, Movie's traditional weakness seems to have morphed into a fist. There remain two questions. The first is Movie's PvP, which did not get a lot of airtime, but hopefully is less fatal than before. The second question is whether or not Movie can keep up his form. We know he's got talent, but we also know he's shown glimpses of it before, only to tumble back down to futility shortly afterwords. The unexpected strength of Movie's PvT, paired with a resurgence in his bread and butter PvZ gives hope, but this question will be best answered after the proleague finals this summer.

Back from Far Away Places

And then there is that special category of heroes who we once thought had forsaken us, only to return, at long last back into our arms. Guemchi was the first of the two, returning to progaming life after traveling all over Asia and experimenting with Sc2. Although it was stressed that he would be returning to practice partner status initially, it was obvious to all that Guemchi's prodigious talent would surface once again. His first televised match upon retuning was against the beastly Hydra, and did not go well, but his quick ascension is proof that he is regaining his skills rapidly. Although he missed most of winners league, and the format that provided him with many all-kills and much fame, Guemchi figures to play a crucial role on Woongjin's depth chart come playoff time.

And of course (your correspondent is biased) the return of EffOrt is some of the most momentous news to come to BW in a while. Kim Jung Woo's departure to pursue his studies came as legions of B-teamers seemed to be packing their belongings into checkered bindles and heading away from the game. His return to progaming seems a reaffirmation that a year later, things are alright. Entus is already doing well for itself in the playoff hunt, but EffOrt's addition should be another valuable addition to their post-season squad. He won't play a factor in the Winners League final unless he somehow picks up his OSL winning form in a week of practice, but that's alright, because just seeing him on the bench will be a comeback enough.

Not everyone lives as charmed a life as these players. Each of them has been to the mountain, has tasted the glory that comes with being at the top of their game. Each now seeks a return to form; a redemption on the stage. For these players, there are plenty more who will continue to languish at that dusty terminal, or perhaps another less spacious station down up the line, going through the motions, waiting for a time that may never come. But as proleague turns the corner and heads down the second half of the season, a Winners League champion soon to be named, we can look forward to watching these great players as they pull themselves back onto the hard charging locomotive they long to drive again.


Finally, it wouldn't be a wrap up posts if we didn't even talk about any of the games. Luckily for us, Mystlord has provided us with some of the most amazing moments that occurred during this Winner's League!

Winner's League Highlights
by Mystlord

Proleague and Winners League puts out a ridiculous number of games. A really, really ridiculous number. Sure you can pick through the Recommended VODs Thread (if it ever gets active again), or go through the Tournament threads, but honestly, the time spent picking through the threads just to find those gem games is just ridiculous. But what's even harder is trying to find those awesome moments where something so epic happens that you rarely see it happen in Brood War. So that’s why I’m here. To break down the highlights of this past Winners League, and to get your blood roiling to go watch these damn VODs and expect great things from the Winners League playoffs.

Repair Imba? No Problem, I Have Queens.
Sea vs Crazy-Hydra 2011-03-21


Honestly, who would have thought out of all the players on Stars, that Crazy-Hydra would be the one to score their first all-kill? But he did it, and he did it in a spectacular fashion. A solid performance, but the crown jewel of the series was the last game.

Mech is always a problem for Zerg. That giant 3/3 blob slowly crawling across the map… What in the world is a Zerg player to do? Well Crazy-Hydra showed all of you Zerg players exactly how you beat Mech. Beat it down in its infant stages.

And how did he choose to do that? Mutas? Hydra bust? Sick Defiler play? Of course not! The real Zerg player goes Queens.

[image loading]
The Harbingers of Doom


The result? Well I think you know what you expect.

[image loading]
Spawn Broodlings!


In this one attack, Crazy-Hydra sniped at least 8 of Sea’s tanks. Sure, the attack didn’t kill Sea, but it put a big enough dent in his army that he was forced to spread his forces really thin trying to cover three different key points with only 7 or so tanks.

But Crazy-Hydra isn’t done yet. He slams Sea’s 6 with a wave of Hydras supported by Queens. Tanks get Broodling’d, but as Sea pulls tanks from his other positions and brings them in, Crazy-Hydra attempts to focus fire down the CC. But Sea repairs his CC with his SCVs, and it seems like they’ll just barely save it.

[image loading]
SAFE!


Or do they?

[image loading]
Nope


And as a parting insult, Crazy-Hydra comes back and Broodlings two of Sea’s tanks left in the area. Sea tries to push up the middle as a counter attack, but Crazy-Hydra rebuffs his advance his excellent swarm usage. You definitely need to see that in the VOD. After the threat towards his main is taken care of, Crazy-Hydra returns to 6 o’clock with a vengeance. All the tanks get broodling’d, and then he focus fires the CC again. Sea repairs it and brings it back from the brink of destruction!

[image loading]
Safe?



but…

[image loading]
Nope


After that blow, Sea no longer has the resources to rebuild his CC at 6 o’clock, and he can only watch as his economy slowly crumbles. Sea tries one last push, but Crazy-Hydra shuts that down with some more great swarm usage, and destroys Sea’s last mining base with some Mutalisks. GG.

Introducing the Glass Cannon of Zerg: Mutalisks
great vs Shuttle 2011-01-09


The Neo Sauron style that Jaedong pioneered breathed new life into the Zerg midgame. Perhaps a bit too much life. Once upon a time, Mutalisks were considered to be a far too risky proposition against the Protoss midgame, because of this trap that Zerg would get into because they would have to sacrifice economy for tech, which would pretty much be a suicidal move. Well those times have passed now, and Mutalisks are now ubiquitous in ZvP.

Jaedong realized that there’s something really scary about Mutalisks in ZvP. They can pop up at any time during the Zerg midgame. And without proper preparation, Protoss can get hit really hard. But if Mutalisks are now so ubiquitous that Zerg always gets them…

Well now you run into trouble.

great was doing just fine in his match against Shuttle. He had hit Shuttle’s front with some early Hydras, and was preparing for the midgame with the momentum swung in his favor. The only real map control that Shuttle could exert was due to his Dark Templar, because he had spent most of the money that would have gone to Zealots on 3 Cannons in preparation for a Hydra bust that wasn’t coming.

His only Corsair had been killed on duty, so then...

[image loading]
What’s up with the Dark Archon?


For two minutes, it seemed like Shuttle made a mistake. We saw Lurkers coming out of great, and it seemed like great would be content to just turtle and camp on his side of the map until Hive tech.

Then we saw them.

[image loading]
Mutas.


But great wouldn’t dare attack Shuttle’s main while his army is at home, and great knows that Shuttle hasn’t moved out because of his Zerglings camped outside of Shuttle’s natural. But then Shuttle made a brilliant move. He moved his Dragoons out and snipes great’s two Zerglings camped a bit outside of his natural.

[image loading]
The crucial moment.


Because of this simple move from Shuttle, great thought that Shuttle was moving out, and moved in with his Mutas to hit Shuttle's hopefully unprotected main. And what happened?

[image loading]
Absolutely beautiful.


The perfect trap. Laid out minutes in advance, and with no knowledge that great would definitely go Mutas. If that Dark Archon hadn’t been there, Shuttle would have had to pull all of those Probes, and would have lost a ton in the process. great’s Mutas would have likely survived, and he would have pulled ahead.

But that didn’t happen. Instead, great just threw 900/900 straight down the drain. Shuttle immediately pushed out, knowing that great had really nothing to stop his push down the middle. The result?

[image loading]
Ownage.


A crushing victory for Shuttle because he knew that Mutalisks were coming. Zerg thrives on unpredictability for proper Mutalisk usage. When great lost that advantage, Mutalisks became essentially useless.

2 Base Carriers: Obsolete
Hiya vs Violet 2011-01-17


Terran always has had a tough time against Carriers. They're giant flying beehives, roaming the map, taking advantage of Mech immobility, sniping Tanks… A complete and utter nightmare for Terran, at least compared to watching Dragoons melt under Tank fire. As opposed to its late game counterpart though, 2 base Carriers has never really been a strategy that has consistently posed a threat to Terrans.

And on 2011/01/17, Hiya put the final nail in the coffin for 2 base Carrier. And it’s a really simple strategy too, one that takes advantage of a key weakness of 2 base Carrier: The Protoss Economy. Ever since Flash began going super fast upgrades, Terran has began foregoing the original timing push and delaying it in favor of a much stronger timing push later in the game. The upgrades also serve the dual purpose of allowing Terran players to just target the Interceptors instead of the Carriers themselves, because fully upgraded Goliaths absolutely destroy Interceptors, and so Terran can play a game of attrition rather than a game of destruction. Interceptors are pretty damn expensive when you begin to lose a lot of them. They place a heavy strain on minerals, and they do take a while to rebuild. Thus Protoss needs to have a thriving economy in order to replace lost Interceptors.

Therefore, considering that the primary weakness of the 2 base Carrier build is the Protoss economy, Hiya tried out a strategy that would capitalize on this weakness.

[image loading]
Marines and Medics


And he could get away with this because by going 2 base Carriers, Protoss delays the two tech paths that truly stand a chance against MnM: Reavers and High Templar. Reavers are no long term solution because of the micro involved and the buggy Scarab AI, but the reason why you normally never see MnM against Carriers in the late game is because Protoss has access to HTs, and consequently, storms. Now when Protoss doesn’t have storm to control MnM…

[image loading]
You get 0 Interceptor Carriers.


And then while Violet is scrambling to get storms up to deal with Hiya’s MnM…

[image loading]
His natural falls…


[image loading]
His main gets trashed…

 
[image loading]
He fails an attack on Hiya’s natural…


All in all a pretty bad day for Violet. And then he gets High Templar, and what happens?

[image loading]
MnM mobility > High Templar


As the game continues, Hiya’s aggressive MnM play just crushes Violet, especially considering that Violet can’t seem to keep a base up and running for a minute without Hiya running some MnM in and wrecking some havoc. In the end, Violet is left with no mining bases and Carriers with no Interceptors.

[image loading]
GG.


Without a solid economy, Protoss just can’t sustain Carrier play, especially in the face of wave upon wave of MnM storming down Protoss’s front door every few minutes. Remember kids, MnM > Carriers.


Sunken Colonies are Really Important
Hyun vs Jaedong 2011-02-14


Yawn non-Hive tech ZvZ. Boring right? It’s just rock-paper-scissors, Zergling on Zergling is never fun to watch, and it’s impossible to tell who wins in Mutalisk battles. For the average viewer, the best ZvZs are the gimmicky ZvZs, and that’s exactly what we’re showcasing in this highlight.

In any normal situation, you would expect 12 pool to beat 9 pool, or at least the 12 pooler would have an advantage for the early/mid-game when their economy is better and can support more Zerglings. But Hyun temporarily had a brain fart, and forgot something. Drones are important. So when you pull 5 workers with your 6 Zerglings to defend against your opponent’s 8 Zerglings

[image loading]
Like he’s doing…


You have a recipe for disaster. But while Hyun lost in a spectacular fashion, what’s really impressive is how great Jaedong’s ZvZ game sense is. He dominated two summers ago, and although he isn’t nearly as dominant now, his ZvZ game sense is still incredible. So when Jaedong saw that Hyun overreacted and pulled 5 workers to defend, he knew that Hyun’s mineral count would be low. In particular, he waited until the opportune moment to capitalize on his mineral advantage. He waited until Hyun had placed 3 Spore colonies costing 175 minerals each (including the Drone), and then he unveiled his grand plan.

[image loading]
Drone attack!


Well ok, not a Drone attack, but something even better.

[image loading]
Two offensive Sunkens.


Hyun’s economy was already weak from pulling those 5 Drones earlier, but it’s gotten even worse now that he’s placed 3 Spore colonies. So Hyun doesn’t have the Zergling count that he should have at this point of the game, but crucially, he felt safe enough to not plant a Sunken colony as well, just in case Jaedong would try being aggressive with his Zerglings. This small attempt to save minerals cost him dearly, as now his natural would be destroyed by the very thing he sought to avoid.

So Hyun attempted to attack Jaedong’s offensive Sunkens:

[image loading]
Last ditch attempt!


But with Jaedong’s Mutalisks providing air support, he was only able to kill one offensive Sunken.

[image loading]
And the natural gets compromised.


Thus ended Hyun’s chances at winning the game, as he had nothing to stop the incoming tide of units from Jaedong, backed up by his Mutalisks.

A brilliant move from Jaedong, only made possible by Hyun’s blunder earlier in the game.


Ultras Imba? No Problem, I have Queens.
Zero vs Roro 2011-03-13


ZvZ is the only match up in the game that doesn’t really explore the tech tree of either race. In other words, ZvZ games almost never utilize advanced tech as opposed to every other match up. Unfortunately it also means that for most people, it’s the driest match up in the game. So it stands to reason that when these games actually do end up advancing beyond Lair tech, people get really excited.

So you can imagine the excitement when people saw this:

[image loading]
Tears of joy were cried. Possibly.


Because Hive tech ZvZ is essentially never played, it also makes for a remarkably unrefined game. Build orders and neat timings devolve into a competition of who can predict the other’s actions best. Zerg really has absolutely no way of scouting the opponent’s main and tech path in ZvZ aside from an attack on the main, so Zerg players play completely in the dark unlike Terran and Protoss, which is a pretty big problem when you consider all the options that Zerg has late game. Essentially every unit is fair game in Hive tech ZvZ, and there’s no telling what your opponent’s unit composition will be until it’s too late.

But it’s also kind of incredible just how Zergs, even after majorly screwing up in the early/mid game, can rely on Hive tech ZvZ to pull them back into the game. Zero was at a clear disadvantage for most of the game, and he made numerous micro mistakes that reduced his unit count. Yet even though he fumbled the early part of his Hive tech play by being a tad too aggressive with his Mutalisks and Devourers (he was at a pretty big unit disadvantage early game),

[image loading]
Exhibit 1a: Zero’s tech advantage


[image loading]
Exhibit 1b: Zero running like a little girl


But his defeat really doesn’t matter because of one key building.

[image loading]
Exhibit 2: The Defiler Mound


Because of the threat of plague-on-Mutas, Zerg is essentially forced to transition to a primarily ground based army during Hive tech. So with a working economy and some plagues to ward off Roro’s Mutalisks, Zero can make a solid comeback in this game. Well Zero is on more or less equal bases compared to Roro, so that just leaves…

[image loading]
Oh I guess that’s taken care of too!


Zero hit all of Roro’s Mutalisks, putting them out of commission for a while. Thus Zero could get his economy up without worrying too much about Roro’s air units. But where Roro turns the tables against Zero is in his ability to think two steps ahead of Zero. And because of this foresight, Roro gets the ultimate unit.

[image loading]
Queens.


Queens are broken. They are only 100 minerals/100 gas, yet can take down a 200 minerals/200 gas unit with only one shot. But before using them properly, the proper technology has to be researched first. Roro realizes that Zero would be likely trying to take the initiative by going Ultralisks first, so he gets Queens to counter this threat. And as expected, the moment where he Broodlings the Ultras…

[image loading]
Is epic.


4 Ultralisks go down to Broodlings, one right after the other, and the Broodlings make it that much harder for Zero to get his Ultralisks over the bridge. That's 800/800 straight down the drain for Zero, in a time span of about 10 seconds. Meanwhile, Roro is slowly building up his force of Ultras. Yet the game doesn’t come down to one big Ultralisk battle. Instead, Zero opts to split up his Ultralisks and attack several points at once, which only caused his Ultralisks to die faster. He was able to take down several key targets,

[image loading]
Such as one of Roro’s bases


But Roro managed to beat back Zero’s small force with one well placed plague

[image loading]
2 plagued Ultras vs 4 fresh ones… Hmm….


In the end, Roro just ran over Zero’s paltry defenses, and Zero was forced to GG.

[image loading]
Completely destroyed.


Although Zero was already in some trouble, the immediate loss of 4 Ultras completely obliterated his chances of winning any direct confrontations with Roro, as there was no way that he could defeat Roro in a head-to-head engagement with such a heavy loss. Zero didn’t play his best this game, but Roro sure did, but Zero tried his best to climb back after taking some rather big hits earlier in the game. And trying to climb back by letting us see Ultras getting Broodlinged? Very classy.


So Winner's League regular season is now over, but we have a huge major event to look forward to – the Playoffs. SKT and Hite will be duking it out for the privilege of challenging Hwaseung for the place in the finals against KT, and of course, we're all hyped. Here's Harem and mustaju to get you even more excited!

Semi Final Previews and Interviews

Previews
by Harem

WL Playoffs begins with a bang as
[image loading]
T1 is playing
[image loading]
Hite. After all, what could cause a greater bang or more exciting match than a team who was nearly reverse killed playing a team that lost to Ace. And Rock. Yes, that Rock.

Anyways, as the series begins on Fortress, we'll probably see T1 send either BeSt or Fantasy while Hite sends Movie or maybe Leta. It would probably be in T1's best interests to send BeSt. Despite the second map being Icarus and Best's pvz making as much sense as flying near the sun with waxen wings, (origin of dohsairs imo) any zerg vs Best would just be fodder for Fantasy on Empire. To combat Fantasy, Hite will probably be sending Skyhigh on Empire and Hydra on Aztec. If Skyhigh wins then he either has to face Bisu on Aztec or a zerg. Either way, underaged kids should not be allowed to watch the carnage of Skyhigh that is coming. However, if Fantasy were to beat Skyhigh, then he'll probably lose to Hydra afterwards in some ridiculous fashion that only he could pull off. (bunker rushing and sending all scvs inside of bunker instead of repairing???) Hydra should feel pretty confident with zvz and zvp on the next few maps.

T1 however is probably annoyed at the placement of Circuit Breaker. After all, it's one of the maps that Bisu keeps losing to Protosses on as well as where Hydra beat him last time. T1 may want to consider sending a zerg vs Hydra on Circuit and abusing the fact that it is 4 player zvz and saving Bisu for the last two maps. In the end, we'll see a victorious Tiger Toss picking a dead bee out of his claws. There is a much more likely scenario though. Leta shows up in a dress and all of T1 is so infatuated that Leta gets the easiest all-kill ever as no one can stop gawking. It's actually scary just how likely that is, wow.

Fan Interviews
by mustaju

1) At the end of Winners League, your teams were placed at third and fourth place, respectively. This begs the question what the biggest mistakes of Hite/SKT were and if they can even compete with the overwhelming #1 team, KT for the Winners League title?

Lightwip: I wouldn't exactly say that SKT had too many big mistakes in the fourth round other than perhaps trailing with (P)Bisu all the time, which could open the team to sniping. Honestly, the biggest problem was simply that the whole team simultaneously fell apart.
SKT may have bad luck against KT, but they definitely have the talent to win. They just have to give a better showing than the awful Round 4 series.

Kenpachi: I don't understand why T1 would send out (P)Sun over (P)Paralyze constantly and Hite would be in a much better position if they had beaten Oz in both series and they were capable of winning. I don't think their mistakes were completely terrible because they still ended up in the WL Playoffs. I think the 2 teams can compete with KTFlash but KT is really unpredictable. The win is usually decided by the performance of non Flash members. (P)Stats and Action showed that they can bring their A game but if they will or will not decides who will win the Finals (if Hite or T1 even plays them). Both teams will prepare 200% just to take down Flash so (T)sKyHigh, (P)BeSt, (P)Snow, and (T)iloveoov will all be prepared.

2) But in order to face KT, Hite/SKT needs to be defeated first. Currently, the games have been rather one-sided, with SKT winning the first round match 4-1, but losing the second 4-0, the third 4-2 and the fourth 4-1. Is this a bad omen for SKT?

Lightwip: SKT has indeed had trouble in most of the rounds, but this has simply been because they played subpar in the series they lost(except in R3, which was just luck for hite). Playing in a playoff game, they will be able to play at their best because it is important. And while hite is stacked, SKT has the advantage of 2 players that are better than anyone on the hite lineup.

Kenpachi: Its not surprising that KT is rolling T1 because most teams are losing to them.. It is a pretty bad sign but T1 isn't terrible at all with a solid lineup and a strong ace to back them up.Like i just said, KT's team players have to be team players or else they risk (T)Flash being sniped off.

3) While Hite rejoices over (Z)EffOrt’s return, they also lost against Air Force ACE, and although SKT defeated Oz to secure the WL spot, they got AK-d twice before that, and nearly a third time as well. So, which team has the bigger psychological advantage coming into the game?

Lightwip: Without a doubt, it would be hite. SKT's string of bad losses could not be good for morale. Yet this year, Hite is well known for falling just short of the best every round.

Kenpachi: Hite definitely has the favorable morale here, not only because of (Z)EffOrt's return but because T1 lost to Hite in the last 2 series they played and the last one was an all Terran win from Hite and Hite Terrans would be the weakest to play against T1 Tosses, even if (P)Bisu's PvT is regarded as being terrible. T1 shouldn't be feeling too bad, after all the last 3 teams they were able to play were the other teams in the playoff and their decisive win against Oz probably overjoyed them.

4) Let’s get more player centric. In the likely event of a duel between the OSL winner (T)Fantasy and the MSL winner (Z)Hydra, who is more likely to come out on top and why? ((Z)Hydra is 0-1 vs (T)Fantasy this season, but (T)Fantasy has yet to win a game in Proleague vs. Hite in 4 rounds total!)

Lightwip: (T)Fantasy would win. Normally, (T)Fantasy is capable of being absolutely awful, yet in every game that really matters, he has managed to do well for his team. I believe he can do that here.

Kenpachi:: heh. i like this question (Z)Hydra's ZvT is yet untested still and Im waiting for him to unleash his skill in the mu because he certainly does have it. (T)Fantasy has been inconsistent and his TvZ is really sloppy. Its hard to predict though but i choose (Z)Hydra.

5) Unlike KT and Oz, SKT and especially Hite have a wide selection of players to choose from. Which 4 players should play for your team to most effectively counter the weaknesses of the opposition?

Lightwip: Hite certainly has a more stacked lineup, but SKT's stars are better. (P)Bisu would obviously be a good choice because he is the premiere zerg killer, and should be able to win against anyone. (T)Fantasy can also be favored against anyone when his team needs him. (Z)s2, with a good ZvZ and ZvP, can be sent against hite, whose only good terran is (T)Leta. Finally, depending on form, (P)Sun or (P)BeSt to take down a protoss or terran foe, if it comes to that.

Kenpachi: Well for Hite, (Z)Hydra, (P)Movie and (T)Leta can cover Zergs and (P)Snow and (T)sKyHigh can take Terrans while the Protoss can go to (Z)Hydra and (P)Horang2. Overall though, Hite should send in Leta/Movie to start off, and play accordingly with (T)Leta/(P)Movie, (Z)Hydra and (P)Horang2 against T1. T1 is tricky because (P)BeSt is slumping hard, (P)Sun is pretty bad and T1 doesn't seem to trust (P)Paralyze. Its all up to (P)Bisu and (T)Fantasy if their team doesn't pick up their game. (P)BeSt and (Z)s2 should fill the last 2 slots for them just to see if they win a game.

6) As an homage to the great Western, which is your opposing teams The Good, The Bad, and The Ugly?

Lightwip: The Good - Hite is a pretty cool team because their lineup is fairly likeable, and you'll usually find at least one player you like among them(not (T)Leta though, he isn't cute anymore).
The Bad - KT is pure evil. They exist solely to prey on the Brood War fanbase and to make it suffer. They not only provide boredom, but they wish to spite the viewers. This teams fans are simply those who enjoy the destruction of something beautiful.
The Ugly - Oz is a pretty cool team, even if its fans can be fairly antagonistic. Everyone loves (Z)Jaedong, and the rest of their lineup is pretty interesting. Yet they aren't exactly the greatest players most of the time.

Kenpachi: The Good would be Oz because they also seemed to have stepped their game up this round. The Bad would be KTFlash because their team is heavily (T)Flash dependent and the Ugly goes to T1 cause they only have 2 players winning games and the rest, (P)Sun, (P)BeSt, (Z)Hyuk and (Z)s2 are unreliable. at all.

7) Consider the maps and predict the first players to get sent out. Bets are most welcome.

Lightwip: Considering that the first 2 maps would be quite favorable, both teams are likely to send zergs, so (Z)s2 vs (Z)Hydra would be my prediction. A terran on this map wouldn't be too unlikely either.

Kenpachi: I think (P)Movie and (T)Fantasy would be sent out for the first game. Game 2 would be hard for (P)Movie but i think his goal would be to take out the Terran coming into play in Game 1 since he is pretty good on Fortress (8-3) and (T)Fantasy IS the terran coming into play game 1 because he is the Fortress specialist of T1 (11-6) (P)Bisu is undefeated on this map but would you really send him out this early and when the next map is Icarus?

8) Reflect. What was the worst and best game for your team during the two rounds of Winners League? Why?

Lightwip: Best, I'd have to say s2 vs Jaedong. In it of itself, a fairly standard game, yet it involves a fairly average player being the last obstacle between SKT's playoffs and failure. Yet (Z)s2 managed to pull through with mirror builds and win it for SKT when their aces fell.
Worst would be the entire series vs KT during round 4. I can't say I'm too proud of SKT for letting themselves lose to a player the caliber of (P)Stats.

Kenpachi: The best game for Hite Entus was Bisu vs. Hydra in round 3.
(Z)Hydra at the time was only regarded for his ZvZ. No one understood how good his other MUs were and he stomped (P)Bisu pretty hard. (Z)Hydra’s ZvP cannot be neglected after that game because iirc, (P)Bisu first PvZ lost in winnersleague was against Hydra. The game is comparable to (P)Snow vs (T)Flash on Fighting Spirit last year where (P)Snow saw through (T)Flash completely. The game exhibited Hite’s effectiveness at preparation and (Z)Hydra's insane skill.
The worst game would be http://www.youtube.com/watch?v=PcgRKEXnvQ0]Snow vs Rock[/url] because imo, that destroyed the mentality of the whole team. (P)Rock's first win in a long time came to be against (P)Snow and the proof is the games right after. (P)Movie just rolled over to (T)Iris and (P)Tiger Toss played incredibly sloppy against (T)Iris and only won because of Carrier imbalance.

9) Some SKT fans point out that Hite lacks the sheer Acepower of SKT’s (P)Bisu and (T)Fantasy. How would you comment on that statement?

Lightwip: Right now, Hite lacks an ace who can be considered S-class, since (Z)Hydra isn't at the top of his game and (Z)EffOrt isn't playing. But honestly, they can probably beat the aces of SKT if they play extraordinarily well that day.

Kenpachi: Hite doesn't need ace power because their whole team is solid. Once (P)Bisu and (T)Fantasy is done, what can T1 do? And Both are fallible ((P)Bisu lost to (Z)Hydra and (T)Fantasy loses to everyone).

10) With Cho gone, Hite has lost a great strategist. Is Hite still capable of sniping the powerhouses of SKT?

Lightwip: Honestly, Cho may have been a problem for CJ near the end of his career. He focused too much on sniping and too little on raising talent for the future. (P)Snow is capable of excellent play in all MUs, but he was only made to practice PvT. Doing this may have ultimately hindered CJ, so I'm not sure he was necessary to the team at all.

Kenpachi: Yeah, definitely. Although their team is much more rounded than before, sniping still occurs under the new head coach. Coach Cho was thought to be the sole brain behind Entus but this season proved that wrong because the choices made are still decisive.

Special thanks to Lightwip and Kenpachi for participating in the interview


That's all we have for now! We're excited to be back, and we are never going to give you up again, nor are we going to let you down. Because after all, we're no strangers to e-Sports and we all love Brood War. Proleague forever!



A long overdue writeup brought to you by the Proleague Writing Team. Credit goes to disciple for the amazing banner and the front page picture. Make sure to check out our recruitment thread if you're interested in contributing in the future! Sorry if I ruined a perfectly good write up with an outdated reference. Maybe I should have just mentioned that it's Friday?
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2Pacalypse-
Profile Joined October 2006
Croatia9500 Posts
March 25 2011 22:30 GMT
#2
Holy mother of sweet Jesus this is what I call a news article!

Will take my sweet time reading this. Sweet!
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Unleashed
Profile Joined April 2010
Sweden37 Posts
March 25 2011 22:30 GMT
#3
I'll read this tomorrow when I have time xD looks nice.
Cookies!?
HKriceboy88
Profile Joined October 2009
United States248 Posts
March 25 2011 22:32 GMT
#4
Looks amazing. Looking forward to a great read.
Heros- Jaedong, Day9
Velocity`
Profile Joined December 2010
United Kingdom343 Posts
March 25 2011 22:33 GMT
#5
Great write-up!
Kyyuna
Profile Joined October 2010
United States1222 Posts
March 25 2011 22:34 GMT
#6
Who ever put that Vorg pic in, I <3 you

Cant wait to finish the 2nd half :D
Kibibit
Profile Blog Joined July 2009
United States1551 Posts
March 25 2011 22:35 GMT
#7
TL;GRL. Can't wait until I have a moment to get through this epic post. I've been almost blueballed with the lack of BW coverage. D:
R.I.P. 우정호 || Do probes dream of psionic sheep?
XXGeneration
Profile Blog Joined November 2010
United States625 Posts
March 25 2011 22:35 GMT
#8
Thanks for the WL write-up! Amazing!
"I was so surprised when I first played StarCraft 2. I couldn't believe that such an easy game exists... I guess the best way to attract people these days is to make things easy and simple." -Midas
Dubzex
Profile Joined October 2010
United States6994 Posts
March 25 2011 22:37 GMT
#9
Wow this is a massive write-up. Thanks, gonna have to read it over lunch or something.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
gulati
Profile Blog Joined April 2007
United States2241 Posts
March 25 2011 22:37 GMT
#10
Now I know why you were up til 4am making those animations lastnight... O,O

gj milky~~
C r u m b l i n g
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
Last Edited: 2011-03-25 22:58:11
March 25 2011 22:42 GMT
#11
Really really appreciated the coverage, but cmon, the first time the mech switch happend was
Fantasy vs Zero on moon glaive..

Also I love how both hate on KT saying 1man team when they dont realize Stats has as many or more wins than flash in WL :D

And lightwhip is still annoying to listen to, geez, no offense but I cant do anything but disagreeing (while Kenpachi sounds like he knows what he talks about). Lightwhip is a bad representative of SKT fans, geez.
In the woods, there lurks..
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
March 25 2011 22:45 GMT
#12
Wow just when every thinks BW is figured out... lol
tbrown47
Profile Joined August 2009
United States1235 Posts
March 25 2011 22:46 GMT
#13
hwaseung 6th placeeeeee aiyeeee
just here
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 25 2011 22:46 GMT
#14
This is why i love Brood War, pushing the game into the limits more and more.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
1Eris1
Profile Joined September 2010
United States5797 Posts
March 25 2011 22:46 GMT
#15
holy hell nice writeup
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
j3i
Profile Joined February 2011
United States357 Posts
March 25 2011 22:47 GMT
#16
On March 26 2011 07:34 Kyyuna wrote:
Who ever put that Vorg pic in, I <3 you

Cant wait to finish the 2nd half :D


He should have won that decision vs Sendo.
I am an idiot who knows only about gaming, so there is nothing private to talk about to begin with. - Bisu
CopperLeague
Profile Joined June 2010
154 Posts
March 25 2011 22:48 GMT
#17
EPIC WRITE UP.

Thanks! This is awesome. I love brood war.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 25 2011 22:49 GMT
#18
On March 26 2011 07:42 Iplaythings wrote:
Really really appreciated the coverage, but cmon, the first time the mech switch happend was
Fantasy vs Zero on moon glaive..

oh god I stated jaedong vs midas was the first time i remembered it happening not the first time it actuallly happened -______-
Writer
darklordjac
Profile Joined July 2010
Canada2231 Posts
March 25 2011 22:50 GMT
#19
That Sea vs Crazy-Hydra game made me want to cry
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
March 25 2011 22:51 GMT
#20
Super good write-up, cheers =]
TranslatorBaa!
synapse
Profile Blog Joined January 2009
China13814 Posts
March 25 2011 22:52 GMT
#21
Believe in you who believes in me! Gurren Lagann ftw LOL

Great write-ups as always, esp the ZvMech analysis.
:)
TheSurgeonTV
Profile Blog Joined November 2010
United States131 Posts
March 25 2011 22:52 GMT
#22
Ohh the days of BW, so much to learn from this game. Think maybe release this information in parts next time.
Bringing Starcraft Main Stream
D1pstick
Profile Joined October 2010
United States106 Posts
March 25 2011 22:53 GMT
#23
Extra large write up I see!

Good job :D
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
March 25 2011 22:55 GMT
#24
On March 26 2011 07:49 swanized wrote:
Show nested quote +
On March 26 2011 07:42 Iplaythings wrote:
Really really appreciated the coverage, but cmon, the first time the mech switch happend was
Fantasy vs Zero on moon glaive..

oh god I stated jaedong vs midas was the first time i remembered it happening not the first time it actuallly happened -______-

It still bothered me alot when I read it (especially since Zero is your homeboy now that I think about it)
In the woods, there lurks..
GinDo
Profile Blog Joined September 2010
3327 Posts
March 25 2011 22:56 GMT
#25
Great Write up. Pretty crazy how BW just keeps evolving. Old strategies die(2 base Carrier), units that were once considered useless might soon become staples(Queens, Archons).

Personally i feel in SC2 people are too worried about what units to make that discussions of true strategy are pretty rare. Thats why I love BW. So much indepth analysis involved. MnM to abuse delayed splash. The reason this comes to mind is that people complain that Carriers suck in TvP in SC2. The Truth is also they suck in SCBW until you get that critical mass of Goliaths. Vikings like Goliaths also need that critical mass. This is the only reason why Carriers work in BW, because Terran goes Mech no matter what. In SC2 the prominence of Bio play in TvP gives ample access to Stim and Marines which Rape Carriers be it BW or SC2.

Thank you so much
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
zappa372
Profile Blog Joined June 2010
Chile365 Posts
Last Edited: 2011-03-25 22:56:28
March 25 2011 22:56 GMT
#26
The NEWS! I just got insta-WL-updated.
Infinite thanks!
EE HAN TIMING!
O-ops
Profile Joined February 2009
United States4236 Posts
March 25 2011 22:57 GMT
#27
Actually Vorg blown up Makunouchi in that one spar and is now #1 in WBA.

You can only wish STX and MBC are that good...
Fan of the Jangbanger
Pandain
Profile Blog Joined May 2010
United States12989 Posts
March 25 2011 22:57 GMT
#28
Wow holy fadoodle great article!
Seriously, A+ work, no, S class work.
Ghardo
Profile Blog Joined September 2004
Germany1685 Posts
March 25 2011 22:59 GMT
#29
gaaawd i LOVE this write up .. so deeply analytical.. battle report at its finest and everything - keep up the good work!
]343[
Profile Blog Joined May 2008
United States10328 Posts
March 25 2011 23:00 GMT
#30
olololol lightwip hating on KT as usual

great writeup :D
Writer
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 25 2011 23:02 GMT
#31
Epic writeup.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
March 25 2011 23:03 GMT
#32
MILKIS FIGHTING! Milkis sleeping now, I hope.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
chongu
Profile Blog Joined February 2009
Malaysia2585 Posts
Last Edited: 2011-03-25 23:10:33
March 25 2011 23:08 GMT
#33
Read every word!!! Give urselves a pat on the back for this sweet sweet write-up..... IMO, I would love to watch Fantasy vs Hydra, with fantasy playing bio (think of plaoffs 09 with jaedong vs fantasy) : P .... Unless Fantasy already has a way of dealing with Queens during the Mech transition already. Wild guess I know : 3

edit: I'd like to add that the analysis is really spot on, and the mech transition article was sweeetttttt!!! Never knew a lot of stuff in it
SC2 is to BW, what coke is to wine.
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2011-03-25 23:14:52
March 25 2011 23:09 GMT
#34
Awesome write-up, really loved this in particular, now this is an article that stands above others!
Thanks to Harem, Milkis, mustaju, Mystlord, and tree.hugger! <3

I also enjoyed Vorg Zangief from Hajime No Ippo. One of the best Animes

& Swanized don't worry, I wub you too.
Trajan98
Profile Joined October 2010
Canada203 Posts
March 25 2011 23:11 GMT
#35
nice writeup XD
swanized
Profile Blog Joined September 2009
Canada2480 Posts
Last Edited: 2011-03-25 23:16:40
March 25 2011 23:13 GMT
#36
On March 26 2011 08:09 Slardar wrote:
Awesome write-up, really loved this in particular, now this is an article that stands above others!
Thanks to Harem, Milkis, mustaju, Mystlord, and tree.hugger! <3

I also enjoyed Vorg Zangief from Hajime No Ippo. One of the best Animes


Yo milkis you forgot in put my name up there
Writer
Milkis
Profile Blog Joined January 2010
5003 Posts
March 25 2011 23:14 GMT
#37
On March 26 2011 08:13 swanized wrote:
Show nested quote +
On March 26 2011 08:09 Slardar wrote:
Awesome write-up, really loved this in particular, now this is an article that stands above others!
Thanks to Harem, Milkis, mustaju, Mystlord, and tree.hugger! <3

I also enjoyed Vorg Zangief from Hajime No Ippo. One of the best Animes


Yo milkis you forgot in put my name up there


I blame sleep deprivation :O
ExquisiteRed
Profile Joined February 2011
396 Posts
March 25 2011 23:15 GMT
#38
wow, great read
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
March 25 2011 23:16 GMT
#39
Read it all, even though I have seen most of the games. It was very good.

I like Hyun more and more. He is really not that good because I think his mechanics are inferior to the average progamer, but so many of his games turn out hilarious, either by screwing up horribly or by doing something brilliant out of nowhere. His games are almost always worth watching.
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
March 25 2011 23:17 GMT
#40
Amazing write up!
if you can believe you can concieve
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
March 25 2011 23:19 GMT
#41
The Bad - KT is pure evil. They exist solely to prey on the Brood War fanbase and to make it suffer. They not only provide boredom, but they wish to spite the viewers. This teams fans are simply those who enjoy the destruction of something beautiful.


Holy shit dude.

The Bad would be KTFlash because their team is heavily Flash dependent


but but but Stats and Action and we lost Violet to cancer and ForGG to the world and and ):
Remember Violet.
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
March 25 2011 23:21 GMT
#42
Holy crap Milkis.

Awesome!
AdministratorNot actually Hawaiian.
Vasoline73
Profile Blog Joined February 2008
United States7801 Posts
March 25 2011 23:24 GMT
#43
Such a good write up. Finally some BW news :D
kane]deth[
Profile Joined October 2009
Canada368 Posts
March 25 2011 23:25 GMT
#44
Damn this write-up is so good
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
March 25 2011 23:26 GMT
#45
Nice writeup, thank you.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
March 25 2011 23:28 GMT
#46
Wow, holy... Super amazing write up!!

So excited for the playoffs, as always- OZ FIGHTING!!!
TRUEESPORTS || your days as a respected member of team liquid are over
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
March 25 2011 23:31 GMT
#47
Are the final results wrong? How did KT overtake SKT when the stats are identical?
Kimaker
Profile Blog Joined July 2009
United States2131 Posts
March 25 2011 23:32 GMT
#48
Solid writeup!

I'm pumped for the games, CJ FIGHTING!!!!!
Entusman #54 (-_-) ||"Gold is for the Mistress-Silver for the Maid-Copper for the craftsman cunning in his trade. "Good!" said the Baron, sitting in his hall, But Iron — Cold Iron — is master of them all|| "Optimism is Cowardice."- Oswald Spengler
Antoine
Profile Blog Joined May 2010
United States7481 Posts
March 25 2011 23:34 GMT
#49
Holy moly, what a colossal writeup. Here are my favorite parts:
+ Show Spoiler [3rd favorite] +
The whole Sea vs Crazy-Hydra battle report, how did I miss that game?

+ Show Spoiler [2nd favorite] +
Both teams will prepare 200% just to take down Flash so (T)sKyHigh, (P)BeSt, (P)Snow, and (T)iloveoov will all be prepared.

Kenpachi saying oov instead of fantasy, I lol'd heartily

+ Show Spoiler [favorite] +
[image loading]
This chart is the greatest thing I have ever seen
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Spazer
Profile Blog Joined March 2009
Canada8031 Posts
Last Edited: 2011-03-25 23:39:45
March 25 2011 23:37 GMT
#50
Wow, this is a great writeup. The highlights section was very well done - the stuff in there really makes you realize just how much there is left to discover about BW.

On March 26 2011 08:31 FabledIntegral wrote:
Are the final results wrong? How did KT overtake SKT when the stats are identical?

They're both listed as rank one. Look closer at the numbers on the left of the chart.
Liquipedia
Mawi
Profile Joined August 2010
Sweden4365 Posts
March 25 2011 23:41 GMT
#51
Wow awesome writeup going to read it all now!!!

Belive in me who belives in you! :o awesome
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
KRaver
Profile Joined February 2010
Canada1264 Posts
March 25 2011 23:42 GMT
#52
loved the write up !!! thanks for still writing about BW ^_^
Duo Maxwell: If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
Spekulatius
Profile Joined January 2011
Germany2413 Posts
March 25 2011 23:42 GMT
#53
Started reading while brushing my teeth, thought 5 minutes shall suffice. 30 minutes later, and my toothbrush is still in my mouth. Goddamnit people, you just write the best articles ever..
Always smile~
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
March 25 2011 23:43 GMT
#54
It's a sad day when Lightwip is the representative for SKT fans ): Sorry, but there are much more hardxcore fans out there with more flair and fewer issues (posting-wise).

Other than that, I am ridiculously hyped, and I loved the extensive write-up!
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
jpak
Profile Blog Joined October 2009
United States5045 Posts
March 25 2011 23:49 GMT
#55
IS everyone aware that Effort can't play until after August 31st? That means he can't play this season. However, as a practice partner, he should be a beast and help out hite a LOT.
CJ Entusman #50! #1 클템 fan TL!
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2011-03-25 23:54:57
March 25 2011 23:53 GMT
#56
On March 26 2011 08:43 Murderotica wrote:
It's a sad day when Lightwip is the representative for SKT fans ): Sorry, but there are much more hardxcore fans out there with more flair and fewer issues (posting-wise).

Other than that, I am ridiculously hyped, and I loved the extensive write-up!


Yeah, I was a bit confused but I'm sure they hailed a lot of people and Lightwip was the first to enthusiastically respond.

I've somehow been beaten to a fan interview by lightwip despite being a crazy fan for far longer. D: Curse you, Lightwip!


On March 26 2011 08:31 FabledIntegral wrote:
Are the final results wrong? How did KT overtake SKT when the stats are identical?


Because before their records evened out, KT was ahead of SKT, also they're ahead in tiebreakers (KT vs SKT's record is 3-1 in KT's favor right now, so if records and win differential are the same, KT is ahead right now).
Remember Violet.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 25 2011 23:53 GMT
#57
I loved the gurren lagann reference

this writeup packed so much content it was disgusting (in a good way ofc) O_O
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
March 25 2011 23:58 GMT
#58
Nice game writeups
Jaedong :3
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
March 25 2011 23:59 GMT
#59
Holy shit, what a write-up
Kerrigan: BW evolution still incomplete. It's not just rolling, it's doing mad loops, turns and jumps.

Thanks so much to all the writers for providing us with so much great material!
화이팅
BlackMagister
Profile Joined October 2008
United States5834 Posts
March 26 2011 00:02 GMT
#60
Holy crap! You really should have broken this down into separate releases! I haven't yet read all of the articles but I really enjoyed the TvZ mech article as I've been wondering about it's strength too.
Terrorterran
Profile Joined January 2009
Peru256 Posts
March 26 2011 00:02 GMT
#61
Very interesting write up. there's only 4 hours left before the games. gogogo hope hite crush skt1 :D
GG
TheDefiler_Saves
Profile Joined December 2010
Norway97 Posts
March 26 2011 00:07 GMT
#62
Holy writeup batman!

Good stuff!
Conversion
Profile Joined April 2010
United States3308 Posts
March 26 2011 00:09 GMT
#63
Thanks for all the hard work.

amazing writeup
Kazzabiss
Profile Joined December 2010
1006 Posts
March 26 2011 00:10 GMT
#64
Good thing the Light and Sea combo was apparently mediocre...
ALL ABOARD THE INTERNET BANDWAGON
Existential
Profile Joined December 2010
Australia2107 Posts
March 26 2011 00:19 GMT
#65
Awesome write up! Thanks!
Jaedong <3 | BW - The first game I ever loved
VGhost
Profile Blog Joined March 2011
United States3613 Posts
March 26 2011 00:22 GMT
#66
Just read this - great write-up!

I was inspired to go watch the Violet-HiyA game, and just wanted to add a note: I think if Violet had upgraded his melee so the DTs he used (instead of HT, not sure why since DT is more min-intensive, unless he was originally thinking to go DA when he thought he was ahead?) were getting 1HK on the marines then that could have turned the game at least a little. Though the points about HiyA's build pressuring the econ of course mean maybe he didn't have money for the upgrades?

Anyway it was a great game but I thought it showed some poor decision-making by Violet as well as the unorthodox from HiyA.
#4427 || I am not going to scan a ferret.
bearbuddy
Profile Blog Joined February 2009
3442 Posts
March 26 2011 00:36 GMT
#67
Love the banner. Each team's ace peers over at the FINAL boss.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
March 26 2011 00:45 GMT
#68
Fucking epic writeup guys. Never fails to get me hyped up for more brood war.
ranma1202
Profile Blog Joined May 2009
Vietnam62 Posts
March 26 2011 00:45 GMT
#69
totally worth the wait
thanks bw team
Life is a game, and when things dont work out, dont unplug, just reset and restart from last checkpoint.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
March 26 2011 00:51 GMT
#70
Now THIS was a good read. I've really missed articles like this, and I didn't even know it until I got one. Thanks guys!!
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
disciple
Profile Blog Joined January 2008
9070 Posts
Last Edited: 2011-03-26 00:52:35
March 26 2011 00:51 GMT
#71
omg my banners look better than I thought they would. my life for BW
Administrator"I'm a big deal." - ixmike88
HowSoOnIsNow
Profile Joined December 2010
Canada480 Posts
March 26 2011 00:53 GMT
#72
Detailed piece right there. Much credits to the staff.
Real mens play Zerg.. Startale fighting.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 26 2011 00:55 GMT
#73
On March 26 2011 09:51 disciple wrote:
omg my banners look better than I thought they would. my life for BW


Yeah they look amazing O_O
Writer
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 26 2011 01:13 GMT
#74
KAMINAAAAAAA

also fantastic writeup, so hyped for tonight's games ^^
Writerptrk
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
March 26 2011 01:13 GMT
#75
wow awesome writeup! thanks! Ima have to look for the highlighted games tonight
Long live BroodWar!
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
March 26 2011 01:21 GMT
#76
On March 26 2011 09:22 VGhost wrote:
Just read this - great write-up!

I was inspired to go watch the Violet-HiyA game, and just wanted to add a note: I think if Violet had upgraded his melee so the DTs he used (instead of HT, not sure why since DT is more min-intensive, unless he was originally thinking to go DA when he thought he was ahead?) were getting 1HK on the marines then that could have turned the game at least a little. Though the points about HiyA's build pressuring the econ of course mean maybe he didn't have money for the upgrades?

Anyway it was a great game but I thought it showed some poor decision-making by Violet as well as the unorthodox from HiyA.

The reason he went DTs instead of HTs was because Storm hadn't finished researching yet, but he needed something to try to stop the waves of MnM advancing on him. Remember that when you go 2 base Carrier, you don't get a Citadel nor a Templar Archives, so he needed to spend all of his resources trying to get to HT tech and just trying to stay alive.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
March 26 2011 01:22 GMT
#77
Sorry, great write up. But I stared at the Bisu picture for 20 minutes.
Be the change you wish to see in the world ^-^V //
alypse
Profile Joined May 2010
2771 Posts
March 26 2011 01:23 GMT
#78
Epic article makes up for the lack of PL coverage recently. Thank you guys who made this available. <3
KT Violet 1988 - 2012
PineappleLumpsToss
Profile Joined July 2010
New Zealand2434 Posts
March 26 2011 01:23 GMT
#79
Amazing write-up guys. To all of those involved, I applaud you.

The perfect way to get hyped for this afternoon's games....
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
March 26 2011 01:25 GMT
#80
Wow, that was an amazing write-up covering so many things. I particularly appreciated the battle reports, they really brought out things that I didn't catch the first time watching, particularly when it comes to races I don't play.
AIV_Funnytoss and sGs.Funnytoss on iCCup
Yurie
Profile Blog Joined August 2010
11822 Posts
March 26 2011 01:27 GMT
#81
Very nice. A bit too long though, consider splitting it up into parts next time. It requires a large time investment to read the entire thing in a sitting. ^^

"Bisu seemed to have the raw mechanical skill to complete in Winner's League." Minor typo that bothered me. ^^
gimmeateeshitkent
Profile Joined March 2011
Australia80 Posts
Last Edited: 2011-03-26 01:32:10
March 26 2011 01:29 GMT
#82
you're a saint milkis

i loved your streams too

and thanks to Harem, mustaju, Mystlord, swanized, and tree.hugger too :D
broodwar till i die (fuck blizzard)
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 01:36 GMT
#83
This is fucking beautiful. I needed this. Hell, everyone on TLPD BW needed to see something of this great caliber. Thank you guys so much.
▲ ▲ ▲
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
March 26 2011 01:37 GMT
#84
On March 26 2011 08:43 Murderotica wrote:
It's a sad day when Lightwip is the representative for SKT fans ): Sorry, but there are much more hardxcore fans out there with more flair and fewer issues (posting-wise).

I could honestly only name 2-3 fans that are as notable right now.
I think your hate is a bit out of line considering you go as far as to say that it's unfortunate that I was chosen for this.
If you are not Bisu, chances are I hate you.
iPood
Profile Joined January 2011
United States99 Posts
March 26 2011 01:53 GMT
#85
Glad to see BW stuff on the front page of TL again
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 01:55 GMT
#86
Just a quick question to the writers, in Swan's article he mentions "Vanilla Hydras and Mutas". Is that a technical term or is he just playing with words?
▲ ▲ ▲
ggggbabybabybaby
Profile Blog Joined December 2010
Canada304 Posts
March 26 2011 01:59 GMT
#87
Epic writeup. Good job and thanks. You made the SC2 writeup team look like (P)Movie in his game against Ace.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
March 26 2011 02:01 GMT
#88
Great write up. ^_^ Can't wait for winner's league.
darkness overpowering
bsk941
Profile Joined November 2010
United States4 Posts
March 26 2011 02:02 GMT
#89
Fantastic!
good work teamliquid :D
"be water my man"
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50120 Posts
March 26 2011 02:03 GMT
#90
Awesomeness!!!!brilliant BRs!!!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 26 2011 02:03 GMT
#91
On March 26 2011 10:55 Taekwon wrote:
Just a quick question to the writers, in Swan's article he mentions "Vanilla Hydras and Mutas". Is that a technical term or is he just playing with words?


vanilla means un-upgraded ^^
Writer
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 02:07 GMT
#92
On March 26 2011 11:03 swanized wrote:
Show nested quote +
On March 26 2011 10:55 Taekwon wrote:
Just a quick question to the writers, in Swan's article he mentions "Vanilla Hydras and Mutas". Is that a technical term or is he just playing with words?


vanilla means un-upgraded ^^


Thank you very much! I think I'll be using this term a lot lol
▲ ▲ ▲
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
March 26 2011 02:14 GMT
#93
great article! thanks!
Enervate
Profile Joined August 2010
United States1769 Posts
March 26 2011 02:33 GMT
#94
Best write-up I've read in a while! Really appreciate all of the work everyone put into this!
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 02:33 GMT
#95
Finally finished reading it all. Delicious eye candy it was. I was thirsting for more BW write ups. Epically structured but I'd definitely take frequency over the adamance and strength of the write ups. I'll take the rickroll testimony to heart and believe.
▲ ▲ ▲
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
March 26 2011 02:40 GMT
#96
Massive writeup . oh god i have to read this all in 1.5 hours don't i. hahahah There really have been some sweet games though. This was a great round. I'm looking forward to OZ suddenly surging forward and pwning everyone!
~~! youtube.com/xmungam1 !~~
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 02:48 GMT
#97
On March 26 2011 11:40 TheNessman wrote:
Massive writeup . oh god i have to read this all in 1.5 hours don't i. hahahah There really have been some sweet games though. This was a great round. I'm looking forward to OZ suddenly surging forward and pwning everyone!


It took me half that time, don't worry. It's so dam entertaining you'll zip right through it
▲ ▲ ▲
Ideas
Profile Blog Joined April 2008
United States8097 Posts
March 26 2011 02:58 GMT
#98
holy shit you guys totally outdid yourselves. amazing write-ups.

can't wait for the games tonight :D
Free Palestine
Sanguinarius
Profile Joined January 2010
United States3427 Posts
March 26 2011 03:01 GMT
#99
Wow that was an amazing write up. Alot of detail.

I really haven't been following the proleague as much since the release of Star2, but I do feel that I have been caught up well enough with your news articles to understand what is going on. I am looking forward to the playoffs.

Thanks!!
Your strength is just an accident arising from the weakness of others -Heart of Darkness
laLAlA[uC]
Profile Blog Joined May 2009
Canada963 Posts
March 26 2011 03:08 GMT
#100
Wow! The writing team is amazing!
I'm an old man now
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
March 26 2011 03:09 GMT
#101
Holy fuck a massive writeup. Nice read as always.
wristuzi
Profile Joined July 2010
United Kingdom1168 Posts
March 26 2011 03:18 GMT
#102
Absolutely wicked write up, thank you so much writers <3 <3 <3
MarineKingPrime ¯\_(シ)_/¯ // Naniwa ¯\_(シ)_/¯ // Morrow
zerious
Profile Joined August 2010
Canada3803 Posts
March 26 2011 03:21 GMT
#103
40 more mins AHHH
cocoa_sg
Profile Blog Joined April 2010
Singapore296 Posts
March 26 2011 03:30 GMT
#104
Holly molly, that is an amazing and really loooooong article! Great job and keep up the good work. Keep the love of BW alive! =3
Member of the "Afrotoss be rapin" crew ! Join now by copy/pasting this - || - I do not play BW or SC2, but I am a rabid fanboy! =D
everstarleague
Profile Joined December 2009
China89 Posts
March 26 2011 03:48 GMT
#105
very good!
manicshock
Profile Joined November 2010
Canada741 Posts
March 26 2011 04:02 GMT
#106
Article is win purely on Hajime no Ippo poster. >.>
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19234 Posts
March 26 2011 04:03 GMT
#107
yes, holy shit what a write up!!!!u should have 5 stars now!
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
PHC
Profile Joined March 2011
United States472 Posts
March 26 2011 04:13 GMT
#108
I felt compelled to say how enjoyable these write-ups are, whether they be delayed, long, or even short in content. I will be looking forward to the next one. Very good job fellas.
KimchiFriedRice
Profile Joined May 2009
Canada237 Posts
March 26 2011 04:14 GMT
#109
Holy mother's titties awesome writeup!
I loved how you guys recapped some epic (gimmicky?) moments which was a refresher.
Keep up the good work!
I will shove Kimchi up your ass and watch you writhe in pain.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10333 Posts
March 26 2011 04:39 GMT
#110
Haha, nice Gurren Lagann picture :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
potatoedoughnut
Profile Joined July 2008
United States334 Posts
March 26 2011 04:53 GMT
#111
Wow epic write-up. Thanks! I hope to see more BW on the front page
Eagles may soar, but weasels do not get sucked into jet engines.
Elroi
Profile Joined August 2009
Sweden5595 Posts
March 26 2011 04:58 GMT
#112
The most thorough write up ever? Great job.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
Hunterai
Profile Joined October 2010
Thailand842 Posts
March 26 2011 06:29 GMT
#113
Spent an hour reading this. Worth every second :-)
shucklesors
Profile Joined May 2010
Singapore1176 Posts
March 26 2011 06:30 GMT
#114
oh man amazing write up great job guys!
Zim23
Profile Joined August 2010
United States1681 Posts
March 26 2011 06:41 GMT
#115
Amazing writeup! Oz gots this.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
Brett
Profile Blog Joined October 2002
Australia3820 Posts
March 26 2011 06:46 GMT
#116
Long time between drinks, but this is an amazing write up.

Thanks!
lastreason
Profile Joined May 2010
Romania250 Posts
March 26 2011 07:01 GMT
#117
i fcking don't believe samsung lost playoff's in the last round
Taekwon
Profile Joined May 2010
United States8155 Posts
March 26 2011 07:06 GMT
#118
and t1 prevails!!
▲ ▲ ▲
rl123
Profile Joined March 2011
1 Post
Last Edited: 2011-03-26 07:07:52
March 26 2011 07:07 GMT
#119
Bot edit.

User was banned for this post.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
March 26 2011 07:32 GMT
#120
On March 26 2011 10:37 Lightwip wrote:
Show nested quote +
On March 26 2011 08:43 Murderotica wrote:
It's a sad day when Lightwip is the representative for SKT fans ): Sorry, but there are much more hardxcore fans out there with more flair and fewer issues (posting-wise).

I could honestly only name 2-3 fans that are as notable right now.
I think your hate is a bit out of line considering you go as far as to say that it's unfortunate that I was chosen for this.

Thats true, I just keep getting annoyed by your anti bias towards KT x)

In a LR thread (unless ur flamebaiting etc) its okayish, or if you were invited to like a finall between skt1 and kt too id be fine too.

But when you're supposed to put away the surface bias and be actually somewhat objective instead of subjective you disappoint the hell out of me. Even though other noticeable skt1 fans isn't active, so i cant blame them for picking you after all.

And for me, hating on Stats = me hating on you. (wont disucss that here though :D)
In the woods, there lurks..
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
March 26 2011 08:22 GMT
#121
Certainly if Zerg goes 3 base lurker/ling --> defiler (as is the most standard ZvT, with or without the initial mutas) there's not much space for a muta/hydra switch.

Are hydra/lurker midgames, or muta + upgrade aggression (without going all-in), no longer viable? They'd obviously be better suited to a hydra/muta-vs-mech transition.
My strategy is to fork people.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
March 26 2011 08:30 GMT
#122
On March 26 2011 16:32 Iplaythings wrote:
But when you're supposed to put away the surface bias and be actually somewhat objective instead of subjective you disappoint the hell out of me. Even though other noticeable skt1 fans isn't active, so i cant blame them for picking you after all.

And for me, hating on Stats = me hating on you. (wont disucss that here though :D)

The only real bias is the bit about KT. I honestly think everything else I said is what I think is true. Maybe as a KT fan you'd be pretty inclined to disagree with me, and that's fair. But everything I said is what I really think.
Is what I mentioned about Stats the part that really irked you the most?
If you are not Bisu, chances are I hate you.
Skytalker
Profile Joined October 2010
Sweden671 Posts
March 26 2011 09:09 GMT
#123
Amazing post! keep the good work up :D
Jaedong HWAITING!
xlat
Profile Joined August 2010
176 Posts
March 26 2011 09:22 GMT
#124
thank you thank you thank you!
tl delivers as usual, only even better and i didnt think that was possible

so hyped about this! april 2! gogo oz!
Apoo
Profile Joined January 2011
413 Posts
March 26 2011 09:40 GMT
#125
Nice Writing, i am not involved in the BW Scene, but this was a good read
Qaatar
Profile Joined January 2011
1409 Posts
March 26 2011 11:27 GMT
#126
Wow, this was a huge and amazing article - much better than most of the SC2 stuff being written imo.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 26 2011 13:49 GMT
#127
On March 26 2011 17:22 Severedevil wrote:
Certainly if Zerg goes 3 base lurker/ling --> defiler (as is the most standard ZvT, with or without the initial mutas) there's not much space for a muta/hydra switch.

Are hydra/lurker midgames, or muta + upgrade aggression (without going all-in), no longer viable? They'd obviously be better suited to a hydra/muta-vs-mech transition.


I'd like progamers to experiment with stronger midgame composition as zerg against a terran but I think getting defilers that much later is considered too dangerous by progamers nowadays. On certain map hydra/lurker in the midgame is still feasible though but most progamers won't risk trying it out. I remember Jaedong did that against Light on bloody ridge with some success (he still lost because Light is so amazing at TvZ though).

The biggest problem with your idea though is that hydralurker works best on maps with an open center to flank whilst Mech prefers some cramped space to avoid flanks so on mosts maps where hydralurker is feasible the terran is not even going to mech switch and keep going bio anyways.
Writer
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 26 2011 15:02 GMT
#128
Great write-up but I'd prefer smaller ones more regularly.
Weaponx3
Profile Joined January 2009
Canada232 Posts
March 26 2011 15:49 GMT
#129
Awesome write up can't believe the queen usage really has evolved going to have to catch some bw games and cut back on the sc2.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 26 2011 15:53 GMT
#130
On March 27 2011 00:49 Weaponx3 wrote:
Awesome write up can't believe the queen usage really has evolved going to have to catch some bw games and cut back on the sc2.


they're only used against mech in ZvT and hive tech ZvZ at the moment though. I think they,re perfectly viable against bio TvZ but progamers are not using them sadly
Writer
soujiro_
Profile Joined June 2010
Uruguay5195 Posts
March 26 2011 15:59 GMT
#131
really awesome article, thanks for writing it
looking forward to the next one
ace hwaiting!!
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
March 26 2011 16:07 GMT
#132
On March 27 2011 00:53 swanized wrote:
Show nested quote +
On March 27 2011 00:49 Weaponx3 wrote:
Awesome write up can't believe the queen usage really has evolved going to have to catch some bw games and cut back on the sc2.


they're only used against mech in ZvT and hive tech ZvZ at the moment though. I think they,re perfectly viable against bio TvZ but progamers are not using them sadly


Don't forget about sniping the HTs. I doubt zero has stopped using them in ZvP for good.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Grettin
Profile Joined April 2010
42381 Posts
March 26 2011 16:08 GMT
#133
So much reading! Good write-up! Thanks!

"If I had force-fields in Brood War, I'd never lose." -Bisu
~ava
Profile Blog Joined October 2009
Canada378 Posts
March 26 2011 16:10 GMT
#134
Spent time reading the whole thing. There's a couple of those vod's I missed! Thanks for the read.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
March 26 2011 16:30 GMT
#135
fantastic write-up!
first we make expand, then we defense it.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
March 26 2011 16:44 GMT
#136
On March 27 2011 01:07 hacklebeast wrote:
Show nested quote +
On March 27 2011 00:53 swanized wrote:
On March 27 2011 00:49 Weaponx3 wrote:
Awesome write up can't believe the queen usage really has evolved going to have to catch some bw games and cut back on the sc2.


they're only used against mech in ZvT and hive tech ZvZ at the moment though. I think they,re perfectly viable against bio TvZ but progamers are not using them sadly


Don't forget about sniping the HTs. I doubt zero has stopped using them in ZvP for good.

Queens will be an unlikely sight in ZvP for a while to come. Protoss has begun favoring some more Corsair-based play lately, so Queens have become a far more dangerous gamble than they were in the past.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
judochopaction
Profile Blog Joined April 2010
United States533 Posts
March 26 2011 16:47 GMT
#137
so much work went into writing this masterpiece... great write up!
Vazze
Profile Joined August 2009
Sweden279 Posts
March 26 2011 16:52 GMT
#138
Thanks to the writers for making this amazing write-up. Shall take a look at all the highlighted matches.
Jung Myung Hoon and Doh Jae Wook fan!
longdivision
Profile Joined December 2010
United States170 Posts
March 26 2011 17:22 GMT
#139
Sick write-up. I've never watched a proleague final live but I'll definitely be following it this time around.

Question though: Will there be another playoff at the end of round 6, and how does the winner's league final count towards that?
pten4ikl
Profile Joined March 2011
Argentina3 Posts
March 26 2011 17:29 GMT
#140
--- Nuked ---
maybenexttime
Profile Blog Joined November 2006
Poland5552 Posts
March 26 2011 17:30 GMT
#141
On March 27 2011 02:22 longdivision wrote:
Sick write-up. I've never watched a proleague final live but I'll definitely be following it this time around.

Question though: Will there be another playoff at the end of round 6, and how does the winner's league final count towards that?


ProLeague Finals =/= Winners League Finals, just so you know. Both are epic, though. ;p
lungo
Profile Joined October 2005
Denmark276 Posts
March 26 2011 17:47 GMT
#142
sick article!
as Arnold said: you have been erased! but dont worry!
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
March 27 2011 00:42 GMT
#143
On March 27 2011 01:44 Mystlord wrote:
Show nested quote +
On March 27 2011 01:07 hacklebeast wrote:
On March 27 2011 00:53 swanized wrote:
On March 27 2011 00:49 Weaponx3 wrote:
Awesome write up can't believe the queen usage really has evolved going to have to catch some bw games and cut back on the sc2.


they're only used against mech in ZvT and hive tech ZvZ at the moment though. I think they,re perfectly viable against bio TvZ but progamers are not using them sadly


Don't forget about sniping the HTs. I doubt zero has stopped using them in ZvP for good.

Queens will be an unlikely sight in ZvP for a while to come. Protoss has begun favoring some more Corsair-based play lately, so Queens have become a far more dangerous gamble than they were in the past.

Queens are potentially very strong against corsairs.
My strategy is to fork people.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
March 27 2011 01:47 GMT
#144
Incredible article. with so much focus around SC2, it's nice to see an SC post on the first page once in a while!
When you want something, all the universe conspires in helping you to achieve it.
andrewlt
Profile Joined August 2009
United States7702 Posts
March 27 2011 02:16 GMT
#145
Wow, SKT and KT having identical records right now. Wouldn't it amusing if they continued this way and No. 1 seed goes to whichever team has fewer Kespa warnings? So strap on your headsets and make you press the correct number of P's. Is it pp or ppp?
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
March 27 2011 03:21 GMT
#146
On March 26 2011 20:27 Qaatar wrote:
Wow, this was a huge and amazing article - much better than most of the SC2 stuff being written imo.

T_T
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
March 27 2011 04:05 GMT
#147
On March 27 2011 11:16 andrewlt wrote:
Wow, SKT and KT having identical records right now. Wouldn't it amusing if they continued this way and No. 1 seed goes to whichever team has fewer Kespa warnings? So strap on your headsets and make you press the correct number of P's. Is it pp or ppp?

They also have the same number of KeSPA warnings, each 1.
If you are not Bisu, chances are I hate you.
Renkaoru
Profile Joined October 2010
390 Posts
March 27 2011 05:29 GMT
#148
Though long overdue, this write-up really delivers. I enjoyed every single sentence of this delightful SCBW goodness. Props to Harem, Milkis, mustaju, Mystlord, swanized, and tree.hugger. Hope you never get tired of doing this for TeamLiquid.
God is in His heaven. All is right with the world.
Wiiaboo
Profile Joined September 2010
Canada44 Posts
March 27 2011 07:36 GMT
#149
ilu milkis
Awaken my child, and embrace the glory that is your birthright.
swanized
Profile Blog Joined September 2009
Canada2480 Posts
March 27 2011 12:49 GMT
#150
On March 26 2011 20:27 Qaatar wrote:
Wow, this was a huge and amazing article - much better than most of the SC2 stuff being written imo.


to be fair the SC2 team gets their stuff out without a month delay and have a lot more events to cover...
Writer
reincremate
Profile Blog Joined May 2009
China2213 Posts
March 27 2011 18:13 GMT
#151
Great write-up! I loved the train station analogy.
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