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[SC2B] Blizzard HQ Visit - Page 7

Forum Index > News
356 CommentsPost a Reply
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lololol
Profile Joined February 2006
5198 Posts
April 23 2010 09:25 GMT
#121
The cinematic looked way different when they announced SC2.

Also, it's pretty disapointing that the goliaths look like they are firing the missiles from their machine guns, it even looks like they are coming from their feet due to the angle at which they fly out. They should have really fixed this stuff already, considering the game is so close to release.
I'll call Nada.
keeblur
Profile Joined April 2010
United States826 Posts
April 23 2010 09:27 GMT
#122
Gotta love the Macro / Micro yin yang t-shirt.

Single player looks to be shaping up pretty nicely.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
April 23 2010 09:27 GMT
#123
Fantastic read, so well written. Very well done!
This is real life, where nerds must battle!
dogabutila
Profile Blog Joined December 2009
United States1438 Posts
April 23 2010 09:28 GMT
#124
On April 23 2010 17:09 cHaNg-sTa wrote:
Damn, they're still gonna keep the high ground to low ground mechanic? I wish they reconsider it again. It really makes those ramps in the middle of the map not as key to hold. SC1 was so important in terms of holding key ramps/chokes And when the game has progressed to this point, vision is not really an issue anymore and gives the ramp defender no more advantage.


Thats not necessarily true. Ramp defenders will still have an advantage because the ramp is a choke. You merely have to defend behind it instead of on top of it now. A little proper pre-positioning will still give a good beating to anybody trying to fight up the ramp.
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
AncienTs
Profile Joined March 2010
Japan227 Posts
April 23 2010 09:28 GMT
#125
wow sp looks great :o nice write
Starcraft Disclaimer Language: There is no imbalance, nothing is OP.
Fugitive
Profile Joined April 2010
Netherlands32 Posts
April 23 2010 09:28 GMT
#126
Awesome! Looking at that cinematic single player video makes me really excited to play the campaign!
ZooG
Profile Joined January 2008
Sweden618 Posts
April 23 2010 09:29 GMT
#127
Awesome, as always on TL.net
"Rain, also a name for a meteorological condition" -Artosis
Glemdening
Profile Joined April 2010
Bulgaria70 Posts
April 23 2010 09:30 GMT
#128
Nice coverage and pretty normal expectations about the single player from me (meaning i like it). But the big issue is still the inability to play on different servers. I completely agree with Golden ghost and Scorch. Though i do think that Blizzard's looking into that is going to change that before the release of the game (they'd better), or there will be no way to make intercontinental tournaments without making new accounts for the players.
No brain, no pain
Ricjames
Profile Blog Joined April 2009
Czech Republic1047 Posts
April 23 2010 09:30 GMT
#129
"KR vs US vs EU: In Korea, Zerg needs to be nerfed because Zerg is so dominant. For EU/US, Zerg needs to be buffed. At this point, due to limited sample size, nobody knows for sure what races are the most powerful."

Good to read this, i would love to see some good koreans play the SC2. If you won't be able to join to another server - well that sux. So teams from America or Asia can't play CW with european teams or what?
The SP will be great, i hope i will get sometime to finish the thing, cause it seems very nice.

Also i don't think it is good to measure the balance by matchups. There was never 50/50 percent in every matchup in bw and still the game is as balanced as it can be.
Brood War is the best RTS that has ever been created.
cernunnos
Profile Joined April 2010
France32 Posts
April 23 2010 09:30 GMT
#130
Excellent report and nice vids.

btw, killing archons with the lazer seemed a bit gore imho =)
Touch eyeballs to screen for cheap laser surgery.
snpnx
Profile Joined February 2010
Germany454 Posts
April 23 2010 09:35 GMT
#131
Sounds like it is going to become a great game SP wise.
My only real problem is with MP not being able to connect to different servers, how's that gonna make bigger (online) tournaments possible, if you can't even play against people from different regions?
"Language is Freeware, in that it's free to use, but it's not Open Source, so you can't just change things how you like."
mynameisbean
Profile Joined April 2010
Australia82 Posts
April 23 2010 09:36 GMT
#132
Apart from other things, server isolation right now is extremely damaging to their beta statistics.

One issue is that it means gameplay is going to deliver highly different results according to the zones allocated. Entirely different strategy standards and therefore 'metagames' are going to emerge, and that creates a whole new problem for Blizzard.

The interview mentioned something really critical:

KR vs US vs EU: In Korea, Zerg needs to be nerfed because Zerg is so dominant. For EU/US, Zerg needs to be buffed. At this point, due to limited sample size, nobody knows for sure what races are the most powerful.


Universal patches. Region-zone based sample groups. Anyone else see the problem?

I'm actually wondering, as these differences emerge, HOW exactly is Blizzard deciding what patch 'solution' should be implemented, when there are conflicting problems that require conflicting solutions?

Is it 'whichever problem has the biggest sample size' wins?
You aint worth a Bean. - Poke.
araged
Profile Joined April 2010
Czech Republic189 Posts
April 23 2010 09:36 GMT
#133
Great report guys, the campaign stuff is starting to look really awesome, I like me some story driven action! It's also nice to see, that they are working with community feedback, and huge patches down the road from release are the way to go for SCII to truly replace BW as the king of competetive RTS. Looking forward release, just announce the date ffs!
heh?
keV.
Profile Blog Joined February 2009
United States3214 Posts
April 23 2010 09:38 GMT
#134
Very cool.

However...
Playing on different gateways: Blizzard is not planning on allowing players to play on different server upon release, so things will be the same as they are in beta right now.


I am really really disappointed with the current gateway restrictions. I think this is just blasphemy for an online game. StarCraft or not. There probably isn't a serious competitive gamer alive that doesn't have any friends over seas...
"brevity is the soul of wit" - William Shakesman
dogabutila
Profile Blog Joined December 2009
United States1438 Posts
April 23 2010 09:43 GMT
#135

On April 23 2010 17:49 Golden Ghost wrote:
Because the server isolation only allows you to play the other people on your server you are only able to match yourself with a part of the high level players of the game. This automatically results in a few observations:
1) Tactics and playstyle on the servers may vary significantely after some time.
2) Because you can only play against a limited sample of people from this high playlevel the development of tactics and skill will slow considerably because there will be less people who can inovate the game.
3) A combination of 1 and 2 will result in a less competitive enviroment globally because apart from a few live tournaments you are unable to match yourself with the best players from around the world.

Above resoning will imo also result in a much quicker demise of the popularity of the game as people are much less interested to wach games knowing the arn't seeing the highest competitive standard as was possible.

In a worst case scenario the big tournaments will be Europeans/Americans/Asians only as we are already seeing in most of the beta. This also means there can't be a healthy development of E-sports as a whole as there will be less interest from sponsors due to the much lower audience numbers for the broadcasted games. Whichever way you look at it people from Europe won't stay awake/home to watch a tournament with only Americans and vice versa.

There might possibly be more tournaments altogether as some tournaments for example will have a European and a American counterpart. This however will on it's turn reduce the amount of VOD's that will be downloaded of the tournaments from the other continents because why download the VOD of the American tournament played last night if you can watch the European tournament played right now live?



Frankly, your analysis is shit.
1) no duh, it has already happened.
2) No, because the metagame will evolve three times as fast. People who keep in touch cross-league will still know of how the gameplay works in other servers. I imagine that after the original divergence in playstyles, they will actually merge to become similar as counters to various things and new builds are tested. I think each cycle so to speak will happen faster as smart players will use lessons from high level players in other servers to help them adapt.
3) Wrong. EG vs TL? smack talking and grudge matches can and will still happen. You might be right if the top tier players were all in a vaccum and nobody knew of each other except via bnet2.0 identifiers. Yet it's a small world at the top. They already DO know each other, and they will want to compete to see who is better.

People will still watch SC games even if they know it isnt the highest competitive standard. We watch foreigner tournaments even though they are not as good as the koreans. We watch CSL even though they are not as good as the foreigners. Starcraft is starcraft man. Why download vods of another server when you could watch them now? Because you like starcraft.....

We stay awake at 3am to watch OSL / MSL finals halfway across the world because we love the game. You seriously think we wont download vods of another tournament simply because there is another tournament to watch?
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 23 2010 09:48 GMT
#136

Hiding "match history" data: All professional sports are based on studying tape of the opponent. So no, they are not planning on hiding match history data. Once the tournament patch is added it'll be easy to figure out who the best of the best are (professional league). If a player wanted to hide their match history, they would need to make another account and play.

i hope theyre not serious
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Pixel.
Profile Joined April 2010
Netherlands287 Posts
April 23 2010 09:50 GMT
#137
Day[9] T-shirt is awsome
Member of KnightS* www.Ks-gaming.com Pixel.323
trifecta
Profile Joined April 2010
United States6795 Posts
April 23 2010 09:54 GMT
#138
I wonder if they have to rebalance/tweak single player every time they rebalance mp? I'm guessing they have to- must be a pain.
Golden Ghost
Profile Joined February 2003
Netherlands1041 Posts
April 23 2010 09:58 GMT
#139
1) So on that point there is no discussion.
2) Wrong. If you can't practise against good players performing a certain strategy you can't develop a good counter.
3) EG vs TL was only possible because players involved had to use other accounts as their own. For this sole purpose I can imagine the top players purchasing multiple games so they can register one on each server and although this might solve a part of the problem I wouldn't consider it a clean solution.

You watch OSL/MSL because it IS the highest competition available. So that only proves my point. And regarding the VOD's well there is just so much time you can spent on watching Starcraft and if you have to choose between a VOD of a tournament with only Americans and a live tournament with Europeans I know what I would choose.
Life is to give and take. You take a vacation and you give to the poor.
Lyzon
Profile Blog Joined October 2009
United Kingdom440 Posts
April 23 2010 10:07 GMT
#140
Loll did anyone notice the back to the future reference when they fire up that lazer in the youtube vid? :D
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