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On April 24 2010 22:51 SoMuchBetter wrote:Show nested quote +Group/online replay watching: Group replay watching is not expected to be implemented at launch. However subsequent patches are aimed to be like WoW, where the patches are significant modifications, not just minor balance tweaks. i hate this new approach to game design. If the game isn't complete don't fucking release it. when i fork over my hard earned for a game i expect a fully functional product not a skeleton with the meat to be added over time over the internet its one thing to have downloadable content to reward people who continue to buy/play the game but its another to release things that you couldn't squeeze out before release date. TLDR: just let us watch replays together blizzard, its bullshit otherwise
so true...
how hard is it to have a similar replay function like there was in sc1?
blizz are losing me on quite a few things regarding sc2. cliff advantage............
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Man i want to play singleplayer campaign so badly.
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Great shirt Day[9]! I was seriously debating on buying that shirt
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On April 23 2010 18:48 IdrA wrote:Show nested quote + Hiding "match history" data: All professional sports are based on studying tape of the opponent. So no, they are not planning on hiding match history data. Once the tournament patch is added it'll be easy to figure out who the best of the best are (professional league). If a player wanted to hide their match history, they would need to make another account and play.
i hope theyre not serious I can't believe the first time this was quoted was on page 7. This is a huge problem, and Blizzard's reasoning makes absolutely no sense.
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Hey LosingID8,
The SC2 armory article on this visit/Q&A said that everyone there was given a hardcover copy of the new SC2 book Heaven's Devils that Blizzard has showed parts of on their site. If you are as disinterested in lore and story in SC as you say, then you would have no interest in the book. So... Can I have your copy?
Good thing I'm so subtle in asking...
Edit: To be exact, he said:
Stebo's Journal, April 19th, -5:00pm- The group is given free hardcover copies of the new Starcraft 2 novel Heavens' Devils shortly after the Q&A session ends.
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CA10824 Posts
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Aw... Maybe Mr. Plott would be generous enough to give one of his to a dedicated and much valued fan. I would burn through that thing in a day, but $32 + shipping is a little high for me. Oh well.
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Goliaths! Medics! Scouts!
Yay!!!
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Can't wait 4 singelplayer
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this single player looks really fun after a long game of hardcore laddering.
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Just great presentation, totally good job, I enjoyed reading this.
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Anyone know where can I get that t-shirt?  pl PM me
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Playing on different gateways: Blizzard is not planning on allowing players to play on different server upon release, so things will be the same as they are in beta right now.
This makes me very sad since it guarantees that I won't buy the game, and I do love Starcraft. But I love it because I enjoy playing with my friends: friends who I've met through online communities from all around the globe. If I can't play with these people then I just won't bother, my friends are what made the game for me: I'd always get bored of playing random strangers on ICCUP but never get bored of playing against my friends, similarly after a while playing random matchmaking games loses its appeal and even though we're still only in beta I'm getting bored with that.
I want to play with my friends Blizzard. What happened to the 'connected online experience' or whatever?
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That single player sure looks to be promising. Very nice OP btw!
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sweet
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great read, stuff like this helps to clear up a lot of small talk about balance and etc, thanks for the update!
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I guess blizzard wants to force us to buy 2 or 3 copies of the game so we can play on more than one server...
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That was awesome. Thank you!
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On April 25 2010 04:54 The Terminator wrote:Show nested quote +On April 24 2010 22:51 SoMuchBetter wrote:Group/online replay watching: Group replay watching is not expected to be implemented at launch. However subsequent patches are aimed to be like WoW, where the patches are significant modifications, not just minor balance tweaks. i hate this new approach to game design. If the game isn't complete don't fucking release it. when i fork over my hard earned for a game i expect a fully functional product not a skeleton with the meat to be added over time over the internet its one thing to have downloadable content to reward people who continue to buy/play the game but its another to release things that you couldn't squeeze out before release date. TLDR: just let us watch replays together blizzard, its bullshit otherwise so true... how hard is it to have a similar replay function like there was in sc1? blizz are losing me on quite a few things regarding sc2. cliff advantage............
Usually when someone prefixes a question with:
"How hard can it be..."
it probably means it's more complicated than they know.
How hard would it be to organize a marathon? You need over 100 volunteers, you need mile markers; a starting line - a finish line. You need waterhouses for waterstops, you need cups for the water. You need coolers to put the water in. You need money to pay the police. You need street cones (lots of them.) You need trash bins, porta-potties. You need a system to handle registration... ad nasuem.
I'm not comparing starcraft 2 to a marathon. Just saying that something that appears to be mind-numbingly simple in appearance/design, can be overly complex in execution. You also make it sound as if Starcraft 2 is being shipped bare bones.
We all love to watch replays in groups. however, it's not a necessity, and I'm sure we can all agree there are hundreds of issues we'd like to be addressed over group replay. The bug with fastforwarding games and APM display leads me to believe that's a little more difficult to impliment than you may think. Furthermore, Starcraft: BW did not ship with group replays - or even a replay function at all!
Now that's not excusing the lack of it. But I feel it's a rather asinine thing to complain about. If Starcraft II ships with all the features and 99% complete except group replay features, can you honestly say with a straight face that you were jipped?
I understand that releasing content gradually after a game's release can be abusive; I do not feel, though, that you can say the same about a feature like this. I'd also like to point out that major content patches could mean anything. Could mean new banners/portraits and maps. One could even argue that balance patches in of themselves are "major content" patches, considering that balance patches can significantly modify existing content to the point where you are playing almost a new game - yet nothing new has been added.
It has certainly happened before. And if we follow your logic to it's conclusion (assuming you agree balance patches that make major changes as content patches), Starcraft II should never be released until it's perfectly balanced (and that's not a reasonable request to me.)
So, the next time you preface something with "Well how hard would it be to...." ask yourself: Do you really know the work or what would need to be done to do said thing?
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