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Iraq1230 Posts
On February 26 2010 22:33 cyclone25 wrote: what about the "move" command turning into "attack-move" that is really annoying when you try to scout. was this fixed?
this bug is by far the biggest problem. its rlly ruining so many games
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United States4991 Posts
On February 27 2010 07:46 haypro wrote:Show nested quote +On February 26 2010 22:33 cyclone25 wrote: what about the "move" command turning into "attack-move" that is really annoying when you try to scout. was this fixed? this bug is by far the biggest problem. its rlly ruining so many games Yeah seriously, WHAT IS GOING ON HERE?!?!? I'm fighting Zealot v Zealot and I have a few less Zealots so I pull back towards my base (and I distinctly right clicked it, not a-move), then go back to look at my base quickly (after all, I don't need to look at my Zealots walk home...). Half of them suddenly turn around to start fighting (and no they were not surrounded or anything). Wtf?
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I played the beta at my friend's house for the first time a few days ago. After I win a decently long PvZ, I leave to take a break(leaving the game on). I come back to see the game gone and unable to log back in. I was so sad that I thought I broke it somehow but this article thankfully cleared things up!
On another note, playing SC2 is just a beautiful thing. Something about it, the game is pure genius. Can't wait to see the game get more balanced as time goes on. Just can't wait for the game to come out!
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On February 27 2010 07:42 Floydian wrote: Not that it really matters now, but what did phase shift do? Phase Shift makes a target enemy unit disappear temporarily. Phased units are immune to all damage and most effects, but are unable to attack or use abilities
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Excellent article! Really enjoyed reading, keep the good stuff coming, TL.
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So late-game PvT is now all about who can use their casters to one-shot the other person's casters while trying to retain enough energy to affect the overall battle? Hmmm...
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excellent write up!! I don't have a beta key but like someone said earlier, I feel like I'm part of the beta community.
First time I saw someone using chrono boost on their ally I got all these visions of 2v2 strategies in my head...now they'll remain dreams. It'd be nice if they brought it back in some modified way.
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You can say about AMM what you want, but it surely beats clicking on timed out games on bnet (
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United States11539 Posts
Hm the differences between the resolutions really is surprising. I would expect much more variation than what is actually shown o_O. I wonder if it will change if SC2 supports AA/AF...
I do have a request though. Could you switch out that AMD Athlon 64 with an Athlon 64X2 somehow? I'd like to see the difference between the two CPUs. It could give more indication of how well SC2 is threaded, show how CPU dependent SC2 is, and the Athlon 64 might also be bottlenecking the ATi 4670.
Thanks for the benches prayanavita/Insane/HotBid
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you should use low details at least two years, after that hight details would look like sc3!!!
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On February 27 2010 07:46 haypro wrote:Show nested quote +On February 26 2010 22:33 cyclone25 wrote: what about the "move" command turning into "attack-move" that is really annoying when you try to scout. was this fixed? this bug is by far the biggest problem. its rlly ruining so many games
its not a bug, use the "move" command (M) for your scout the default is attack-move which is an improvement
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