• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:23
CEST 14:23
KST 21:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League31Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1275.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact No more sc2 streamers on team liquid? Server Blocker Terran AddOns placement How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Practice Partners (Official) Rollback Netcode in Brood War [Megathread] Daily Funny Videos GG Lan Fest Sofia, Bulgaria [this November] [Recap] Hive ZvZ in MonstarZ vs Dreams
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7908 users

Pyrry's Mafia Game - GG - Page 14

Forum Index > TL Mafia
Post a Reply
Prev 1 12 13 14 15 16 65 Next
zeks
Profile Blog Joined September 2007
Canada1068 Posts
May 20 2009 04:03 GMT
#261
I take responsibility for the miss. Therapy wasn't the strongest for clues, in fact I still think Jayme and the cat is. Other than the fact that therapy did seem suspicious, the fact that no one really covered for him said a lot about his role. I was also hoping to get more input from people, especially the two elected, but I guess my finger was all it took to give therapy his end.

Hey, at least we didn't hit a blue. I guess we can call round 1 a draw?

I guess our next step is to construct the medic list.

"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
iLoveKT
Profile Blog Joined October 2008
Philippines3615 Posts
May 20 2009 04:06 GMT
#262
nah thats totally fine. He wouldnt have helped the town as a towny anyway. Also, its his fault for not really defending himself when it was clear he was gonna get lynched.
Woo Jung Ho
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 20 2009 04:24 GMT
#263
just as a note, those medic lists aren't 100% sure to be free of mafia. one of them could be mafia. I would suggest personal judgment and not blindly following those lists.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Moloch
Profile Joined June 2008
Canada222 Posts
May 20 2009 05:56 GMT
#264
Congratulations elected!

The medic lists aren't going to be 100%, and they are probably going to contain the highest benefit/risk toward us since it should contain the most active/influential/experienced posters. We cannot afford to lose them until we are sure they are on our side, but must be aware that they might not be on our side.

Ace
Profile Blog Joined October 2002
United States16096 Posts
May 20 2009 06:00 GMT
#265
Yo can I move into this town? My town is just a mile down the river but they are all fucking retards. I think I'd rather live here. I'll be nice <3.
Math me up, scumboi. - Acrofales
Moloch
Profile Joined June 2008
Canada222 Posts
May 20 2009 06:14 GMT
#266
Sure, Ace. But don't expect people here to be any smarter than they are in the other town. Just more gullible.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 20 2009 07:12 GMT
#267
Dammit, I'm late. -_-

If we move to lynch an inactive again, I'd like to see clazziquai be part of our options. His lack of posting is seriously raising suspicions for me, considering he's been in prior games. He is somewhat inactive early in other games, but this one seems different - he's been red in one game before and he had a similar streak. Also, he bandwagoned Shikyo and in Mafia 2, he bandwagoned 1st vote, only to end up on some bandwagons later, but early votes. There isn't much clue analysis on him, granted (we only have slumping/Sea.Really for him), so obviously we must wait until day 2 clues come out, but I wanted to make sure we don't make this an oversight.

Congrats to the two elected, and although I was alone with voting for Zeks, I do think we have two solid office members. I'm waiting on the day 2 clues to post more, but I'll be around to actively discuss things throughout the night (OSL FTW).

Sucks I can't update my OSL Ironman stuff
(-_-) BW for ever. #1 Iris fan.
teks
Profile Joined March 2008
Norway263 Posts
May 20 2009 07:34 GMT
#268
OK.. I just woke up so I'm gonna reply to some posts made while I slept. First of all, congratulations to JeeJee and Shikyo for making office, although I was expecting JeeJee to become mayor and vice-versa. As has been mentioned, we need to be wary now, and try to spot whether or not we have a red in office.

On May 20 2009 09:35 Foolishness wrote:
Show nested quote +
On May 20 2009 08:33 teks wrote:
I'm not saying to lynch you, as others have mentioned you are an active and experienced player that it would suck to lose this early if you were to be a townie. But we should, as with any other suspect, keep an eye out when the clue comes, and also watch your behavior. But any inactive voters with few posts in this thread, that's a whole other story.

My reason for believing you are mafia is really quite simple, elimination rule. I don't think Shikyo or JeeJee are mafia, and I do expect mafia to have one of the top contenders in the election. This is obviously not enough to lynch anyone, and I don't see that happening yet either. We could all be wrong, we could end up with mafia in our office, but that will be something we will have to deal with if it comes to it.


JimTudor is a top spot in the election? o.O he is behind by 4 votes which is a lot at this stage in the game.


Well, he was at first, but as suspicion grew on his part, people abandoned him. It's not really the end result that matters, if he was the mafia candidate, it is entirely possible that they feared all the attention and decided to dissolve the plan, spreading to the other candidates.

Jimtudor wrote:
Well, then I don't have much to defend against...
Other than the fact that I sure hope that Teks elimination number game is wrong and that for all the 'top' contenders for office, one should be mafia.

It's not just that, you know. It is this post from JeeJee that made people suspicious of you: http://www.teamliquid.net/forum/viewmessage.php?topic_id=93562&currentpage=10#186
Together with, while being active, not really contributing to the thread other than in self defense.

About the lynch, oh well, atleast we didn't hit a blue. I don't think we were doing anything wrong here, like zeks said:
zeks wrote:
If you can point out anyone else worth lynching day 1, then please tell everyone (or at least convince JeeJee/Shikyo) that you're worth living, rather than giving up so easily this early in the game.

Although he was active after his name was brought up, I don't think we lost anyone of importance (sorry mate :/ Hope you can take this as a learning experience!).

vx70GTOJudgexv wrote:
If we move to lynch an inactive again, I'd like to see clazziquai be part of our options. His lack of posting is seriously raising suspicions for me, considering he's been in prior games.

I agree on this one. If we're lucky, we may even find (more) clues pointing to him.

About the medic list, I liked Shikyo's (because I was on it.. :p). Naw just kidding. We should have a list though, consisting of the active posters. I guess the list can be made quite a bit larger than the amount of medics we have, as it would seem unlikely that the mafia would strike anyone at that list when they know there are several persons being protected on it. Unless they stack hits. I'm not liking crate's list (no, not because I'm not on it), as I don't agree on putting neither iLoveKTF or Jimtudor on it. Neither of them have really contributed to the thread apart from running for office and trying to clear suspicion made about them. We already have Jimtudor as a suspect, I'd rather protect someone else. If he dies and turns out to be blue/green, well that sucks. But at this point there are other people I'd rather save.

The only people I'm sure that we should put on this list are these three (I'll leave it to other people to decide whether or not I belong on this list):
  • zeks
  • crate
  • vx70GTOJudgexv

And that leaves some spots for some or all of these candidates:
  • Jimtudor
  • BWdero
  • teks (can I atleast be a candidate? :p)

I thought I would be finding more people to put on this list, but I honestly didn't. So I guess the discussion will focus on the medic list for a bit now. I'd like to propose this as the first question that we discuss:

How many people do we want on our medic list? 4? 6? more?
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 20 2009 08:06 GMT
#269
On May 20 2009 16:34 teks wrote:

How many people do we want on our medic list? 4? 6? more?


In my opinion, 6 is a good sized medic list, as it has mafia on their toes. If we're 3 medics + 3 non-protected, then they have to guess and take a calculated risk on who to hit, or hit someone who isn't a major deal for us to lose and leave a clue.
(-_-) BW for ever. #1 Iris fan.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 20 2009 08:13 GMT
#270
Gah forgot mine. :p

My list as of now would be:
  • vx70GTOJudgexv (if you all approve?)
  • teks
  • Crate
  • zeks
  • jimtudor
  • iLoveKTF/BWDero (interchangable afais)


I value experience here and iLoveKTF has 3 games experience. Jimtudor has 4, as does BWDero. The others have been providing for the game throughout, and I've been on other lists so I took the liberty of including myself (selfish, I know )
(-_-) BW for ever. #1 Iris fan.
EsbenPM
Profile Joined April 2006
Denmark364 Posts
May 20 2009 08:18 GMT
#271
Damn, why is it always when i'm asleep this thread gets really active

Anyway congratulations to the elected, and to bad therapy turned out green, but as people have mentioned, he did a crappy job of defending himself. I can see that some people are already discussing the next lynch. I don't think deciding lynching on an inactive here right off the bat is a good idea. Sure they don't contribute anything, but i think we should try and make a connection with the day 2 clues, and try to make it as objective as possible.
Because once you have someone suspected, you'll automatically try to connect anything to them, which in the end could make us kill an innocent just because we had a feeling he was mafia.

But lets wait and see what happens.

As for the medic list i agree that:

zeks
crate
vx70GTOJudgexv
teks

Should be on it. Don't know who to put in the other spots.
Hi
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:21 GMT
#272
My only concern about the medic list, is how strong is our contingency plan if the mafia just starts taking out people not on the list. Are we confident enough in our clue analysis to be able to start identifying mafia immediately? If we can't figure pin down someone on day 2, where do we go from there?

If our medics aren't on that list, and they get hit by random, or even unforseen mafia hits, how do we go about identifying a towny from there? I'd imagine the game almost entirely rests on our vig at that point right?

Also what if theres 1, or even 2 mafia on that list? Would this have any ill effects? Actually.. upon thinking about it, i guess not so much. The medics still randomly choose someone on the list, and they're still just as likely to protect a mafia hit I guess. What would the mafia think if they were on this list.

I know im bringing up a lot of criticisms without original ideas of my own, but I think this is the right track, we just need to think it through even more. And to everyone: be ready to do some major clue analyis tomorrow. If we can lynch a bad guy and have identify another likely target by cross refrencing clues with day 1, we'll be in a great position. Remember if we nerf the mafia kill power, it buys us even more time.
omG.[RaYnE]
Profile Joined October 2007
Philippines100 Posts
Last Edited: 2009-05-20 08:26:55
May 20 2009 08:23 GMT
#273
I don't mind whoever is gonna be the medics..
just make sure at least one is hot so If ever I get killed it's a win-win situation :D

omG.[RaYnE] ---> rayne_ph :D
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:25 GMT
#274
On May 20 2009 17:18 EsbenPM wrote: I don't think deciding lynching on an inactive here right off the bat is a good idea.

Agree 100% with this. All this does is put us down likely 2 players, unless we somehow catch a mafia in hiding, which isn't likely without clues. I'm just worried about the mafia ignoring the potential threatening townies(hell some of them may even be mafia) and start mass hitting people. If they pull off 3 hits tonight, we lynch an inactive, and they can pull off 3 tomorrow, thats 8 players down. Our play has to be spot on from that point.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 20 2009 08:31 GMT
#275
Key word in my statement was if we move to lynch an inactive. Obviously, clue analysis is going to be key, but if we have nothing to work with and we need to go for an inactive again, I was throwing something out there, only because I arrived home too late to push my sway on that one. I think all of it rides on the clues and what we get from them.
(-_-) BW for ever. #1 Iris fan.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 20 2009 08:32 GMT
#276
On May 20 2009 17:23 omG.[RaYnE] wrote:
I don't mind whoever is gonna be the medics..
just make sure at least one is hot so If ever I get killed it's a win-win situation :D



No edits. -_-
(-_-) BW for ever. #1 Iris fan.
EsbenPM
Profile Joined April 2006
Denmark364 Posts
May 20 2009 08:39 GMT
#277
On May 20 2009 17:25 Pawsom wrote:
Show nested quote +
On May 20 2009 17:18 EsbenPM wrote: I don't think deciding lynching on an inactive here right off the bat is a good idea.

Agree 100% with this. All this does is put us down likely 2 players, unless we somehow catch a mafia in hiding, which isn't likely without clues. I'm just worried about the mafia ignoring the potential threatening townies(hell some of them may even be mafia) and start mass hitting people. If they pull off 3 hits tonight, we lynch an inactive, and they can pull off 3 tomorrow, thats 8 players down. Our play has to be spot on from that point.


You are forgetting we also have two vigi hits, that if used corrctly could lower mafia killing power. But again this require us to get good suspects, so i think for now we should just sit tight and hope for some good clues and medic saves

About the mafia ignoring the potential threathening townies:
Well you have to remember the uncertainty with the medic list. By giving some people priority over others for protection, mafia will most likely stack kills on the most dangerous on the list or ignore the people on it to begin with. This plays to our advantage since the medics know mafia will most likely ignore the people on the list and if they have a strong gut feeling about a hit protect someone outside the list, and possibly save someone mafia thought was a sure kill.

Because as people have mentioned the medic list shouldn't be followed 100% if the medics are sure someone else is going to take a hit.

Alright this turned into a pretty weird post, but the point is the medics could use the mind game revolving arround the list to save people outside the list if they have a strong feeling about someone being hit.
Hi
teks
Profile Joined March 2008
Norway263 Posts
May 20 2009 08:51 GMT
#278
I guess we should also think about using a double lynch on day 2? The higher chance we have of hitting a red the better. We really need to take some of them down before they kill us all off. We have quite the amount of inactives in this game, so if they focus on taking down the active ones, the inactive ones either have to step up, or the town WILL lose. The point with a medic list is to prevent this from happening, to keep atleast a minimum amount of highly active users alive (6 i guess). There is no way to know if the people on the list are green, blue or red, and the mafia may strike gold and take down a medic first night already. There's really nothing we can do about that, except encouraging the medics to be active and helpful in order to be placed on the medic list. If we lose blues, we just have to think about what that means and adapt to it when the time comes.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 09:02 GMT
#279
I don't know dude. Seems like a waste to me. If we double lynch on day 2, we still might not be sure, or close enough to sure about certain players. Also, how does that give us a higher chance of hitting red? We'll have a higher chance once there are less players, and once we have more clues.

teks
Profile Joined March 2008
Norway263 Posts
May 20 2009 09:07 GMT
#280
On May 20 2009 18:02 Pawsom wrote:
Also, how does that give us a higher chance of hitting red? We'll have a higher chance once there are less players, and once we have more clues.


Well.. If we have a strong case against two players, and we lynch both of them, we have a greater chance of killing off a red. I'm just saying that if we wait until there are few players left, it's probably going to be too late, even if it will be easier to hit the mafia then.

If we end up lynching blindly without any clues, that's another case though. But come day 2 we really should be making connections and assumptions if we want to win this.
Prev 1 12 13 14 15 16 65 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
Not-Summer Championship
WardiTV566
TaKeTV 222
TKL 217
IndyStarCraft 204
Liquipedia
Sparkling Tuna Cup
19:00
Weekly #151 (SHIN Mod Edition)
ByuN vs SHINLIVE!
herO vs TBD
ByuN447
CranKy Ducklings144
SHIN 31
CranKy Ducklings SOOP17
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 447
TKL 217
IndyStarCraft 204
SHIN 31
MindelVK 20
StarCraft: Brood War
Britney 49033
Calm 4496
EffOrt 611
Horang2 580
Soma 535
Mini 488
firebathero 433
Stork 390
actioN 342
Soulkey 270
[ Show more ]
BeSt 254
Hyuk 193
Last 173
Snow 149
Zeus 141
Leta 113
Hyun 82
Free 81
Sharp 80
ggaemo 72
Pusan 55
hero 51
Sea.KH 47
ToSsGirL 46
Shinee 44
PianO 38
HiyA 28
Sexy 23
Killer 21
Sacsri 19
Yoon 18
JYJ 18
Bishop 15
Hm[arnc] 14
yabsab 10
Dota 2
XaKoH 489
420jenkins157
Counter-Strike
x6flipin319
Other Games
singsing2248
B2W.Neo1212
Khaldor222
DeMusliM206
crisheroes159
Fuzer 68
Organizations
StarCraft: Brood War
UltimateBattle 17
[ Show 12 non-featured ]
StarCraft 2
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4247
• WagamamaTV780
• lizZardDota2204
Upcoming Events
OSC
37m
IPSL
3h 37m
BSL Open Qualifier
6h 37m
WardiTV Weekly
22h 37m
IntoTheTV X SOOP
1d 22h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
FEL
5 days
[ Show More ]
FEL
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.