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If I'm contract killer I will put my services on ebay. Paypal please.
Anyway, I have term papers galore coming up so I'm going to try to hold myself to one thread visit a day this time so don't be surprised if I'm less active until finals end (May 7). Of course don't be surprised if I get addicted to this game like the last two .
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I have to write 60 pages in the next 16 days. That's about 4 pages a day, so I will keep myself from checking this thread again until I get at least 4 pages done. The "lunging figure" sounds a lot like Hobbes from Calvin and Hobbes. jyvblamo had a Calvin picture but he's not in this game. The long time it took BC to die may be a clue. No first thoughts on the TV message, can't take the time to dive into profiles yet.
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interesting that BC looks at the unit icons. Oh hey I'm a templar now! Last I checked I was a reaver.
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Pretty sure a real contract killer wouldn't ask for role.
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I dunno how we are supposed to enforce people not responding and figure out whether this fake account is tied to the real contract killer (assuming he or she didn't use same IP).
Edit to add "or she" lol
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fyi I think mafia has a much larger incentive to fake a CK than town does.
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Showtime! does sound like a good name for some sort of supervillian whose power is to make TVs explode but it doesn't seem like the type of connection BC would make as a clue. Damnit, I really need to start on this paper for realz this time.
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I'd say Qatol is my fave candidate at this point but I'll wait till everyone has a chance before I vote. I'm not going to run because 1. I don't have time 2. I suck shit at this game everyone I went after last game turned innocent. If I was going after someone guilty it was because a better player went after them first (usually semioldguy because he was a freaking DT).
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"Broken on the floor" also stands out to me.
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On April 22 2009 11:34 LTT wrote: "Broken on the Floor" clearly is a clue for Chuiu.
It is a line from the song "Torn" famously covered by Natalie Imbruglia who performed on SNL. Also performing on SNL was the band Weezer who have a song called Getchoo (off of Pinkerton, their best album) which sounds like Chuiu.
It's intuitively obvious. Lol pinkerton. Blue is soooo superior.
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coolcrimefighter has nothing other than her/his name to make clues from...
maybe Scaramanga was making a fire to warm himself up?
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fyi the following are players with no quote, no profile and no picture:
3clipse blue_arrow coolcrimefighter goodwill camlito
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On December 27 2008 17:38 BloodyC0bbler wrote: Nevake Amaterasu Firebat, Soil, sun tan oil, asian women, sponsors, umbrella ydg Camulus zealot, situational courage(bursts needed to move forward), word combinations, Y D G starts clazziquai Yu templar, #1 fan, terran, cult member, electronic music, acid jazz, house attackzerg Ba'al zerg, mutalisk, burgers, desserts, sandwiches, etc… RebirthofLegend Kali scv, rebirth, man to legend, d-war: rebirth of legend, dragons, monsters kuja900 Chronus lurker, starleagues, julyzerg, fighting, Ver Nirrti scv, no hate, obscurity, Napoleon Bonaparte, knowing of what to do Dinmsab Apophis asian, tributes, comander, empire, terran, vulture, hate, stork references DecafChicken Anupus coffee, poultry, subway, lemons, professional, wood, defiler, plague Capek Aries computers, foot stomp, professional but cockey, probe, robot, mechanical, intelligent
Malongo Sokar dragoon, protoss fan, twin or reflection, foreign language
Vigilantes Mynock Hathor asian, tech jamming, glasses
From this it looks like he may look at unit icons. the other stuff mostly looks like name / profile he never actually made clues from the unit icons just listed them as ideas from what I gather. in any case from what I could tell in the last BC game many of the mafia didn't even know which mafia they were, despite codenames. So day 1's not going to help us much and I think clues once again will be a word or two and definitely could not be something like heavon on earth is suggesting where the shadows and the pouncing and the dying slowly all are attached to 3 Lions. Probably going to be like every mafia game where we accidentally hang mafia on clues meant for another mafia, and most of the progress will come from getting a safe spot for the DTs somehow.
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Well to bend the spirit but maybe not letter of the rules the townie could agree to vote for a specific persyn of the CK's choosing in exchange for the CK killing someone (maybe).
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fuck CK is prolly gonna go mafia and be like their DT. I mean the risk of getting lynched is really small compared to the risk of getting killed by mafia. and CK can help the mafia with their DT powers a lot more than the town... if they can find the mafia (might have already done so if that email address went to the real CK)
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and of course the CK can find mafia with the CK's DT powers
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On April 22 2009 16:02 semioldguy wrote:Show nested quote +On April 22 2009 15:58 Pyrrhuloxia wrote: fuck CK is prolly gonna go mafia and be like their DT. I mean the risk of getting lynched is really small compared to the risk of getting killed by mafia. and CK can help the mafia with their DT powers a lot more than the town... if they can find the mafia (might have already done so if that email address went to the real CK) But if the victory condition has to do with killing people (which I suspect it might, otherwise his role name of "Killer" isn't going to be very accurate) then being the Mafia's role-checking buddy is not in the Contract Killer's best interest because by doing that he isn't killing anyone. lol wot? mafia just tell him someone to kill that won't be on their list for that night if he needs to kill to fulfill some winning condition. unless BC did something dastardly like tell the CK they have to double cross both sides and kill at least 3 on each side or some cat brazy shit like that.
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Hey guys I found a pic of the CK!
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On April 22 2009 16:02 semioldguy wrote:Show nested quote +On April 22 2009 15:58 Pyrrhuloxia wrote: fuck CK is prolly gonna go mafia and be like their DT. I mean the risk of getting lynched is really small compared to the risk of getting killed by mafia. and CK can help the mafia with their DT powers a lot more than the town... if they can find the mafia (might have already done so if that email address went to the real CK) But if the victory condition has to do with killing people (which I suspect it might, otherwise his role name of "Killer" isn't going to be very accurate) then being the Mafia's role-checking buddy is not in the Contract Killer's best interest because by doing that he isn't killing anyone. Well I think we better offer the CK medic protection or something because she/he can still kill for mafia. Actually, going town looks good on second thought because with medics we can keep her/him alive pretty much indefinitely especially later in the game if we've been doing good. If we get organized with DTs or good clue analysis, we can find out who the CK is and kill him/her and the mafia can't do shit to save him/her whereas we can keep the CKs identity safe (plus give her/him a medic just in case) and without the CK the mafia will never have a good shot at figuring out who (s)he is because their clues would be mixed in with the clues of vigis (and no one knows how many of those there are). Basically,from the purely day 1 view of my earlier analysis, mafia looks better for CK. But as the game goes on town looks better and better for the CK. Yet the CK can't really come crawling back to the town if they ditch us early for the mafia because we'll be able to track em down. Also, I said they could be a mafia DT but they really can't because the contracts are only for kills so the role checks are just so the CK can find people to make contracts with.
(aside: there could be 2 or more CKs or even zero according to this game's rules. i think 1 is a relatively safe assumption but just throwing it out there so we can't get blindsided)
EDIT to add: forgot to mention, like Malongo said the real reason CK can't go back to town is that the mafia knows who they are from making contracts with them (unless they try to set up some anonymous bullshit through fake accounts in which case they still won't be able to send that in to BC very well and they are cheating and will get roughed up by mods in any number of ways). So if CK deserts mafia, starts following town orders - mafia will know because clues will point to the CK (who they know the identity of). So they'll be able to stack kills enough to kill them even if we medic them.
IN SUMMARY: The choice is clear: the CK should join us for the entirety of the game because unless the mafia play the best game ever and we are terrible things will get bad for the CK and they certainly won't survive (which i imagine is part of their winning condition).
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On April 22 2009 16:09 Tricode wrote:Bah, his mustache isn't that sexy. Not as sexy as mine.
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On April 23 2009 09:20 Showtime! wrote: Detectives,
If you would do me a favor. Check either Caller, SoG or myself when you get the chance.
For those who are good at interpretation, I'm sure you know where I'm going with this. I don't know where you're going with this. Unless you mean people avoiding voting for Qatol?
Also, I PMed this to lucaswoj and then realized it probably should have just been a post:
"showtime! is a tank that's all i know of, haven't checked thoroughly
also Under Siege is a movie and a video game (or two maybe)
I kinda don't think this is a clue though it isn't as awkwardly worded as some of the other phrases and BC hasn't used unit icons as clues before def. wouldn't on day 1 unless it was with someone with no profile, hard name, no pic, no quote, no nothing, so if it is a clue i dont think it links to a unit icon."
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Under Siege is also a Steven Segal movie so if Tasteless was playing I would lynch the hell out of him
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On April 23 2009 09:33 Qatol wrote:Show nested quote +On April 23 2009 09:30 Pyrrhuloxia wrote:On April 23 2009 09:20 Showtime! wrote: Detectives,
If you would do me a favor. Check either Caller, SoG or myself when you get the chance.
For those who are good at interpretation, I'm sure you know where I'm going with this. I don't know where you're going with this. Unless you mean people avoiding voting for Qatol? Also, I PMed this to lucaswoj and then realized it probably should have just been a post: "showtime! is a tank that's all i know of, haven't checked thoroughly also Under Siege is a movie and a video game (or two maybe) I kinda don't think this is a clue though it isn't as awkwardly worded as some of the other phrases and BC hasn't used unit icons as clues before def. wouldn't on day 1 unless it was with someone with no profile, hard name, no pic, no quote, no nothing, so if it is a clue i dont think it links to a unit icon." Actually he told me he used a unit icon 1 time as a clue last game. However it was for a player who doesn't post much, so there was 0 chance their icon would change. I guess there's a chance that a siege tank could be a clue then because it starts I think at 1000 and goes to 2000 (maybe) so if someone is far from 2000 its doubtful they would hit it before the game ends... still showtime! would have plenty of other things to use, if there's a tank icon attached to someone with no profile etc then maybe
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On April 23 2009 09:35 Incognito wrote:CK: will probably not be wanting to use a RC. He can't use it until day 2, and wont get the results back till the next night: night 3. Which means the info can't be used effectively till the day after. I think the CK will certainly know which way the game is going by this point, so there would be no need to waste all that time if you could be killing people. I think people are going on the wrong track with the CK. We're assuming there IS a separate goal for CK. I'm not so convinced there is, except for possibly a stay alive role. Nonetheless, I will try to present an option. If you look at the first part of the text: Show nested quote +You are a man for hire. You excel in information and death. You work for the best offer, and offer your services to all who can buy it, and your job means everything to you. you see that pretty much this role is related to the job and only the job. I think its far fetched to think that the CK might have to have some kill objectives like kill one mafia and one DT like someone suggested. I feel from this sentence it is more likely that the CK MUST use his power every turn he can. Hence the bolded part. I think this may be right I don't think there's some complimicated goal thing except to stay alive and make contracts to make havoc. I thought the role description was pretty clear until BC posted about some "boooo seeeeecreeeeets" post that could be a joke.
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@Showtime! with all the efforts to pre-sign up veterans with a little bit loose definition of veteran i would be surprised if fewer than 2 were really good players. I'm sure mafia will be better than last game.
as for your plan I don't even understand what it is and you've said yourself you're not even ready to present all the arguments for it so I don't know whether to support it or argue against it or what. qatol's plan of clue checks makes more sense at this point then potentially having out DTs overlap role checks early which could be a mistake (or goal) of your plan. I certainly can't see why we should direct the DTs to use role checks this early until you explain what they are supposed to do with their results.
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On April 23 2009 10:26 t_co wrote:Show nested quote +On April 23 2009 10:23 semioldguy wrote:On April 23 2009 09:09 LucasWoJ wrote: ... we can't analyze behavioral patterns. If you were intending to do that, it'd be day 15 or so before any pattern could be noticibly distinguished.
Are you insane!? It doesn't take that long to start analyzing behavior patterns. Behavior analysis was far and away more helpful than clue analysis in the last game which didn't even get halfway to Day 15. I think mafia will be smarter about that this game. Better to use other tactics, but most importantly don't let mafia know how (the ranking mechanism) town "core" comes to lynch decisions. t_co's sort of right, now that we're posting "this is why so and so is suspicious" the mafia know how to act to look good. Showtime! probably has the right idea hiding back some rationale.
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"First, does this behavior sync up with his posting habits outside of this thread?" Well it looks like he posted some good evidence of that at least haha he fucking exploded in that LR thread.
As for clues, it'd be hard. Does anyone know what his profile pic is of? is that one of those gaia online avatars or something?
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Lol after looking further through the thread quick striker linked to i guess he is an unstable loose cannon of a nitroglycerin vial - someone complained when his recommended game section had a spoiler and he says "I consider this an insult". The whole point of those is to decide which vods to watch... damn I hope I don't meet this guy in an alley.
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On April 23 2009 13:56 Chuiu wrote:Show nested quote +On April 23 2009 13:18 Pyrrhuloxia wrote: As for clues, it'd be hard. Does anyone know what his profile pic is of? is that one of those gaia online avatars or something? It looks like some retarded male version of a Brats doll. Whatever it is I doubt BC would know. So if he makes a clue from this it would probably relate to different colored eyes or black clothes or something. More likely he'd look at the name.
Striker brings to mind a work stoppage or the soccer position, neither of which link to anything I see in the day one post. It's also a type of military vehicle I think. And a bunch of other things according to this: http://en.wikipedia.org/wiki/Striker_(disambiguation)
Nothing jumps out at me as a link to the day post for that or the "quick" part of his name.
Maybe "just in time" is a link to the quick part? I mean BC was definitely struck quickly. So on one hand, if you take quick striker in the hitting fast sense it could link to all sorts of things that might appear on a mafia day post. On the other hand, BC in the last game chose to zero in on "fighting" in someone's profile that said "july zerg fighting!" and a bunch of other stuff so picking something vague like that might be something BC would do for the first post to avoid making it too easy. Take it however.
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mk i've been talking clues and behavior with several of y'all and wanted to make sure this gets out to everyone so I'm copying a bunch of my thoughts from those discussions and putting it into this post. Adding a few things where applicable.
Explaining why I said I wasn't going to post due to school and have been anyway: + Show Spoiler +Ugh I get obsessive about mafia games... so I've been trying to keep checking the forum to a reasonable level since I have so many term papers due in a couple weeks but so far I am failing miserably . I have terrible self control.
Ocz3c clue/behavior analysis: + Show Spoiler +Ocz3c has "mystery box" in one of his quotes. A TV with a mysterious message on it could match this. Also, his name sounds like an incomprehensible block of text. His profile is in latin which could have been incomprehensible to BC (i remember last game a tattoo that couldn't be made out got some people to think it was korean or whatever in someone's profile). maybe he's abstaining because hes trying to be grassroots mafia candidate and he has to be the one mafia that doesnt vote for himself (because he cant)? I dunno. Is suspicious he didn't mention previous inactivity with an explanation. I kind of agree with his sentiment that there had been too much sole focus on the CK in the thread for a while just would seem so weird if ocz3c is the best candidate the mafia can muster given the high ratio of experienced players this time around. I know mafia has to have some big names this time so maybe they are just inactive so far and thus some mafia are getting antsy waiting.
coolcrimefighter clue/behavior analysis: + Show Spoiler +coolcrimefighter could have something to do with Scaramanga warming himself up. (coolcrimefight has only his name to make clues from) coolcrimefighter looks like he's not going to be too helpful so probably not a huge loss unless he turns blue.
Quickstriker behavior/clue analysis: + Show Spoiler +QuickStriker's outrage at being pointed out at kind of reminds me of pikachu last game for what its worth. I guess BC's death could have been a "quick strike" but meh. he could be a desperate blue and his comments seem consistent with what a noob innocent might say. I just read malongos post about quickstriker and he makes some good points i hadn't thought of yet, like about how he's not helping us at all. Of course, coolcrimefighter is not helping town at all either. Also, striker is a soccer position. That could be fodder for making clues, but I don't see anything to link to that. Guess there could be something about refusing to work as well. Maybe BC died slowly because the mafia decided to quit doing his job? The TV could have been said to have stopped working. Those are both weak as hell though so I am wasting effort even thinking these links perhaps.
why more clue links = more suspicious, even early: + Show Spoiler +One thing I've realized after the last few games is that we often catch people based on the wrong clues. While clearly there is unlikely to be more than one small clue per day linking to a specific person (ie, that one post about how there are 3 seperate phrases linking to 3 lions in the day 1 post), the more plausible links from a suspect to the clue post the higher likelihood that one of them is correct. Last game BC (think it was him) came up with 3 great links to LeperKhan (getting knocked over easily, bullseye in his profile, think there was another one i forgot) but the intended clue was something we linked to someone else. Just something to keep in mind that coming up with a bunch of links for someone doesn't mean they are innocent because there couldn't be so many intended links. I think you should evaluate it taking into account both the quality and number of links (many shitty links is less than a few good links, but many good links is probably better than one great link because if a link is too great its probably too obvious to have been chosen by BC)
Inertinept clue/behavior analysis: + Show Spoiler +the last game he played he gave up and admitted being mafia and whined. maybe he is also not putting much effort into this game and is voting for another mafia regardless of what it might cause and without even getting confirmation from / coordinating with ocz3c. That last sentence looks like it could be the truth if neither speak up to explain otherwise with something logical. One other idea, inertinept could be mafia and some mafia are just voting random people to try to spread out suspicion on to the hapless people they are voting for, so when the mafia get caught we go after innocents they alone voted for in an odd fashion. I don't think mafia is clever enough for that and I'm not sure that's even clever because we wouldn't make that mistake more than once. Ok, going to add some inertinept clue analysis here: I didn't find much. "with a gust of wind, perhaps" could be something stoking a fire but really doesn't fit the phrasing / layout of the fire section at all, imo. Can't think of anything about inert or inept to fit. Maybe the sound behind BC was wind? ehhh I don't really have anything good at all for a link to inertinept.
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Lol so is there another post to that rant? Or was the third and final point the one about code geass?
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On April 23 2009 15:31 Bockit wrote: It's not that long a thread guys, it's only about 8 or 9 pages of content worth reading! lol yeah thread was 2x as long last game after this much time
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Qatol 22 --- LTT HeavOnEarth Malongo TruthBringer Ver Incognito LaXerCannon So no fek BWdero coolcrimefighter 3clipse chuiu Pyrrhuloxia Tricode Scamp t_co EsX_Raptor GoodWill dreamflower ydg LucasWoJ (from semioldguy) Monoxide
Ace 2 --- semioldguy Bockit
Fakesteve 2 --- Caller QuickStriker
semioldguy 1 --- Showtime!
0cz3c --- 1 inertinept
Chuiu 1 --- nemY
Absaining 3 --- fusionsdf iLoveKTF Fishball
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On April 23 2009 16:49 Showtime! wrote: Pyr, I never said that. Read between the lines.
Now, let's wait and see how our DTs decide to act.
*
I'm not ready to get rid of BlindAlbino yet based on that info alone.
I rather take out the Blastoise, SoG or our Paranoid Androide Lurker Caller.
Said what? you keep responding to me with vague undefined pronouns and confusing the hell out of me. Read between what lines? If you are trying to tell something to me specifically, try PM rather than hieroglyphics.
How are we going to even know what our DTs decide to do? We have no way to get them organized at this point qatol can't be proven innocent so maybe he is blue like last mayor was and then DTs can trust but right now no DT should be trusting anyone. Even if they role check someone they could get the GF. Maybe one of SoG, Caller and you are GF?! Are you GF and hoping some DT will get curious and check you, see you as blue or green and trust you then you will kill him? Because that is a big possibility at this point the way you are begging to be role checked without any justification and how you have said you are waiting to earn trust before you start giving more plans to the town.
in part 2 of your post you are asking us to kill sog or caller, two great players, without explaining why. my wtf meter is beeping pretty loud. seriously, DTs: you should be following qatol at this point until Showtime! puts some logic behind whatever it is that he is doing.
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From your campaign ad: "Normally I play on a need to know basis. In other words, I will only share info that is confirmed."
In other words, I'm going to be cryptic as fuck. I just reread all of your posts, caller's posts, and SoG's posts from the start of the game to where you said at least one of you three has to be mafia and it still makes no fucking sense why we would lynch one of you three. Especially you. If we kill you how are we supposed to find out what the fuck that was supposed to prove.
You are making zero sense. You are bluffing that you are willing to die, so why the fuck aren't you willing to tell us what you are thinking in case that you do. You won't lift a finger to explain yourself so allow me to offer a possible explanation, feel free to refute:
You're a godfather faking some blue role and you want to get a DT to check you and befriend you so you raise up a shitstorm around yourself. SoG and/or Caller are regular mafia and they are busy with school work and so they don't mind dying early, in fact they would like to do so because it would help them avoid being distracted around finals time. So, maybe you are a godfather faking DT and call out SoG and/or Caller as mafia and town lynches them and they turn red. Then town loves and adores you, I mean surely the mafia wouldn't sacrifice a player as good as SoG or Caller this early in the game!
Likely? I dunno. Most likely thing I can come up with at this point since I can't see anything suspicious about SoG or Caller at this point.
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I keep getting logged out hope no one is hacking my account
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On April 23 2009 18:38 semioldguy wrote: Showtime!, there is a part of your idea I don't really follow. I'm not opposed to the three of us getting checked out, but why use the first role checks on us?
I'm thinking the Mafia want to eliminate key players. If they suspect any of us are going to be getting role checked, they are just going to take us out because not only are they now getting rid of a supposedly good player, which they will probably be aiming to do anyway, but they also made the Detective waste a role check on someone who immediately died. Trying to direct the Detectives is bad because Mafia benefits more from that information than the town does.
The best time of the game for players like You, Me and Caller to get role checked would be several nights in if we are still alive. Not on Night Two.
If there is a role we should be helping direct, it's the Medics, because that alters the Mafia kills in a positive way for the town. Something like last game, a list of veteran/desirable players which the Medics can be advised to choose from for protection targets. It should be a list larger than the number of Medics we think we have and it makes every person on that list a risk for Mafia to target. In this way we can force the Mafia to either stack up kills on one player, effectively reducing their kill power or we force them to make suboptimal kills each night. Yeah Qatol said he would do that I assume he'll put out a list probably right after the night post (at least that's when Ace did it last game).
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On April 23 2009 20:27 Mynock wrote: Also, something to add to the Showtime! business.
It's only what's expected from Showtime!, since that's how he played himself in pretty much every other Mafia game. My advice is, he should be completely ignored. He provides no info or logic whatsoever, only confusion. And confusion only helps Mafia, be it themselves who spread it, or a silly townie. Yeah I only figured this out right before you posted about it.
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mm guess it was just a mocking vote. Hope we find a new suspect I'm not sure about any of the other 3 on Qatol's list at this point. Qatol better put out a medic list soon so we can scrutinize it.
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one thing from last game that medics need to follow through on, every time:
if you protect someone tonight, you MUST role claim to them. CK and vigis can't hit tonight and mafia can't hit themselves so you can only protect an innocent player. and we need to build up our network as fast as possible.
but what if a mafia (who will obviously know if someone was protected or not [well there are vets this game unlike last game so maybe not]) claim to the protected person? well now the person you protected has a list of 2 people that has one mafia on it. If two mafia pretend to be medic there is a list of 3 people with 2 mafia. Mafia would have to be ODing on paint chips to fake as you.
now we can also argue about what vigis should do to make sure medics can keep claiming after night 1 but CK could also throw a wrench in things so we'll discuss it but night 1 you have to do this. the only way it can fuck up is if you don't claim medic and mafia does. so, Night 1 at the least, claim.
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On April 24 2009 04:30 Qatol wrote: Ok I will reiterate because there appears to be some confusion on the subject.
If you take a hit: Report it in the thread. It doesn't matter if you were saved by a medic or are a veteran. Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit.
If you are a medic and you make a save: During night 1, the contract killer and vigilantes cannot be active. Therefore, the person you saved MUST be innocent. PM them. You cannot be confirmed to the town as a whole, but you can trust that player and work with them for the rest of the game. I have a few points: 1. If someone waits to claim they were medic protected in the thread until the medic claims to them through PM it lowers the ability for mafia to make some sort of fake claim, although a fake claim might be kind of stupid it could out a medic if handled incorrectly or cause more damage perhaps.
2. A veteran calling out they lost a life has at least one disadvantage. A mafia hitting someone and having them not die might think they are medic protected and just move on and leave them alone (mafia moved on from me last game after trying once and seeing i was medic protected). If a vet role calls after a hit, medics still have little reason to trust that and switch their protection so that vet would lose potential deterrence. Maybe there's some advantage(s) that outweigh(s) that but I don't know that we should be giving clues to mafia on whether they are dealing with medics or vets now that vets are back in the equation (they weren't in the last game).
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On April 24 2009 05:50 Qatol wrote:Show nested quote +On April 24 2009 05:44 Pyrrhuloxia wrote:On April 24 2009 04:30 Qatol wrote: Ok I will reiterate because there appears to be some confusion on the subject.
If you take a hit: Report it in the thread. It doesn't matter if you were saved by a medic or are a veteran. Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit.
If you are a medic and you make a save: During night 1, the contract killer and vigilantes cannot be active. Therefore, the person you saved MUST be innocent. PM them. You cannot be confirmed to the town as a whole, but you can trust that player and work with them for the rest of the game. I have a few points: 1. If someone waits to claim they were medic protected in the thread until the medic claims to them through PM it lowers the ability for mafia to make some sort of fake claim, although a fake claim might be kind of stupid it could out a medic if handled incorrectly or cause more damage perhaps. 2. A veteran calling out they lost a life has at least one disadvantage. A mafia hitting someone and having them not die might think they are medic protected and just move on and leave them alone (mafia moved on from me last game after trying once and seeing i was medic protected). If a vet role calls after a hit, medics still have little reason to trust that and switch their protection so that vet would lose potential deterrence. Maybe there's some advantage(s) that outweigh(s) that but I don't know that we should be giving clues to mafia on whether they are dealing with medics or vets now that vets are back in the equation (they weren't in the last game). Do NOT say which event happened. The mafia do not know this. Just inform the thread that you took a hit. Nobody should be claiming they were medic protected. Nobody should claim they are a veteran who took a hit. All they are doing is informing the thread that they survived a hit. The mafia already knows this happened (because they sent the hit in the first place). The town does not. yeah thats what you were saying *facepalm* sorry
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Way too quiet in here
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So only 36/57 people even voted... we need something to get people going mod kill threats or something i dunno.
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On April 24 2009 13:43 BloodyC0bbler wrote:Show nested quote +On April 24 2009 13:42 Pyrrhuloxia wrote: So only 36/57 people even voted... we need something to get people going mod kill threats or something i dunno. Do remember this week is finals pyrr, Until monday im assuming activity will be lower, that being said, threats after that are valid. yeah I know, although my finals week is in two weeks. i assume some people will have finals next week. that's why I said "mod kill threats" instead of "mod kills" lol. I dunno we're both bored I wanted something to talk about you know...
I'm just worried how easy it is for mafia to hide. We got so many people last time through their conspicuous inactivity and town was much more active so active people were safer. At this point if I and a few more active people die tonight the post rate will probably go to less than half what it is now and no one will be able to be active without getting mowed down because we don't have the strength in numbers that we need. Right now mafia can be silent without drawing any attention because 21 people are super inactive and there's no way there are even 11 mafia.
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Well the mafia give in their ability as a group. I dunno if that means GF sends it in or what but its not like the game where I was mafia (Ace's) where mafia each sent in their own hit. I kind of liked that style because it means mafia had to be present to use their role powers just like the town's blues but it gave mafia too many hits - KP formula is overall better. So since rules say mafia sends in hits as a group only 1 has to be around I think to send in the hits whereas each individual blue has to show up for their powers to be used. That's why BC's comment worries me so much I doubt that every single mafia is gone so they will get their hits so his comment means lots of blues are not doing their jobs. Also, BC's comment may influence the mafia into targetting inactives since they now know a remarkable amount of blues have not sent in actions so that kind of sucks but he's the game master he can be as talkative as he wants I guess.
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On April 24 2009 16:19 semioldguy wrote:Show nested quote +On April 24 2009 13:49 Pyrrhuloxia wrote: I'm just worried how easy it is for mafia to hide. We got so many people last time through their conspicuous inactivity and town was much more active so active people were safer. At this point if I and a few more active people die tonight the post rate will probably go to less than half what it is now and no one will be able to be active without getting mowed down because we don't have the strength in numbers that we need. Right now mafia can be silent without drawing any attention because 21 people are super inactive and there's no way there are even 11 mafia. Being inactive hurts whichever side you are on. If you are town and inactive, it hurts the town. If you are mafia and inactive, it hurts the mafia. Lurking or inactivity is almost always a bad strategy and hurtful to your own side. I would like to encourage everyone to be active when you can be. You make this commitment when you sign up for the game, please do you best to hold yourself to it. I don't think Lurking is necessarily a bad mafia strat as long as it is uncharacteristic and you are active behind the scenes. at least some mafia have to be active publicly though. Kind of depends on clue difficulty as well, after all the function of clues in the game is to give the town something to look at since we aren't all in the same room where we can see facial expressions and directly address people. Basically what I mean to say is that if the same proportion of mafia and townies are inactive i think mafia is better off, if only because mafia get all their powers.
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obviously if town is really active mafia can't lurk which is why i'm trying to light a fire under peoples asses but maybe the masses don't want to talk until morning when we'll have lost peeps
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@t_co
"I'm going to PM some members about this."
If you trust me at all or want my help at all feel free to ask I am bored and have activity to spare 
"post edits... will be part of the analysis method"
Eh I edited a lot last game and was innocent. Not sure what you are thinking here. Maybe mafia tend to avoid edits because they don't want to look suspicious? Or maybe the players in their first game who were mafia might have edited more not knowing that semioldguy and others (RaGe maybe?) could see those edits?
"We know that BC will not use the same mafioso to kill somebody in consecutive days."
Last game, mafia started off killing 6 people per day and only had 10 or 11 members so Chuiu had to use the same mafioso two days in a row. Also last game, day 1 post only killed 2 people but had clues for way more than that. Furthermore, last game the mafias that killed each day were chosen randomly. You say "we know" so maybe I missed something if so please help me out on where BC said that.
"One suspicious strategy Blues should be worried about is the GF roleplaying detective and then roleclaiming to townies."
I am also worried about this, great to bring it up. I dunno about it being "nearly impossible" to defeat, though. GF has to sacrifice mafia to gain trust and as soon as one of their clue checks turns bad we ruin them.
"However one way to thwart it would be to have everyone roleclaim to Qatol, then having Qatol serve as a hub for all information, sharing his information in pieces only with confirmed Blues (confirmed via detective)."
Lol yeah, cept we can't trust Qatol enough to do that.
"1) Kind of tilts toward mafia inactivity. To make sure this strategy has proper payoff, we need to create an active list and threaten lynch of people on the list if several are mafiakilled. E.g. list of 10 actives, then if more than 5 are killed, remaining 5 should be lynched. That would force mafia to target inactives, or if they continued targeting actives after the town makes that threat, then that is sure sign that mafia lurk in actives."
lol wut. trying to find a single reason to do that made my head hurt terribly so I think it will suffice to say that any plan that relies us to think 5 lynches ahead is going to be disrupted.
"Also another idea: whenever we send PMs to one another concerning mafia, we both send a copy of the PM to Qatol. This will allow him to gradually build up a network of confirmed blues/townies with which to begin analysis."
Lol did I miss the part where Qatol was a confirmed blue or something?
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On April 25 2009 08:12 Malongo wrote: whatever we do PLEASE BC get the game going, day! day! day! day! day! Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.")
People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something.
Sorry about your cat, So No Fek .
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On April 25 2009 10:41 Malongo wrote:Show nested quote +On April 25 2009 09:30 Pyrrhuloxia wrote:On April 25 2009 08:12 Malongo wrote: whatever we do PLEASE BC get the game going, day! day! day! day! day! Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.") People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something. Sorry about your cat, So No Fek  . -_-' hes not feeling pissed for that u know? and since im not mafia he can do whatever he wants, no clues for me really. Finally ill say that my concern about the game is more related in the sense that the delay kills the town activity more than the mafia activity. Im quite sure BC would choose a pesty player calling for the day to come in over 10 inactives everyday :D.
Like I said he could plant a red herring on you if you aren't mafia so I'd be appreciative. Furthermore, more night time gives more time for our blues to do their work; I doubt one of the mafia has yet to send in some names.
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On April 25 2009 10:55 Malongo wrote:Show nested quote +On April 25 2009 10:48 Pyrrhuloxia wrote:On April 25 2009 10:41 Malongo wrote:On April 25 2009 09:30 Pyrrhuloxia wrote:On April 25 2009 08:12 Malongo wrote: whatever we do PLEASE BC get the game going, day! day! day! day! day! Oh jeez, have some patience. If you're mafia, he'll probably put an obvious clue on your ass and he might put a red herring on you if you piss him off (Like Qatol said: "I know for a fact that last time BC ran a game, he gave clues to the same person like 3 days in a row because they pissed him off.") People are doing finals so he said he would be a bit liberal with the time so zen out to some music or something. Sorry about your cat, So No Fek  . -_-' hes not feeling pissed for that u know? and since im not mafia he can do whatever he wants, no clues for me really. Finally ill say that my concern about the game is more related in the sense that the delay kills the town activity more than the mafia activity. Im quite sure BC would choose a pesty player calling for the day to come in over 10 inactives everyday :D. Like I said he could plant a red herring on you if you aren't mafia so I'd be appreciative. Furthermore, more night time gives more time for our blues to do their work; I doubt one of the mafia has yet to send in some names. You seem to know quite a lot about the mafia procedure. May i ask how do you think that? Because I read the rules, which say mafia send in their hits as a group not individually so they don't all have to be in for them to send in everything. Plus, I read BC's post saying that a lot of night roles haven't sent in their actions yet.
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I went to play bball for a few hours I figured I'd come back to more than one post
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On May 08 2009 09:02 LucasWoJ wrote:
And good thing we put two on pyrr the first night. =O ya your asses were dead I thought I had a night because someone was bound to medic me but didn't think you would double up lol oh well gg
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On May 08 2009 09:05 LucasWoJ wrote: Well, I don't think you were on to ME before the day post. If you had lived, I imagine, I was insta dead (perhaps after eclipse) yeah that last pm, why did you even send that lol
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On May 08 2009 09:06 Qatol wrote:Show nested quote +On May 08 2009 09:06 Pyrrhuloxia wrote:On May 08 2009 09:05 LucasWoJ wrote: Well, I don't think you were on to ME before the day post. If you had lived, I imagine, I was insta dead (perhaps after eclipse) yeah that last pm, why did you even send that lol I was actually pretty pissed they hit you. I thought I had you pretty controlled. Were you on to me? a little after first lynch but not really
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On May 08 2009 09:08 LucasWoJ wrote:Show nested quote +On May 08 2009 09:06 Pyrrhuloxia wrote:On May 08 2009 09:05 LucasWoJ wrote: Well, I don't think you were on to ME before the day post. If you had lived, I imagine, I was insta dead (perhaps after eclipse) yeah that last pm, why did you even send that lol haha, I was hoping you would respond in a similar manner, and then I could have altered your death wishes for everyone to read on the forums. lol just make it up
lol at everyone believing Qatol's presentation of other people's PMs, like Bockit's which he edited
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On May 08 2009 09:09 Tricode wrote: Damn it >< Qatol just thinking about how everyday for some reason i would keep going on wikia looking at that L5r game looking for something that i missed that i could connect you clue wise ><
God i hate you Bloodycobbler! I don't care if Gf is suppose to be hard lol. I know the "siege" clue was for so no fek and here's how the connection is made
You go to google and instead of searching his name, "so no fek" you search "sonofek"
This has 1090 results for it, but you are supposed to really search for "sonofka" which google suggests
But you are not supposed to click on the first result for sonofka, but the second which brings up this page WHICH IS AN INCEST / PEDO SITE (NSFW):
http://www.realedenplace.com/phpbb/viewthread.php?tid=4857
One of the users is named sonofka, and underneath their username they have a board rank conqueror.
And because using the word conqueror would have been obvious, what do conquerors do?
siege.
I'm hoping next game we aren't expected to put ourselves on an FBI watch list just to find a mafia game lead lol.
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hey if anyone wants help with next game or wants me to make some video clues or something could be fun
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On May 08 2009 09:31 Malongo wrote:Show nested quote +On May 08 2009 09:29 Pyrrhuloxia wrote: hey if anyone wants help with next game or wants me to make some video clues or something could be fun No please. Interactive clues remind me of Caller singing. lol
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On May 08 2009 09:34 BloodyC0bbler wrote:Show nested quote +On May 08 2009 09:32 Pyrrhuloxia wrote:On May 08 2009 09:31 Malongo wrote:On May 08 2009 09:29 Pyrrhuloxia wrote: hey if anyone wants help with next game or wants me to make some video clues or something could be fun No please. Interactive clues remind me of Caller singing. lol x2 well at least it wouldn't be a pedo incest anime
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On May 08 2009 09:36 LucasWoJ wrote: Oh there we go. Anime. Quickstriker blogging during the mafia game was hilarious, lol Lol BC seemed about ready to mod kill him
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On May 08 2009 11:03 BloodyC0bbler wrote: also in terms of a next game
We dont have a host to my knowledge so that poses a problem. I can help or whatever... I don't have to do weird video clues and everyone knows I'm active lol
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On May 08 2009 11:13 BloodyC0bbler wrote:Show nested quote +On May 08 2009 11:07 Pyrrhuloxia wrote:On May 08 2009 11:03 BloodyC0bbler wrote: also in terms of a next game
We dont have a host to my knowledge so that poses a problem. I can help or whatever... I don't have to do weird video clues and everyone knows I'm active lol I honestly prefer playing over hosting, so its more one of those things, I would prefer to not host the next one lol I could probably handle the main host I don't think I would use a design this complicated though.
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On May 08 2009 11:32 Chuiu wrote: BC I would say this game was heavily modified. Putting in a second mafia team and the CK's changed things drastically. Yeah I'm gonna have to second this. CK's with two different goals. 2 mafias that didnt know each other and then did and I still don't know if they were competing or not, I guess they weren't?
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On May 08 2009 11:40 BloodyC0bbler wrote: They had roleclaimed fully to eachother right after bockits death.
HAD at that point i said, sorry you have to kill eachother. We would have two dead mafia families and a town winning who deff did not earn it.
the biggest issue in this game was mainly inactivity and people auto claiming to friends. This leads to huge issues as a host balance wise :p. So basically you had to change the rules or mafia was going to lose lol. That made no sense having 2 mafias on the same team so confusing. How did they find each other out and claim?
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On May 08 2009 11:56 BloodyC0bbler wrote: I will say, one idea that was mentioned to me (i forget by who) during the game to combat inactivity.
people who don't vote period (not abstainers) count against total vote talleys, so late game they can no longer lynch people. This works in the interest of killing inactives as well as heavily clue suspected people early, which stops mafia from hiding in the inactive lists, and hopefully stops people from signing up and not playing.
I had some sort of idea, what about giving the mafia the option to, instead of regular hits, kill everyone who has been completely inactive thus far and / or give the town the ability to do so?
(subject to balancing such how many and how the people are chosen)
I dunno exactly but with my grid idea i was thinking that inactives all default to 1,1 or 0,0 or whatever and then the mafia could choose to nuke that space but whatevs.
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@Showtime! I didn't know what to do, you seemed a good enough player to be a possible GF and medic is a pretty easy blue to fake if there's one mafia which town all thought at the time. I had no sense of your reasoning about why only 1 of you 3 could be mafia.
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Um that seems a little fancy and would get confusing. I guess that the Evil Twin thing could allow vets to live bit longer if the Evil Twin gets clues linking to newer players but ehh. And a lot of work for mod to keep track of all this but I would definitely play your game if you made one.
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On May 09 2009 07:09 Mynock wrote:Show nested quote +On May 09 2009 06:24 Pyrrhuloxia wrote: Um that seems a little fancy and would get confusing. I guess that the Evil Twin thing could allow vets to live bit longer if the Evil Twin gets clues linking to newer players but ehh. And a lot of work for mod to keep track of all this but I would definitely play your game if you made one. If I made a game, I'd make lots of lore for every character. "You're an old granny living in an old house. You have an old gun hidden in your basement with which you will defend yourself. If a Mafia comes to kill you, you have a 25% chance to kill the Mafia with that gun and survive the attack." Or: "You're the Town's priest. During the course of the game you can choose to spend a night in the church. Not even the Mafia dares to touch you there, so you gain invincibility for that one night. Any hit on you will not go through, but you can not communicate with anybody during that night." Etc... Basically, every single character would be a part of the Town and have a unique distinction. Nothing really fancy, but something to set them apart from the others. Edit: obviously every Town needs a zombie...
Yeah I don't think we need random chances deciding game and you can't enforce the no talking rule very well.
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