TL Mafia 2 [GG] - Page 29
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randombum
United States2378 Posts
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Ghar
Australia62 Posts
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randombum
United States2378 Posts
On March 19 2008 03:23 Ghar wrote: No, that's not it. Having detectives means I can verify vigilantes and jacks. Having detectives work together means efficient effort, each can ask Chuiu different questions about clues, check up on multiple lynch votes. Having vigilantes means they won't strike blindly, but with Detective aid. In the worse scenario, this applies to everyone, not just me. Because all the detectives will have investigated me. If I'm mafia, only one steps out and accuses me. If I'm the real deal, they are confirmed by their investigation, and then come to me. The detectives are not at risk. Your way still involves the detective's using 1/2 of their best ability on you. They ARE at risk because a mafia can easily say hes a DT and that you are not mafia. Then for him to be stopped the real DTs have to say hold on WE are the DTs not him he must be mafia. Now the fake dt/mafia is exposed and lynched soon, but the Dts, get murdered and the town has ultimately lost. Also having detectives to verify jacks/vigilantes is not as good as having detectives try to find mafia. | ||
randombum
United States2378 Posts
Edit top of page 16 not 19 >.< | ||
HeRoS)Pink
Canada336 Posts
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Ace
United States16096 Posts
Sorry if I wasn't more clear, and sorry for the insult ![]() Getting rid of double lynches is not going to matter to the Mafia UNLESS we obviously have Townies that are clearly on the right path - that point is moot. Double lynching is essentially only good for when we have a situation where it's an EITHER/OR case. Example: Only 1 Medic is left alive, and 2 people claim the role. With only Medic no one has a reliable chance of living at night anyway, and one of these people is lying and the town somehow can't decide. Call for the Double lynch because it destroys the Mafia killing power. The Detectives being scared to reveal their roles would hurt the town. And I'm betting that we've got some smart, rational detectives on our side. Surely, to save the Town they'd give themselves up. But not only that, role claiming at the right time will screw the Mafia over. This is something I wanted to reveal later, but I'll partially post it now: While the Mafia knows each other and have the advantage of secrecy, they also lack information - namely roles. With this in mind, whenever a role that is crucial is publicly revealed they usually want to kill them - sometimes. Where does that sometimes pop up? When they damn well know that Medics will protect that target at all costs. Which means that they'd have to send a lot of killing power to get rid of that person. Which also means they cant kill as many people that very night which is good for the town. That 1 detective could actually save a couple of lives. hold on - it gets better. I mentioned earlier on the forum something along the lines of Mafia have it easy when their are only a couple of really good targets to kill. When you add in like 5 or 6 good targets, they have an issue. If the Town knows that 5 or 6 of their best could possibly be killed, the Medics know that. And the Mafia knows that the Medics know that. So they are somewhat stuck in a rut as they definitely can't kill ALL of them, and they don't know which ones are getting protected. Wait. There's on more good part to this. We have Jacks. Any DT that is playing this game can realize that even if they died, we have Jacks that could replace them if need be. I doubt anyone is playing THAT selfish and is worried that somehow role claiming at the right time to help the town with critical information is a bad choice. | ||
Yogurt
United States4258 Posts
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qrs
United States3637 Posts
if we can reach a consensus, the mayor should follow our lead. So far, Ace's bodyguard plan sounds like our best shot at getting the most information on our side with the least cost. Ghar's "detective" propostion has a high cost: we blow half of our detectives' most important ability on the first night. What do we gain for losing this? We know whether or not our mayor is Mafia. But this is not even such valuable information! If he is elected already, there is nothing we can do about losing the double lynches. THE "DETECTIVE PLAN" IS NOT WORTH IT. Instead, we should move ahead with the bodyguard plan at top speed. As soon as the mayor is elected, he sends out PMs to the bodyguards. They confirm with each other. As soon as they have confirmed, one of them (say, the first alphabetically) reveals himself to the public. Everyone with roles sends them to him, and he passes the information on to the other bodyguards. All of this needs to be done before the first night. If we move fast enough, we can go ahead and use the detectives like Ghar wants, but only use one of them. If for some reason we do not move fast enough, we have wasted a single night. Still better than wasting 3/8 of our detectives' yes/no questions. Does anyone disagree that we should follow the bodyguard plan ASAP? | ||
CDRdude
United States5625 Posts
With age comes wisdom and experience. With luck, he has gained enough experience with age to advance a few levels, making him more powerful, and giving him bonus skill points. Also, with age, your Wis stat increases. This is important, because Wisdom includes intuition, and given the town's track record of analyzing clues, this may be important. Furthermore, WIS effects savings throws and survival checks, and Sense Motive uses Wisdom as it's key ability. All of his stat bonuses have modifiers with age. In his profile, his birthday is listed in 1979. This means he's at about middle age at this point, which means: -1 to Str, Dex, and Con; +1 to Int, Wis, and Cha As can be seen, you get more intelligent as well as wiser with age, as shown by his coding skills. Most unfortunately, he has -1 to Str, Dex and Con. If the mafia goes after him, this could prove fatal. This informative post brought to you by CDRdude. (RIP Gary Gygax) | ||
aZnvaLiaNce
United States942 Posts
But, seriously, Ace should be highly considered for the mayor position. I don't think many have complained about his logic yet and he doesn't seem to have any motives to sabotage the town. I'd like to vote for him but my vote already went to a god already ![]() I'm proud of you, Ace. Proud of you, boy. | ||
qrs
United States3637 Posts
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Ace
United States16096 Posts
On March 19 2008 03:24 randombum wrote: Ace the bodyguard plan is not faulty, but merely that even if implemented its not that great. True that is 7 people who are working together, but 10(mayorx4) will not be able to change much with 130 people voting. It is FAR more important for information to be shared with everybody. (not who are bodyguards but other information.) The mafia or pardoner's position should be the mouthpieces of the town. Detectives (don't have to reveal their detective status) can send information to mayor. The mayor repeats it to the town. Thereby giving the town the ability hear all the information from everyone, but keeping those people anonymous. So the more involved people do not have to share their opinions publicly. This keeps our active people alive, but they ideas are still shared. I agree with some of this randombum. The Bodyguard plan is not the full plan I would use, it's just a start that gets information around and gets the town into a good setting. Whether or not the BG roles need to be revealed is a different issue and I think it's worth telling at a certain time. In most Mafia games, the town does something called Role Claiming which is a great thing to do. It brings out conflicts because surely Mafia members need to claim SOMETHING. However, the Mayor + BodyGuards DO have the power to change the voting. Remember, if everyone knows that the plan is being followed and nothing comes out about a guilty mayor, then they must be innocent. And if the innocent Mayor has a committee of innocents, that drops the suspect list down to 122, gets information flowing, and eliminates red herrings in clue posts. Surely, that is a much better plan than what we have now? wait, what DO we have now? | ||
ShaLLoW[baY]
Canada12499 Posts
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Falcynn
United States3597 Posts
On March 19 2008 03:35 aZnvaLiaNce wrote: You're still allowed to change your vote.I just woke up to find the mayor race pretty tight right now. Empy, Ace, Sonuvbob, and Ghar in the lead? Nice But, seriously, Ace should be highly considered for the mayor position. I don't think many have complained about his logic yet and he doesn't seem to have any motives to sabotage the town. I'd like to vote for him but my vote already went to a god already ![]() I'm proud of you, Ace. Proud of you, boy. | ||
qrs
United States3637 Posts
On March 19 2008 03:39 Ace wrote: I agree with some of this randombum. The Bodyguard plan is not the full plan I would use, it's just a start that gets information around and gets the town into a good setting. Whether or not the BG roles need to be revealed is a different issue and I think it's worth telling at a certain time. In most Mafia games, the town does something called Role Claiming which is a great thing to do. It brings out conflicts because surely Mafia members need to claim SOMETHING. However, the Mayor + BodyGuards DO have the power to change the voting. Remember, if everyone knows that the plan is being followed and nothing comes out about a guilty mayor, then they must be innocent. And if the innocent Mayor has a committee of innocents, that drops the suspect list down to 122, gets information flowing, and eliminates red herrings in clue posts. Surely, that is a much better plan than what we have now? wait, what DO we have now? Let's discuss what we have now. Like I said, who becomes mayor is less important than what he does. Ace, do you (or anyone else) disagree with me that the best thing to do with the bodyguards is reveal one and let him find out everyone's role? | ||
Falcynn
United States3597 Posts
On March 19 2008 03:41 ShaLLoW[baY] wrote: Hopefully if enough people PM what they think are important posts my blog will be able to summarize all the important aspects of the game so far.Can someone summarize the last 29 pages for me? /shameless selfpromotion. Seriously though, what I can remember off the top of my head, Ace and Ghar are in the lead for mafia. avaar (I probably misspelled it) is also kind of in the lead due to him using some linux script to simplify a list of everyone's sigs/birthdays/etc into one post. Empyrean told everyone he's a detective and people are suspicious of him. A clue in the day post in which Chuiu was surrounded relates to Ghar's sig maybe. | ||
randombum
United States2378 Posts
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JoxxOr
Sweden1502 Posts
On March 19 2008 03:41 ShaLLoW[baY] wrote: Can someone summarize the last 29 pages for me? http://www.teamliquid.net/blogs/viewblog.php?topic_id=68196 | ||
Ace
United States16096 Posts
However, what we can do is just let the Mayor speak for "the committee" once he's known to be innocent. At that point, the BGs don't have to be revealed yet. | ||
BWdero
Netherlands476 Posts
Either one as mayor and the other as pardonner is fine with me. | ||
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