• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:36
CEST 15:36
KST 22:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up4LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Weekly Cups (Jul 28-Aug 3): herO doubles up How to leave Master league - bug fix? Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan
Tourneys
$5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do the new Battle.net ranks translate? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Nobody gona talk about this year crazy qualifiers? [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
THE ULTIMATE SOLUTION TO CRYPTO RECOVERY WITH PRO Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 614 users

Rules/Ban List And The Community - Page 3

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 Next All
Rels
Profile Joined August 2008
France13467 Posts
June 27 2016 16:24 GMT
#41
On June 28 2016 01:00 Palmar wrote:
Show nested quote +
On June 28 2016 00:45 Rels wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.

This might be the greatest idea ever to take care of non-voters.
Actually it is an awful idea. Trash town players can be mislynched for free in MYLO. Super unfair for mafia


Show nested quote +
On June 28 2016 00:49 Half the Sky wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.


Not a bad idea, some drawbacks here are if you put a vig or additional kp as it stands, and then you have a situation like this, where people of either alignment can't be arsed to vote, also could be problematic either way going into mylo/lylo.


No, not really, it's essentially a way for town to opt out of modkilling someone who fails to vote. Also, of course it would work in a way where a night kill is delivered before the snap lynch (so in a 3v1 mylo, if a townie gets lynched, mafia nk will still win the game, even if one of the other remaining townies didn't vote).

The only real problem is dumb meta like people offering themselves up to not vote in order to be snap-lynched before mylo. I'm not sure it would actually be a problem, but people are assholes. Then again, you can already do the same by trying to get strategically modkilled, so not voting on purpose could simply fall under the strategical modkill rule.

No it is very different. Strategic modkill are forbidden by the rules and punished post game. Here you propose a system where town can strategically modkill someone. If there are post game consequences to this kill, it is no different from being strategically modkilled so it doesn't have a purpose.
If there is no consequences though it's fine. It means town has more killing power than usual so the setup needs to account for that.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
June 27 2016 16:43 GMT
#42
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.


I've done this before on a site where non-voting was a much bigger problem than here. It was actually fairly successful. Damdred can attest.
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
justanothertownie
Profile Joined July 2013
16318 Posts
June 27 2016 17:13 GMT
#43
On June 28 2016 01:24 Rels wrote:
Show nested quote +
On June 28 2016 01:00 Palmar wrote:
On June 28 2016 00:45 Rels wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.

This might be the greatest idea ever to take care of non-voters.
Actually it is an awful idea. Trash town players can be mislynched for free in MYLO. Super unfair for mafia


On June 28 2016 00:49 Half the Sky wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.


Not a bad idea, some drawbacks here are if you put a vig or additional kp as it stands, and then you have a situation like this, where people of either alignment can't be arsed to vote, also could be problematic either way going into mylo/lylo.


No, not really, it's essentially a way for town to opt out of modkilling someone who fails to vote. Also, of course it would work in a way where a night kill is delivered before the snap lynch (so in a 3v1 mylo, if a townie gets lynched, mafia nk will still win the game, even if one of the other remaining townies didn't vote).

The only real problem is dumb meta like people offering themselves up to not vote in order to be snap-lynched before mylo. I'm not sure it would actually be a problem, but people are assholes. Then again, you can already do the same by trying to get strategically modkilled, so not voting on purpose could simply fall under the strategical modkill rule.

No it is very different. Strategic modkill are forbidden by the rules and punished post game. Here you propose a system where town can strategically modkill someone. If there are post game consequences to this kill, it is no different from being strategically modkilled so it doesn't have a purpose.
If there is no consequences though it's fine. It means town has more killing power than usual so the setup needs to account for that.

I can easily see people not voting on purpose with this thing implemented. And there is 0 way to prove it so you can't punish it. Nice idea otherwise.
Rels
Profile Joined August 2008
France13467 Posts
June 27 2016 17:17 GMT
#44
On June 28 2016 02:13 justanothertownie wrote:
Show nested quote +
On June 28 2016 01:24 Rels wrote:
On June 28 2016 01:00 Palmar wrote:
On June 28 2016 00:45 Rels wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.

This might be the greatest idea ever to take care of non-voters.
Actually it is an awful idea. Trash town players can be mislynched for free in MYLO. Super unfair for mafia


On June 28 2016 00:49 Half the Sky wrote:
On June 28 2016 00:38 Palmar wrote:
This is Palmar.

Palmar thinks complex, wordy rules and regulations are generally boring and useless. But Palmar also understands that people not voting is a problem.

Palmar likes to solve problems using tools instead of rules. So in his next game, Palmar will make non-voters trigger a snap-lynch during the following night. If the majority of players in the game vote in a non-mandatory vote to snap-lynch the non-voter, he flips at daybreak. If not, he lives. This way towns can punish and not have to deal with afk players, while active players who just forget to vote will avoid an unnecessary modkill.

Be like Palmar.


Not a bad idea, some drawbacks here are if you put a vig or additional kp as it stands, and then you have a situation like this, where people of either alignment can't be arsed to vote, also could be problematic either way going into mylo/lylo.


No, not really, it's essentially a way for town to opt out of modkilling someone who fails to vote. Also, of course it would work in a way where a night kill is delivered before the snap lynch (so in a 3v1 mylo, if a townie gets lynched, mafia nk will still win the game, even if one of the other remaining townies didn't vote).

The only real problem is dumb meta like people offering themselves up to not vote in order to be snap-lynched before mylo. I'm not sure it would actually be a problem, but people are assholes. Then again, you can already do the same by trying to get strategically modkilled, so not voting on purpose could simply fall under the strategical modkill rule.

No it is very different. Strategic modkill are forbidden by the rules and punished post game. Here you propose a system where town can strategically modkill someone. If there are post game consequences to this kill, it is no different from being strategically modkilled so it doesn't have a purpose.
If there is no consequences though it's fine. It means town has more killing power than usual so the setup needs to account for that.

I can easily see people not voting on purpose with this thing implemented. And there is 0 way to prove it so you can't punish it. Nice idea otherwise.

100%
This is my point exactly
If there is no consequences post game I will abuse it to gain mislynches if I'm town so I have more chance to win the game
If there are consequences post game it is no different from being strategically modkilled
Rels
Profile Joined August 2008
France13467 Posts
June 27 2016 17:30 GMT
#45
I like this idea anyway though the more I think about it. It's a pretty cool idea to have a self moderating town. Just gotta remember town have a vig to take care of shitty townies in the balance.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
June 29 2016 06:07 GMT
#46
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.
http://i.imgur.com/M7t7egx.png
justanothertownie
Profile Joined July 2013
16318 Posts
June 29 2016 11:24 GMT
#47
On June 29 2016 15:07 prplhz wrote:
Show nested quote +
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.

I have been around for a while/read quite a few old games and this just isn't true.
Half the Sky
Profile Joined May 2014
Germany9029 Posts
June 29 2016 11:43 GMT
#48
On June 29 2016 15:07 prplhz wrote:
Show nested quote +
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.


This. In more recent games I monitor the playerlist a lot more closely than I used to when I first joined.

More specifically, I think it really depends on certain players - or more specifically - certain combinations of players being signed up together.

Speaking for myself, there is one player in particular that's made my gaming experience pretty miserable, not once, not twice, but four separate occasions, the final of which he was modkilled, but by then the damage had been done. Prior to my last game here, I had made it a point to permanently avoid games that individual was signed up in.

That said though, I disagree about some of the points made on asshole meta. Even in games I don't play in, when I read and/or host games, I find that it is worse in some games than in others and I'm not talking about newbies either.

The asshole meta though, is not the only reason for the decreasing games/players tbf though. It is part of the problem IMO but it isn't the only one.
The phoenix must burn to emerge. - Janet Fitch
justanothertownie
Profile Joined July 2013
16318 Posts
June 29 2016 12:01 GMT
#49
On June 29 2016 20:43 Half the Sky wrote:
Show nested quote +
On June 29 2016 15:07 prplhz wrote:
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.


This. In more recent games I monitor the playerlist a lot more closely than I used to when I first joined.

More specifically, I think it really depends on certain players - or more specifically - certain combinations of players being signed up together.

Speaking for myself, there is one player in particular that's made my gaming experience pretty miserable, not once, not twice, but four separate occasions, the final of which he was modkilled, but by then the damage had been done. Prior to my last game here, I had made it a point to permanently avoid games that individual was signed up in.

That said though, I disagree about some of the points made on asshole meta. Even in games I don't play in, when I read and/or host games, I find that it is worse in some games than in others and I'm not talking about newbies either.

The asshole meta though, is not the only reason for the decreasing games/players tbf though. It is part of the problem IMO but it isn't the only one.

No, the actual problem is that the core of this community is getting too old to have enough time for mafia and there is not enough new blood since the game this site is based around is dying.

You have a problem with certain individuals? I guarantee you that wouldn't have been any different a few years ago.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
June 29 2016 13:08 GMT
#50
On June 29 2016 20:24 justanothertownie wrote:
Show nested quote +
On June 29 2016 15:07 prplhz wrote:
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.

I have been around for a while/read quite a few old games and this just isn't true.

Yes it is.
http://i.imgur.com/M7t7egx.png
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
June 29 2016 13:24 GMT
#51
Why not 2 game post-game ban + in game warning for no vote, modkill and an additional p-g ban on repeat. 3 ingame warnings = x amount of p-g ban etc.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
justanothertownie
Profile Joined July 2013
16318 Posts
June 29 2016 15:10 GMT
#52
On June 29 2016 22:08 prplhz wrote:
Show nested quote +
On June 29 2016 20:24 justanothertownie wrote:
On June 29 2016 15:07 prplhz wrote:
On June 26 2016 07:10 justanothertownie wrote:
[...]
2) TL Mafia always had an "asshole meta". That's certainly not why there have been less games and players in the recent past. I also don't think many people can confirm themselves by that - example would be Onegu in whatever game it was he raged as mafia. You cannot bring all host actions in line if every host can decide his way of handling behaviour. This has always been up to them and it should remain this way.
[...]

I don't think so, games used to be a lot nicer.

I have been around for a while/read quite a few old games and this just isn't true.

Yes it is.

You should read some of those games then. I did recently.
If you think people were more polite or nicer back in the day you are (once again) looking back through rose-tinted glasses.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
June 29 2016 15:10 GMT
#53
eh tbh w/ you i'm kind of resistant to p/g bans for no-voting at all unless it's a chronic problem

i.e. player has been modkilled for no-voting on at least two separate occasions within a 6-month span (maybe shorter but games here last 3 weeks or so anyway) that were not running at the same time

^ i kind of would prefer something like this because things come up. hospitalizations, work emergencies, etc. and especially if the player is playing in more than one game at once it can effect both games. warning first fail to vote, modkill second and p/g bans if it's a chronic problem i think would be enough to mostly avoid "punishing" people for incidents over which they had no control

-pokes at prp- i miss you btw ;o;, says the person who may have played 3 or 4 games at all this year lol ><
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
justanothertownie
Profile Joined July 2013
16318 Posts
Last Edited: 2016-06-29 15:42:07
June 29 2016 15:12 GMT
#54
On June 30 2016 00:10 rsoultin wrote:
eh tbh w/ you i'm kind of resistant to p/g bans for no-voting at all unless it's a chronic problem

i.e. player has been modkilled for no-voting on at least two separate occasions within a 6-month span (maybe shorter but games here last 3 weeks or so anyway) that were not running at the same time

^ i kind of would prefer something like this because things come up. hospitalizations, work emergencies, etc. and especially if the player is playing in more than one game at once it can effect both games. warning first fail to vote, modkill second and p/g bans if it's a chronic problem i think would be enough to mostly avoid "punishing" people for incidents over which they had no control

-pokes at prp- i miss you btw ;o;, says the person who may have played 3 or 4 games at all this year lol ><

That's why I would only give a banlist warning for the first offense/novote. That accounts for all possible rl things.
Edit: Misread your post.

Btw. If someone signs up for multiple games and then can't keep up that's 100 % his own fault.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
June 29 2016 16:19 GMT
#55
On June 30 2016 00:12 justanothertownie wrote:
Show nested quote +
On June 30 2016 00:10 rsoultin wrote:
eh tbh w/ you i'm kind of resistant to p/g bans for no-voting at all unless it's a chronic problem

i.e. player has been modkilled for no-voting on at least two separate occasions within a 6-month span (maybe shorter but games here last 3 weeks or so anyway) that were not running at the same time

^ i kind of would prefer something like this because things come up. hospitalizations, work emergencies, etc. and especially if the player is playing in more than one game at once it can effect both games. warning first fail to vote, modkill second and p/g bans if it's a chronic problem i think would be enough to mostly avoid "punishing" people for incidents over which they had no control

-pokes at prp- i miss you btw ;o;, says the person who may have played 3 or 4 games at all this year lol ><

That's why I would only give a banlist warning for the first offense/novote. That accounts for all possible rl things.
Edit: Misread your post.

Btw. If someone signs up for multiple games and then can't keep up that's 100 % his own fault.


eh kinda? but say, hypothetically, you normally would have time but death in the family...there's no way to predict that. it effects all games you're in -shrugs- that's all i'm saying

obviously you could make it a case-by-case subjective thing, but i'd rather steer clear of that anyway cause (even though i don't know why when talking about internet games) some people are more trustworthy than other. take the subjectivity out and just acknowledge that anyone can have an emergency and the emergency is likely to influence all games they're in at once lol ><

anyway i don't know how important any of that is. my main point is i don't think we should be banning people for not voting unless there's evidence that it's a pattern, which you seem to agree with so we're good ^^
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
Last Edited: 2016-06-29 20:36:06
June 29 2016 20:35 GMT
#56
Oh man I am so old too old for Mafia

Hi btw. Still on the island, just got into town is all.

I have a beard now too.
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
June 29 2016 21:38 GMT
#57
On June 30 2016 05:35 Alakaslam wrote:
Oh man I am so old too old for Mafia

Hi btw. Still on the island, just got into town is all.

I have a beard now too.



wow that is awesome
Zerg for Life
sicklucker
Profile Blog Joined July 2011
Canada16987 Posts
June 30 2016 00:53 GMT
#58
On June 30 2016 05:35 Alakaslam wrote:
Oh man I am so old too old for Mafia

Hi btw. Still on the island, just got into town is all.

I have a beard now too.


[image loading]

hows wilson
nnn_thekushmountains
Profile Joined February 2016
1501 Posts
July 02 2016 10:48 GMT
#59
On June 30 2016 05:35 Alakaslam wrote:
Oh man I am so old too old for Mafia

Hi btw. Still on the island, just got into town is all.

I have a beard now too.

Only relevant post in the thread.

Length of beard?
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 02 2016 17:15 GMT
#60
I don't really get this 'taking subjectivity out of it' line. Even legal systems (the most procedural of all) are rife with subjective decisions. All no votes and swearing or whatever else simply aren't the same .
[15:15] <Palmar> and yes marv, you're a total hottie
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #46
WardiTV790
Harstem415
Rex152
CranKy Ducklings100
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 415
Lowko282
Rex 152
ProTech61
Codebar 26
StarCraft: Brood War
Britney 40235
Calm 8066
Horang2 3398
Shuttle 3322
Sea 3168
Flash 1869
EffOrt 1185
hero 840
Barracks 771
Mini 679
[ Show more ]
Hyuk 441
Soulkey 417
Larva 375
actioN 362
BeSt 327
Pusan 260
Soma 251
Snow 230
ZerO 214
Mong 175
Rush 124
Mind 87
TY 85
Nal_rA 71
Sea.KH 70
Sharp 53
[sc1f]eonzerg 43
Movie 41
soO 40
sorry 40
sSak 38
sas.Sziky 25
JulyZerg 21
scan(afreeca) 15
Terrorterran 15
Bale 10
IntoTheRainbow 7
NaDa 5
910 4
ggaemo 0
Dota 2
Gorgc3549
Dendi2152
qojqva1827
XcaliburYe426
KheZu359
syndereN116
Counter-Strike
ScreaM3865
markeloff327
flusha302
oskar188
Other Games
singsing2334
B2W.Neo1461
hiko1047
crisheroes410
Fuzer 297
Happy251
mouzStarbuck185
XaKoH 164
Hui .95
ArmadaUGS92
KnowMe53
QueenE40
rGuardiaN30
FunKaTv 25
ZerO(Twitch)20
Organizations
StarCraft: Brood War
UltimateBattle 1342
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 73
• davetesta20
• iHatsuTV 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV570
League of Legends
• Nemesis5365
• Jankos1339
Upcoming Events
RotterdaM Event
2h 24m
OSC
10h 24m
WardiTV Summer Champion…
21h 24m
WardiTV Summer Champion…
1d 1h
PiGosaur Monday
1d 10h
WardiTV Summer Champion…
1d 21h
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.