|
On May 06 2016 05:57 Tumblewood wrote:there's a way easier way to do setup. instead you should write: Show nested quote +Setup: 8 vanilla townies 1 cop or vig 1 doc or vet 1 mafia goon 1 mafia roleblocker 1 mafia godfather or framer I will flip a coin to determine whether we get cop or vig, doc or vet, and gf or framer.
Unless you really care about the weighted odds, but then you could just assign gf a 50% chance and vig and vet a 50.8% chance, and 0.8% really isn't worth that convoluted setup randomness. What is the difference in doing what I am doing and flipping a coin? My version is more random, and that is about it. I could flip a coin, but A) last time I did that, I nearly took out my Gf's eye and B) That is not as nearly as cool as this.
The way of fig. out what is the set up is done. Just really flavor now.
On May 06 2016 06:00 Tumblewood wrote:and how does kp being fractional work? can a player die just halfway?  cop should be a full cop. mafia has gf/framer to balance things out. ... Why can I not type Factional ever right. In the case you do not know, Factional means KP is tied to the mafia team.
Cop is going to be full. And no lynch is going to stand
On May 06 2016 06:03 Tumblewood wrote: are vig shots refunded if doc heals the target or you shoot the vet? and will you be notified that your target was protected? (to distinguish it from being RB'd)
Vig shots are refunded only on RB
- Roleblocks will not be notified unless absolutely necessary. - Townies will not be notified unless an appropriate investigative role. - Heals will not be notified to the doctor or their target, nor will a veteran be known if (s)he has lost his/her vest.
|
So let me get this straight. There's guaranteed to be a mafia RB and goon, and then either a GF or a Framer on the mafia side. As for the town, There's either a cop or a parity cop, and a doc or a vet. Is this correct?
|
back boiz
/in
i've played games so i guess i'm technically a vet? Idk, you figure it out Shape. Just glad I won't have to deal with your spam
|
What is the difference in doing what I am doing and flipping a coin? My version is more random, and that is about it. I could flip a coin, but A) last time I did that, I nearly took out my Gf's eye and B) That is not as nearly as cool as this. The difference is 0.8%. "More random" is a silly concept, because a coin and a setup that requires six random numbers both have 50% chance. I wouldn't really oppose this + Show Spoiler +nah I have nothing better to do of course I would in a non-newbie game, but with new players you really should keep the setup clear and simple, and your OP is neither clear nor simple with regards to setup.
|
yea tbh i have no idea about your setup and i've tried reading through it twice. doesn't help that im shit at math
|
Setup seems to simply be GF+Goon+RB vs Doc+Cop as outlined in the result below the tables. The tables simply show which rolls lead to this result. At least that is my interpretation of that stuff.
|
|
On May 06 2016 07:52 sqrtofneg1 wrote: So let me get this straight. There's guaranteed to be a mafia RB and goon, and then either a GF or a Framer on the mafia side. As for the town, There's either a cop or a parity cop, and a doc or a vet. Is this correct? Yes on mafia.
Town can have either Cop (full)/Vig and Doc/Vet.
|
On May 06 2016 07:54 darthfoley wrote:back boiz /in i've played games so i guess i'm technically a vet? Idk, you figure it out Shape. Just glad I won't have to deal with your spam  I actually won a mafia game with 4 pages of filter. + Show Spoiler +Disregard that fact that it was post restriction, but other people had 8 so :/ I'll put you in as a vet.
On May 06 2016 12:18 Tumblewood wrote:Show nested quote + What is the difference in doing what I am doing and flipping a coin? My version is more random, and that is about it. I could flip a coin, but A) last time I did that, I nearly took out my Gf's eye and B) That is not as nearly as cool as this. The difference is 0.8%. "More random" is a silly concept, because a coin and a setup that requires six random numbers both have 50% chance. I wouldn't really oppose this + Show Spoiler +nah I have nothing better to do of course I would in a non-newbie game, but with new players you really should keep the setup clear and simple, and your OP is neither clear nor simple with regards to setup. I try to make it more clear. I update it later.
On May 06 2016 16:36 disformation wrote: Setup seems to simply be GF+Goon+RB vs Doc+Cop as outlined in the result below the tables. The tables simply show which rolls lead to this result. At least that is my interpretation of that stuff. The table was an example of how it works.
On May 06 2016 20:47 MoosyDoosy wrote: /in as newbie please I think about it. Sign u up and bump you down if newbies swarm us.
|
FYI
I do not claim to be an expert at setup discussion but for what it's worth, everyone:
http://wiki.mafiascum.net/index.php?title=C9++ http://wiki.mafiascum.net/index.php?title=C9
.....might help with the understanding of what Shapelog is trying to do, but since he's tweaking it for newbies, it might not.
I know cakepie in newbie 10 ran c9++ resulting in too many town blues - and people were either complaining the setup was not balanced or that one of the four blues was fakeclaiming - but c9++ is something not normally used on TL from what I was told. slightly different way of randomisation, trying to keep in mind what is appropriate for a newbie game.
(edit: It was a combination of BH and HTS who taught me how to balance 13 player setups the "traditional" way in TL, but not as familiar myself with c9++)
|
On May 06 2016 20:47 MoosyDoosy wrote: /in as newbie please
God help us all.
|
On May 06 2016 22:02 Shapelog wrote:I think about it. Sign u up and bump you down if newbies swarm us. Thanks!
On May 06 2016 23:05 NocturneMage wrote:God help us all. 
|
On May 06 2016 05:57 Tumblewood wrote:there's a way easier way to do setup. instead you should write: Show nested quote +Setup: 8 vanilla townies 1 cop or vig 1 doc or vet 1 mafia goon 1 mafia roleblocker 1 mafia godfather or framer I will flip a coin to determine whether we get cop or vig, doc or vet, and gf or framer.
Unless you really care about the weighted odds, but then you could just assign gf a 50% chance and vig and vet a 50.8% chance, and 0.8% really isn't worth that convoluted setup randomness. Let me give my full support to this post.
|
On May 06 2016 23:02 NocturneMage wrote:FYI I do not claim to be an expert at setup discussion but for what it's worth, everyone: http://wiki.mafiascum.net/index.php?title=C9++http://wiki.mafiascum.net/index.php?title=C9.....might help with the understanding of what Shapelog is trying to do, but since he's tweaking it for newbies, it might not. I know cakepie in newbie 10 ran c9++ resulting in too many town blues - and people were either complaining the setup was not balanced or that one of the four blues was fakeclaiming - but c9++ is something not normally used on TL from what I was told. slightly different way of randomisation, trying to keep in mind what is appropriate for a newbie game. (edit: It was a combination of BH and HTS who taught me how to balance 13 player setups the "traditional" way in TL, but not as familiar myself with c9++) Last newbie I did something more on the lines with Traditional C9++ and it was ridiculously complicated. The Balance was wonky, either too many blues or not enough. Mafia was also really off some times, not rolling what they needed to win vs invest or Double Protection.
So, what I've done here is basically just made it to were there is only 2 blue roles, period. I could flip a coin, and it does work the same way. Just with 6 numbers instead of a coin 
If that makes sense.
|
On May 06 2016 22:02 Shapelog wrote:Show nested quote +On May 06 2016 07:54 darthfoley wrote:back boiz /in i've played games so i guess i'm technically a vet? Idk, you figure it out Shape. Just glad I won't have to deal with your spam  I actually won a mafia game with 4 pages of filter. + Show Spoiler +Disregard that fact that it was post restriction, but other people had 8 so :/ I'll put you in as a vet. Show nested quote +On May 06 2016 12:18 Tumblewood wrote: What is the difference in doing what I am doing and flipping a coin? My version is more random, and that is about it. I could flip a coin, but A) last time I did that, I nearly took out my Gf's eye and B) That is not as nearly as cool as this. The difference is 0.8%. "More random" is a silly concept, because a coin and a setup that requires six random numbers both have 50% chance. I wouldn't really oppose this + Show Spoiler +nah I have nothing better to do of course I would in a non-newbie game, but with new players you really should keep the setup clear and simple, and your OP is neither clear nor simple with regards to setup. I try to make it more clear. I update it later. Show nested quote +On May 06 2016 16:36 disformation wrote: Setup seems to simply be GF+Goon+RB vs Doc+Cop as outlined in the result below the tables. The tables simply show which rolls lead to this result. At least that is my interpretation of that stuff. The table was an example of how it works. I think about it. Sign u up and bump you down if newbies swarm us.
It's just that I still have PTSD over that Newbie game you won when you spammed us to a town read :p
|
Player list updated
Role list will be out either tonight or tomorrow. Flavor will be Roman Civil war. + Show Spoiler [roles] + Vt Cop (full aka Normal) Vet Vig Doc
Goon Framer Rb GF
|
On May 06 2016 23:42 Shapelog wrote:Show nested quote +On May 06 2016 23:02 NocturneMage wrote:FYI I do not claim to be an expert at setup discussion but for what it's worth, everyone: http://wiki.mafiascum.net/index.php?title=C9++http://wiki.mafiascum.net/index.php?title=C9.....might help with the understanding of what Shapelog is trying to do, but since he's tweaking it for newbies, it might not. I know cakepie in newbie 10 ran c9++ resulting in too many town blues - and people were either complaining the setup was not balanced or that one of the four blues was fakeclaiming - but c9++ is something not normally used on TL from what I was told. slightly different way of randomisation, trying to keep in mind what is appropriate for a newbie game. (edit: It was a combination of BH and HTS who taught me how to balance 13 player setups the "traditional" way in TL, but not as familiar myself with c9++) Last newbie I did something more on the lines with Traditional C9++ and it was ridiculously complicated. The Balance was wonky, either too many blues or not enough. Mafia was also really off some times, not rolling what they needed to win vs invest or Double Protection. So, what I've done here is basically just made it to were there is only 2 blue roles, period. I could flip a coin, and it does work the same way. Just with 6 numbers instead of a coin  If that makes sense. So why not simply flip a coin, just like someone else said? Seems easier to do and to understand to me.
|
On May 07 2016 05:23 Shapelog wrote:Player list updated
Role list will be out either tonight or tomorrow. Flavor will be Roman Civil war. + Show Spoiler [roles] + Vt Cop (full aka Normal) Vet Vig Doc
Goon Framer Rb GF
We don't have enough people currently?
|
On May 07 2016 09:33 darthfoley wrote:Show nested quote +On May 07 2016 05:23 Shapelog wrote:Player list updated
Role list will be out either tonight or tomorrow. Flavor will be Roman Civil war. + Show Spoiler [roles] + Vt Cop (full aka Normal) Vet Vig Doc
Goon Framer Rb GF
We don't have enough people currently?
He doesn't mean role PM's just the possible setups.
|
|
|
|
|