• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:09
CEST 23:09
KST 06:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 235ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6472 users

Newbie Mini Mafia LXI - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 90 Next
jarjarbinks
Profile Joined December 2014
569 Posts
February 15 2015 16:15 GMT
#141
On February 16 2015 01:07 Hier wrote:
Show nested quote +
On February 15 2015 19:51 ElyAs wrote:
Came back from sleep to see this was on. Gonna share my thoughts on what on some posts that I find significant.

On February 15 2015 10:24 Trfel wrote:
On February 15 2015 10:22 rsoultin wrote:
Since when are you so confident, Truffle?

Remember last game where I opened confidently?

I do. It was the game where I was mafia.

[...]

Hier, I don't like your plan, but I agree that all participants should post as soon as possible

If everybody was willing to follow the plan, it could work, but I can't see either mafia or townies with strong reads willing to break the circle. Plus pressure vote is a good tool in my opinion and your plan forces you to cast a vote on a strong read, it's harder to pressure with only 1 switch.
Still, I'd like for more people to comment on your plan.

Please be careful of what you say, typically only a mafia player would include themselves in a set of people that require "strong reads"; it's done for inclusion's sake because the mafia don't have "reads" - they can see everything as is.

Your rationale is flawed. People with strong reads are more willing to break the links, not less. Further, the number of switches you have has nothing to do with how susceptible you are to be pressured to a vote. With 2 people, out of only 9, dying every vote cycle having more than 1 switch trivializes the tool, which is what The Bridges is, and deprives each switch of its subtle meaning.

Show nested quote +
On February 15 2015 19:58 zlefin wrote:
I don't like that plan, too complicated for a newbie game, and it's not like a methodology can force a superior outcome. The only achievable objective would be getting people to play more, but I think there's better ways to accomplish that.

[...]

Don't assume everyone here can't comprehend a simple set of rules. In a vacuum nothing can force a superior outcome, however passivity favours mafia.

Hit me, what "better ways" are you thinking of right now? In your experience, is the use of a smiley face signal scum for you? What about people analysing your analysis of that suspiciously sarcastic undertone some guy is utilizing? Can you analyse that analysis of your analysis and get a good read on the person?

We can go around in circles aimlessly. An engraved method forces people with a little too much knowledge to act the way people without said knowledge wouldn't.


He made a mistake and meant the opposite of what he said in the quote you posted. Still I really liked your post here.

Have you used this idea in a past game? Has it seen success? Did you just come up with it?
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 16:16 GMT
#142
So I have a problem with you, Hier.

First you're nitpicking a post that has already been corrected xP Bad form.

Second, while I find your little set-up thing interesting (read: a concept I haven't seen put into practice before) it has flaws. Namely, it puts everything on auto-pilot and actually makes it less likely for people to do any work or analysis unless they're the ones on the block. Yuck. Admittedly I could still see a townie bringing up the idea and thinking it's good.

Third, and most damning...all you've done all game is blather on about setting up an automated circle lynch. Got any reads, Hier?
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 16:21 GMT
#143
On February 16 2015 00:58 jarjarbinks wrote:
I actually liked the plan just because it was different and promoted discussion. I think it could also produce some insight on who mafia kills at night too. Say if mafia kills the next guy in the link, you might take away that mafia isn't worried about being on the chop block soon. Plus people's one time ability is something real, like votes, in comparison to words. If I use my one-time ability on rsoultin, it means a lot more than me defending her in discussion.

I guess I could see either mafia or strong town reads be more willing to break the cycle over more quiet town. They are probably going to lead the vote wagons and the discussions anyways?


You don't see a problem with the simple fact that town is in the dark and mafia isn't? Most games I've played I have so many nullish or slight leans, especially early game, but using a one-time-ability on someone I'm far from certain of? That's lolworthy when it might better be preserved for later xP

Also, town not knowing each other for sure, what's to encourage making reads if the lynch is already set at start of day? How will you make your vote analysis?

Not a fan of this style of play at all. If it was so effective, it would already be in use.
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
Hier
Profile Blog Joined November 2009
2391 Posts
February 15 2015 16:32 GMT
#144
Admittedly I did not notice ElyAs's edit. I am not used to the long acronym "EBWOP" so I kind of skimmed over the 1-liner to type up my response to the original post.

On February 16 2015 01:15 jarjarbinks wrote:
Show nested quote +
On February 16 2015 01:07 Hier wrote:
On February 15 2015 19:51 ElyAs wrote:
Came back from sleep to see this was on. Gonna share my thoughts on what on some posts that I find significant.

On February 15 2015 10:24 Trfel wrote:
On February 15 2015 10:22 rsoultin wrote:
Since when are you so confident, Truffle?

Remember last game where I opened confidently?

I do. It was the game where I was mafia.

[...]

Hier, I don't like your plan, but I agree that all participants should post as soon as possible

If everybody was willing to follow the plan, it could work, but I can't see either mafia or townies with strong reads willing to break the circle. Plus pressure vote is a good tool in my opinion and your plan forces you to cast a vote on a strong read, it's harder to pressure with only 1 switch.
Still, I'd like for more people to comment on your plan.

Please be careful of what you say, typically only a mafia player would include themselves in a set of people that require "strong reads"; it's done for inclusion's sake because the mafia don't have "reads" - they can see everything as is.

Your rationale is flawed. People with strong reads are more willing to break the links, not less. Further, the number of switches you have has nothing to do with how susceptible you are to be pressured to a vote. With 2 people, out of only 9, dying every vote cycle having more than 1 switch trivializes the tool, which is what The Bridges is, and deprives each switch of its subtle meaning.

On February 15 2015 19:58 zlefin wrote:
I don't like that plan, too complicated for a newbie game, and it's not like a methodology can force a superior outcome. The only achievable objective would be getting people to play more, but I think there's better ways to accomplish that.

[...]

Don't assume everyone here can't comprehend a simple set of rules. In a vacuum nothing can force a superior outcome, however passivity favours mafia.

Hit me, what "better ways" are you thinking of right now? In your experience, is the use of a smiley face signal scum for you? What about people analysing your analysis of that suspiciously sarcastic undertone some guy is utilizing? Can you analyse that analysis of your analysis and get a good read on the person?

We can go around in circles aimlessly. An engraved method forces people with a little too much knowledge to act the way people without said knowledge wouldn't.


He made a mistake and meant the opposite of what he said in the quote you posted. Still I really liked your post here.

Have you used this idea in a past game? Has it seen success? Did you just come up with it?

No. This is a fresh approach I've come up with, unless something similar has been used by someone else in the past.

On February 16 2015 01:16 rsoultin wrote:
[...]

Got any reads, Hier?

No. So far I have been the only one to open myself up to non-gimmicky criticism. Once everyone's viewpoint of my model has been posted and everyone's criticisms of those viewpoints start cropping up things will be a little more clear.
"But on a more serious note..." -everyone on this forum at some point.
Hier
Profile Blog Joined November 2009
2391 Posts
February 15 2015 16:42 GMT
#145
On February 16 2015 01:21 rsoultin wrote:
Show nested quote +
On February 16 2015 00:58 jarjarbinks wrote:
I actually liked the plan just because it was different and promoted discussion. I think it could also produce some insight on who mafia kills at night too. Say if mafia kills the next guy in the link, you might take away that mafia isn't worried about being on the chop block soon. Plus people's one time ability is something real, like votes, in comparison to words. If I use my one-time ability on rsoultin, it means a lot more than me defending her in discussion.

I guess I could see either mafia or strong town reads be more willing to break the cycle over more quiet town. They are probably going to lead the vote wagons and the discussions anyways?


You don't see a problem with the simple fact that town is in the dark and mafia isn't? Most games I've played I have so many nullish or slight leans, especially early game, but using a one-time-ability on someone I'm far from certain of? That's lolworthy when it might better be preserved for later xP

Also, town not knowing each other for sure, what's to encourage making reads if the lynch is already set at start of day? How will you make your vote analysis?

Not a fan of this style of play at all. If it was so effective, it would already be in use.

Nobody is forcing you to use your switch on a target you aren't sure of.

I am sure some people will have a problem with a specific person being "auto-lynched", in which case anyone is free to save that person by using up their switch ability, allowing for a standard vote we will see on Day 1. Or you can convince someone else to do it, someone who isn't in danger of being dragged into a lynch.
"But on a more serious note..." -everyone on this forum at some point.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 16:48 GMT
#146
On February 16 2015 01:42 Hier wrote:
Show nested quote +
On February 16 2015 01:21 rsoultin wrote:
On February 16 2015 00:58 jarjarbinks wrote:
I actually liked the plan just because it was different and promoted discussion. I think it could also produce some insight on who mafia kills at night too. Say if mafia kills the next guy in the link, you might take away that mafia isn't worried about being on the chop block soon. Plus people's one time ability is something real, like votes, in comparison to words. If I use my one-time ability on rsoultin, it means a lot more than me defending her in discussion.

I guess I could see either mafia or strong town reads be more willing to break the cycle over more quiet town. They are probably going to lead the vote wagons and the discussions anyways?


You don't see a problem with the simple fact that town is in the dark and mafia isn't? Most games I've played I have so many nullish or slight leans, especially early game, but using a one-time-ability on someone I'm far from certain of? That's lolworthy when it might better be preserved for later xP

Also, town not knowing each other for sure, what's to encourage making reads if the lynch is already set at start of day? How will you make your vote analysis?

Not a fan of this style of play at all. If it was so effective, it would already be in use.

Nobody is forcing you to use your switch on a target you aren't sure of.

I am sure some people will have a problem with a specific person being "auto-lynched", in which case anyone is free to save that person by using up their switch ability, allowing for a standard vote we will see on Day 1. Or you can convince someone else to do it, someone who isn't in danger of being dragged into a lynch.


You're not addressing the problem of no information vs. perfect information in this set-up, or how an auto-lynch discourages town trying to figure things out. Not saying people won't still try, but the pressure is less, and I don't know about you, but I personally put less weight on what people who are about to be lynched are saying versus someone who apparently has nothing to gain from speaking up?

Have you played mafia before somewhere else?
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
Hier
Profile Blog Joined November 2009
2391 Posts
February 15 2015 16:49 GMT
#147
Amendment to The Bridges:

Something I've overlooked: If a player gets successfully lynched on Day 2 by "following" the lynch on Day 1, the lynch on Day 3 has to go back to a free vote; a third person in chain cannot be auto-lynched. This is alleviate the situational initial set-up of its impact on the game.
"But on a more serious note..." -everyone on this forum at some point.
Hier
Profile Blog Joined November 2009
2391 Posts
February 15 2015 16:54 GMT
#148
On February 16 2015 01:48 rsoultin wrote:
Show nested quote +
On February 16 2015 01:42 Hier wrote:
On February 16 2015 01:21 rsoultin wrote:
On February 16 2015 00:58 jarjarbinks wrote:
I actually liked the plan just because it was different and promoted discussion. I think it could also produce some insight on who mafia kills at night too. Say if mafia kills the next guy in the link, you might take away that mafia isn't worried about being on the chop block soon. Plus people's one time ability is something real, like votes, in comparison to words. If I use my one-time ability on rsoultin, it means a lot more than me defending her in discussion.

I guess I could see either mafia or strong town reads be more willing to break the cycle over more quiet town. They are probably going to lead the vote wagons and the discussions anyways?


You don't see a problem with the simple fact that town is in the dark and mafia isn't? Most games I've played I have so many nullish or slight leans, especially early game, but using a one-time-ability on someone I'm far from certain of? That's lolworthy when it might better be preserved for later xP

Also, town not knowing each other for sure, what's to encourage making reads if the lynch is already set at start of day? How will you make your vote analysis?

Not a fan of this style of play at all. If it was so effective, it would already be in use.

Nobody is forcing you to use your switch on a target you aren't sure of.

I am sure some people will have a problem with a specific person being "auto-lynched", in which case anyone is free to save that person by using up their switch ability, allowing for a standard vote we will see on Day 1. Or you can convince someone else to do it, someone who isn't in danger of being dragged into a lynch.


You're not addressing the problem of no information vs. perfect information in this set-up, or how an auto-lynch discourages town trying to figure things out. Not saying people won't still try, but the pressure is less, and I don't know about you, but I personally put less weight on what people who are about to be lynched are saying versus someone who apparently has nothing to gain from speaking up?

Have you played mafia before somewhere else?

The mafia start off with an advantage of knowing everyone's alignment. To counteract that I introduced a system to try and put them in a situation they don't want to be in. The rules of the model are immune to informational bias.

I have 3 mafia games on TL, prior to this.
"But on a more serious note..." -everyone on this forum at some point.
zlefin
Profile Blog Joined October 2012
United States7689 Posts
February 15 2015 16:56 GMT
#149
I don't think a newbie game is the place to try such a method, and I again stand with those who note that if such methods were truly effective, they'd already be in use the regular games.

It is however generating discussion which is useful.
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 17:00 GMT
#150
Introducing a free vote after two auto-lynches would help, yes, lol.

Maybe it's my American blood, but I'd like all the votes to be free There's also the added scum WIFOM that can be introduced with NKs. Just not feeling it, Hier.

Also not really following how the rules of the model are immune to informational bias? I think having that information makes it much easier for scum to manipulate the vote.
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
zlefin
Profile Blog Joined October 2012
United States7689 Posts
February 15 2015 17:04 GMT
#151
What is the acronym WIFOM stand for there?
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 17:09 GMT
#152
Wine In Front Of Me

Have you seen Princess Bride?



The idea is that trying to read NKs is like trying to guess which wine glass to drink from
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
Hier
Profile Blog Joined November 2009
2391 Posts
February 15 2015 17:09 GMT
#153
The actions themselves are irrelevant. It is their justification, and how convincing it is, in the context of the model that paints the picture.

Anyway, I've spammed enough for now. I'll be back in a few hours.
"But on a more serious note..." -everyone on this forum at some point.
Trfel
Profile Joined August 2011
7015 Posts
February 15 2015 17:24 GMT
#154
I guess I feel that the RNG lynch has all of the positives of the Bridges method, but without many of the obvious downsides, and is this a superior method. And I have already discussed why I feel that standard, critical analysis is the best method.

By making everything automated, players would be less likely to say things or analyze the game, since it isn't necessary, and things will keep going on their own. This means that when it actually is time to vote for a lynch as normal, town has basically nothing to work with, even if it is LYLO.

In addition, this method gives mafia perfect information as to the lynch order, and without incentive to post, they should have no trouble surviving a few mislynches and winning the game.
rsoultin
Profile Blog Joined November 2014
Netherlands15308 Posts
February 15 2015 17:29 GMT
#155
On February 16 2015 02:24 Trfel wrote:
I guess I feel that the RNG lynch has all of the positives of the Bridges method, but without many of the obvious downsides, and is this a superior method. And I have already discussed why I feel that standard, critical analysis is the best method.

By making everything automated, players would be less likely to say things or analyze the game, since it isn't necessary, and things will keep going on their own. This means that when it actually is time to vote for a lynch as normal, town has basically nothing to work with, even if it is LYLO.

In addition, this method gives mafia perfect information as to the lynch order, and without incentive to post, they should have no trouble surviving a few mislynches and winning the game.


+1, parroting me, but saying it better than I did, lol
"rsoultin: Mafia Suicide Inducer...you have unlimited shots because you are so god-damn relentless." - marvellosity (2015)
jarjarbinks
Profile Joined December 2014
569 Posts
February 15 2015 17:29 GMT
#156
On February 16 2015 01:21 rsoultin wrote:
Show nested quote +
On February 16 2015 00:58 jarjarbinks wrote:
I actually liked the plan just because it was different and promoted discussion. I think it could also produce some insight on who mafia kills at night too. Say if mafia kills the next guy in the link, you might take away that mafia isn't worried about being on the chop block soon. Plus people's one time ability is something real, like votes, in comparison to words. If I use my one-time ability on rsoultin, it means a lot more than me defending her in discussion.

I guess I could see either mafia or strong town reads be more willing to break the cycle over more quiet town. They are probably going to lead the vote wagons and the discussions anyways?


You don't see a problem with the simple fact that town is in the dark and mafia isn't? Most games I've played I have so many nullish or slight leans, especially early game, but using a one-time-ability on someone I'm far from certain of? That's lolworthy when it might better be preserved for later xP

Also, town not knowing each other for sure, what's to encourage making reads if the lynch is already set at start of day? How will you make your vote analysis?

Not a fan of this style of play at all. If it was so effective, it would already be in use.


Good point. Only if everyone is actively discussed how inclined they are to save the person would there be any real discussion. If the person being "autolynched" is someone you aren't sure of or isn't you, then there isn't much incentive to use your one-time only switch. So if no one uses their switch then there probably won't be much of anything going on. I guess this strategy is banking on people using their switch?
Trfel
Profile Joined August 2011
7015 Posts
February 15 2015 17:42 GMT
#157
On February 16 2015 02:29 rsoultin wrote:
Show nested quote +
On February 16 2015 02:24 Trfel wrote:
I guess I feel that the RNG lynch has all of the positives of the Bridges method, but without many of the obvious downsides, and is this a superior method. And I have already discussed why I feel that standard, critical analysis is the best method.

By making everything automated, players would be less likely to say things or analyze the game, since it isn't necessary, and things will keep going on their own. This means that when it actually is time to vote for a lynch as normal, town has basically nothing to work with, even if it is LYLO.

In addition, this method gives mafia perfect information as to the lynch order, and without incentive to post, they should have no trouble surviving a few mislynches and winning the game.


+1, parroting me, but saying it better than I did, lol

Not my fault that you woke up before me.

Anyway, if anyone would like to discuss more about the Bridges method, I am free to share thoughts. To explain a little more of what I'm getting at, both town and mafia players want to avoid being lynched. So, they will always try to use their switch ability to not get lynched. In a normal game where someone is being pressured, you not only see how people react to pressure on them, but you also see how everyone else reacts. But using the Bridges method, then if someone is being lynched, everyone else will probably watch in silence, at least until the vote order changes. It basically changes the game so that both sides are playing to survive, instead of the mafia playing to survive and the town playing to find the mafia.
jarjarbinks
Profile Joined December 2014
569 Posts
February 15 2015 17:47 GMT
#158
I tried to put this idea in a spreadsheet, the odds are very similar to just RNG lynching like you guys said. Mafia stands a decent chance of not even needing to use a switch (47 ish percent). Plus mafia can switch if the odds don't work in their favor.
zlefin
Profile Blog Joined October 2012
United States7689 Posts
February 15 2015 17:56 GMT
#159
yeah, I've seen Princess Bride.

I'm inclined to take the prior page of discussion as minor evidence of Hier and Rsoultin being town.
For Hier, it seems like too complicated a plan for a scum to want to put forth.
for rsoultin he was putting forth good reasons for town to dislike the plan with good analysis.

Or it could be a plot by the two of them (both being scum) to make themselves both look like town through such an exchange. So I want to make a note of possible link between the two. I think this very unlikely though.

Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
Trfel
Profile Joined August 2011
7015 Posts
February 15 2015 18:01 GMT
#160
ElyAs,
On February 15 2015 19:51 ElyAs wrote:
Came back from sleep to see this was on. Gonna share my thoughts on what on some posts that I find significant.

Show nested quote +
On February 15 2015 10:24 Trfel wrote:
On February 15 2015 10:22 rsoultin wrote:
Since when are you so confident, Truffle?

Remember last game where I opened confidently?

I do. It was the game where I was mafia.


I really don't like Trfel's post, it is WIFOM as hell.
I guess it doesn't mean a lot this early into the game, but why would you post that?

Why do you think I posted that?

On February 15 2015 22:58 zlefin wrote:
I can't explain my reads well, they're only quite mild reads at this point.

For Trfel, it's partly a tonal read, and partly that he's encouraging discussion and trying to get things going. So he's either town, or a well-played (and hence dangerous) scum.

For jarjar, it's just an impression, I can't really explain why.

I actually like this post a lot. It seems very honest and genuine. I don't think that mafia players would be inclined to say that they can't explain their reads. This is tempered by the fact that zlefin is very clear to say that the reads are weak, however at this point in the game it would be foolish to say otherwise (except in extreme circumstances).

I also really like that jarjarbinks used a spreadsheet to test the Bridges method. That is something that I would expect him to do (I would have done it myself if I had the technical ability). Thus, I am more inclined to think that he is town than I was previously.
Prev 1 6 7 8 9 10 90 Next
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub119
JuggernautJason65
StarCraft: Brood War
Dewaltoss 97
910 87
NaDa 36
Super Smash Bros
Mew2King137
Heroes of the Storm
Liquid`Hasu436
Other Games
summit1g3705
Grubby3187
tarik_tv3150
ToD174
Organizations
Other Games
gamesdonequick39936
BasetradeTV180
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 224
• musti20045 161
• StrangeGG 73
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie932
• Shiphtur374
Upcoming Events
OSC
51m
Replay Cast
2h 51m
RSL Revival
11h 51m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
12h 51m
Afreeca Starleague
12h 51m
Snow vs Jaedong
YSC vs hero
SC Evo League
14h 51m
ByuN vs Classic
Cure vs Solar
IPSL
18h 51m
Dragon vs Ret
Patches Events
18h 51m
RSL Revival
1d 11h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 12h
[ Show More ]
IPSL
1d 18h
Bonyth vs Hawk
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.