We thought Robik and Yamato could be gunsmith, so we killed a threat and roleblock an inactive player. Double win.
Arnie got his gun mafia. - Page 49
Forum Index > TL Mafia |
GlowingBear
Brazil12446 Posts
We thought Robik and Yamato could be gunsmith, so we killed a threat and roleblock an inactive player. Double win. | ||
GlowingBear
Brazil12446 Posts
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IAmRobik
United States5878 Posts
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ahswtini
Northern Ireland22206 Posts
On August 21 2014 16:49 Palmar wrote: Your goal n0 and d1 as town is to be so scary to the mafia that they will be forced to shoot you over someone who might be a blue. Being vanilla is probably the hardest part of this setup as it means you're failing in your role if you don't get shot. no one managed to outshine rayn on n0 (it's questionable if it was good play for him to play so actively, but I digress, it's normal for him to do so, so maybe the mafia might have suspected something if he went afk). Should vet not also be trying to get shot as well? Or does that risk exposing himself as the veteran to get witched on N0? | ||
Xatalos
Finland9673 Posts
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IAmRobik
United States5878 Posts
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GlowingBear
Brazil12446 Posts
On August 21 2014 23:07 IAmRobik wrote: I don't know what the point of being super active n0 is. Should just sit down and shut up and make mafia guess who to n0 and not give the shitty witch any extra info. Rayn made it so easy to get himself killed and he wasn't even right when doing so. Just because he was active and was trying to solve the game Rayn got shot because he is a good player and we were lacking information. If townies could be more active, we would shoot some one else, probably. Activity n0 would make easier to the gunsmith to send the gun to a possible townie, granting a kill day1. Just learned with marv that no matter what, you have to be town. Avoiding a night kill by not being useful to town is more harmful to town than to mafia. | ||
IAmRobik
United States5878 Posts
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Xatalos
Finland9673 Posts
On August 21 2014 21:48 Damdred wrote: Also the push on you wasn't that crazy, i still stand behind your reads were really lacking this game and you can say I asked small questions which i did cause i wanted you more involved at that point than just posting one liners and your reasons for voteing poof were horrrrrribbbleeee and then you started soft claiming Well yeah I'll admit that scumhunting is the weakest part of my play. That's why my reads are generally pretty weak at the early stages of the game and slowly get better from there when I can see vote movements, deadline behaviour, night actions, roleclaims etc. I guess this game wasn't really my ideal game since there was so little to form reads with ![]() | ||
raynpelikoneet
Finland43266 Posts
On August 21 2014 23:18 IAmRobik wrote: Just realized: this setup is broken in mafias favor so hard. Mafia has like a 66% chance to ensure that no gun is given out at f6 as long as they mislynch d1 automatically ensuring d2 victory. That's kinda sick There is nothing wrong in D2 LYLO. Just fucking play from the beginning and lynch mafia and win. People just didn't play. Me dying is on YOU, not on me. And i hated the comment you posted about me because it's so fucking wrong. Go read Palmar's analysis post. If townies do not play in a short game town will lose. Period. You didn't play, fuck noone played on N0 except for me and Xatalos. You are supposed to PROTECT THE BLUES by playing. I got shot even though i was WRONG on BOTH of my scumreads i posted in the thread. rofl. | ||
raynpelikoneet
Finland43266 Posts
On August 21 2014 23:19 Xatalos wrote: Well yeah I'll admit that scumhunting is the weakest part of my play. That's why my reads are generally pretty weak at the early stages of the game and slowly get better from there when I can see vote movements, deadline behaviour, night actions, roleclaims etc. I guess this game wasn't really my ideal game since there was so little to form reads with ![]() You had it all right at some point on D1. Then you did something and changed your mind. ![]() | ||
Palmar
Iceland22632 Posts
On August 21 2014 23:18 IAmRobik wrote: Just realized: this setup is broken in mafias favor so hard. Mafia has like a 66% chance to ensure that no gun is given out at f6 as long as they mislynch d1 automatically ensuring d2 victory. That's kinda sick 1) cop should try to target active players he thinks won't get lawyered. One option is to just check a townread, alignment is irrelevant, green result on a townie is almost as strong as red on mafia. 2) Veteran can and should claim and lead on day 1. 3) unless gunsmith dies, he knows who has the gun. mafia has a 50% chance of hitting a VT on n1. If this happens, town can literally clear 3-4 people on day 1 (veteran claims, gunsmith claims if he is about to get lynched, cop claims and clears his target, if the target is neither dead nor one of the other blues, that's a 4th clear person). with 3-4 people clear the lynch pool is incredibly small on day 1. Hell even now, with rayn dead, all town needed to do was to get their two blues to claim and then RNG lynch for a 50/50 shot at hitting mafia, and that's with perfect mafia night actions. The point in this setup is that you should have an incredibly high chance of lynching correctly day 1, you should ALWAYS have at least 50% chance of hitting mafia day 1. This setup isn't designed for people who don't play on day 1. Not playing on day 1 is throwing the game in this one. | ||
Palmar
Iceland22632 Posts
On August 21 2014 23:56 raynpelikoneet wrote: There is nothing wrong in D2 LYLO. Just fucking play from the beginning and lynch mafia and win. People just didn't play. Me dying is on YOU, not on me. And i hated the comment you posted about me because it's so fucking wrong. Go read Palmar's analysis post. If townies do not play in a short game town will lose. Period. You didn't play, fuck noone played on N0 except for me and Xatalos. You are supposed to PROTECT THE BLUES by playing. I got shot even though i was WRONG on BOTH of my scumreads i posted in the thread. rofl. Yes, rayn is very much spot on in this post. | ||
Damdred
15669 Posts
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raynpelikoneet
Finland43266 Posts
Wrong. Scumhunting wins the games. Nothing else. | ||
Palmar
Iceland22632 Posts
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Palmar
Iceland22632 Posts
On August 22 2014 00:27 raynpelikoneet wrote: It's annoying when people think in a game with "mass blues" blues win the game. Wrong. Scumhunting wins the games. Nothing else. Actually the blues are instrumental in winning this setup. But the blues can't do their job without the help of the greens. | ||
raynpelikoneet
Finland43266 Posts
On August 22 2014 00:28 Palmar wrote: Actually the blues are instrumental in winning this setup. But the blues can't do their job without the help of the greens. Yeah yeah of course the claim game is the claim game. It doesn't really mean anything if the claimed vet looks like shit who didn't play his role right and the mafia dude who cc's him looks like town. Not that it happened in this game but it's an example. | ||
Damdred
15669 Posts
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raynpelikoneet
Finland43266 Posts
On August 22 2014 00:28 Palmar wrote: well it was very hard, it's a small swingy setup (either side can just steamroll with some luck and good actions). If you play it a few times I'm fairly sure it should be relatively balanced. The setup is totally balanced. 7pl 5-2 all vanilla games are totally balanced (well - in fact i think they are more toqwn favoured). | ||
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