• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:50
CEST 21:50
KST 04:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202534Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder9EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced50BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Serral wins EWC 2025 Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation
Tourneys
LiuLi Cup Weeklies and Monthlies Info Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BW General Discussion Google Play ASL (Season 20) Announced Which top zerg/toss will fail in qualifiers? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 702 users

[T] Cell (Mini?) Mafia III - Page 19

Forum Index > TL Mafia
Post a Reply
Prev 1 17 18 19 20 21 106 Next
Professor Apathy
Profile Joined August 2014
Spain151 Posts
August 28 2014 01:54 GMT
#361
On August 28 2014 10:50 Holyflare wrote:
Show nested quote +
On August 28 2014 10:48 Professor Apathy wrote:
On August 28 2014 10:45 Holyflare wrote:
But if marv is mafia he's pretty straightforward to read and would be an easy point for town which we might not ever reach because you'd be placing him last. Which is why making orders before everyone has spoken is silly.

if we assume that you're confident in reading everyone within 24 hours yes, otherwise no.
How can you be so confident on being able to figure everyone out within 24 hours to make it the basis of how you want the groups ordered instead of placing them the way BH and I want (except that BH has this one major flaw in his order which is group E).


I am. You also only need to be most sure of the first group in the first 24h anyway.

No I don't think so. A group you're really sure about should be in spot 3 or 4 to solidify that read as much as possible.
You can put a crappy group that won't improve over time in spot 1.
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
August 28 2014 01:54 GMT
#362
Is liking not you the same as not liking you?
I really should just stop talking
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 28 2014 01:56 GMT
#363
What... No? A group I'm really sure about goes first so we get a point. Unless it's got someone good in it in which case it goes 3rd or 2nd so that person has time to solve things.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
August 28 2014 01:56 GMT
#364
On August 28 2014 10:54 Amiko wrote:
@BH:

I feel like your ordering is strongly based on the idea that marv will lead lynches in a good way / scumhunt well.

But, even under that approach isn't it beneficial to put Cell C before D5? That way at least there's some indication as to the authenticity of marv's reads.


You mean something like DEACB? It's plausible, and I would not be opposed to it. Why don't you run on the DEACB platform, and I'll run on DEABC, and I promise to throw my votes your way if you're ahead of me close to the deadline (and vice versa) so that a DEA B/C order wins?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 01:56 GMT
#365
On August 28 2014 10:53 mtamburini wrote:
Show nested quote +
On August 28 2014 10:48 Not really holyflare wrote:
Thats why we go DACBE.
C for guaranteed 1 scum lynch (unless marv derps) while A and D goes first. B for more risks and E being the most risky group to lynch into.


Why not make that group go first?


Are you even thinking
If marv is town, he cannot help find scum in first few groups
If marv is scum, he (kinda) gets a free pass for not trying since there is literally nothing to try, and nobody lynches marv d1.

Putting C in first is worst idea ever.
mtamburini
Profile Joined February 2014
Canada506 Posts
August 28 2014 01:57 GMT
#366
On August 28 2014 10:56 Not really holyflare wrote:
Show nested quote +
On August 28 2014 10:53 mtamburini wrote:
On August 28 2014 10:48 Not really holyflare wrote:
Thats why we go DACBE.
C for guaranteed 1 scum lynch (unless marv derps) while A and D goes first. B for more risks and E being the most risky group to lynch into.


Why not make that group go first?


Are you even thinking
If marv is town, he cannot help find scum in first few groups
If marv is scum, he (kinda) gets a free pass for not trying since there is literally nothing to try, and nobody lynches marv d1.

Putting C in first is worst idea ever.


But its guarenteed no? So why not take a 1-0 early lead.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 28 2014 01:58 GMT
#367
Just going to sleep and see who else has posted tomorrow
Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 01:58 GMT
#368
On August 28 2014 10:56 Blazinghand wrote:
Show nested quote +
On August 28 2014 10:54 Amiko wrote:
@BH:

I feel like your ordering is strongly based on the idea that marv will lead lynches in a good way / scumhunt well.

But, even under that approach isn't it beneficial to put Cell C before D5? That way at least there's some indication as to the authenticity of marv's reads.


You mean something like DEACB? It's plausible, and I would not be opposed to it. Why don't you run on the DEACB platform, and I'll run on DEABC, and I promise to throw my votes your way if you're ahead of me close to the deadline (and vice versa) so that a DEA B/C order wins?


No. C goes 3rd as that is the most pro town way to do it. C literally have the highest % chance to catch scum. A literally dont have as high of a chance. We don't need a 3 - 0 scum sweep. 3-1 is at least less embarrassing.
Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 01:59 GMT
#369
On August 28 2014 10:57 mtamburini wrote:
Show nested quote +
On August 28 2014 10:56 Not really holyflare wrote:
On August 28 2014 10:53 mtamburini wrote:
On August 28 2014 10:48 Not really holyflare wrote:
Thats why we go DACBE.
C for guaranteed 1 scum lynch (unless marv derps) while A and D goes first. B for more risks and E being the most risky group to lynch into.


Why not make that group go first?


Are you even thinking
If marv is town, he cannot help find scum in first few groups
If marv is scum, he (kinda) gets a free pass for not trying since there is literally nothing to try, and nobody lynches marv d1.

Putting C in first is worst idea ever.


But its guarenteed no? So why not take a 1-0 early lead.


Guaranteed AFTER marv actually posts
I have all the reason to think you're scum now for being anti town
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
August 28 2014 01:59 GMT
#370
On August 28 2014 10:58 Not really holyflare wrote:
Show nested quote +
On August 28 2014 10:56 Blazinghand wrote:
On August 28 2014 10:54 Amiko wrote:
@BH:

I feel like your ordering is strongly based on the idea that marv will lead lynches in a good way / scumhunt well.

But, even under that approach isn't it beneficial to put Cell C before D5? That way at least there's some indication as to the authenticity of marv's reads.


You mean something like DEACB? It's plausible, and I would not be opposed to it. Why don't you run on the DEACB platform, and I'll run on DEABC, and I promise to throw my votes your way if you're ahead of me close to the deadline (and vice versa) so that a DEA B/C order wins?


No. C goes 3rd as that is the most pro town way to do it. C literally have the highest % chance to catch scum. A literally dont have as high of a chance. We don't need a 3 - 0 scum sweep. 3-1 is at least less embarrassing.


3-1 and 3-0 are both the same, which is a loss. I don't give a shit how we lose if we lose, I care about maximizing our chance to win. There's no honor or sportsmanship or bullshit like that in mafia, only winning and losing. The sooner you learn that the sooner you'll be good at this game like me.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
August 28 2014 02:01 GMT
#371
Is this scum-theorycrafter BH or town-theorycrafter BH?
I can't usually tell the difference
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Professor Apathy
Profile Joined August 2014
Spain151 Posts
August 28 2014 02:03 GMT
#372
On August 28 2014 10:57 mtamburini wrote:
Show nested quote +
On August 28 2014 10:56 Not really holyflare wrote:
On August 28 2014 10:53 mtamburini wrote:
On August 28 2014 10:48 Not really holyflare wrote:
Thats why we go DACBE.
C for guaranteed 1 scum lynch (unless marv derps) while A and D goes first. B for more risks and E being the most risky group to lynch into.


Why not make that group go first?


Are you even thinking
If marv is town, he cannot help find scum in first few groups
If marv is scum, he (kinda) gets a free pass for not trying since there is literally nothing to try, and nobody lynches marv d1.

Putting C in first is worst idea ever.


But its guarenteed no? So why not take a 1-0 early lead.

there's no difference in wether we make that point on day 1, day 2, day 3 or even day 4 for that matter because if we lose 3 other groups we lose no matter if we score that point early or not. Who cares about scoring early if having good people alive later on gives us a better chance to win, thus resulting in C/B/E all for the last 3 spots and starting with D/A
Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 02:04 GMT
#373
On August 28 2014 10:59 Blazinghand wrote:
Show nested quote +
On August 28 2014 10:58 Not really holyflare wrote:
On August 28 2014 10:56 Blazinghand wrote:
On August 28 2014 10:54 Amiko wrote:
@BH:

I feel like your ordering is strongly based on the idea that marv will lead lynches in a good way / scumhunt well.

But, even under that approach isn't it beneficial to put Cell C before D5? That way at least there's some indication as to the authenticity of marv's reads.


You mean something like DEACB? It's plausible, and I would not be opposed to it. Why don't you run on the DEACB platform, and I'll run on DEABC, and I promise to throw my votes your way if you're ahead of me close to the deadline (and vice versa) so that a DEA B/C order wins?


No. C goes 3rd as that is the most pro town way to do it. C literally have the highest % chance to catch scum. A literally dont have as high of a chance. We don't need a 3 - 0 scum sweep. 3-1 is at least less embarrassing.


3-1 and 3-0 are both the same, which is a loss. I don't give a shit how we lose if we lose, I care about maximizing our chance to win. There's no honor or sportsmanship or bullshit like that in mafia, only winning and losing. The sooner you learn that the sooner you'll be good at this game like me.


so why do you want to go 2nd so badly? Or else why not DACBE? Why DEACB? You worried your scumminess will show after 2 days?

Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 02:05 GMT
#374
3rd* you worried you dont have enough time to fight off lynches with 3 days?
Amiko
Profile Joined February 2014
United States1725 Posts
August 28 2014 02:11 GMT
#375
@BH:
You answered the ones you felt would be hardest to read and I pretty much agree with you.
But, which group do you think will be the easiest for town to read?

It seems like most people feel it's C. If that's the case, it should be in the first three.

Moreover, if there was one group where I felt 100% certain we'd get mafia, I'd probably want that group to third.
That way I know:
(1) the group is reached, so we get a point for town; and
(2) at least one mafia is known and that information can be evaluated in at least the following day; and
(3) the reads of two players in the cell are validated -- the only way we get absolute authenticity of a read is if we lynch the mafia (if we lynch a town, we don't know with certainty which of the two survivors was mafia).

For D vs. E, I don't have a huge preference... as I said earlier, ninjabunnies seems to be more active early and less active later on, so I'd like E to be earlier in the game. But, I don't care all that much if it's D1 vs D2 - I think bunnies dropped off activity D2 in Detention when you were hosting for us so D1 is slightly better in my opinion.

For the DEACB / DEACB platforms, I'll think about it. Not enough impression of A/B yet.
Not really holyflare
Profile Joined August 2014
Japan56 Posts
August 28 2014 02:12 GMT
#376
How confident that you can read nb/lilwade/smurf? Because from what I see, its the top 3 most risky groups in first 3. Bad.
Amiko
Profile Joined February 2014
United States1725 Posts
August 28 2014 02:12 GMT
#377
EBOP: DEACB / DEABC
Amiko
Profile Joined February 2014
United States1725 Posts
August 28 2014 02:21 GMT
#378
Here's another way to look at this which I think supports having C earlier in the order

We need 3 correct lynches to win. It doesn't matter whether those wins are D1, D2, D3 or are D3, D4, D5, or whatever.
Thus, the most important thing is to order things such that at least 3 cells have the highest chance of success for lynching mafia.

Let's assume for a second that Cell C is the easiest to read (and I can't say for certain that's true but I'll run with it for this example). If the cell didn't have people with high activity/content, I would typically want that cell to be first. Not because we need to start with a win, but because then we would be most likely to get verifiable information earlier.
If we lynch correctly D1, then we know one mafia and two town on four days.
If we lynch correctly D3, then we only have that information for two days.

However, in this case people are saying that the easiest cell to read is also the cell with players that are likely to give high contributions and sure, that has weight too. But, I feel like if there is a cell that is the easiest to read, I absolutely wouldn't vote for it to be last.
Professor Apathy
Profile Joined August 2014
Spain151 Posts
August 28 2014 02:34 GMT
#379
On August 28 2014 11:21 Amiko wrote:
Here's another way to look at this which I think supports having C earlier in the order

We need 3 correct lynches to win. It doesn't matter whether those wins are D1, D2, D3 or are D3, D4, D5, or whatever.
Thus, the most important thing is to order things such that at least 3 cells have the highest chance of success for lynching mafia.

Let's assume for a second that Cell C is the easiest to read (and I can't say for certain that's true but I'll run with it for this example). If the cell didn't have people with high activity/content, I would typically want that cell to be first. Not because we need to start with a win, but because then we would be most likely to get verifiable information earlier.
If we lynch correctly D1, then we know one mafia and two town on four days.
If we lynch correctly D3, then we only have that information for two days.

However, in this case people are saying that the easiest cell to read is also the cell with players that are likely to give high contributions and sure, that has weight too. But, I feel like if there is a cell that is the easiest to read, I absolutely wouldn't vote for it to be last.

don't forget that the reads of those people get better as time goes on as well. I'd rather take 2 days with confirmed reads that are reasonably stable because they're already 3 cycles old than having 4 days worth of d1 reads no matter who that person is that made the reads.

Slot #3/4 gives us a healthy compromise of everything. We get stable reads because they're not just d1 reads, we get some time with the people still alive and we get some time with confirmed reads afterwards.

And I've said this a bunch already but I said I'm feeling good about reading that group as a whole given a bit of time. Like I said, both Marv and Holy are people who are capable to play like townies as mafias and thus need to be given some extra time to make sure of that in my mind, so I really don't want to make the decision d1/d2 despite calling it easy.
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
August 28 2014 03:00 GMT
#380
Cell order should be random. A townie choosing cell order gets us very little, a scum choosing cell order gets them a lot.

To ensure randomness, we lynch in alphabetical order.
Prev 1 17 18 19 20 21 106 Next
Please log in or register to reply.
Live Events Refresh
Next event in 14h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 212
SteadfastSC 122
JuggernautJason82
BRAT_OK 75
ProTech34
MindelVK 19
StarCraft: Brood War
Mini 509
ggaemo 229
firebathero 193
Zeus 68
Mong 47
Dota 2
qojqva3813
LuMiX1
League of Legends
Grubby3163
Reynor64
Counter-Strike
fl0m5265
ScreaM2099
sgares528
flusha195
Heroes of the Storm
Liquid`Hasu554
Khaldor445
Other Games
Beastyqt748
Dendi491
Trikslyr62
QueenE59
Sick33
Organizations
Other Games
gamesdonequick1855
StarCraft 2
WardiTV1179
Other Games
BasetradeTV21
StarCraft 2
angryscii 14
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH180
• printf 45
• tFFMrPink 24
• davetesta13
• iHatsuTV 10
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 23
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV452
Other Games
• imaqtpie1293
• Shiphtur246
Upcoming Events
Sparkling Tuna Cup
14h 10m
BSL20 Non-Korean Champi…
18h 10m
Bonyth vs TBD
WardiTV European League
20h 10m
ByuN vs ShoWTimE
HeRoMaRinE vs MaxPax
Wardi Open
1d 15h
OSC
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
5 days
uThermal 2v2 Circuit
5 days
RSL Revival
6 days
[ Show More ]
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #1
HCC Europe
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.