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Catastrophe Mafia - Page 269

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geript
Profile Joined February 2013
10024 Posts
April 12 2014 19:23 GMT
#5361
JAT. You realize if Oats is alive tomorrow you're going to die right?
justanothertownie
Profile Joined July 2013
16325 Posts
April 12 2014 19:25 GMT
#5362
No, I don't. If town keeps roleblocking me there is nothing I can do about oats. Also, if oats is alive tomorrow he is the one that dies.
justanothertownie
Profile Joined July 2013
16325 Posts
April 12 2014 19:26 GMT
#5363
I am pretty certain his lynch avoiding ability was one-shot and if you lynch me over confirmed scum oats then I don't want to live on the same planet as you anymore.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 12 2014 19:26 GMT
#5364
amiko claimed survivor (believable to me) with a role that doesn't do shit for a survivor (in line with mine and thus believable to me)* and has, as far as I know, not killed anybody yet.

On the other hand we have a guy that killed keir and wants to kill 1-2 more townies


*ignoring the bulletproof fakeclaim he did
A backwards poet writes inverse.
justanothertownie
Profile Joined July 2013
16325 Posts
April 12 2014 19:28 GMT
#5365
I want to kill exactly 1 more townie. Not 1-2. This and that I killed Keir does not make me scum in any way. Also lynching me does not magically revive Keirathi.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 12 2014 19:29 GMT
#5366
he also stole the ruby I gave keir and used it to shoot at sandro, so there's that.
A backwards poet writes inverse.
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
April 12 2014 19:29 GMT
#5367
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

my thing doesnt say that oats only has one-shot abilities. I just get to know the number of one-shot abilities that he has. He could have other abilities that are not one-shot.
"It's the torso" "only more so!"
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:29 GMT
#5368
On April 13 2014 04:26 Dandel Ion wrote:
amiko claimed survivor (believable to me) with a role that doesn't do shit for a survivor (in line with mine and thus believable to me)* and has, as far as I know, not killed anybody yet.

On the other hand we have a guy that killed keir and wants to kill 1-2 more townies


*ignoring the bulletproof fakeclaim he did
Okay you real.

If I were a survivor and someone else claimed survivor with some item-y shits, I would immediate distrust them and think they were lying about wincon or faction, like 95%. Heck, I'd think they were lying even if I weren't a survivor. I don't understand "oh yeah, their role doesn't do shit for a survivor ---> therefore, they're a survivor," but I don't think you type that if you're not being honest here.
Fe fi fo fum.
geript
Profile Joined February 2013
10024 Posts
April 12 2014 19:29 GMT
#5369
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

KP is scum/2 right? So saving IamP/ syllogism doesn't change anything I don't think. Like syllo's getting shot/lynched again 100%. IamP probly that way too. That doesn't save KP even for a night IMO. Now. I think it's likely just a preserve numbers thing.
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:30 GMT
#5370
On April 13 2014 04:29 strongandbig wrote:
Show nested quote +
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

my thing doesnt say that oats only has one-shot abilities. I just get to know the number of one-shot abilities that he has. He could have other abilities that are not one-shot.
My b then, but I think the point behind my question is still there. Why does scum save oats over doing nearly anything else.
Fe fi fo fum.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 12 2014 19:32 GMT
#5371
On April 13 2014 04:29 austinmcc wrote:
Show nested quote +
On April 13 2014 04:26 Dandel Ion wrote:
amiko claimed survivor (believable to me) with a role that doesn't do shit for a survivor (in line with mine and thus believable to me)* and has, as far as I know, not killed anybody yet.

On the other hand we have a guy that killed keir and wants to kill 1-2 more townies


*ignoring the bulletproof fakeclaim he did
Okay you real.

If I were a survivor and someone else claimed survivor with some item-y shits, I would immediate distrust them and think they were lying about wincon or faction, like 95%. Heck, I'd think they were lying even if I weren't a survivor. I don't understand "oh yeah, their role doesn't do shit for a survivor ---> therefore, they're a survivor," but I don't think you type that if you're not being honest here.

I have a role that can give away items but I can't use the items myself.

I HAD A KP PROTECTION ITEM AND I COULDNT USE IT AND HAD TO GIVE IT AWAY
This makes so mindblowingly little sense for myself, that I believe survivor claims more the more nonsensical they are.

I mean if my role is this fucked up it would just be unfair if other roles made sense.
A backwards poet writes inverse.
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:33 GMT
#5372
On April 13 2014 04:29 geript wrote:
Show nested quote +
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

KP is scum/2 right? So saving IamP/ syllogism doesn't change anything I don't think. Like syllo's getting shot/lynched again 100%. IamP probly that way too. That doesn't save KP even for a night IMO. Now. I think it's likely just a preserve numbers thing.
I don't know how many folks scum have. IF they had an even number, then losing 2 means losing 1 KP, but losin 1 means not losing KP (KP rounds up). So saving EITHER would mean a bonus KP that night IF mafia has even number of members.

Why save oats to preserve numbers? Again, why not burn it on a townie or someone who likely has more stuff in the bag than oats. ALL uses of "x can't be lynched and you can use this right before lynch" cause chaos, screw up a lynch, and give you another night cycle. Pretty much ANY use of that power "preserves numbers", either by saving scum or by giving you NKs and probably putting the lynch the NEXT day on a target of you choosing. If that person is town, you essentially draw 2 mislynches out of town on the SAME townie.
Fe fi fo fum.
justanothertownie
Profile Joined July 2013
16325 Posts
April 12 2014 19:33 GMT
#5373
I just want to state one thing here. I think you guys are smart enough to figure this out yourself but: If I die tonight and the janitor role is used then don't assume that I was scum please. Whoever claims a shot on me is not confirmed town or even townie in any way because of that.
geript
Profile Joined February 2013
10024 Posts
April 12 2014 19:34 GMT
#5374
On April 13 2014 04:30 austinmcc wrote:
Show nested quote +
On April 13 2014 04:29 strongandbig wrote:
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

my thing doesnt say that oats only has one-shot abilities. I just get to know the number of one-shot abilities that he has. He could have other abilities that are not one-shot.
My b then, but I think the point behind my question is still there. Why does scum save oats over doing nearly anything else.

This is such a dumb worthless question. Like maybe his partner can't use it on himself. away you, now I'm super duper scum for saying partner again. Like there's lots of potential reasons.
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:36 GMT
#5375
Nah. My dumb questions look like dumb questions. This one's real.
Fe fi fo fum.
geript
Profile Joined February 2013
10024 Posts
April 12 2014 19:38 GMT
#5376
On April 13 2014 04:33 austinmcc wrote:
Show nested quote +
On April 13 2014 04:29 geript wrote:
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

KP is scum/2 right? So saving IamP/ syllogism doesn't change anything I don't think. Like syllo's getting shot/lynched again 100%. IamP probly that way too. That doesn't save KP even for a night IMO. Now. I think it's likely just a preserve numbers thing.
I don't know how many folks scum have. IF they had an even number, then losing 2 means losing 1 KP, but losin 1 means not losing KP (KP rounds up). So saving EITHER would mean a bonus KP that night IF mafia has even number of members.

Why save oats to preserve numbers? Again, why not burn it on a townie or someone who likely has more stuff in the bag than oats. ALL uses of "x can't be lynched and you can use this right before lynch" cause chaos, screw up a lynch, and give you another night cycle. Pretty much ANY use of that power "preserves numbers", either by saving scum or by giving you NKs and probably putting the lynch the NEXT day on a target of you choosing. If that person is town, you essentially draw 2 mislynches out of town on the SAME townie.

I don't think mafia is in a position to make that play. Like oats is super fucking scum. Maybe there are long 5 scum and 2 left. Like that's my point in calling this exercise worthless. I have specific thoughts and expectations of how the game is. But it isn't like we can realistically prove any of that.

Like why in the fuck would a good player like you waste time on this?
geript
Profile Joined February 2013
10024 Posts
April 12 2014 19:40 GMT
#5377
On April 13 2014 04:36 austinmcc wrote:
Nah. My dumb questions look like dumb questions. This one's real.

Doubt it. Why not just say what you're thinking because like I don't see any reason for you to be poking here. I feel like you're just wasting my time because you have your own theory/knowledge/pinky swear/whatever.
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:43 GMT
#5378
On April 13 2014 04:38 geript wrote:
Show nested quote +
On April 13 2014 04:33 austinmcc wrote:
On April 13 2014 04:29 geript wrote:
On April 13 2014 03:56 austinmcc wrote:
geript, question.

If scum has a "target player can't be lynched this cycle" mechanic on someone, why do they wait until now to use it? Could stick it on syllo or iamp earlier, possibly save a power of theirs and also keep a KP maybe, depending on numbers. Could stick it on Gumshoe D1, give no flip information, and PROBABLY have gumshoe be the lynch D2. Save it for a townie on a critical day coming up, no lynch, another set of NKs, and we PROBABLY lynch that dude the next day.

Do you think, if you actually work through it, that a buddy/partner/forbidden lover/supplicant/trusted librarian of Oats's would use that power on Oats? ESPECIALLY if snb's bit is legit and he just has one-shot abilities.

KP is scum/2 right? So saving IamP/ syllogism doesn't change anything I don't think. Like syllo's getting shot/lynched again 100%. IamP probly that way too. That doesn't save KP even for a night IMO. Now. I think it's likely just a preserve numbers thing.
I don't know how many folks scum have. IF they had an even number, then losing 2 means losing 1 KP, but losin 1 means not losing KP (KP rounds up). So saving EITHER would mean a bonus KP that night IF mafia has even number of members.

Why save oats to preserve numbers? Again, why not burn it on a townie or someone who likely has more stuff in the bag than oats. ALL uses of "x can't be lynched and you can use this right before lynch" cause chaos, screw up a lynch, and give you another night cycle. Pretty much ANY use of that power "preserves numbers", either by saving scum or by giving you NKs and probably putting the lynch the NEXT day on a target of you choosing. If that person is town, you essentially draw 2 mislynches out of town on the SAME townie.

I don't think mafia is in a position to make that play. Like oats is super fucking scum. Maybe there are long 5 scum and 2 left. Like that's my point in calling this exercise worthless. I have specific thoughts and expectations of how the game is. But it isn't like we can realistically prove any of that.

Like why in the fuck would a good player like you waste time on this?
Because it's interesting to me and whatnot, and trying to understand your thought processes helps me figure out how your brain is working and what angle you're coming from.
Fe fi fo fum.
austinmcc
Profile Joined October 2010
United States6737 Posts
April 12 2014 19:45 GMT
#5379
On April 13 2014 04:40 geript wrote:
Show nested quote +
On April 13 2014 04:36 austinmcc wrote:
Nah. My dumb questions look like dumb questions. This one's real.

Doubt it. Why not just say what you're thinking because like I don't see any reason for you to be poking here. I feel like you're just wasting my time because you have your own theory/knowledge/pinky swear/whatever.
My thoughts are known. If this is a scum ability that says "target bro can't be lynched", then I think (1) it can't be infinite and (2) they don't use it on oats. I continue to work in a world in which Oats has a one-shot ability to keep himself from getting lynched (again, multi-use is ... unlikely).

You thought about past games, about actions per cycle, and why you think someone else did this. But it doesn't seem like you thought "why would they do this with oats", and I'm trying to figure out if you didn't think that through, if you believe something different from me, or if it looks like you're just making crap up for unknown reasons.
Fe fi fo fum.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 12 2014 19:48 GMT
#5380
Or Oats had the lynchproof so if he doesn't use it on himself it's wasted.
Or it depends on chaos/radiation
Or or or

it's like you're wasting time on purpose.
A backwards poet writes inverse.
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