• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:17
CEST 12:17
KST 19:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
Weekly Cups (June 22-28): Zergs thrive in new patch0[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)89ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) https://www.facebook.com/Arthrovit.Arthritis.Pain. Weekly Cups (June 22-28): Zergs thrive in new patch The Death of Cheese: From a Professional Cheeser
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12186 users

Resistance 3 - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 55 56 57 Next
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
Last Edited: 2013-12-24 02:38:38
December 24 2013 02:37 GMT
#21
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
FirmTofu
Profile Joined March 2011
United States1956 Posts
Last Edited: 2013-12-24 02:45:45
December 24 2013 02:45 GMT
#22
On December 24 2013 11:37 VisceraEyes wrote:
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.

What do you suggest for day 5? I'm curious why the hosts of Resistance 2 did it differently from the Wikipedia reference:
http://en.wikipedia.org/wiki/The_Resistance_(game), which recommends 3,4,4,5,5 for each consecutive day, respectively.
I lie a lot when I'm town. I never lie when I'm scum.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 24 2013 02:46 GMT
#23
On December 24 2013 11:37 VisceraEyes wrote:
/in


YEEEEE


The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.


In that case, also 5 members on D5?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 24 2013 02:46 GMT
#24
On December 24 2013 11:45 FirmTofu wrote:
Show nested quote +
On December 24 2013 11:37 VisceraEyes wrote:
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.

What do you suggest for day 5? I'm curious why the hosts of Resistance 2 did it differently from the Wikipedia reference:
http://en.wikipedia.org/wiki/The_Resistance_(game), which recommends 3,4,4,5,5 for each consecutive day, respectively.


Maybe 3-4-4-5-5 is prudent after all, since Resistance 2 ended up having a tight group of "trusted" people with 3-3-4-4-5 setup.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 24 2013 02:49 GMT
#25
Damn this actually looks like a great deal of fun. Can't play for a little while though. Have fun!
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
December 24 2013 02:50 GMT
#26
Because that would be too heavily spy favored imo on this medium. Forum is a little different from the standard face to face game. Ray was saying he plays it regularly IRL I'd like his opinion on the fifth day I guess.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
FirmTofu
Profile Joined March 2011
United States1956 Posts
December 24 2013 02:50 GMT
#27
On December 24 2013 11:46 [UoN]Sentinel wrote:
Show nested quote +
On December 24 2013 11:45 FirmTofu wrote:
On December 24 2013 11:37 VisceraEyes wrote:
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.

What do you suggest for day 5? I'm curious why the hosts of Resistance 2 did it differently from the Wikipedia reference:
http://en.wikipedia.org/wiki/The_Resistance_(game), which recommends 3,4,4,5,5 for each consecutive day, respectively.


Maybe 3-4-4-5-5 is prudent after all, since Resistance 2 ended up having a tight group of "trusted" people with 3-3-4-4-5 setup.

I'm afraid it may be too difficult for town to narrow down the Spies if we do that. Maybe I can do 3-4-4-5-5 and require 2 sabotages for Day 4 and Day 5?
I lie a lot when I'm town. I never lie when I'm scum.
FirmTofu
Profile Joined March 2011
United States1956 Posts
December 24 2013 02:51 GMT
#28
On December 24 2013 11:50 VisceraEyes wrote:
Because that would be too heavily spy favored imo on this medium. Forum is a little different from the standard face to face game. Ray was saying he plays it regularly IRL I'd like his opinion on the fifth day I guess.

I agree with that sentiment. I'm hoping BH and CR can chime in.
I lie a lot when I'm town. I never lie when I'm scum.
Adam4167
Profile Joined June 2011
Australia1426 Posts
December 24 2013 02:53 GMT
#29
On December 24 2013 11:45 FirmTofu wrote:
Show nested quote +
On December 24 2013 11:37 VisceraEyes wrote:
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.

What do you suggest for day 5? I'm curious why the hosts of Resistance 2 did it differently from the Wikipedia reference:
http://en.wikipedia.org/wiki/The_Resistance_(game), which recommends 3,4,4,5,5 for each consecutive day, respectively.


hi.

That was done to make the game a little easier since the spy team wrecked resistance 1, since everyone was so lost.

Read the pre-game chatter in Tunnel rats, lots of confusion about the first game, what they we're meant to be doing ect.
FirmTofu
Profile Joined March 2011
United States1956 Posts
December 24 2013 02:59 GMT
#30
On December 24 2013 11:53 Adam4167 wrote:
Show nested quote +
On December 24 2013 11:45 FirmTofu wrote:
On December 24 2013 11:37 VisceraEyes wrote:
/in

The leader selecting 4 players on D3 and 4 is a mechanic of the game and must be included.

Edit: The idea is that it increases the risk of sending the same successful team throughout the game, forcing the leaders to consider other players that haven't been on successful missions.

What do you suggest for day 5? I'm curious why the hosts of Resistance 2 did it differently from the Wikipedia reference:
http://en.wikipedia.org/wiki/The_Resistance_(game), which recommends 3,4,4,5,5 for each consecutive day, respectively.


hi.

That was done to make the game a little easier since the spy team wrecked resistance 1, since everyone was so lost.

Read the pre-game chatter in Tunnel rats, lots of confusion about the first game, what they we're meant to be doing ect.

Thanks. I'll check it out. Do you have any suggestions for the # of people sent per day?
I lie a lot when I'm town. I never lie when I'm scum.
Promethelax
Profile Joined February 2012
Canada7089 Posts
December 24 2013 03:17 GMT
#31
I think the set up used on omgus was fine. The players were shit but the general set up worked for me.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
Last Edited: 2013-12-24 03:39:48
December 24 2013 03:38 GMT
#32
/in <3

This game is fucking awesome!
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
December 24 2013 03:43 GMT
#33
This rule:
If the 4th suggested team is rejected, the 5th team suggested team will automatically be vetted and we will immediately move into night phase.

Isn't it supposed to be: "In case the proposed team gets rejected 5 times in a row spies automatically win the mission"?
table for two on a tv tray
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 24 2013 03:45 GMT
#34
yep. spies win the mission if 5 rejections. generally 5th everyone votes yes no matter what but its still supposed to be a spy win if rejected.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 24 2013 03:49 GMT
#35
On December 24 2013 12:38 raynpelikoneet wrote:
/in <3

This game is fucking awesome!


YES

YOU SHALL BE MY REPLACEMENT BUTTBUDDY
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
December 24 2013 03:49 GMT
#36
<3
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
Last Edited: 2013-12-24 03:55:04
December 24 2013 03:50 GMT
#37
On December 24 2013 11:50 VisceraEyes wrote:
Because that would be too heavily spy favored imo on this medium. Forum is a little different from the standard face to face game. Ray was saying he plays it regularly IRL I'd like his opinion on the fifth day I guess.

Mission members: 3,4,4,5,5
Sabotages needed: 1,1,1,2,1

Also as someone said the idea is to raise the bar in every mission barring 2->3. Usually the game is REALLY close even if one team ends up winning 3-0.

You can't put 2 sabotages to the last mission because in case town wins missions 1 and 2, spies win 3 and 4 - town then knows 2 spies amongst the 5, they pick the rest 4 and strongest town read and easy win.

It has to be the setup i just said (for 9players). Anything else is unfair to one of the sides.
table for two on a tv tray
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 24 2013 04:11 GMT
#38
On December 24 2013 12:17 Promethelax wrote:
I think the set up used on omgus was fine. The players were shit but the general set up worked for me.


thx bbygrl

heres the setup for reference if anyone wants to see it.
http://www.omgus.net/viewtopic.php?f=142&t=1262

Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
December 24 2013 04:27 GMT
#39
/in
Oatsmaster
Profile Joined October 2012
United States16628 Posts
December 24 2013 04:30 GMT
#40
/sit out

hey prome we kicked your ass.
No gg, No skill.
Prev 1 2 3 4 5 55 56 57 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
S6 Korea Server Qualifier
CranKy Ducklings64
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 352
Ryung 342
ProTech131
StarCraft: Brood War
Britney 23989
Calm 4045
Horang2 508
Hyuk 467
Mini 322
Larva 294
firebathero 221
actioN 212
Rush 160
Leta 118
[ Show more ]
Pusan 68
ToSsGirL 59
EffOrt 43
JulyZerg 36
Killer 33
hero 24
Movie 22
Free 20
[sc1f]eonzerg 17
sorry 16
yabsab 16
Hm[arnc] 13
Bale 11
JYJ 10
IntoTheRainbow 7
Dota 2
XaKoH 288
League of Legends
JimRising 532
Counter-Strike
olofmeister1483
shoxiejesuss969
x6flipin46
kRYSTAL_38
Super Smash Bros
Mew2King120
Other Games
ceh9736
Pyrionflax185
crisheroes108
BEARDiaguz9
Organizations
Other Games
gamesdonequick645
Dota 2
PGL Dota 2 - Main Stream304
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
lovetv 0
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota245
League of Legends
• Jankos2148
Upcoming Events
RSL Revival
6h 43m
Bombastic Starleague
9h 43m
PiGosaur Cup
13h 43m
Kung Fu Cup
1d
Replay Cast
1d 13h
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-06-29
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.