• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:06
CEST 07:06
KST 14:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War595.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning?
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8423 users

TL Mafia Database - Page 13

Forum Index > TL Mafia
Post a Reply
Prev 1 11 12 13 14 15 28 Next All
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
March 14 2014 18:33 GMT
#241
Well go for it then!
Artanis, that's why i don't look at sc2/bw rankings.
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
March 14 2014 18:34 GMT
#242
On March 15 2014 03:28 Holyflare wrote:
Show nested quote +
On March 15 2014 03:25 raynpelikoneet wrote:
I mean what's the point of doing it if it's not accurate?
imo you can't make it accurate.


Who said it can't be accurate? :p

+10 for winning faction
+5 for getting nk'd as town (by scum)
-10 for losing
-5 for getting vig'd (any faction)
+1 each day alive

Etc etc (obviously some balancing needs to be done)
Or just generic win/loss with an elo system for balance!

If you do it this way you could probably implement this into the program that keeps track of games atm.
table for two on a tv tray
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
March 14 2014 18:35 GMT
#243
+1 each day alive is retarded though. Best town players tend to get shot early.
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
Last Edited: 2014-03-14 18:37:31
March 14 2014 18:36 GMT
#244
That's why you get +5 for being nk'd! Balancing issues obv it was just an example.

I still prefer elo with win/loss
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
March 14 2014 18:38 GMT
#245
+33333333 for posting Town Seal
-0.4 for each utterance of the word "wonky"
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
March 14 2014 18:39 GMT
#246
So which is the ranking system that gives me the most points?
You should probably go with that one. Trust me, it's accurate!
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 14 2014 18:58 GMT
#247
wtf it's not meant to be 100% objective with points for various things

it's subjective so people can bitch about it. what's wrong with you people
[15:15] <Palmar> and yes marv, you're a total hottie
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
March 14 2014 19:02 GMT
#248
I have a rankings formula that uses all of the info in the database and is without a doubt 100% accurate.

BUT I'LL NEVER TELL!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
March 14 2014 19:06 GMT
#249
On March 15 2014 04:02 kitaman27 wrote:
I have a rankings formula that uses all of the info in the database and is without a doubt 100% accurate.

BUT I'LL NEVER TELL!

Liar
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2014-03-14 19:32:22
March 14 2014 19:19 GMT
#250
Fine, Wave is 237th.

I shall now only refer to players by their number.

[image loading]
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Keirathi
Profile Joined May 2012
United States4679 Posts
March 14 2014 20:20 GMT
#251
Objective rankings are boring. We need fully subjective ones. Get on it, marv.

And I agree with Wave, I'll even let you be #1 on your own list.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
DarthPunk
Profile Blog Joined July 2010
Australia10859 Posts
March 15 2014 01:07 GMT
#252
On March 15 2014 03:22 Blazinghand wrote:
DP is actually almost as good as I am


I'm just misunderstood. q_q
"If I wanted your opinion, I'd have told you what it was."
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
March 15 2014 01:52 GMT
#253
Remove the stone of shame!
Attach the stone of triumph!!
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
March 26 2014 11:00 GMT
#254
Yes, very good update. Thx. Damn imposter.
I had a good night of sleep.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
March 28 2014 16:07 GMT
#255
A big problem with having a mafia mmr is finding a workaround to prevent players from voting/killing other players solely for the purpose of hurting their mmr.

"Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points."

etc.

Sure you might be able to find a solution to the above issue, but solving all the issues of killing/lynching purely for the stats is a huge problem. I've been playing with a variety of ideas to set up a point system in video mafia (or some sort of ranked games) but figuring out a system that's fair is difficult (and maybe impossible).



I actually like the idea of a TL mafia power rank. The only thing to be worried about is hurting peoples' feelings. As someone said you could do something simple just based off of wins/losses. Whoever is number 1 should have won a majority of their games while at least performing somewhat well (catching mafia and misleading town). Doesn't need to be terribly subjective, and I don't think that would take up too much time for whoever's doing it (you wouldn't need to be closely reading every game).

Mafia games are long so what would the timeframe be for having a power rank? Every 3 months? Every 6 months? There should probably be a game requirement as well...whoever is on the power rank must be consistently (whatever that means) playing in games. That is, Foolishness can't be on the power rank just because he played in one game and facerolled the mafia.

Even if a power rank doesn't seem like a good idea, perhaps some sort of "news bulletin" every X months would be cool. It would essentially include: notable games played in the past X months (i.e. good to read as a high-level mafia game), highlights from the games played, outstanding performances by individual players, a "worst post" award, a "Chezinu Column" featuring the best Chezinu-like posts, etc.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
March 28 2014 16:17 GMT
#256
On March 29 2014 01:07 Foolishness wrote:
"Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points."


Sounds like a perfectly reasonable plan to me.

At one point, I think prpl mentioned that he was playing around with the idea of a power rank, but I don't know if anything came of it.

As for a news bulletin kind of thing, that sounds like it would be pretty cool. Maybe something like Pony Tales with 1/10th of the production value. It might even help bring in new players if we throw one up in the blogs sections every 3 months or something. One thing I miss with the old library game records is that players would occasionally write a brief recap of each game so you would have a general idea of what happened for people who didn't play or looking back at the game a year later.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
March 28 2014 16:22 GMT
#257
Damn I totes forgot abou pony tales. Hilarious.
I had a good night of sleep.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 28 2014 16:23 GMT
#258
On March 29 2014 01:17 kitaman27 wrote:
Show nested quote +
On March 29 2014 01:07 Foolishness wrote:
"Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points."


Sounds like a perfectly reasonable plan to me.

bitch pls
[15:15] <Palmar> and yes marv, you're a total hottie
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
March 28 2014 19:44 GMT
#259
On March 29 2014 01:07 Foolishness wrote:
A big problem with having a mafia mmr is finding a workaround to prevent players from voting/killing other players solely for the purpose of hurting their mmr.

"Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points."

etc.

Sure you might be able to find a solution to the above issue, but solving all the issues of killing/lynching purely for the stats is a huge problem. I've been playing with a variety of ideas to set up a point system in video mafia (or some sort of ranked games) but figuring out a system that's fair is difficult (and maybe impossible).



I actually like the idea of a TL mafia power rank. The only thing to be worried about is hurting peoples' feelings. As someone said you could do something simple just based off of wins/losses. Whoever is number 1 should have won a majority of their games while at least performing somewhat well (catching mafia and misleading town). Doesn't need to be terribly subjective, and I don't think that would take up too much time for whoever's doing it (you wouldn't need to be closely reading every game).

Mafia games are long so what would the timeframe be for having a power rank? Every 3 months? Every 6 months? There should probably be a game requirement as well...whoever is on the power rank must be consistently (whatever that means) playing in games. That is, Foolishness can't be on the power rank just because he played in one game and facerolled the mafia.

Even if a power rank doesn't seem like a good idea, perhaps some sort of "news bulletin" every X months would be cool. It would essentially include: notable games played in the past X months (i.e. good to read as a high-level mafia game), highlights from the games played, outstanding performances by individual players, a "worst post" award, a "Chezinu Column" featuring the best Chezinu-like posts, etc.


well i don't think people would kill each other because of their mmr :s and generic win/loss should be fine anyway because people get more mmr for winning harder games etc so it's in their benefit to win with the higher mmr people on their team to prevent them losing more mmr if they lose
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 31 2014 10:12 GMT
#260
I'm totes doing a Q1 power rank btw. I've already collated W/L

I'm thinking 10 may be too many players though. May cut down to somewhere in 5-8 region.
[15:15] <Palmar> and yes marv, you're a total hottie
Prev 1 11 12 13 14 15 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 76
StarCraft: Brood War
Rain 4533
Leta 1650
Bale 56
Shine 31
ZergMaN 9
Icarus 8
Dota 2
NeuroSwarm203
League of Legends
JimRising 643
Other Games
summit1g8339
WinterStarcraft589
Sick121
Mew2King35
Organizations
Other Games
gamesdonequick517
BasetradeTV161
[ Show 14 non-featured ]
StarCraft 2
• davetesta27
• Letter1411
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2107
League of Legends
• Lourlo1024
• Rush423
Other Games
• Shiphtur314
Upcoming Events
Sparkling Tuna Cup
4h 55m
Patches Events
9h 55m
BSL Open Qualifier
13h 55m
BSL Open Qualifier
13h 55m
OSC
17h 55m
OSC
1d 6h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.