Artanis, that's why i don't look at sc2/bw rankings.

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raynpelikoneet
Finland43268 Posts
Artanis, that's why i don't look at sc2/bw rankings. ![]() | ||
raynpelikoneet
Finland43268 Posts
On March 15 2014 03:28 Holyflare wrote: Show nested quote + On March 15 2014 03:25 raynpelikoneet wrote: I mean what's the point of doing it if it's not accurate? ![]() imo you can't make it accurate. Who said it can't be accurate? :p +10 for winning faction +5 for getting nk'd as town (by scum) -10 for losing -5 for getting vig'd (any faction) +1 each day alive Etc etc (obviously some balancing needs to be done) Or just generic win/loss with an elo system for balance! If you do it this way you could probably implement this into the program that keeps track of games atm. | ||
Artanis[Xp]
Netherlands12968 Posts
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Holyflare
United Kingdom30774 Posts
I still prefer elo with win/loss | ||
gonzaw
Uruguay4911 Posts
-0.4 for each utterance of the word "wonky" | ||
gonzaw
Uruguay4911 Posts
You should probably go with that one. Trust me, it's accurate! | ||
marvellosity
United Kingdom36161 Posts
it's subjective so people can bitch about it. what's wrong with you people | ||
kitaman27
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United States9245 Posts
BUT I'LL NEVER TELL! | ||
WaveofShadow
Canada31494 Posts
On March 15 2014 04:02 kitaman27 wrote: I have a rankings formula that uses all of the info in the database and is without a doubt 100% accurate. BUT I'LL NEVER TELL! Liar | ||
kitaman27
![]()
United States9245 Posts
I shall now only refer to players by their number. ![]() | ||
Keirathi
United States4679 Posts
And I agree with Wave, I'll even let you be #1 on your own list. | ||
DarthPunk
Australia10857 Posts
On March 15 2014 03:22 Blazinghand wrote: DP is actually almost as good as I am I'm just misunderstood. q_q | ||
WaveofShadow
Canada31494 Posts
Attach the stone of triumph!! | ||
Koshi
Belgium38799 Posts
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Foolishness
![]()
United States3044 Posts
"Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points." etc. Sure you might be able to find a solution to the above issue, but solving all the issues of killing/lynching purely for the stats is a huge problem. I've been playing with a variety of ideas to set up a point system in video mafia (or some sort of ranked games) but figuring out a system that's fair is difficult (and maybe impossible). I actually like the idea of a TL mafia power rank. The only thing to be worried about is hurting peoples' feelings. As someone said you could do something simple just based off of wins/losses. Whoever is number 1 should have won a majority of their games while at least performing somewhat well (catching mafia and misleading town). Doesn't need to be terribly subjective, and I don't think that would take up too much time for whoever's doing it (you wouldn't need to be closely reading every game). Mafia games are long so what would the timeframe be for having a power rank? Every 3 months? Every 6 months? There should probably be a game requirement as well...whoever is on the power rank must be consistently (whatever that means) playing in games. That is, Foolishness can't be on the power rank just because he played in one game and facerolled the mafia. Even if a power rank doesn't seem like a good idea, perhaps some sort of "news bulletin" every X months would be cool. It would essentially include: notable games played in the past X months (i.e. good to read as a high-level mafia game), highlights from the games played, outstanding performances by individual players, a "worst post" award, a "Chezinu Column" featuring the best Chezinu-like posts, etc. | ||
kitaman27
![]()
United States9245 Posts
On March 29 2014 01:07 Foolishness wrote: "Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points." Sounds like a perfectly reasonable plan to me. At one point, I think prpl mentioned that he was playing around with the idea of a power rank, but I don't know if anything came of it. As for a news bulletin kind of thing, that sounds like it would be pretty cool. Maybe something like Pony Tales with 1/10th of the production value. It might even help bring in new players if we throw one up in the blogs sections every 3 months or something. One thing I miss with the old library game records is that players would occasionally write a brief recap of each game so you would have a general idea of what happened for people who didn't play or looking back at the game a year later. | ||
Koshi
Belgium38799 Posts
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marvellosity
United Kingdom36161 Posts
On March 29 2014 01:17 kitaman27 wrote: Show nested quote + On March 29 2014 01:07 Foolishness wrote: "Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points." Sounds like a perfectly reasonable plan to me. bitch pls | ||
Holyflare
United Kingdom30774 Posts
On March 29 2014 01:07 Foolishness wrote: A big problem with having a mafia mmr is finding a workaround to prevent players from voting/killing other players solely for the purpose of hurting their mmr. "Oh marvellosity has the most points? Lynch him day 1 no matter what. If he's scum then we all get points and he doesn't, if he's town then he can't faceroll the mafia on later days and get even more points." etc. Sure you might be able to find a solution to the above issue, but solving all the issues of killing/lynching purely for the stats is a huge problem. I've been playing with a variety of ideas to set up a point system in video mafia (or some sort of ranked games) but figuring out a system that's fair is difficult (and maybe impossible). I actually like the idea of a TL mafia power rank. The only thing to be worried about is hurting peoples' feelings. As someone said you could do something simple just based off of wins/losses. Whoever is number 1 should have won a majority of their games while at least performing somewhat well (catching mafia and misleading town). Doesn't need to be terribly subjective, and I don't think that would take up too much time for whoever's doing it (you wouldn't need to be closely reading every game). Mafia games are long so what would the timeframe be for having a power rank? Every 3 months? Every 6 months? There should probably be a game requirement as well...whoever is on the power rank must be consistently (whatever that means) playing in games. That is, Foolishness can't be on the power rank just because he played in one game and facerolled the mafia. Even if a power rank doesn't seem like a good idea, perhaps some sort of "news bulletin" every X months would be cool. It would essentially include: notable games played in the past X months (i.e. good to read as a high-level mafia game), highlights from the games played, outstanding performances by individual players, a "worst post" award, a "Chezinu Column" featuring the best Chezinu-like posts, etc. well i don't think people would kill each other because of their mmr :s and generic win/loss should be fine anyway because people get more mmr for winning harder games etc so it's in their benefit to win with the higher mmr people on their team to prevent them losing more mmr if they lose | ||
marvellosity
United Kingdom36161 Posts
I'm thinking 10 may be too many players though. May cut down to somewhere in 5-8 region. | ||
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