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[T] MTG Mini Mafia II

Forum Index > TL Mafia
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BinOnFire
Profile Joined January 2013
Laos123 Posts
January 28 2013 22:58 GMT
#226
Hey guys, roflstomp INCOMING
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 28 2013 23:19 GMT
#238
Wait, why does it matter that we sign our names?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 28 2013 23:22 GMT
#241
Also, Clockwork hydra sounds like scum
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 28 2013 23:26 GMT
#247
Its just annoying to sign my post
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:23 GMT
#268
Hello everyone, MG here.

I'm playing Group Hug featuring Veteran Explorer, Collective Voyage, and Minds Aglow. My current hand doesn't have any of these cards, so I'm going to mulligan until I find one or hit 4 cards. I would love to play an untapped land and resolve one of the Join Forces cards to get us all off to a quicker start, so please refrain from casting spells until I see what cards Artanis deals me.

On the 0/X creatures debate, I'm running Axebane Guardians and Overgrown Battlements for the purpose of fueling group card drawing effects. My reasoning is that, as the town outnumbers scum quite heavily, accelerating everyone will be of net benefit to the town. The mafia creature really isn't that much better than a CMC 6-8 creature, so getting everyone into that position will be my top priority for the first few turns. These creatures will be tapped for mana for the vast majority of the time, so it shouldn't impact your reads on blockers


Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:24 GMT
#269
EBWOP: Artanis just dealt me a hand with Island and Minds Aglow. How would everyone be for drawing a bunch of cards? :D
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:25 GMT
#271
It must have been him, I just got back from class.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:28 GMT
#273
How long do people have to contribute mana for Join Forces effects?

I'll be leaving in an hour and a half. If fewer than 5 other players have voiced an opinion on Minds Aglow by then, I'm going to hold onto it for now until everyone is aware of it.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:37 GMT
#279
Alternatively, I can mulligan again and hope to find Collective Voyage, which I'd argue is a much stronger turn 1 play. I'm not sure what the odds on that would be, but I think it's

1 - ((4 ncr 0)(56 ncr 5))/(60 ncr 5) ~= 30% of hitting one or more copies.

MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:38 GMT
#281
Because if I use it turn 1, I can hope to find Collective Voyage for turn 2 :D
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:39 GMT
#283
Everyone will draw the combined X value, so everyone's looking at drawing 10+ cards this turn.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:41 GMT
#289
So let me rephrase my two lines of play:

1) Cast Minds Aglow T1, hope to hit Collective Voyage (very high odds if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3.

2) Mulligan, hope to draw Collective Voyage (30%, I checked the math), everyone has ~10 lands in play for T2.

I like the first one - it's much safer, and leaves us all in a much stronger position on T3. Thoughts, everyone?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:45 GMT
#293
To further expand on plan 1)

Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:52 GMT
#295
No, you get the combined X of cards, so 18 :D
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:52 GMT
#296
EBWOP: 17, because I would only have one untapped land after casting it.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 00:59 GMT
#300
Yes, but the subsequent line of play would be Collective Voyage from me on T2, so you could discard all of your low-impact cards with the virtual guarantee that you'd be able to resolve almost anything on T3. I mean, apart from the all-nonbasics deck, but I wasn't expecting that here.

I personally think that this is the best thing that the town can expect to do on the first few turns, and I'm only waiting for more people to post and acknowledge the plan before playing my Island and casting Minds Aglow.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:10 GMT
#304
On January 29 2013 10:07 Aperture Science wrote:
So, Mind's Aglow looks completely useless. Awesome.

Scumhunting is in Flavor. Magic Discussion is not.


It's an investment for turn 3 - the details are on the last page, if you didn't catch them. What else would you be doing this turn, anyways?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:15 GMT
#307
That's rather evasive. You can scumhunt independently of casting spells, and I say everyone should be scumhunting by default.

Let me rephrase my question - what else would you be doing with your mana this turn?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:27 GMT
#310
Players who don't contribute mana don't get the effect. We'd definitely want everyone in on it, both because it increases the bonus for everyone, and because the entire point of this line of play is to get everyone to an equally stronger position by T3. It would be actively bad to have a few players left out of it.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:32 GMT
#314
Hold on a sec, iGrok. I'm going to assume that you've misread the card and my line of reasoning, and not that you're deliberately attempting to create confusion.

Here are the possible outcomes of Minds Aglow:

A) Everyone pays 2 mana. Everyone draws 17 cards.
B) Some players pay 2 mana. The players who paid, and only the players who paid, draw some number of cards. The other players get nothing.

There is no way for everyone to draw a small number of cards. If everyone pays only 1 mana for some reason, we'd all still be drawing 9 cards. The only other alternative is to exclude some players from drawing cards, and this early in the game, I see absolutely no reason to do that.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:35 GMT
#316
EBWOP: Never mind! Clockwork Hydra is right. I still don't see a reason for players to opt out, but hey, that just means that my decision is made even easier.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:38 GMT
#318
On January 29 2013 10:35 (DontFear)ThePoster wrote:
Bin, please get 100% confirmation on how Mind Glow works.
I thought everybody would get a card, no matter who used mana for it or not.


You are correct, and I apologize for misreading the card :D. Everyone chooses whether or not to contribute to the X, but everyone, regardless of whether they paid or not, draws X cards. That being the case, I'm totally down with your earlier plan to make scummier players and lurkers pay for it.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:45 GMT
#322
Okay, I have to go in 15 minutes, so here are my thoughts on what I've seen so far:

1) I'm going to cast Minds Aglow, tapping my Island and Forest. With no evidence for a mill deck, I would suggest that everyone voluntarily pay into it so that I can increase my odds of drawing Collective Voyage and thus setting everyone up for T3.

2) Otherwise, default to (DF)TP's plan, and I'd say that iGrok and Marv are the scummiest to me right now, because of iGrok's still-unresolved quip, and Marv's utter lack of thread presence. RockHydra and Stutters are null.

So, iGrok, please answer the question. What else would you be casting today?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 01:51 GMT
#327
On January 29 2013 10:46 (DontFear)ThePoster wrote:
Why so quick Bin?

There's no hurry to cast shit.
What if Cross or Nova have a super duper card and they could use your mana for it?

Remember my commandment: Don't rush shit


I haven't casted anything. I'm just re-posting my conclusions here before I leave, partially so that Oats can follow my train of thought when he sees the thread, and partially because I wanted to clear up any remaining misconceptions about what Minds Aglow actually does.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 02:56 GMT
#354
Dont fear, it was his first post and he is leading into something, you seem AWFULLY quick to attack everybody.
Yes I think that disscussion for Minds Aglow has run its course, but it wasnt all useless.
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 03:01 GMT
#357
What pressure? IT WAS 1 post.

Actually I think minds aglow helps everybody, not just town. So why wont 'scummy' people contribute mana? Then they can start actually 1 shotting people.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 03:15 GMT
#370
CH
They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup)
Then your ENTIRE page 2 filter is whether minds aglow is good, WHICH IT IS.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 03:48 GMT
#378
Did you not say that only scummy players contribute mana towards Minds Aglow?
Then you said that it gives them a chance to look 'townie'

Also, yes town can actually have some teeth, but this is also good for scum in the sense that a Vig is good for scum. More often than not, Vig's shoot town. Same with lynches.
I would think that scum would want to get enough 'power' to 1 shot people as fast as possible to reduce the number of townies, thats why the card is also good for them
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:21 GMT
#389
Chances.
Do you know how probability works?
there are 8 targets, 6 of them are town.
so you hitting town is 75%. Which are really bad odds.
Of course its not static, I could have a town read on a scum and then it becomes 6 town 1 scum, reducing the chances even more.
Its day 1, CH.
I have confidence in my reads, I dont see how that affects my previous statment
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:31 GMT
#392
Not at the moment, no.
So DontFear, are you saying that we dont use the card?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:37 GMT
#394
Well all I gotta do is prove that Im town, which has not been a problem so far.
I would say im leaning scum on CH, not a strong read though
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:45 GMT
#396
Ok for you, the reason why you want me to play Minds Aglow is to play 20 skeletons.

That is the only reason so dont be all so 'herp derp town more cards = better'
So do you disagree with my point? Or what.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 04:59 GMT
#400
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 05:01 GMT
#402
My apologies

On January 29 2013 12:27 Oatsmaster wrote:
All plays that involve people drawing cards are good for EVERYBODY.
CH, explain how scum would not want to contribute mana regardless?
Also, if you say only the scummy players contribute mana, you are giving scum a free out to 'prove' that they are town


On January 29 2013 13:13 Oatsmaster wrote:
Vig's are pro town, but in a game with no lurkers, the main target of vigi hits, Chances are that they are gonna hit town. Except now we have 7 vigis.


/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 05:34 GMT
#410
I assume DontFear is Gonzaw for now.
The mafia creature is unblockable right? So putting a 'tank' like 0/1 is useless, which means that yeah I support the decision to play attacking creatures. HOWEVER, this also helps scum because then they can use their other creatures to attack the player they want to kill.

Im not sure that Im in favour of having to convince people in order to kill my scum read, especially if I can do it myself.
I realise that yes, its like a lynch.
DontFear, can you concisely say what do you think town should do?
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 07:13 GMT
#413
IGrok has posted absolutely nothing of use so far, only like 3 serious posts.
Really not looking good.

This post especially
On January 29 2013 08:27 Aperture Science wrote:
GreYMisT is afk for a few days... I'm lonely

Like he is roleplaying, then goes into serious mode, then goes into roleplaying.
Lynch him.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 09:03 GMT
#418
On January 29 2013 18:02 Oatsmaster wrote:
Well, I dont think that the 'voting' system will work to well cause you cant really enforce people to 'vote'.

Ok what do you guys think about a lynch all lurker's policy, where we hit the person with the lowest post count with all that we got?


How do you guys do this?..
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 10:12 GMT
#420
Explain why its terrible.
That way we dont kill people who are lurking that are town because it really really annoys me when people just lurk the shit out of a game.

I dont necessarily disagree with your plan, I just think mine is better
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 12:14 GMT
#427
On January 29 2013 21:11 Oatsmaster wrote:
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'


Well Crossfire's entrance is similar to marvs,
I think this is weird though
I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful.
And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 12:29 GMT
#430
I think aperture science is being particularly useless.
SuckonmyTopdeck was also only inactive for a short period of time.


However I think before 24 hours, its premature to assume anything
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 15:47 GMT
#441
On January 30 2013 00:44 Oatsmaster wrote:
Im not actually sure, you have to ask MG about it.
Aperture Science, stop being useless and play.
Who do you want dead right now?


SO DIFFICULT.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 17:24 GMT
#458
On January 30 2013 01:42 (DontFear)ThePoster wrote:
So, how about we all claim what our decks are, so we finally put an end to the "maybe scum has a [insert super deck] deck !?"

I have Chain Lightning, Lightning Bolt, Grim Lavamancer, and that kind of shit cards, and my deck is based on those and on Unearth to bring shit back.

"But gonzaw! What if scum lie about their deck?"
Well it's easy, I have a way to figure out if they are lying or not. If a "scummy" player lies and I figure it out he's lying, easy scum kill.

If we know nobody has a "super deck that can instantly kill us" if they were scum, and if someone has that deck at least it's not Cross/SuckDeck/etc, then it's easier to discuss using Mind Glow for the >20 card plan.



I agree with some stuff said about Cross, but didn't want to "merciless" attack him out of the bat and wanted to see how he contributed to scumhunting.

@Aperture: who do you think is scum?

If I had to take a guess, Cross/Nova/Aperture/SuckDeck would be where I'd say the 2 scum are right now.

/G



Hello everyone, MG here again.

I strongly agree with disclosing your deck's premise, as a few of us have already. It's not alignment-indicative, at least in the sense that everyone made their decks before receiving their alignment, so there's no causal link there.

In the previous game, people claimed that this would be a bad idea, because it would give scum a better of idea of who to target. Well, in this case, my game plan is to make everyone a potential powerhouse by leveraging card advantage and our numerical advantage. It won't matter who the scum target, because every single town player will have the resources in place to fight back. Speaking of which, my deck's win-condition is Death Grasp.

I only have a half hour between classes, but I'll try and address any concerns that crop up. I'm still waiting for a post from Nova, and Aperture Science still hasn't answered the question of what he would play on these upcoming two turns if not contributing to Join Forces. That's worth keeping in mind.


Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 17:30 GMT
#461
I'm going to have to respectively disagree. There are very few lifegain effects that powerful, considering that scum start with a 3-turn clock, and everyone will be adding threats to the board in short order.

What are your thoughts on players besides Aperture Science?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 17:50 GMT
#465
You must have missed my earlier post on the extended plan involving Minds Aglow. I'll dig it up for you:

On January 29 2013 09:45 BinOnFire wrote:
To further expand on plan 1)

Cast Minds Aglow T1, hope to hit Collective Voyage (77% if we do all draw ~10 cards), Collective Voyage T2, everyone has ~20 lands in play for T3.


Everyone drawing cards might not be pro-town, I agree, but everyone having upwards of 20 land by turn 3 is most assuredly good for us: even if the scum players can kill two of us immediately, it's still a 5v2, with a pretty clear indicator of alignment.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 29 2013 18:02 GMT
#467
I'm off to class again, be back in ~8 hours. Oh, and for the record, I strongly disagree with Oats' plan to consider attacking people on the basis of their postcounts. And I don't say that just because we have the second highest postcount (behind gonzaw/prome :D)


Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 00:44 GMT
#556
QQ more.
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 01:04 GMT
#572
On January 30 2013 10:03 Oatsmaster wrote:
Look Igrok,
You cant dick around and then post something about you not having fun cause there are people attacking you cause you ARE NOT PLAYING LIKE A TOWNIE.
Yes, I can be obnoxious, arrogant, and hostile. These can be useful. I can also be fun, but you've got to be fun with me. To me, mafia is a game - if you aren't having fun while playing it you're doing it wrong. I'd rather have fun and lose than win by ruining the game for everyone. But if you ruin it for me, I'll do the same right back.

This is QQ, right here.

Everyone else seems interested in finding scum out and winning the game. You dont, so far.
/Oats

Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 01:14 GMT
#580
Dont Fear,
Can you post a scum read and reasons? Lotta non scum reads in your filter

/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 01:17 GMT
#583
Oh I can cast it now?
*MINDBLOWN*
I really need to learn how to play MTG

Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 01:24 GMT
#588
On January 29 2013 14:27 Crossfire99 wrote:
Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum.

This post is really weird,
Playing defensive creatures is equivalent to asking a medic to protect you, not defending your mislynch.
You can do that by convincing other players not to attack you.
This sounds like he is setting up himself to play some defensive cards, which scum would want cause they can block all creatures if they have enough and thus, be invincible while killing everyone else with the MONSTER.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 02:17 GMT
#593
Hey everyone, it's MG again. I've seen enough of this silly back-and-forth, and will presently be casting Minds Aglow. Bottoms up, gentlemen!

ApertureScience, feel free attacking me: I'll hopefully have drawn Collective Voyage next turn, and then my primary work is done . Luckily for you, I'm still not getting a scumread from you yet, so I can only hope that you'll take some time off and cool down.

##Play: Island
##Cast: Minds Aglow



Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 02:18 GMT
#594
EBWOP: Whoops Oats already cast it. I thought we'd all decided to post that kind of thing in-thread, no?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 02:18 GMT
#595
EBWOP: And before I forget:

##Tap Forest: Pay 1 for Join Forces
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 04:34 GMT
#604
[image loading]
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 04:44 GMT
#605
EBWOP: Shameless copy from marv
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 07:07 GMT
#618
I dont think its alignment indicative because rage posts are the fucking easiest things in the world to make. It could be genuine and from scum. And it could be fake and from town.

I think the only suspicious thing about it is the timing. Day 1 is not over and already someone flips out cause too many posts?
Also, it comes at a time where everyone was suspicious about him.
WIFOM incoming.
If I was town and did that, I would probably be apologetic and actually play properly from then. As scum, I might rage.
Personal opinion that shouldnt affect your read on Aperture.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 07:25 GMT
#620
Nova, if you dont want to explain your opinion, please dont post 1 liners like this

On January 30 2013 15:48 Nova_Terra wrote:
Show nested quote +
On January 30 2013 14:43 Crossfire99 wrote:
I'm going to respond to the various comments/attacks on me in order (I've spoilered the quotes). Let me know if I missed you or something.

+ Show Spoiler +
On January 29 2013 21:14 BinOnFire wrote:
Show nested quote +
On January 29 2013 21:11 Oatsmaster wrote:
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'


Well Crossfire's entrance is similar to marvs,
I think this is weird though
I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful.
And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though


I didn't elaborate on that because I thought I explained everything concisely. Basically, it doesn't seem like a good idea to get rid of a dozen cards so early in the game, which is why i wanted to only draw a few cards, so we don't have to discard many if any.

+ Show Spoiler +
On January 30 2013 00:30 Clockwork Hydra wrote:
-snipped-
For the record, Marv is also forbidden from playing the noobie card. I was waiting for Xfire to respond, but the conversation died. I discussed it with Dandel in our tête-a-tête. There are three problems with Xfire's post.

Show nested quote +
On January 29 2013 13:55 Crossfire99 wrote:
Hi guys. Just so you know I'm a magic noob. I was supposed to hydra with Risen, but he dropped out and took all the magic knowledge with him lol. I'll try to do my best, but I'll probably still be dumb, therefore, feel free to correct me when I make mistakes because I know I will.

A)This is apologetic and defensive. I know Xfire is not too bad of a mafia player (Dandel played with him in WLIIA and I observed Parallel Universes), so this is an a priori cop-out for doing anything useful this game. There is no town reason for pre-excusing yourself for fucking up.

Show nested quote +

As for this whole Mind Glow issue. I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful. I also don't think I would contribute mana to it because it seems like a big goal of using it is so Bin can get that Voyage card, which if I understand correctly won't help me at all. Risen seems to have had a fondness for non basic lands (all of my basic lands are already in play lol).

B)So the next thing he does after saying he knows nothing about magic, is dive into a magic discussion. Regardless of whether he's wrong or right + Show Spoiler +

100% wrong. Pulling up a killer hand is absolutely worth discarding 3/4 of your deck (as long as there's no mill deck). There's a reason Demonic Consultation is restricted in Vintage and that exiles your cards, rather than putting them in the GY.
, the ONE thing he picks out from the thread is a discussion about something he just said he knows nothing about.

But the worst part is the last bit:
Show nested quote +

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.

C)1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me!

2. More MTG discussion, but this time with extra wishy wash!
For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to.

D)The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing.


A) I'm a noob when it comes to magic. I said that in thread so all of you know that I probably will be wrong at points in the game because I've only played 1 game of magic like 6 years ago and my friend was pretty much just telling me what to do. I was apologetic and defensive because I was having trouble following the discussion in thread and took me awhile to understand it. Should I have been falsely confident in my magic understanding and look like a fool when I say something retarded?

B) I signed up for a MTG Mafia game, so I'm going to try and understand the magic part of it, so I can contribute. That is what I did there. I tried to contribute with my understanding at the time. Do you just want me to not try to understand the magic part at all and give opinions on it that mean nothing because I just made it up or do you want me to try to play the game?

C) 1. This is the sequel to a heavily themed game. It is a good idea to learn from the past game, so we don't repeat past mistakes. I didn't (and still don't) have time to read the first MTG Mafia, so I asked about it in thread. The fact that you think that this is scummy is mindboggling. It's just terrible scumhunting.

2. Sorry, but I don't have all the time in the world to read a previous MTG Mafia game which would be very hard for me to follow not really knowing about magic and all (hint that's why said what I said earlier). I think it is better for me to use my limited time to follow this game and play this game, not the previous one.

D) The entire thread up until that point must have been useless then because most of it was about the previous game, people saying how much they do or do not understand mafia, policy discussion, and the whole Minds Aglow issue. Did you just want me to ignore the entire thread when I entered?

+ Show Spoiler +
On January 30 2013 00:50 Clockwork Hydra wrote:
Oh, and I forgot to mention that the rest of his posts are not much better. I'm Acro, btw.

Show nested quote +
On January 29 2013 14:20 Crossfire99 wrote:
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?

I might chalk this up to a lack of game knowledge, but this is a pretty serious misrepresentation of what Gonzaw said. He didn't say you can't block. He said that if you're wasting mana on shitty chump blockers instead of doing something useful with it (like contributing to a Minds Aglow, for instance), he considers policy lynching you.

We need to grow town players to a point where we can fight back. Not play shitty chump blockers that serve no purpose beyond delaying your death (and cannot stop the mafia beast).

Not to say that if you have a shitty chump blocker that you played for its useful side effect (mogg fanatic or so), that you can't use it to chump block if someone decides to attack you. The no-blocker policy is unenforceable anyway. In general townies should always favour attacking over blocking, but I can definitely agree with a townie defending against some giant beast with some chump, rather than doing 1 measly damage themselves (unless that 1 damage is enough to kill scum).

/Acro


I wasn't trying to misrepresent what Gonzaw said. I didn't understand his point, but he eventually clarified and I understood. I thought he was saying people shouldn't defend themselves (blocking) against this games version of a lynch (people attacking). See these posts: + Show Spoiler +
On January 29 2013 14:27 Crossfire99 wrote:
Show nested quote +
On January 29 2013 14:23 (DontFear)ThePoster wrote:
On January 29 2013 14:20 Crossfire99 wrote:
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?


Wut
U serious mate?

Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum.
+ Show Spoiler +
On January 29 2013 14:38 Crossfire99 wrote:
Show nested quote +
On January 29 2013 14:30 (DontFear)ThePoster wrote:
If you have the chance to put out a 2/0 creature, or a 0/6 creature (with no abilities either of them), then you put out the 2/0 one out to attack scumreads, use it to town's advantage, "take a stance" on someone, etc.

Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them.
.

+ Show Spoiler +
On January 30 2013 04:53 (DontFear)ThePoster wrote:
I'll add something else about Cross

Show nested quote +
On January 29 2013 14:20 Crossfire99 wrote:
On January 29 2013 08:53 (DontFear)ThePoster wrote:
Also, if someone even dares to play a 0/X creature with no abilities, then I'll seriously have to consider "policy lynching" you

Why 0/X creatures suck:
If you are scum, then it means that you have 1 blockable and basically indestructible monster. Thus, town have to spend more effort/time to kill you, thus you survive longer

If you are town, then it means that maybe a random scum won't attack you directly that easy....maybe?

If you are town, try to establish your innocence (preferably following the commandments above). If you do, then no townie should attack you AT ALL the whole game. If scum want to attack you, they have to FoS you first. If they do it badly the rest of town will fuck him up, so don't worry, don't be afraid and put a 0/X beast just to "defend" yourself.

If you do however, we also can't know if you are mafia or not, since 0/X creatures are good for mafia as well. So you basically confuse the hell out of town, and maybe even convince town to kill you

If you have a 0/X beast to play, please tell us first, and most importantly tell us why you are playing it, so we don't try to "policy kill" you.
I'll heavily consider killing anybody that doesn't follow this.


I also don't see many downsides to stating to the thread what you are playing before you do (if it's something unblockable, etc), so consider doing that.

For instance:
I'm playing BlooodStained Mire, a land card right now

Has no effect at all for now (I'm not activating it until I consult with Prom)


I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol?


I put the "U serious mate?" thing, because it seemed to me he was thinking I was suspicious because of it or something?

I mean, that's the feeling I get with "I don't like this post by gonzaw". Generally when you post something like that, it's to express your doubts about someone's alignment, which Cross failed to demonstrate in this post and the following ones.

Also this post seemed like filler, or not that thought out. He concludes with stuff like "we should lynch someone by attacking someone, if scum can withhold that then how is the game balanced lol", which to me doesn't have anything to do with the "townies should not put out useless 0/X monsters" idea he was supposedly attacking earlier.
It would in fact be the opposite of what I'm saying. If we "policy lynch" people that put out useless 0/X monsters, then scum won't put out 0/X monsters in fear of the policy, thus it'll be easier to attack them or "lynch" them.
I don't get the point of this post by Cross, again, it just seems like filler so it appears he's active and discussing stuff.

Of course, him asking "simple" questions does not bode well with me, specially if he AFKs later and doesn't contribute anything related to who he might think is scum, etc.

/G


Maybe I'm just terrible at explaining my thoughts when they relate to magic but I'll try to explain better what I meant. First, me saying I don't like this post is just me not liking the post. I don't know if it is scummy or not yet, just weird. I said that to make a note of it and see what other people thought. Second, about the whole contradiction, basically I was trying to say that 0/X creatures can defend you from attacks (lynch) and usually lynches are not unanimous. I didn't spell this out in that post and I can see why you were confused, but I was thinking of contested "lynches" when talking about the blocking part (where multiple people are attacked) and thinking of uncontested "lynches" when talking about the 7v1 part. Hope that helps explain what I meant.




Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler +
On January 30 2013 00:30 Clockwork Hydra wrote:
-snipped-
But the worst part is the last bit:
Show nested quote +

Oh, also can anyone that played in the first MTG Mafia summarize any hugely important things from it? Basically, I'm trying to think what is better, everyone attacking 1 person or everyone slowly whittling down everyone else, so they'll be easier to kill later. Typing that out makes me think that attacking 1 person is best because it will be as close to a normal lynch as possible, but I'm not sure with all this magic stuff, so I'm asking.

1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me!

2. More MTG discussion, but this time with extra wishy wash!
For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to.

The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing.
and this + Show Spoiler +
On January 29 2013 08:59 Clockwork Hydra wrote:
-snipped-

Show nested quote +

What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game?

Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP.

It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack).

Show nested quote +
Do you agree with my commandments or not? (short answer please)

Yes, they're more elaborate forms of our own policies, with some stuff we forgot about.

/Acro
. Why is he so upset that I asked that question when before he thought it a completely relevant and important question to spend some time on a serious response? There is no reason for such a disparity in opinion.

Also, look at this post where they advise caution when powering up a single person + Show Spoiler +
On January 29 2013 09:07 Clockwork Hydra wrote:
Show nested quote +
On January 29 2013 08:42 (DontFear)ThePoster wrote:
On January 29 2013 08:25 Clockwork Hydra wrote:
I know we're all excited to get this started, but can we please get over the trolling phase?

And, honestly, yes, signing IS important. Firstly there are umpteen hydras here and I don't even know which hydra belongs to whom. Secondly, your train of thought should be clear. It's unfair not just to me, but ot others in this game who may not be as familiar with most of you.

Also, assuming the first game did things right is a gross misrepresentation of that game. I read it at the time, and it was a concatenation of mistakes. Partially because people got setup speculation wrong in the beginning, and partially due to just plain bad play.

Scum won that game... and they won for a reason. Lets not repeat it.


What trolling phase? Who is trolling right now?

What do you think were the "mistakes" town did in the previous game and the "reason" scum won that game?

Do you agree with my commandments or not? (short answer please)

/GW

Show nested quote +
On January 29 2013 08:45 (DontFear)ThePoster wrote:
Aperture, will you troll the whole game like this?
If I want I could start fucking you up right now, I even have a card that can do it.

BinOnFire, you there? Wanna post about something?

rhetorical questions, already? huh.


As for your points, they're fairly straightforward.

The thing about #4 (also kinda applies to #5):

Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now.

I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this.
On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too)

~dandel
. Then look at how they throw caution to the wind and say everyone trust us and do what's best for us because they would benefit disproportionately from this Minds Aglow play with tons of mana put towards it + Show Spoiler +
On January 29 2013 11:00 Clockwork Hydra wrote:
Okay so here's the thing:

We are running Zombie Infestation.
(this badboy right here:+ Show Spoiler +
[image loading]
)

For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn

So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible!

Not just the lurkers/scum! Everyone! Think of it as a group project!

I promise we're not crazy (or scum)

~dandel (with acro's consent)
. I mean it's not even 3 hours into day 1 yet. It would be one thing to just advocate power plays, but the fact they warn against them and say to be really careful, but then instantly say to back theirs is ridiculous.

Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum.

Im not finding this to be particularly indicative of CH's alignment.


On January 30 2013 15:31 Nova_Terra wrote:
Show nested quote +
On January 30 2013 09:53 Stutters695 wrote:
On January 30 2013 09:48 Aperture Science wrote:
I will attack BinOnFire with everything, every turn.

Now you no longer have to worry about me in your attempts to plan out what everyone will play.


Or you could attack someone for being scum and play to win?

This post i agree with completely

On January 30 2013 16:20 Nova_Terra wrote:
I also dont think that its alignment indicative, just quite dumb.

On January 30 2013 08:04 Nova_Terra wrote:
Show nested quote +
On January 30 2013 07:53 (DontFear)ThePoster wrote:
Well Nova, who do you think could be scum from the hydras? I.e who are you the most suspicious of them?

/G

Marv+ s&b

On January 30 2013 06:41 Nova_Terra wrote:
Show nested quote +
On January 30 2013 04:33 RockHydra wrote:
I disagree with the notion of everything that can attack should attack. However, I would only accept that if you were legitimately doing other things, instead of simply not attacking. The combat phase is like the voting structure, so if you either don't have creatures, or you have abilities that you want to use instead of attacking, I would like an explanation of what you intend to do and why. In addition, if you cannot contribute to the attacking phase itself, I'd like input on who you would like to have focused down, if anyone.




I can't say I have anyone who I really think is scum yet. iGrok is the trolliest of us, so he's the lowest level of null in terms of who I would be inclined to attack.

Clockwork and ThePoster are active and from my perspective are trying to steer the town in the "correct" (whatever that means) direction from their point of view.

Stutters has yet to follow through on:
On January 30 2013 00:48 Stutters695 wrote:
I'm up, catching up now.

I'm willing to let slide the initial posting because he said he was at work. I initially found it scummy that ThePoster took a swing at stutters for being afkish last night, but he's done that to almost everything in the thread (looking at you gonzaw).
Stutter's you caught up yet or what? You should have had plenty of time by now, give us something.

Regarding Xfire, and what I asked Acro to expand upon
-> If you haven't seen cross' mafia play from Mario mini, consult with Dandel (he co-hosted). I believe I can "feel" his enthusiasm towards this game and based on what I've seen of his scum play, my gut-read is town on him from his opening post alone. Obviously this is a meta read, but his filter is too short to make anything more than that out of it.

BinOnFire seems to have a very pro-town deck setup, so his posting so far, while generally beneficial for town, is pigeonholed due to the nature of the deck he's running. Aside from wanting to keep him around because we will all benefit, I don't see any great contributions to develop a town OR scum read on him.

I'm null on Nova. His posting doesn't give off scumvibes, and he gave out reads seemingly as soon as they came to mind when he found his way into the thread. However, he developed a suspicion on CH and went off on a speculation tangent:
+ Show Spoiler +
On January 30 2013 02:47 Nova_Terra wrote:
2 things before dinner:
I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this:
How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is.

with a lot of hypothetical thinking that assumes CH is scum. I'm fine with general paranoia, but this post just felt a little to assertive in picking a target.

Generally waiting to see what SMTD does, as marv isn't exactly readable day1 and SnB has posted very little.

Dont get me wrong, im pretty much null on CH. I do think it is much too early to give a null read that much power tho.

On January 30 2013 07:04 Nova_Terra wrote:
Show nested quote +
On January 30 2013 07:00 Clockwork Hydra wrote:
On January 30 2013 06:41 Nova_Terra wrote:
On January 30 2013 04:33 RockHydra wrote:
I disagree with the notion of everything that can attack should attack. However, I would only accept that if you were legitimately doing other things, instead of simply not attacking. The combat phase is like the voting structure, so if you either don't have creatures, or you have abilities that you want to use instead of attacking, I would like an explanation of what you intend to do and why. In addition, if you cannot contribute to the attacking phase itself, I'd like input on who you would like to have focused down, if anyone.




I can't say I have anyone who I really think is scum yet. iGrok is the trolliest of us, so he's the lowest level of null in terms of who I would be inclined to attack.

Clockwork and ThePoster are active and from my perspective are trying to steer the town in the "correct" (whatever that means) direction from their point of view.

Stutters has yet to follow through on:
On January 30 2013 00:48 Stutters695 wrote:
I'm up, catching up now.

I'm willing to let slide the initial posting because he said he was at work. I initially found it scummy that ThePoster took a swing at stutters for being afkish last night, but he's done that to almost everything in the thread (looking at you gonzaw).
Stutter's you caught up yet or what? You should have had plenty of time by now, give us something.

Regarding Xfire, and what I asked Acro to expand upon
-> If you haven't seen cross' mafia play from Mario mini, consult with Dandel (he co-hosted). I believe I can "feel" his enthusiasm towards this game and based on what I've seen of his scum play, my gut-read is town on him from his opening post alone. Obviously this is a meta read, but his filter is too short to make anything more than that out of it.

BinOnFire seems to have a very pro-town deck setup, so his posting so far, while generally beneficial for town, is pigeonholed due to the nature of the deck he's running. Aside from wanting to keep him around because we will all benefit, I don't see any great contributions to develop a town OR scum read on him.

I'm null on Nova. His posting doesn't give off scumvibes, and he gave out reads seemingly as soon as they came to mind when he found his way into the thread. However, he developed a suspicion on CH and went off on a speculation tangent:
+ Show Spoiler +
On January 30 2013 02:47 Nova_Terra wrote:
2 things before dinner:
I feel that ThePoster is doing a fine job, and has been attempting to do more actual scumhunting and pro-town things than the rest of us. Compared to CH, where I find that much if not most of the time he has been trying to explain why he feels that Minds Aglow is good for the entire town, not only for him. the second thing is related to this:
How is Minds Aglow particularly pro town? If we have to discard back to 7 anyway, I don't like giving CH 10 zombies. Why? Because if he gets 10 zombies before we can get anything that could even come close to rivaling that and he turns out to be scum, we're screwed. Thats like mafia having 30 kp, and we couldnt even be sure if he IS scum because he could just target "scummy" town players. kill 2 of them, and the games like, over. unless someone draws some miracle, that is.

with a lot of hypothetical thinking that assumes CH is scum. I'm fine with general paranoia, but this post just felt a little to assertive in picking a target.

Generally waiting to see what SMTD does, as marv isn't exactly readable day1 and SnB has posted very little.

Dont get me wrong, im pretty much null on CH. I do think it is much too early to give a null read that much power tho.

Nice non-committal stance. I believe we have the highest postcount and it's not all meaningless setup banter either.

Do you have an opinion of Poster?

/Acro

Leaning town

Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 07:39 GMT
#623
Of course you know what you mean when you write those. We don't.
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 14:41 GMT
#655
Missing some quotes there.

Its really weird how Oats is this extremely hostile personality who apparently knows very little about magic, while MG is cool, calm, and collected.

Umm ok? Different personalities maybe?
Have you actually read any of our previous games.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 14:59 GMT
#660
Right, didnt see the link.
Half of the stuff you say is fluff is actually Fluff. The rest of the things could be alignment indicative or null but they are not fluff.
And most of the 'flipping' as you say, is me quoting other players by bolding their posts. I had no idea it was confusing cause NO ONE commented on it before.
Come on Aperture Science.

/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:00 GMT
#662
Also, could other players respond if they agree or disagree with Aperture and why.
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:04 GMT
#664
But it isnt fluff.
More QQ was inappropriate and uncalled for and I am sorry for that
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:38 GMT
#671
So what do you think about it?
And note that my response to the Strongest point, flip-flopping,
is cause Im quoting another players words by bolding them
Also Aperture, what do you have to say about that?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:41 GMT
#673
On January 31 2013 00:27 Clockwork Hydra wrote:
Seeing as pretty much all the tells come from Oats' behaviour, I have to tentatively disagree.

If we tell you that Oats is rather newbie, does that change your verdict in any way?

Some things you have down as strong tells I really don't agree with.

You give them 7 scum points for this, yet I don't see anything except someone being wrong in a weird way.

I do agree with you that it is weird that their whole deck idea is supposedly based around getting everybody up to speed fast, yet Oats is apparently totally not on-board with that plan. Did you guys not discuss the deck beforehand? But is this a scumtell? Or just someone not understanding what the deck is about?

I personally didn't have Bin down as town yet, mainly because I feel he could not play his deck any other way and he doesn't done much in the scumhunting department, but I don't have a scum read on him for the things you bring up.


Wishy-washy as fuck post.
'I dont think he is scum, blablabla,
What you say is accurate, but it could make him both scum and town, blablabla
I dont think he is town cause his deck is town favoured but he has been useless.'
Uhuh Acro.

Ok this sounds to me that you have a scum read for a different reason. Care to share?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:44 GMT
#674
+ Show Spoiler +
On January 29 2013 21:14 BinOnFire wrote:
Show nested quote +
On January 29 2013 21:11 Oatsmaster wrote:
Well the point of my policy is to find the lowest poster and DISCUSS whether we hit him or not.
The lowest poster thing is not objective, town can make quality posts and scum can make quantity posts. So we go up the line and find the scummiest person, using Lowest post count as a guideline rather than our 'feel'


Well Crossfire's entrance is similar to marvs,
I think this is weird though
I only think a few mana total should be used on it because I don't think it is wise to discard so many cards because that's wasteful.
And then he never mentions that again, even though I feel that its a good point if a bit vague, which means that he shouldve discussed it. I get generally noobness feel from him, not alignment indicative though


On January 29 2013 13:59 BinOnFire wrote:
Dude, did you even read my post? I don't mention zombies at all. In fact, I talk in general terms. Stronger everybody = good for town.
Of course you dont want to say that you are a selfish bastard.
I agree that the more cards you get, and the more mana you can play, the better it is for you. Also better for scum.

Town getting stronger is better because scum already start with a big fat 8/8 monster.

HOWEVER what I am saying is that its not objectively good for town.
There are pro's and con's for playing that card and all you seem to be doing is saying how good it is for town.

Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:55 GMT
#678
Just playing the devil's advocate in that whole series of posts.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 15:58 GMT
#679
By Good point, I mean discussion worthy. BUT NOO HE JUST SHUTS UP AND LEAVES.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 16:09 GMT
#682
My play, but there are downsides too, which like no one addressed.
After it was suggested, there was no opposition so its not like I had to push it or anything.


Look, how does that make me scummy?
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 16:20 GMT
#685
What is your definition of scumhunting?


People (me) bite


So are you scummy for derailing the thread? Double Standerds here.

This game is really weird for me to scumhunt cause so far, 1/2 of it has been setup discussion.
However, Aperture's post was a good thing, in that it created discussion between the 3 of us. Hopefully, MORE PEOPLE WILL RESPOND TO IT.

Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 16:28 GMT
#688
So are the downsides that the mafia get stronger and can kill townies easier?
Yes, yes in fact.

How does that line up with the analysis here that town get relatively stronger because mafia already start with a powerful creature?

I dont see the contradiction.

Aperture, can you explain to me exactly what the contradictions are other than me opposing(which im not) my own play?
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 16:37 GMT
#691
@Marv,
Its not a downside late game, but for example, scum could possibly set it up such that the game ends by day 3 or something with the right cards, and Minds Aglow helps them achieve that.
@Ok Acro/IGrok,
Im feel like im really bad at Mafia and MTG(LOL DISCREDITING MYSELF), but I thought that it was a good idea at the time and I still do.
I dont feel like I was purposefully dragging out the discussion either, if you felt that way, you sure didnt do anything about it.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 17:36 GMT
#701
This is MG again... I'll just say that I have no idea what Oats is doing, and here are my responses to some of your thoughts:

Q: How would I have played this deck had I rolled mafia?
A: Easy: Play one-sided accelerators like Axebane Guardian and Overgrown Battlement, keep the Join Forces cards in my hand (as opposed to mulliganing to find them), and use smaller Death Grasps in addition to mafia KP to kill people.

Q: per iGrok, why am I running Death Grasp?
A: Artanis nerfed this from Exsanguinate, which would have just killed everyone regardless of alignment :D. As is, I agree, I need to get 20+ mana for it to become an actual win-condition. Guess what, I'm running 28 basic lands along with other mana sources, and I fully intend to have all of those lands in play by T5. You know, along with everyone else, so that by the time mafia has to deal with the entire town resolving their biggest threats, I'm not rendered completely irrelevant.

Q: <some permutation of "Join Forces could be bad for town given some combination of scum advantages to break symmetry">?
A: First I'll reiterate that by default, town gains ~7 cards of card advantage for every 2 that the mafia do, taking into consideration abnormalities like not having basic land, or certain decks using the graveyard as a resource. For the mafia to break symmetry on that and actually come out ahead, they'd need to have some crazy engine (not a Storm deck, because those were tacitly banned due to the "everyone-takes-turns-simultaneously" nature of this game), and because they had no ex ante preparation for something like this, it's highly unlikely that they do, and none of the townies do.

Q: (Pre-emptively) Why did I play as a hydra account if I was afraid that this would get this messy?
A: I saw a lot of interest in the game relative to the number of slots open, and as MTG is one of my favorite games, I didn't want to deny anyone an opportunity to play, regardless of our previous history or the other player's experience/meta. I'm also super busy with recruiting during the first few weeks of this semester, so I was hoping that we would be more active, considering we're each available during different hours of the day.

I'm here for a bit.


Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:09 GMT
#709
On January 31 2013 02:52 (DontFear)ThePoster wrote:
@Midnight: Nice of you to finally join us

Please....post who you think is scum, post reads, etc.

People seem not very fond of you+Oats because you are not really the paragon of pro-town-ness when coming down to scumhunting

/G


What do you mean, I've been posting whenever I've had the chance :O

The filter comparison between SNB's MTGI and MTGII is pretty stark. This post in particular strikes me as very suspicious:

On January 30 2013 13:55 SuckMyTopdeck wrote:
wut

also i will tap my forest to play wild growth on my savannah then i will tap that to put two mana into the other thing

also also arguing about how much gonzaw et al is/are posting is stupid. it's like you've never played a game with him before. i used to rage at him too but now i kind of just let the waves of posting wash over me. it makes deep analysis of the game pretty much impossible though, so you either have to filter specific people or else you have to just kind of play on general impressions. but with someone posting that much you can't try and read the whole game.

it's just kind of his/their thing. i really wish they would not do it but ive pretty much given up, what are you gonna do.

reads time: bin on fire is probably town because he feels town to me right now (lol)
no but seriously
bin on fire is probably town because of how he's being helpful and promoting discussion and shit.
scumreads are tough but right now i'm pointing at whatever the acro hydra is. i really don't like how he was all "you gotta give me your power or else think i'm scum", forcing people into shitty dichotomies is not a good way to go about being townie. also how he's been running for mayor while refusing to acknowledge that he was running for mayor until we made him.

okay bedtime -snb


As an SNB post, this feels very off to me. Not calling Minds Aglow by name, despite having specifically freaked out about it and Collective Voyage earlier, and then providing the vaguest excuse for a town-read ever, jars strongly with what I've read from him elsewhere. It's just so detached and apathetic, very different from town SNB in MTGI, but very close to how I would have predicted a mafia player to react to the Join Forces mechanic.

If anything, he should be ecstatic by the plan, not alarmed, because putting everyone in the position of having huge creatures to attack with sooner makes his policy recommendation much more relevant. Instead of returning to consider the ramifications of that, he sinks further into inactivity.

On January 30 2013 06:19 SuckMyTopdeck wrote:
Show nested quote +
On January 30 2013 05:31 Clockwork Hydra wrote:
You also failed to answer the main question there: do you think we're scum? Sure, people's judgement in using 8/8 tramply beasts of awesome might not always be the best, but unless we actually GET some 8/8 tramply beasts of awesome on town side, we're just punching bags for the mafia creature. Minds Aglow seems by far the fastest way to get there.

Now obviously, if you think the 8/8 tramply creature (or in this case shambling herd of zombies) is going to scum, then by all means oppose it. But don't hide in policy crap. Come out and say "look guys, we should not draw millions of cards, because scum will get a shambling herd of zombies".

/Acro


i dont have to think you're scum to not want you to get more powerful than anyone else. I just have to think you're likely to come to incorrect conclusions and not listen to me.

I think that if you alone have a shambling herd of zombies, that's not good for town, regardless of whether you are town or not.


This sounds like a deliberate obfuscation of the plan, which he seemed to perfectly understand a few posts ago. An attempt to cast doubt on CH, sowing seeds for him to return to later? This lets him pick a fight and feign productivity while discrediting a player I expect to be a powerful town asset. His theatrics in casting Oats and I as scum also seems forced and tacky.

And his last few posts are all apologies for his MTG ignorance, when that's both easily corrected, and irrelevant to the fact that he hasn't been contributing.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:14 GMT
#713
My other high-priority read is RockHydra, mostly due to this empty promise of his:

On January 30 2013 17:41 RockHydra wrote:
Read most of the posts.
Seems like there is a lot of posts, but most of it involves the raging and is fairly useless. I will try to actually do some scumhunting tonight.

going to also contribute a mana to the card drawing thingie


On January 30 2013 18:44 RockHydra wrote:
Show nested quote +
On January 30 2013 07:59 (DontFear)ThePoster wrote:
Rock (zeb especially): I want to hear more from you. I know how excited you were for this and I happen to know you better than anyone in this game (since I was your town coach) give me something to work with here.
p


I realize I haven't posted much. I will try to get some contributions in tonight.


So what does he actually post?

On January 31 2013 00:34 RockHydra wrote:
Show nested quote +
On January 30 2013 23:34 Aperture Science wrote:
Here's my analysis of Bin.


Nice work, grok/aperture
pretty impressed with the effort. Hope it was fun for you
This is setting a high standard for analysis.

I must admit I kinda missed the link at first too when I glanced over it. Never seen the spreadsheet approach before.


Lazy sheeping, baaa. Actual contributions? Neigh!
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:20 GMT
#715
Just from reading through his spreadsheet comments, Aperture is tunneling me quite impressively, so I'm going to stand by my earlier conclusion and advise him to cool off. I can't imagine that he's doing this for every other player, so why single me out? There's a ton of confirmation bias in there, and nitpicky things that obscure the fact that, plain and simple, Join Forces is good for the town, and objectively better now, when it's most likely to make the most difference.

Crossfire is null to me due to lack of content, but his points aren't all that bad, especially from someone who hasn't played MTG and doesn't realize that drawing N, discarding N is an extremely powerful effect in a vacuum for large N. and I'm lending him the benefit of the doubt, for now.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:31 GMT
#720
I'm sorry, when did I totally misrepresent you, marv?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:33 GMT
#723
EBWOP: By that, I thought the quotes I pulled in my post above were all SNB's posts - were those actually you?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:34 GMT
#724
The conclusion of that post doesn't change the fact that the actual "suppose if such and such" was forced and tacky. You don't get any credibility from me just by claiming that I'm town :3
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:37 GMT
#726
Yes, you created a scenario where I was cast as mafia, and then concluded that you thought I was town.

>_>
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:41 GMT
#730
That's exactly what I wrote. When you cast someone as something, it implies that that's not their actual role, eg "the actor was cast as a ninja zombie dragon." The point is that writing up a fictional script to make your point doesn't actually make your point any more valid.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:42 GMT
#731
...This is one of those English-as-a-second-language problems, isn't it?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:47 GMT
#733
Then let's leave it at that. Yes, I understand that you're saying that you don't think I'm scum. Now, why should that convince me that you're not scum? Anyone can point town-reads in whatever direction they choose, and it's things like feeling the need for theatrics, and in general being of much less substance than usual, that make me suspicious of you.

No hard feelings
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 18:49 GMT
#735
The scripted scenario, what else? If you had just said "There is no mafia motivation for this line of play," that would be one thing, and your post

On January 31 2013 02:21 SuckMyTopdeck wrote:
Show nested quote +
On January 31 2013 02:18 (DontFear)ThePoster wrote:
Can someone point a small summary on why everybody is attacking Oats right now?
Is it just him apparently going against MG's plan?

Suck, do you think he's scum?

/G


Uh, I would actually guess not. The premise would be: Bin (MG + Oats) are scum. MG provides a plan to do with this card, which either a) has the aim of looking "pro-town" b) furthers mafia agenda (mafia have some reason for this card or something).

On this basis I don't understand Oats' motivation at all for then proceeding to cast doubt on the plan. If it's good for mafia for whatever reason, they have the motivation for keeping the plan of playing this card looking as townie as possible, which is the opposite of what's been achieved.


should have stood by itself. Why follow it up with something that doesn't add any more weight to the argument?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 19:17 GMT
#745
Proactively casting spells that give the town cards at a 7:2 ratio is one of the dumbest things that a mafia player in this setup could do. It's almost as bad as the "shoot-your-scumbuddy-for-town-cred" line
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 30 2013 19:40 GMT
#755
I have to go back to class soon, so let me leave you with my thoughts, framed in such a way that you can judge my attempts to demonstrate my innocence.

Here's the thing: as soon as Collective Voyage resolves, town immediately becomes much more favored to win the game.

The original plan was to draw enough cards off of Minds Aglow to make drawing Collective Voyage extremely likely. Then, if I cast it, town gets a huge advantage and goes on to win the game, most of the time. Had I rolled scum, I would never, ever cast it, for any reason.

So now we're in the position where, after I see what cards I draw, here's what you guys see on T2:

A) MG casts Collective Voyage - great, regardless of MG's alignment, town just became much more favored to win the game.

B) MG doesn't cast Collective Voyage - hmm, either MG is town and simply didn't draw Collective Voyage; or MG is a scum player that would allow the town to draw 7:2 cards in an elaborate ploy that may or may not gain credibility, the actions of his other hydra-head notwithstanding.

This is another reason why I wanted to draw more cards off of Minds Aglow - it gives you all a much stronger test for my alignment: If I drew enough cards that there's <5% of me not drawing Collective Voyage, but then I claim to not have drawn a copy of it, then you're left free to entertain whatever alternative hypotheses you want. That's perfectly fair and reasonable. Quantitatively, had we all drawn 16 cards, there'd have been a 91% chance for me to draw at least one Collective Voyage.

However, currently, Minds Aglow is only at X=6, so I only have a 67% chance to draw at least one Collective Voyage. I know I'm town, so if I haven't drawn it by T2 of course I'm going to be saying that I didn't draw it. I'm sure you all can see how that could get really awkward, really fast.

If I were mafia, could you honestly see me playing this suicidally? It just wouldn't make any sense at all.


Cheers,
MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 31 2013 00:23 GMT
#862
Unfortunately, I did not draw Collective Voyage. I did, however, draw New Frontiers, the much less good version :/. I still plan on playing that next turn.

Crossfire's sequence of plays looks very anti-town to me (depriving everyone else of 2 draws to play beatdown?), and I'm currently laughing out loud about Braid of Fire. That's an awesome choice for this format, iGrok :D
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 31 2013 02:24 GMT
#870
CH is scum.
Also hopeless wtf man,
why you so lurky?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 31 2013 02:40 GMT
#872
I don't think CH is scum. I need to have a talk with Oats >_>

/MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
January 31 2013 04:30 GMT
#884
On January 31 2013 04:35 RockHydra wrote:
Show nested quote +
On January 31 2013 03:14 BinOnFire wrote:
My other high-priority read is RockHydra, mostly due to this empty promise of his:

On January 30 2013 17:41 RockHydra wrote:
Read most of the posts.
Seems like there is a lot of posts, but most of it involves the raging and is fairly useless. I will try to actually do some scumhunting tonight.

going to also contribute a mana to the card drawing thingie


On January 30 2013 18:44 RockHydra wrote:
On January 30 2013 07:59 (DontFear)ThePoster wrote:
Rock (zeb especially): I want to hear more from you. I know how excited you were for this and I happen to know you better than anyone in this game (since I was your town coach) give me something to work with here.
p


I realize I haven't posted much. I will try to get some contributions in tonight.


So what does he actually post?

On January 31 2013 00:34 RockHydra wrote:
On January 30 2013 23:34 Aperture Science wrote:
Here's my analysis of Bin.


Nice work, grok/aperture
pretty impressed with the effort. Hope it was fun for you
This is setting a high standard for analysis.

I must admit I kinda missed the link at first too when I glanced over it. Never seen the spreadsheet approach before.


Lazy sheeping, baaa. Actual contributions? Neigh!


Don't be an idiot. If I post in my morning that I'm going to post in the evening, you should wait till it's actually evening before complaining about empty promises.
I'm now gonna do some reading n posting.

/zebezt


So let's see what you've done in the additional hours you've had since then:

- calls me slightly town
- calls CW null
- calls Nova null, calls Stutters null, and calls Crossfire null
- bonus read on DontFear: null-town
- calls marv null

So, uh, according to him, he and Aperture are mafia? But wait!

On January 31 2013 00:34 RockHydra wrote:
Show nested quote +
On January 30 2013 23:34 Aperture Science wrote:
Here's my analysis of Bin.


Nice work, grok/aperture
pretty impressed with the effort. Hope it was fun for you
This is setting a high standard for analysis.

I must admit I kinda missed the link at first too when I glanced over it. Never seen the spreadsheet approach before.


So I guess everyone is null or town! As if that weren't silly enough:

On January 31 2013 08:35 RockHydra wrote:
Show nested quote +
On January 31 2013 08:04 Artanis[Xp] wrote:
Attack Phase 1 has now begun. Remember that all creatures have haste.

ALL creatures, or creatures played during Turn 1 (as per the OP)?

Also, I think SnB asked, the ninja deck is just for fun. My draw looks alright, but I'm not really going to be a powerhouse for a while, if at all.

~Hopeless


Did you somehow miss the news that everyone was going to be getting at the very least 2 more lands from me T2, along with any other Join Forces effects I get? 5 lands for a ninja deck, with a full hand, should be more than enough to start putting threats on the board! This post to me says "don't hurt me!" and combined with his null reads on everyone, makes me even more convinced that RockHydra is scum.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 01:26 GMT
#1215
Hey guys, I got something that isnt collective voyage, waiting on MG to play something as I have NO IDEA.
Im still thinking that CH is scum.
I guess if we flip Nova, and Xfire and Aperture and there is only 1 scum, LYNCH CH.
I have not contributed cause im lazy and have no idea what to post cause im totes scum. UHUH APERTURE IM SCUM.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 01:44 GMT
#1224
Guys.

I guess if we flip Nova, and Xfire and Aperture and there is only 1 scum

Read. Seriously.
Also I got hit by mafia creature so, Im the only confirmed town here. SO SHEEP ME.
And kill Xfire first. Then Aperture.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 01:50 GMT
#1228
Yes.
How does it not make sense?
Actually I think CH might be 3rd scummiest.

MINIONS.
hey
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 01:54 GMT
#1231
Sheep.
Also I did read it, maybe someone should explain this Super obvious thing.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 01:58 GMT
#1233
Helpful.
I assume you are Acro, cause I dont think Dandel is a dick. I might be wrong though :/
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:03 GMT
#1238
I read the thread. I dont see how what I said is so controversial.

Acro is like a boxer and Dandel is his small excitable trainer that is like 'HIT HIM COME ON.'
Heh.
/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:09 GMT
#1239
It's MG back from wind ensemble!

I've got nothing for you guys but a New Frontiers for 2. Hopefully that's enough

##Play: Forest
##Cast: New Frontiers X=2
##Search for: Plains, Swamp
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:21 GMT
#1242
So who do you think is the other scum CH?
Since you just assumed that Aperture is town.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:25 GMT
#1244
Also, If Crossfire played Syphon Soul for the sole (pun not intended) purpose of putting me dead on board to the mafia creature, fully knowing that it would be a solely (pun not intended) scum-motivated action, then I consider my job this game more than complete :3

I'm going to laugh even harder if I gain life somehow this turn, and the scum-team has to waste another turn of attacking to kill me :D


MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:37 GMT
#1248
There is probably a better thing to do than tunneling me with the limited time you have.
Oats' shit just feels bad, and MG isn't playing like I know he can in a mason circle (which is what a Hydra is).
This is really weird, wont Scum Oats+MG make sure I dont do idiotic things? Like the thing you just called me scum for is what scum WOULDNT do.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:43 GMT
#1249
iGrok, I'm sorry about the environmental factors that are adversely affecting your play during this game, and I understand how frustrating it can be to find yourself under attack after coming home from an ugly day (it's why I stopped playing games when I did :/).

That said, and as will become clear when our QT link is published, Oats and I are usually on at different times, and we've resorted to posting our individual thoughts without coming to a proper consensus. Heck, this is the first time we've both been on at the same time, and do you see us making any sense together ?

That said, I've already cast New Frontiers and discarded a Death Grasp (addressing your earlier concern about my claim to be running the card in the first place). If I were scum, why would Crossfire out himself for the sole purpose of making my death this turn possible?

I'm not asking for an exhaustive case. Just answer me this: Assuming that I'm scum, and that Crossfire is scum, as you've agreed, justify his actions. Frame the scum agenda. Surely the gameplan wouldn't have been to give town advantages and then immediately claim scum?


MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:51 GMT
#1253
On February 01 2013 11:48 Aperture Science wrote:
That argument doesn't make logical sense.

If you're both scum, he doesn't have to worry about doing 2 damage to you because you won't take a second hit from the mafia beast.

By the way, if you have another mind's aglow or another join forces card, I'll put all of my mana into it.


But then there's no reason for him to play Syphon Soul in the first place. If I'm not getting hit by the mafia kp next turn, that play makes no sense at all, especially since he hasn't bothered to explain himself at all. And yes, I'm getting at a logical contradiction, whose premises are that Crossfire and I are mafia. Can you see what it is?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 02:55 GMT
#1256
My original wincon was Battle of Wits using Spawnsire of Ulamog to shuffle >200 legendary Eldrazi into my deck while also destroying everyone elses' permanents and taking an arbitrary number of extra turns. Unfortunately, it didn't pass muster

So whatever it is you're doing, feel free to share :D
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 14:28 GMT
#1302
Its really difficult to play when I cant see the cards
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 01 2013 15:19 GMT
#1307
What.
Crossfire, Mind explaining why you used Soul Siphon as town?
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 05:27 GMT
#1568
Sorry I haven't been available today and yesterday - it's been a very weird couple of days. It's a bit unfortunate that I don't see myself living another day - I have Seer's Vision, something that would nigh-confirm Aperture Science, referring to his claim that his current hand is awful. It would also be pretty handy to validate Stutters' play.

This is just a precaution so that the scum team doesn't decide to get all clever and leave me alive in the hopes of mislynching me. If I'm alive tomorrow, I'm going to reveal everyone's hands, and then together we can decide on what to discard.

As for actual analysis, I'm quite unimpressed with Aperture's second spreadsheet PBPA. First off, it's hosted in the same workbook as his PBPA on me, so it's clear that he's not just updating these as he reads, but is rather making them as he is forced to present cases. Furthermore, bouncing reads off of your other hydra head =/= using a constantly updating simultaneous-entry Google Doc where you can just default to agreeing with what the other person said already. Look at it: if iGrok's blank entries are 0s, then they differ by more than 2 on only 3 posts, or only 8% of Stutters total posts.

The beauty of having multiple people go over a filter is that they notice different things about it, and they often find different things about it suspicious. Scum are known to have trouble making good cases on townies, and what do you do when you're having trouble? You get lazy!

Now Aperture Science is claiming that between the two of them, their reads on Stutters were both independent and also almost exactly the same? Take that into consideration, along with everything else, and it looks quite scummy.

In fact, I'd be quite willing to bet that if we could get a look at Aperture Science's hand, we would not see:

On February 01 2013 11:33 Aperture Science wrote:
(...) and I can't do anything with this ridiculous, BULLSHIT hand.




MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 05:34 GMT
#1571
That's great, what's your general? I'm currently building ultra-aggressive Edric to shake up my local metagame from endless ramp and ramp.

While you're here, mind revealing your hand? It's going to be public information if I live tomorrow
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 16:11 GMT
#1592
Hey guys, I AM EXTREMELY SORRY for being fucking useless.

And I have no idea how I can contribute.

/Oats
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 16:34 GMT
#1595
I have no clue at this point, just really really hard to like pin down scummy stuff due to the Magic discussion.

ALTHOUGH
iGrok is pretty suspicious cause
On February 03 2013 03:44 Aperture Science wrote:
When it comes to iGrok you either you can either have the emotional, trolling version or the scumhunting, logical version. Can't have both. I prefer the scumhunting one myself but if you are displeased with us analyzing stutters you can certainly say so.

Like yeah, so far the scumhunting logical one hasent shown up. 'analyzing' the filter of a player is really easy to do as Scum/Town so therefore, Aperture has not clearly shown that he is town yet.
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 17:11 GMT
#1599
On February 03 2013 23:27 Clockwork Hydra wrote:
Show nested quote +
On February 03 2013 22:04 RockHydra wrote:
oh snap. Aperture caught in a lie.
Pretty damning.
If you combine that with his decklist he seems too dangerous to not lynch next.
Still wanna read over his filter again though, but I suppose we have time for that.

/zebezt


The decklist he gave doesn't actually sound that dangerous imo. At the very least, not until he has 9+ mana up.

Which might mean he has something else "dangerous" in his deck he didn't tell about, or he just wants to cast this Scrambleverse stuff and go full RNG.

Which I wouldn't have a problem with, since everything will be 6x more likely to hit town. So statistically, it'd be a REALLY bad move for scum, and really good for town.


Tho a really dangerous thing (potentially) was Acidic Ground, but bin only got a new frontiers off, so he can't just oneshot everything with it either. I feel like, if Aperture is scum, he'd probably be more happy to go through the deck with MA, let everyone get a million basics next turn, and then just instagib half of town. Cross and himself both not running (many) basics themself, and Cross running this global dmg scum deck of his, it would basically (no pun intended) be an awesome "we win nao" move. And AT LEAST get people into one-shot range of the mafia beast. Add in one of those copy spells...

Now now, it's possible he just didn't think about it and stuff, so I'mma not get too deep into those explanations.
Just some food for thought.


I'll have to ask Acro on what else that deck's supposed to do, though. Mb I missed something big. (Once he's lucid again, that is) It sounds way2complicated for me.

~dandel


Um, guys, that's not the deck he's playing in this MTG Mafia II game. That's his real-life EDH deck (I'm not sure why he brought up the subject in the first place, and I apologize for asking him about it, but I didn't expect him to post his decklist :3). Let's not get distracted by that, of all things :D

MG
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 17:16 GMT
#1601
If you don't, I'd be willing to mail you mine at some point
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 03 2013 17:20 GMT
#1603
Yeah, I'm sure we could arrange for some kind of trade. I do like to support the post office whenever I can
Obvious Smurf. :D
BinOnFire
Profile Joined January 2013
Laos123 Posts
February 04 2013 05:12 GMT
#1764
GG and go town!


MG
Obvious Smurf. :D
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