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[T] MTG Mini Mafia II - Page 65

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Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 13:20 GMT
#1281
On February 01 2013 22:18 RockHydra wrote:
Show nested quote +
On February 01 2013 22:13 Aperture Science wrote:
On February 01 2013 21:05 Clockwork Hydra wrote:
On February 01 2013 20:41 Nova_Terra wrote:
On February 01 2013 20:19 Clockwork Hydra wrote:
So... Nova, if I were to Duress you now, I would find no lands which do not enter the battlefield tapped in your hand?

/Acro

Yes, this is accurate.

Okay. Just wanted to know. I don't know how your deck was supposed to work, but I am going to guess that at the moment it just isn't working?

I am honestly more worried about Aperture. He knew he'd have to discard, yet claims it was random (despite having 24 hours, and prior knowledge that he'd have 24 hours, to discard). All his antics about certain decks being ticking timebombs just waiting for the right combo pieces, seem to refer to his own deck. Additionally, both iGrok and Greymist know too much about MTG to make a combo deck that is completely defenseless until they throw down their combo. The whole thing smells of funk, especially when we already suspect him of being scum.

iGrok: would I find stuff that could help us kill Xfire if I looked at your hand right now?


You would indeed, but in order to use it I need someone else to cast a instant or sorcery that does damage.
-GreY

Could you provide more detail? gonzaw/prom are going to 3x Chain Lightning on Crossfire. What can you do with that?


Reverberate
We do what we must, because we can.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 13:21 GMT
#1282
On February 01 2013 22:20 Clockwork Hydra wrote:
Show nested quote +
On February 01 2013 22:19 RockHydra wrote:
holy ninja's batman. Why aren't I running you guys in my deck =\

~Hopeless

You could have had us in your deck.
just sayin

~dandel

So you want to be working for the real hydra, i hear you.
~Hopeless
Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 13:22 GMT
#1283
So just let me know the biggest spell you guys are going to play, then I'll copy it.

-GreY
We do what we must, because we can.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 13:26 GMT
#1284
Well in the end we're still 1 damage short.

Suck, do you have a mana enchant left over you can cast on novas forest so he can use his treetop?

~dandel
Acrofales
Profile Joined August 2010
Spain18084 Posts
February 01 2013 13:30 GMT
#1285
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 13:31 GMT
#1286
On February 01 2013 22:26 Clockwork Hydra wrote:
Well in the end we're still 1 damage short.

Suck, do you have a mana enchant left over you can cast on novas forest so he can use his treetop?

~dandel


Uh, I'll get back to you this evening. I've managed to talk to s&b on skype the last two evenings. I don't know what all the cards mean, and the annotations s&b gave me are unsurprisingly at home on skype too :p
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 13:37 GMT
#1287
On February 01 2013 22:30 Acrofales wrote:
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro


With all of Cross's lands and 1 creature tapped, all we need to do is just attack him with 2 creatures with over 1 power and we have our 1 damage. With all his lands tapped there is virtually nothing he can do to prevent this from occurring.

Or is your damage calculation also taking into account the attack phase and his goblin?
We do what we must, because we can.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 13:39 GMT
#1288
On February 01 2013 22:31 SuckMyTopdeck wrote:
Show nested quote +
On February 01 2013 22:26 Clockwork Hydra wrote:
Well in the end we're still 1 damage short.

Suck, do you have a mana enchant left over you can cast on novas forest so he can use his treetop?

~dandel


Uh, I'll get back to you this evening. I've managed to talk to s&b on skype the last two evenings. I don't know what all the cards mean, and the annotations s&b gave me are unsurprisingly at home on skype too :p

Just tell me what cards you have and i tell you right now :3

~dandel
Acrofales
Profile Joined August 2010
Spain18084 Posts
February 01 2013 13:41 GMT
#1289
On February 01 2013 22:37 Aperture Science wrote:
Show nested quote +
On February 01 2013 22:30 Acrofales wrote:
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro


With all of Cross's lands and 1 creature tapped, all we need to do is just attack him with 2 creatures with over 1 power and we have our 1 damage. With all his lands tapped there is virtually nothing he can do to prevent this from occurring.

Or is your damage calculation also taking into account the attack phase and his goblin?


The math is a few pages back:

Rock can sac a walker to kill the gobbo. That leaves no blockers
Rock attacks with a walker and does 2 damage with a Ninja.

Acro attacks with everything and pumps Rootwalla: 11 damage.

Prom attacks with his 1/1 and casts 3 Chain Lightnings: 10 damage.

Ap: forks a Chain Lightning: 3 damage.

Total: 26.

We miss 1 damage. If Nova, Stutters and Suck together cannot find a way to do 1 damage I will be very disappointed.
Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 13:45 GMT
#1290
On February 01 2013 22:41 Acrofales wrote:
Show nested quote +
On February 01 2013 22:37 Aperture Science wrote:
On February 01 2013 22:30 Acrofales wrote:
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro


With all of Cross's lands and 1 creature tapped, all we need to do is just attack him with 2 creatures with over 1 power and we have our 1 damage. With all his lands tapped there is virtually nothing he can do to prevent this from occurring.

Or is your damage calculation also taking into account the attack phase and his goblin?


The math is a few pages back:

Rock can sac a walker to kill the gobbo. That leaves no blockers
Rock attacks with a walker and does 2 damage with a Ninja.

Acro attacks with everything and pumps Rootwalla: 11 damage.

Prom attacks with his 1/1 and casts 3 Chain Lightnings: 10 damage.

Ap: forks a Chain Lightning: 3 damage.

Total: 26.

We miss 1 damage. If Nova, Stutters and Suck together cannot find a way to do 1 damage I will be very disappointed.


Ah alright. Of course it looks like all three are running green, so i guess its too much to hope for a lightening bolt.
We do what we must, because we can.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 13:48 GMT
#1291
@CH: Why is your swamp tapped? Shouldn't you have the mana to pump the rootwalla and cast death spark this turn?
~Hopeless
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 13:48 GMT
#1292
Is it just me or did stutters have the ability to cast a werebear in turn 1, but instead discarded it?




/zebezt
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 13:50 GMT
#1293
On February 01 2013 22:39 Clockwork Hydra wrote:
Show nested quote +
On February 01 2013 22:31 SuckMyTopdeck wrote:
On February 01 2013 22:26 Clockwork Hydra wrote:
Well in the end we're still 1 damage short.

Suck, do you have a mana enchant left over you can cast on novas forest so he can use his treetop?

~dandel


Uh, I'll get back to you this evening. I've managed to talk to s&b on skype the last two evenings. I don't know what all the cards mean, and the annotations s&b gave me are unsurprisingly at home on skype too :p

Just tell me what cards you have and i tell you right now :3

~dandel


I literally don't know all the cards we have, our first draw went to s&b's account. We've drawn these since:

Verdurian Enchantress
Fertile Ground
Forest
Words of War
Celestial Mantle
Sterling Grove

Mirri's Guile
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 13:54 GMT
#1294
okay well we can wait to do it, but fertile ground on nova's forest will allow him to attack with his treetop village this turn.

zeb makes a good point about the werebear. Stutters, what happened there?

~Hopeless
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 13:55 GMT
#1295
oh wait, that might have been the same fertile ground that was discarded.
Acrofales
Profile Joined August 2010
Spain18084 Posts
February 01 2013 13:57 GMT
#1296
K, Problem solved. You can cast fertile ground on Nova's forest, pick a colour nova doesn't run if you think he's scum. That way he can make his TF an ape and attack for 3 damage.

Xfire is dead. Yay. Wait for Stutters, coz there might be a more efficient way if stutters can just pump a random creature, but at least we know it's doable now.

/Acro
Acrofales
Profile Joined August 2010
Spain18084 Posts
February 01 2013 13:58 GMT
#1297
On February 01 2013 22:55 RockHydra wrote:
oh wait, that might have been the same fertile ground that was discarded.

No. SnB said they had one in their hand to start with and they only discarded one
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 14:08 GMT
#1298
On February 01 2013 22:48 RockHydra wrote:
@CH: Why is your swamp tapped? Shouldn't you have the mana to pump the rootwalla and cast death spark this turn?
~Hopeless

Recovering Death Spark from the GY costs (1).

On February 01 2013 22:48 RockHydra wrote:
Is it just me or did stutters have the ability to cast a werebear in turn 1, but instead discarded it?




/zebezt

We just assumed that he drew it with Minds Aglow. However, we agree that a Bear deck that can't do anything with 2 mana is a bit surprising: almost all bears are 1G for a 2/2 vanilla creature. Not much point in going there, though, because presumably scum would also want to play their deck optimally.

/Acro
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 14:12 GMT
#1299
On February 01 2013 22:16 Acrofales wrote:
We can cast death spark. It means not pumping the rootwalla (so a balance of 1 less damage from us). Of course, there's also Poster's 3 Chain Lightnings being thrown at Xfire.

/Acro


On February 01 2013 22:17 Acrofales wrote:
You have a fork? If so, we just need 1 more damage.


On February 01 2013 22:30 Acrofales wrote:
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro


On February 01 2013 22:41 Acrofales wrote:
Show nested quote +
On February 01 2013 22:37 Aperture Science wrote:
On February 01 2013 22:30 Acrofales wrote:
Lets hear from Stutters first. Both of us are boggling our minds at a bear deck that can't do anything with 2 mana, so we're not quite sure what to expect from Stutters' deck. But if the whole premise is cheap green creatures, we expect some serious pump cards too.

/Acro


With all of Cross's lands and 1 creature tapped, all we need to do is just attack him with 2 creatures with over 1 power and we have our 1 damage. With all his lands tapped there is virtually nothing he can do to prevent this from occurring.

Or is your damage calculation also taking into account the attack phase and his goblin?


The math is a few pages back:

Rock can sac a walker to kill the gobbo. That leaves no blockers
Rock attacks with a walker and does 2 damage with a Ninja.

Acro attacks with everything and pumps Rootwalla: 11 damage.

Prom attacks with his 1/1 and casts 3 Chain Lightnings: 10 damage.

Ap: forks a Chain Lightning: 3 damage.

Total: 26.

We miss 1 damage. If Nova, Stutters and Suck together cannot find a way to do 1 damage I will be very disappointed.


On February 01 2013 22:57 Acrofales wrote:
K, Problem solved. You can cast fertile ground on Nova's forest, pick a colour nova doesn't run if you think he's scum. That way he can make his TF an ape and attack for 3 damage.

Xfire is dead. Yay. Wait for Stutters, coz there might be a more efficient way if stutters can just pump a random creature, but at least we know it's doable now.

/Acro


On February 01 2013 22:58 Acrofales wrote:
Show nested quote +
On February 01 2013 22:55 RockHydra wrote:
oh wait, that might have been the same fertile ground that was discarded.

No. SnB said they had one in their hand to start with and they only discarded one

[image loading]
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 14:14 GMT
#1300
On February 01 2013 22:58 Acrofales wrote:
Show nested quote +
On February 01 2013 22:55 RockHydra wrote:
oh wait, that might have been the same fertile ground that was discarded.

No. SnB said they had one in their hand to start with and they only discarded one


Does that mean I can and should be casting something? If so, can someone tell me what I need to write. I totes want to actually play a card, that would be amazing.
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
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