• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:34
CET 03:34
KST 11:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6126 users

[T] MTG Mini Mafia II - Page 115

Forum Index > TL Mafia
Post a Reply
Prev 1 113 114 115 116 117 121 Next
zebezt
Profile Joined August 2011
185 Posts
February 06 2013 18:22 GMT
#2281
so lucky

I must say I really like the format of this mafia.

I was thinking though, what if we had days like 24h mainphase 1 / 24h attack phase (incl 2h block) / 24 mainphase 2
Would this benefit the game?
Gives more points for things to resolve, I think.
Although I think the first mainphase on day1 should probably still be 48 hours.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 06 2013 18:23 GMT
#2282
On February 07 2013 03:22 Aperture Science wrote:
Show nested quote +
On February 07 2013 03:18 Artanis[Xp] wrote:
On February 07 2013 03:16 Aperture Science wrote:
tl;dr: scum should have won this game, Its my fault they didn't, and so I am town MVP.

Scum shouldn't have won this game. Artanis should've never allowed iGrok's deck because if Artanis actually paid attention and noticed the Collective Voyage things and paid greater attention to Braid of Fire earlier iGrok's deck would have never been in the game.

Mafia wise, Town demolished Scum and deserves the victory.

Horse-shit.

Crossfire claimed scum, and I only died at the end because of momentum. The only person who had me as their #1 scumread was NOBODY.

Clock -> Suck
Stutters -> Nova
DFTP -> no one.
Nova -> Stutters


you were my #1 scumread since gonzaw made his case <3
[15:15] <Palmar> and yes marv, you're a total hottie
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
February 06 2013 18:24 GMT
#2283
Lessons Learned Log
    1. Balance check yourself too and don't tell Qatol to do it and give him a deadline of one day before the game while doing nothing in the meantime.
    2. Make Global cards pre-game.
    3. Think of synergies and such between decks and make sure they don't create massive shitstorms.
    4. Ban all cards that affect/are based on "all players" as they tend to be massively OP.
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
February 06 2013 18:26 GMT
#2284
I've tried playing this out in real life, but the same problem appears - even if no one just unilaterally combos off and ends the game, we just decide who the towniest players are and force everyone else to attack each other until they die. Town wins a large majority of the time if it gets to that point.
Trust in Bayes.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
February 06 2013 18:26 GMT
#2285
On February 07 2013 03:22 Aperture Science wrote:
Show nested quote +
On February 07 2013 03:18 Artanis[Xp] wrote:
On February 07 2013 03:16 Aperture Science wrote:
tl;dr: scum should have won this game, Its my fault they didn't, and so I am town MVP.

Scum shouldn't have won this game. Artanis should've never allowed iGrok's deck because if Artanis actually paid attention and noticed the Collective Voyage things and paid greater attention to Braid of Fire earlier iGrok's deck would have never been in the game.

Mafia wise, Town demolished Scum and deserves the victory.

Horse-shit.

Crossfire claimed scum, and I only died at the end because of momentum. The only person who had me as their #1 scumread was NOBODY.

Clock -> Suck
Stutters -> Nova
DFTP -> no one.
Nova -> Stutters

There were 7 players after Day 2. Until GreY jumped in you were the prime candidate. After GreY, you were still one of the prime suspects, and the only reason you dropped out of the race for a bit was because of a Fork that killed your teammate. In the meantime, there were 3 people that were pretty much confirmed town. Scum got outplayed horribly.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 06 2013 18:26 GMT
#2286
On February 07 2013 03:26 MidnightGladius wrote:
I've tried playing this out in real life, but the same problem appears - even if no one just unilaterally combos off and ends the game, we just decide who the towniest players are and force everyone else to attack each other until they die. Town wins a large majority of the time if it gets to that point.


that puts the onus on a mafia playing really townie though, which is definitely possible
[15:15] <Palmar> and yes marv, you're a total hottie
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 06 2013 18:26 GMT
#2287
Yeah, being able to instantly kill everybody in T3 is not like....fair and stuff.

Anyways, my gut was right: Kill Aperture no matter what, whether you think he's town or scum, just kill him.

After that, then whatever. I already said that if we kill Aperture, then we can keep playing the day as if he was town, and we could derp (i.e think Nova/Rock/Stutters are scum or something), but we would still win.

Also....yeah like scum's decks this game were like super scum-favored lol.
Aperture's deck could kill everybody with a single combo
Crossfire's deck could do......all the stuff he already did.

Also fuck those global cards
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
February 06 2013 18:27 GMT
#2288
On February 07 2013 03:24 Artanis[Xp] wrote:
Lessons Learned Log
    1. Balance check yourself too and don't tell Qatol to do it and give him a deadline of one day before the game while doing nothing in the meantime.
    2. Make Global cards pre-game.
    3. Think of synergies and such between decks and make sure they don't create massive shitstorms.
    4. Ban all cards that affect/are based on "all players" as they tend to be massively OP.


Have you thought of trying this game with 2 serial killers as opposed to a scum team?
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
February 06 2013 18:32 GMT
#2289
On February 07 2013 03:27 GreYMisT wrote:
Show nested quote +
On February 07 2013 03:24 Artanis[Xp] wrote:
Lessons Learned Log
    1. Balance check yourself too and don't tell Qatol to do it and give him a deadline of one day before the game while doing nothing in the meantime.
    2. Make Global cards pre-game.
    3. Think of synergies and such between decks and make sure they don't create massive shitstorms.
    4. Ban all cards that affect/are based on "all players" as they tend to be massively OP.


Have you thought of trying this game with 2 serial killers as opposed to a scum team?

Nope, what would the advantage of that be exactly? People get killed quickly enough as is, and allowing more players in would be host suicide.
Crossfire99
Profile Joined March 2011
United States1529 Posts
February 06 2013 18:32 GMT
#2290
GG. I had fun even though I claimed scum. I wasn't lying when I said I was really terribly busy in real life during the first main and attack phase. I truly did get upset/frustrated because of everyone wondering where I was and I truly did feel sorry for my outburst. Everything I said this game about real life was true.

Oh, and if you're wondering why I claimed scum immediately day 2, it was because of the original board card for that day. I realized that my lands could be destroyed preventing me from playing syphon soul later in the turn, so I decided to just out myself to make sure I survived a turn longer. I figured some of you would have gladly sacrificed something to get rid of my lands and I was pretty much screwed from day 1, so I just went for it. It was a lot of fun to do that I have to admit.
Stutters695
Profile Joined July 2012
2610 Posts
February 06 2013 18:34 GMT
#2291
On February 07 2013 03:18 Aperture Science wrote:
Show nested quote +
On February 07 2013 03:17 MidnightGladius wrote:
lol, I can't believe you were allowed to play an alignment-disregarding finisher in Comet Storm. I have no sympathy for you :3

Oh, so MTG should only cater to people who just want to play big monsters and swing? (Or lots of little ones I guess)


No but running a win-con that one you get rolling early wins regardless of your alignment/others actions goes against the whole mafia portion of the game. There are plenty of things you can do short of a loop into auto-win that aren't just swing big creatures but it certainly isn't traditional magic either way with no counters to instants and the like
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
February 06 2013 18:35 GMT
#2292
I thoroughly enjoyed it crossfire, it seemed like you did too at the time, so I'm glad that you did.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
February 06 2013 18:38 GMT
#2293
On February 07 2013 03:32 Artanis[Xp] wrote:
Show nested quote +
On February 07 2013 03:27 GreYMisT wrote:
On February 07 2013 03:24 Artanis[Xp] wrote:
Lessons Learned Log
    1. Balance check yourself too and don't tell Qatol to do it and give him a deadline of one day before the game while doing nothing in the meantime.
    2. Make Global cards pre-game.
    3. Think of synergies and such between decks and make sure they don't create massive shitstorms.
    4. Ban all cards that affect/are based on "all players" as they tend to be massively OP.


Have you thought of trying this game with 2 serial killers as opposed to a scum team?

Nope, what would the advantage of that be exactly? People get killed quickly enough as is, and allowing more players in would be host suicide.


Im saying maybe two SKs as opposed to a scum team, so same number of players. it was just an idle thought that I had. Perhaps the introduction of different win cons or roles would help prevent the scenario people were mentioning where the "towniest" person just directs all of the KP into each other before the mafia creature can get powerful enough to kill said player. If you have 2 parties with slightly weaker, but ununified mafia creatures, the game would still be balanced. This is because it is unlikely two people with 2 seperate win cons would coordinate their creatures without communicating in thread, however they still would have a high chance to kill a obvious town leader. This helps mimic the KP mechanic closely, while still perserving balance of the MTG game.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 06 2013 18:41 GMT
#2294
On February 07 2013 03:34 Stutters695 wrote:
Show nested quote +
On February 07 2013 03:18 Aperture Science wrote:
On February 07 2013 03:17 MidnightGladius wrote:
lol, I can't believe you were allowed to play an alignment-disregarding finisher in Comet Storm. I have no sympathy for you :3

Oh, so MTG should only cater to people who just want to play big monsters and swing? (Or lots of little ones I guess)


No but running a win-con that one you get rolling early wins regardless of your alignment/others actions goes against the whole mafia portion of the game. There are plenty of things you can do short of a loop into auto-win that aren't just swing big creatures but it certainly isn't traditional magic either way with no counters to instants and the like

My mafia role was Arsonist. Essentially thats what i was this game
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
zebezt
Profile Joined August 2011
185 Posts
February 06 2013 18:44 GMT
#2295
Can I already sign up for the next game?
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
February 06 2013 18:46 GMT
#2296
On February 07 2013 03:44 zebezt wrote:
Can I already sign up for the next game?

Expect a few months to pass before that happens, though someone else is welcome to take over and host one if they want to.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 06 2013 18:58 GMT
#2297
You know.....there's a thing I think I learned in this game:
Keep Duress in your hand

For instance, if on T2 I had Duress in my hand, and had Aperture not discarded that super card, and had he been "slow" about casting it, I could have Duressed his shit and take it out (after analyzing what hand he had).

It could also fuck up some other scum plans in late-game I take it, if you find out who that scum is.
Not only that but it can also work as a DT check, if that guy never said a thing or lied about that "scum play" he's planning to do.

Duress rocks. Although had I not discarded it I wouldn't have been able to deal that much damage with all the other cards, so meh.
Acrofales
Profile Joined August 2010
Spain18244 Posts
February 06 2013 18:58 GMT
#2298
@Marv. Sorry for the mistaken tunnel, but you really did play badly. Should I have asked for input from other players about why you were town? Maybe. But other players were welcome to provide reasons, rather than just say "no, I think XYZ is more likely". Saying that just incites more tunneling to convince me otherwise and asking "why XYZ is more likely?" focuses on XYZ and not on you. Tunneling you all game was not good play either, but you never defended yourself in a way that made sense. I have gotten my tunnel on before, when playing vs. Prom and I am not relentless in it. The difference is that Prom actually said "sure, bro, that looks scummy, but I did it because ABC" (although most of the scum reason was that prplhz looked scummy and Prom replaced in for that, but there were some arguments about Prom's play too), then did some ferocious scumhunting in that game. Every single response except the last one was basically "you are a terrible player" or "we are not scum, because scum marv doesn't look like scum". The former is an ad hominem, which is debate language for "I have no actual response to your argument, so I will attack you instead" and the latter is just a nonsense argument. If there is any way to encourage someone tunneling you to tunnel deeper, this was it. Furthermore, I know you've played with me in games where I was quite clearly not a terrible player, so you saying you thought I was makes no sense.

@Gonzaw. I'm confused what made us dicks in your eyes. Call me a winy bitch if you like, but nothing I did was "dickish". Your insult made no sense to me at all and I was completely sincere in my long post today. You calling me a dick based on that was completely uncalled for.

Anyway, I think I'll take a break from playing for a while. This game was obviously not good for me.
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
February 06 2013 19:00 GMT
#2299
http://magiccards.info/query?q=seer's vision&v=card&s=cname is the effect that I had in my deck. There's a reason I was so keen on wanting to know what exactly Aperture wanted to do with his mana :3
Trust in Bayes.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
February 06 2013 19:01 GMT
#2300
Its just what happens when 2 town tunnel each other, you both feel wrongly accused and end up resorting to ferocious arguing methods. Remember last game gonzaw .

The take home is to remember to have an open mind regarding tunneling. If you start analyzing someone expecting them to be scum, that's all you are going to see.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Prev 1 113 114 115 116 117 121 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
CranKy Ducklings99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 202
StarCraft: Brood War
GuemChi 5153
Shuttle 379
sSak 52
NaDa 33
Bale 9
Dota 2
monkeys_forever521
League of Legends
JimRising 544
Counter-Strike
taco 1132
Super Smash Bros
hungrybox1446
Other Games
summit1g10639
tarik_tv4949
C9.Mang0300
WinterStarcraft300
PiGStarcraft284
Maynarde130
ViBE105
CosmosSc2 23
Organizations
Other Games
BasetradeTV162
Dota 2
PGL Dota 2 - Main Stream41
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH162
• Hupsaiya 61
• musti20045 53
• EnkiAlexander 39
• davetesta29
• CranKy Ducklings SOOP4
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• AfreecaTV YouTube
• sooper7s
StarCraft: Brood War
• RayReign 52
• Azhi_Dahaki11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21642
League of Legends
• Doublelift5155
Upcoming Events
KCM Race Survival
6h 26m
The PondCast
7h 26m
WardiTV Team League
9h 26m
BASILISK vs Team Liquid
OSC
9h 26m
Replay Cast
21h 26m
WardiTV Team League
1d 9h
Big Brain Bouts
1d 14h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.