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On February 07 2013 01:57 (DontFear)ThePoster wrote: The most important thing about both of you dying....other than winning the game if one of you is scum, is that it forces everybody else to take some kind of action instead of just sit there and go "yeah yeah kill X but you can kill Y but you can also kill Z bla bla", which is kind of what makes so many people unreadable for me this day (Rock/Nova for instance...and maybe Stutters according to you guys...?). Like, Rock/Nova/etc can always say "Oh, yeah Appy/Suck still have a chance to flip scum so I'm not sure!", and it's "fine" because that's what I feel as well, so them saying it could be legit or not and I have no idea which one it is. If both of you are gone, then they can't say that as well (and so can't everybody else).
I think that can be important to get out of this wishy-washy mess we've put ourselves into.
If the game doesn't end it also forces Clock to stop having that shitty attitude and do something else too.
/G
Well, they can't even really say that now. Maybe one or two people still have to use damage, but the dye is cast - me and Aperture are dying tonight and that's that.
Consider it like a double instant-majority lynch where both the dudes have told you their alignment because they're dead no matter what, before the host flips them.
Given Aperture is dead I see literally no reason to say he's town other than to cause us to waste time (srsly, dick move if so :p). So that means we have one more mafia to catch.
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Oh yeah....also anybody have a feeling Nova will AFK until deadline and both of you will still survive? Then either: -If he's town and fucked up, like he did last game, we'll kill him for it and lose -If he's scum and did it on purpose, we'll just let him go, and lose
lol.
...or is one of you already dead?
/G
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Well...technically Aperture is still alive I think. I dealt 7 damage to him, and Stutters 2, so we still need 2 more I think..?
If he is scum then continue to lie about it when he still has a minuscule chance of surviving (if Nova fucks up) is a good option for him 
/G
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gonzaw, theoretically is there a way of getting nova/rock/stutters to split damage between them, so you can win even if you kill the wrong 2 somehow? Or is that not possible?
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uh yeah, you policy kill Nova if he doesn't kill Aperture, pretty much.
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I dunno, didn't really do much calculations about that, it was Prome that just promised me the game was "solved".
Let's see, first of all, today scum's beast has 12 KP. Not enough to kill either me or Clock (16 and 17 HP respectively at end of turn).
Tomorrow, scum beast will have 14 KP, still not enough to kill both me and Clock. But the next cycle (T6 I think), it'll have 16 KP, enough to kill me.
That is assuming me+Clock don't get any more damage on us in any other way (e.g shitty global cards).
If we force Stutters/Rock/Nova to ALWAYS attack first, before me+Clock, we will know if they attack one of us (and deal damage), so Clock can instantly kill him with his 30 or so KP he has out of nowhere.
If the scum straight up damages us in the Main Phase, we all gang up on him in the Attack Phase and win.
So as long as the scum in Nova/Rock/Stutters decides to "play along", then as long as all of them attack each other, we should win...?
That is assuming scum don't use their beast tonight, which they might actually do now that I think about it, if it means they can kill one of me/Clock tomorrow. However, they can't kill both of us in the next 2 cycles, so ultimately maybe one of us+Clock can be the sole remaining survivor in this game?
Yeah it's kind of complex to figure out
/G
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Suck is on track to die, but I need to ninjutsu ink-eyes onto him to finish the job. Nova only needs to pump 1 of (grim lavamancer, ball lightning, bear cub) to finish AS. HE has two targets, so I guess a zombie or something? It's all overkill at that point. ~Hopeless
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Sorry, why on earth would mafia not use their creature tonight, gonz?
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I guess it depends who scum attack tonight, me or Clock (basically). If Clock is attacked, then Clock would need to deal as much damage as possible to all of Nova/Stutters/Rock before dying next turn. That may give me the chance to win the next turn if we decide Nova/Stutters/Rock evenly split damage between them. However I only have 1 card in my hand and without it I can only deal 2 KP per cycle lol (fucking lavamancer...).
Imagine Nova+Rock+Stutters are at 5 HP each, and all of them have 6 or so KP. If Nova solely attacks Rock, Rock solely attacks Stutters, and Stutters solely attacks Nova, then no matter who is scum between them we win, right? If 1 of me+Clock are alive at that time, with more HP than the scum beast's KP, that is instant win for town, right?
We could start planning for that scenario if there are doubts about Stutters and we just want to 100% win this game
/G
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On February 07 2013 02:11 SuckMyTopdeck wrote: Sorry, why on earth would mafia not use their creature tonight, gonz?
I thought that they still may have wanted some suspicion on Clock, or maybe me (lol), and because they can't 1-shot kill anybody, it'd be better to just not use it. Exactly what happened in the last game, remember?
But yeah, if they need 3 turns to 1-shot someone, while they need 2 turns to 2-shot someone, I guess they'll attack tonight even if it "confirms" whoever they attack from me+Clock (most likely, since it wouldn't make sense to attack anybody else)
/G
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On February 07 2013 02:13 (DontFear)ThePoster wrote: I guess it depends who scum attack tonight, me or Clock (basically). If Clock is attacked, then Clock would need to deal as much damage as possible to all of Nova/Stutters/Rock before dying next turn. That may give me the chance to win the next turn if we decide Nova/Stutters/Rock evenly split damage between them. However I only have 1 card in my hand and without it I can only deal 2 KP per cycle lol (fucking lavamancer...).
Imagine Nova+Rock+Stutters are at 5 HP each, and all of them have 6 or so KP. If Nova solely attacks Rock, Rock solely attacks Stutters, and Stutters solely attacks Nova, then no matter who is scum between them we win, right? If 1 of me+Clock are alive at that time, with more HP than the scum beast's KP, that is instant win for town, right?
We could start planning for that scenario if there are doubts about Stutters and we just want to 100% win this game
/G
right, yeah. see if you can work it out with Prome (and CH when he comes back to the thread).
if AS is town, then their read on Stutters is genuine (doesn't mean it's right, but knowing it's sincere is half the battle), and igrok/grey are not bad players by any means.
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On February 07 2013 02:15 (DontFear)ThePoster wrote:Show nested quote +On February 07 2013 02:11 SuckMyTopdeck wrote: Sorry, why on earth would mafia not use their creature tonight, gonz? I thought that they still may have wanted some suspicion on Clock, or maybe me (lol), and because they can't 1-shot kill anybody, it'd be better to just not use it. Exactly what happened in the last game, remember? But yeah, if they need 3 turns to 1-shot someone, while they need 2 turns to 2-shot someone, I guess they'll attack tonight even if it "confirms" whoever they attack from me+Clock (most likely, since it wouldn't make sense to attack anybody else) /G
No I stopped paying any attention at all after about day 1. lol. Except for Toad telling me he was pwning n00bz0rs.
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Also, if I am shot tonight, don't go all WIFOMing yourself about Clock being scum, because scum between Nova/Stutters/Rock would really like that plan above to fail and WIFOMing about Clock being scum would be a good way to do it (maybe basically their only option, unless they have some cards they can use, like that Soul Syphon shit)
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On February 07 2013 02:16 (DontFear)ThePoster wrote: Also, if I am shot tonight, don't go all WIFOMing yourself about Clock being scum, because scum between Nova/Stutters/Rock would really like that plan above to fail and WIFOMing about Clock being scum would be a good way to do it (maybe basically their only option, unless they have some cards they can use, like that Soul Syphon shit)
CH is 99.99999999999% not-scum after what happened earlier.
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Yeah and I'm not scum because....
...wait a minute, nobody has said anything about me+Prome being town in quite a while. SCUM IS PLANNING ON MISSLYNCHING ME OH MY GOD.
inb4 scum FoSes me
...phew, I was quite scared for a second there, thank god I "inb4"'d it
/G
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On February 07 2013 02:20 (DontFear)ThePoster wrote: Yeah and I'm not scum because....
...wait a minute, nobody has said anything about me+Prome being town in quite a while. SCUM IS PLANNING ON MISSLYNCHING ME OH MY GOD.
inb4 scum FoSes me
...phew, I was quite scared for a second there, thank god I "inb4"'d it
/G
If you are scum, I genuinely want to lose to you and Prome <3
If there's a plan to be made on the basis of CH/DFTP being town and killing everyone else off, then players who are not you two need to submit to it whether they are town or not.
Quote this at a later date if you get arguments.
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Yep.
Also, yeah, like....we should still keep doing the "count your KP for next cycle" thing, to keep planning it.
Or better yet, let's just have everybody from Nova+Rock+Stutters claim their hands, and some MTG nerd out there can do the calculations for us.
I have this damage for now:
1st turn: 8 damage 2nd turn: 2 damage
/G
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On February 07 2013 02:28 (DontFear)ThePoster wrote: Yep.
Also, yeah, like....we should still keep doing the "count your KP for next cycle" thing, to keep planning it.
Or better yet, let's just have everybody from Nova+Rock+Stutters claim their hands, and some MTG nerd out there can do the calculations for us.
I have this damage for now:
1st turn: 8 damage 2nd turn: 2 damage
/G
yes, this should absolutely be done tomorrow after draws. If you can only do pathetic damage after tomorrow the plan not might work at all. So hopefully I can be confident in someone being town or mafia later 
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The plan I think would rely on us NOT killing anybody tomorrow, but keep all of Nova/Rock/Stutters to even low health, then killing all 3 at the same time the next turn. If we kill anybody next turn, we'll have less potential KP for the next turn, which may not be enough. Unless Clock says he has like 60 KP or something I dunno.
Although I guess there's no hurry maybe. We could just all out our hands and figure out the plan next turn (maybe to not give scum ideas to plan anything, specially with his scum beast this turn).
/G
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On February 07 2013 02:02 (DontFear)ThePoster wrote: Oh yeah....also anybody have a feeling Nova will AFK until deadline and both of you will still survive? Then either: -If he's town and fucked up, like he did last game, we'll kill him for it and lose -If he's scum and did it on purpose, we'll just let him go, and lose
lol.
...or is one of you already dead?
/G Nova not idiot Nova smart man!
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