• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:35
CEST 10:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-221Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8744 users

Witchcraft Mini Mafia - Page 158

Forum Index > TL Mafia
Post a Reply
Prev 1 156 157 158 159 160 Next
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
December 28 2012 20:56 GMT
#3141
On December 29 2012 04:55 DoYouHas wrote:
Agreed MrCc. With the exceptions of Hapa, DP, Thrawn, and maybe MrZ, this game should be looked back on as a cautionary tale. Trying to justify bad play after the fact isn't helping anyone to learn from their mistakes.


This game is a super interesting one. I started following properly when Hapa started making his plans, and I've just read through the endgame and I'm not sure what I think.

It seems there were mistakes on both sides, and brilliance (however intentional) of djo vs kush (i only just found out this happened). Which in a strict "normal" mafia way, judging by the comments alone post-game, would have pretty damn likely led to a mafia victory. So in the end setup considerations turned a mafia victory into a town victory. Although mafia can have no excuses if they forgot to shoot.

Overall I think the concept was brilliant, and maybe with a little tweak or so it would be one of the best themed games going. Well done djo/kush for distancing, and a big well done to Hapa for pulling everything together when town needed him to. Sometimes setups can be gamed, but it needs someone to step up to the plate and do it.

[15:15] <Palmar> and yes marv, you're a total hottie
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
December 28 2012 21:16 GMT
#3142
On December 29 2012 04:55 DoYouHas wrote:
Agreed MrCc. With the exceptions of Hapa, DP, Thrawn, and maybe MrZ, this game should be looked back on as a cautionary tale. Trying to justify bad play after the fact isn't helping anyone to learn from their mistakes.

what bad play is being justified?
OMGUS.net, kush sex blogs every friday night
DoYouHas
Profile Joined November 2008
United States1140 Posts
December 28 2012 21:50 GMT
#3143
Mainly JX, trying to justify his vote decision and his absurd suspicion of Hapa.
Guts? Determination? $5?
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
December 28 2012 21:53 GMT
#3144
JX as town sabotaging the town-led plan is almost unforgiveable, really. Lucky boy that he got away with it
[15:15] <Palmar> and yes marv, you're a total hottie
Djodref
Profile Joined September 2012
France3332 Posts
December 28 2012 22:47 GMT
#3145
On December 28 2012 23:43 kushm4sta wrote:
Show nested quote +
On December 28 2012 23:27 Djodref wrote:
On December 28 2012 19:58 kushm4sta wrote:
godammit thinking about missing that nk rages me. thanks for completely failing to give a shit djodref.
I had to work overnight the night before so my sense of time was all messed up that is my excuse.
DJO did you know that when you die that doesn't mean you lose???
selfish arrogant bad scumplay from djo i am mad.


You were playing like a selfish retard all game...

no?
1 i tried to save DYH and would have saved him if people were actually in the thread
2 i did save you

fact of mafia: scum must bust unless town is a total failure.
you have way too much ego


Dear Kush,

You are more obsessed with the Looney Game than I do. You shouldn't care of how scummy you look because you are getting a lot of leeway because of your town play.

1) You shouldn't have gave Cheese a town read. He was the only contender to DYH lynch and we should have pushed his mislynch D2. The following LYLO at D3 with the 3 of us would have been a piece of cake.

2) There is no problem with taking some distance, but don't bus if you don't need to.

3) Learn to send night actions.

4) Try to be right on your town games, not on your scum games

Best Regards,

Djodref
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
December 28 2012 22:54 GMT
#3146
So in terms of setup changes here's what I'm thinking:

1) there is no mechanic for town to not cast a witchcraft vote: you must always vote for someone. This will prevent most of the shennannies with using witchcraft as a rolecheck

2) possibly change the scum setup from gf + goon + 2-shot blue vigi to gf + 1-shot blue vigi + 1-shot blue vigi. This seems a bit more stable.

Any thoughts on these changes, or suggestions for further tweaks?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Djodref
Profile Joined September 2012
France3332 Posts
December 28 2012 22:58 GMT
#3147
On December 29 2012 07:54 Blazinghand wrote:
So in terms of setup changes here's what I'm thinking:

1) there is no mechanic for town to not cast a witchcraft vote: you must always vote for someone. This will prevent most of the shennannies with using witchcraft as a rolecheck

2) possibly change the scum setup from gf + goon + 2-shot blue vigi to gf + 1-shot blue vigi + 1-shot blue vigi. This seems a bit more stable.

Any thoughts on these changes, or suggestions for further tweaks?


I need to think how town could abuse the vote mechanics in this situation. But I like these changes for now.
Especially the fact that mafia has two witch hunters.
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
December 28 2012 22:59 GMT
#3148
I think that even with hapa's system scum had a strong chance of win. There was some bad luck in getting RBed, then not sending in an NK, that caused the loss-- but kush was in a very good position to not lose.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Hapahauli
Profile Joined May 2009
United States9305 Posts
December 28 2012 23:00 GMT
#3149
So if I may offer some of my own thoughts on the game:



Mafia Play

The Djo/Kush situation should illustrate just how potentially devastating independently minded scumplayers can be. The bus was very convincing and quite a nice play (even if somewhat "unintentional").

Unfortunately, I think it was too extreme, and a bit too fancy for the situation. For one, scum were screwed if Djo actually ended up getting lynched on Day 3. Secondly, fancy play was just not needed given this roster of players. Such busses are great for throwing off a star-studded roster of veteran townies, and not a relatively inexperienced lineup. If scum just killed me off early, mafia could have probably pushed mislynches without much effort. Good scum-play isn't always fancy, and the simplest/straightforward plays are often effective and best.



Regarding my Play

Ugh. Well I'm still pretty angry about how I played this game, but it was educational in a way. I was looking for excuses to think people were town rather than finding scum. In addition, I pretty much lynched Eywa because I was pissed at him rather than actually thinking he was scum.

Anyway, as far as personal "lessons" go for future iterations of "town-Hapa"
1) Stop spamming outside of Day 1.
2) Stop defending other players if I'm not 99% sure they're town.
3) Do not talk to idiot townies (or just give less of a shit).



The Setup

The setup was quite ingenious, and I think preventing voting-abstentions will fix a lot of the "using votes as DT checks" problem. There will be situations where you can use the voting system to confirm a townie, but it'll be much more situational (and require far more town coordination).

Overall, I thought scum played the better game, and scum could have won if not for some excessively fancy play and forgetting the N4 NK. Town scrapped it's way out through setup abuse, which I don't mind, but leaves me with a sour taste. Though those are the games you learn from the most.
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
Last Edited: 2012-12-28 23:03:10
December 28 2012 23:02 GMT
#3150
Oh also, I thought the DT check system should be re-balanced. There's very little incentive for the town to use Blaspheme over Scrying in most phases of the game. I think Blaspheme should give accurate checks when checking millers. It gives a bit more balance to the power-relationship of the two.

So basically Scrying is the default check, and Blaspheme is the "proof-read" check.
a talking rock that sprouts among the waves woosh
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
December 28 2012 23:04 GMT
#3151
On December 29 2012 08:02 Hapahauli wrote:
Oh also, I thought the DT check system should be re-balanced. There's very little incentive for the town to use Blaspheme over Scrying in most phases of the game. I think Blaspheme should give accurate checks when checking millers. It gives a bit more balance to the power-relationship of the two.

So basically Scrying is the default check, and Blaspheme is the "proof-read" check.


This sounds like a good change to me-- hopefully it will promote Blasphene getting used.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Djodref
Profile Joined September 2012
France3332 Posts
December 28 2012 23:05 GMT
#3152
@ Blazinghand

I think you should keep the possibility for the town to vote for ”nobody” but not for ”no-one”
I recommend you to threaten to count all invalid votes as votes for ”nobody” to force town players to vote.
Hapahauli
Profile Joined May 2009
United States9305 Posts
December 28 2012 23:07 GMT
#3153
As a last bit, I'm worried that the witch-hunter is a bit too powerful of an individual role. For example, lynching the WH on Day 1 is certain death for scum. I like the effect, but it's just too much power in the hands of one person. I think you should devise a way to split it up between multiple roles.
a talking rock that sprouts among the waves woosh
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
December 28 2012 23:10 GMT
#3154
Blazing already said he might switch it between two one-shot vigis instead of one 2-shot
[15:15] <Palmar> and yes marv, you're a total hottie
DoYouHas
Profile Joined November 2008
United States1140 Posts
December 28 2012 23:11 GMT
#3155
I think you should take out or alter the mason option. I can't see how you can balance it.
Guts? Determination? $5?
Djodref
Profile Joined September 2012
France3332 Posts
December 28 2012 23:12 GMT
#3156
@ Hapa

It was not fancy play, it was just Kush and me being stupid and really pissed off at each other.
I really think that Cheese was the mislynch we should have pushed D2, and there was good potential for it.

Did you realize that people had to abstain and not vote for ”nobody” so your plan could work properly ?

If I have to look back at this game, I would say it's not possible to win at scum if you don't play as a team.
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
Last Edited: 2012-12-28 23:13:15
December 28 2012 23:12 GMT
#3157
OK so here's what I'm thinking for changes, having heard your suggestions:

1) townies can't abstain from witchcraft votes
2) gf + 1shot blue vigi 1shot blue vigi is the new scum setup
3) blaspheme returns red on GF, green on everything else (including miller)

This should prevent shennannies, make blaspheme more useful, and also prevent scum from getting unlucky and losing both their bullets to a D1 lynch.

On December 29 2012 08:11 DoYouHas wrote:
I think you should take out or alter the mason option. I can't see how you can balance it.


The mason option for town, or the 1-shot masonry for scum?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Hapahauli
Profile Joined May 2009
United States9305 Posts
December 28 2012 23:13 GMT
#3158
Ah whoops.

Anyway, I'd actually support it being a global scum ability rather than tied to an individual player. It seems very key to scum surviving in the game. Or perhaps it could be toned down from an "any-time" thing to being "tagged" on the other 1-shot scum actions (RB, Mason, etc).
a talking rock that sprouts among the waves woosh
Hapahauli
Profile Joined May 2009
United States9305 Posts
December 28 2012 23:15 GMT
#3159
On December 29 2012 08:11 DoYouHas wrote:
I think you should take out or alter the mason option. I can't see how you can balance it.


This too. Mason seems remarkably underpowered compared to the other options. Honestly I don't think I'd ever use mason chat over something like a DT check.

On December 29 2012 08:12 Djodref wrote:
@ Hapa

It was not fancy play, it was just Kush and me being stupid and really pissed off at each other.
I really think that Cheese was the mislynch we should have pushed D2, and there was good potential for it.

Did you realize that people had to abstain and not vote for ”nobody” so your plan could work properly ?

If I have to look back at this game, I would say it's not possible to win at scum if you don't play as a team.


Oh eh. Details details =P
a talking rock that sprouts among the waves woosh
Djodref
Profile Joined September 2012
France3332 Posts
December 28 2012 23:15 GMT
#3160
On December 29 2012 08:12 Blazinghand wrote:
OK so here's what I'm thinking for changes, having heard your suggestions:

1) townies can't abstain from witchcraft votes
2) gf + 1shot blue vigi 1shot blue vigi is the new scum setup
3) blaspheme returns red on GF, green on everything else (including miller)

This should prevent shennannies, make blaspheme more useful, and also prevent scum from getting unlucky and losing both their bullets to a D1 lynch.

Show nested quote +
On December 29 2012 08:11 DoYouHas wrote:
I think you should take out or alter the mason option. I can't see how you can balance it.


The mason option for town, or the 1-shot masonry for scum?


Both of them.
Town is not going to use mason, so mafia is not going to use mason as well. You could only out yourself by using mason as a mafia because it was risky/useless to use it as a town player.
Prev 1 156 157 158 159 160 Next
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft737
ProTech72
StarCraft: Brood War
Shuttle 7721
Killer 1182
Larva 412
Hm[arnc] 180
Mind 87
Zeus 52
Sharp 51
actioN 33
Purpose 30
ZergMaN 14
Counter-Strike
Sick135
Super Smash Bros
Mew2King141
Other Games
summit1g6475
Livibee91
Organizations
Other Games
gamesdonequick697
StarCraft: Brood War
UltimateBattle 37
lovetv 16
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH387
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2312
• WagamamaTV209
League of Legends
• Jankos1136
Upcoming Events
RSL Revival
25m
SHIN vs Solar
Rogue vs TBD
OSC
4h 25m
OSC
15h 25m
WardiTV Weekly
1d 2h
The Patches Monday
1d 7h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
PiGosaur Cup
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
[ Show More ]
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.