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Chrono Trigger Mafia - Page 44
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CaveJohnson
278 Posts
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Mementoss
Canada2595 Posts
Important Host Note: Please if you feel that you have any chance of being elected party leader include the (3) party members to take along with you with your PM for the night actions. Even if you don't think you will be elected, you can include it cause, you never know. If the party leader doesn't chose (3) party members the party leader will take some punishment regardless of success or failure. The (3) party members will be chosen at random in this case. This allows the party to be chosen for the elected party leader, even if they are not available at the time the hosts need the party members. Reminder: This game follows a 47 hour combined day/night cycle with 1 hour no posting action resolution period. | ||
strongandbig
United States4858 Posts
On November 21 2012 13:01 Z-BosoN wrote: That being said, I'm thinking we should actually vote sandroba. I've heard he is a capable player and a few people have mentioned that he is easier to pin down when scum. We then impose that he gives us every single line of thought on why he's chosen the party members (trying to choose town of course), and play on based from the result of the mission and from the assumptions I've made earlier on. If he's scum, we should be able to catch him on these grounds. So I'm not convinced "voting someone to get a read on them" makes sense. For one thing, we should probably be able to get a read on the main candidates based on their platforms etc - they're already putting themselves out there more than most players, and giving us more material (or, if they're not that's pretty significant also). But also - I think it's gonna be pretty important to win the minigames. Until we have done a few and (hopefully) know a little more about their implications, I don't think we want to risk losing them to get better reads on people. also this has probably already been discussed to death on the pages following this quote so if this is obsolete, my b | ||
TheChronicler
Macedonia260 Posts
On November 22 2012 04:12 strongandbig wrote: huh like, how random is this? I mean, i can give or take the logic, but did you really need to explain your useless town read right then? In his defense, he was responding to an equally useless question asking for a town read less than a day into the game. Oh wait, that's not a defense. Oh well... | ||
strongandbig
United States4858 Posts
On November 21 2012 13:11 Hapahauli wrote: Why are you pre-determining who to include in your party right now? Certainly you couldn't have THAT strong of a town read on the both of them. this is silly. he could change his reads, obvy, but if he actually wants people to vote for him it only makes sense to tell them "these are some of my town reads" so then the voters can be like "oh man his townreads are great lets vote for him" or "oh man his townreads suck that person totally didn't look town when he said that." I mean, it's a damn sight better than just asserting "my town reads are the shit bros" | ||
strongandbig
United States4858 Posts
On November 21 2012 13:17 Hapahauli wrote: @ iamp Welcome! As distinguishable as you are, that's not the only thing we're looking for in a party leader. I'd prefer someone with a very strong track-record of accurate D1 town reads. You're definitely someone that can be read early and be a party candidate though. @ Kei Err... but you said... Do explain good sir. ehrmagerd he was inconsistent wooooooooooooooow this is a big deal guys (no it's not) not feeling the hapa happenin right now | ||
Clarity_nl
Netherlands6826 Posts
On November 22 2012 04:14 strongandbig wrote: I feel like this was already discussed to death (with thechronicler's terrible plan, among others); why bring it up again just then? Oh the irony. Anyway I'm back and catching up =] | ||
strongandbig
United States4858 Posts
On November 21 2012 13:25 Hapahauli wrote: 1) "I'm not going to vote marv unless I have a town read on him." 2) "I'm going to vote someone unless he's giving me a 'scummy vibe.'" Those two statements mean very different things. The first expresses reservation - that you're not going to vote someone UNLESS you have a town read on them. The second expresses no hesitancy - that you're vote is determined unless marv shows you otherwise. On November 21 2012 13:30 Hapahauli wrote: @ GK Ah that makes sense. I'm still don't care for such early D1 town reads, but that's just my own attitude and nothing to hold you accountable for. @ Z-Bo Ok ok I know I super-tunneled you that one game based on stupid wordings and such, but this one seems a lot more clear-cut no? Like those two statements do not mean the same thing at all. THIS TIME IT'S DIFFERENT! | ||
Clarity_nl
Netherlands6826 Posts
While I appreciate the fact that you're trying to "think of the endgame" we don't know what an endgame will look like at all in this format. We don't know how many (if any at all) lynches we'll have. For all we know there is no such thing as lylo. Yet you are suggesting we get rid of people who give off a newb town vibe because they might be a problem later? Seriously, our win con is defeating Lavos, with a secondary objective of killing scum. How will getting rid of a newb towny help town? | ||
Toadesstern
Germany16350 Posts
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Clarity_nl
Netherlands6826 Posts
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Clarity_nl
Netherlands6826 Posts
On November 21 2012 22:25 sandroba wrote: I wont take clarity with me if I get elected. He smells funny. This post has been begging for a follow up for a while now. Where is it? | ||
CaveJohnson
278 Posts
On November 22 2012 04:40 Clarity_nl wrote: @ Cavejohnson While I appreciate the fact that you're trying to "think of the endgame" we don't know what an endgame will look like at all in this format. We don't know how many (if any at all) lynches we'll have. For all we know there is no such thing as lylo. Yet you are suggesting we get rid of people who give off a newb town vibe because they might be a problem later? Seriously, our win con is defeating Lavos, with a secondary objective of killing scum. How will getting rid of a newb towny help town? lylo still exists in these two forms: Either when mafia could out number us Or we don't have the tools to kill lavos We don't know what it takes to kill lavos except I presume for firepower. Of course the success of the missions will also impact this. We don't want to have to fight lavos in the ocean palace for example because we failed too many. I want the newbies to prove themselves like any other but that may not be possible when one false move could easily screw us up on either one of those conditions. This game will be so chaotic that one false move means a loss so we can't afford risks at any point in the game. | ||
Clarity_nl
Netherlands6826 Posts
You say the only definite thing we need for Lavos (endgame, win condition) is firepower. But you think of newb townies as a liability, rather than an asset? Yes of course if they contribute more/better that will help, but do you really believe you're going about this the right way? Lylo is lynch or lose. It MIGHT not apply to this game. You're talking about reaching a state where town cannot win, there is a difference. | ||
Hopeless1der
United States5836 Posts
On November 22 2012 05:00 CaveJohnson wrote: lylo still exists in these two forms: Either when mafia could out number us Or we don't have the tools to kill lavos We don't know what it takes to kill lavos except I presume for firepower. Of course the success of the missions will also impact this. We don't want to have to fight lavos in the ocean palace for example because we failed too many. I want the newbies to prove themselves like any other but that may not be possible when one false move could easily screw us up on either one of those conditions. This game will be so chaotic that one false move means a loss so we can't afford risks at any point in the game. On November 19 2012 09:43 GreYMisT wrote: Setup Information Mafia: Kill ALL town and have 1 mafia left alive | ||
CaveJohnson
278 Posts
On November 22 2012 05:04 Clarity_nl wrote: Why will this game be so chaotic that no one is allowed to make a mistake? You lost me completely. You say the only definite thing we need for Lavos (endgame, win condition) is firepower. But you think of newb townies as a liability, rather than an asset? Yes of course if they contribute more/better that will help, but do you really believe you're going about this the right way? Lylo is lynch or lose. It MIGHT not apply to this game. You're talking about reaching a state where town cannot win, there is a difference. Fail in one event the time line changes we become weaker and the events become harder - one mistake can cause that shift in power. Lets not forget people can send in their night actions at any point when they may not have all the information available to them causing even more issues down the road. I'm probably approaching newbs the wrong way but hopefully they realise they need to really focus if they want to win in this game. | ||
CaveJohnson
278 Posts
Does anyone get a feeling of a scum mad hatter from that condition (We could also explore the possibility of an event killing everyone at once I guess)? Also if scum outnumber town it generally leads to them killing all the town not always I'll admit but its a rule of thumb I'm going to stick with to keep some sanity. | ||
Clarity_nl
Netherlands6826 Posts
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Keirathi
United States4679 Posts
As to your second point: SSB mafia with pikachu (or a kirby who eats a pikachu). | ||
syllogism
Finland5948 Posts
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