Oberyn: Deals 8 damage with Clone
Nova: Deals 8 damage with Avatar
Fulla: Deals 12 damage with Ball Lightning+Electropence
That can be 28 town controlled damage..
...did you hear that right?
28 MOTHERFUCKING TOWN CONTROLLED DAMAGE
Forum Index > TL Mafia |
Oberyn
United Kingdom508 Posts
Oberyn: Deals 8 damage with Clone Nova: Deals 8 damage with Avatar Fulla: Deals 12 damage with Ball Lightning+Electropence That can be 28 town controlled damage.. ...did you hear that right? 28 MOTHERFUCKING TOWN CONTROLLED DAMAGE | ||
Oberyn
United Kingdom508 Posts
Fulla: However I don't think our scum reads are good enough yet for such an all in strat? You tell me. Do you have good enough scum reads or not? We have to start somewhere; what do you think of Greymist and Zealos? (the only 2 realistic targets for today I think) | ||
Oberyn
United Kingdom508 Posts
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Fulla
United Kingdom519 Posts
Note: I have to pay 3 mana for electropence to be used. Global cards are only in play for 1 turn right? | ||
Fulla
United Kingdom519 Posts
Greymist, seems a bit dodgy, he speaks often, says words of wisdom, seems intelligent, but then seems to not want to participate much in group tactics. I find this 'strange'? | ||
Oberyn
United Kingdom508 Posts
On June 28 2012 17:18 Fulla wrote: Sorry for some reason I thought I had 4 lands? Don't know why. Note: I have to pay 3 mana for electropence to be used. Global cards are only in play for 1 turn right? For all we know the "Helpfulness" global card will be active only in this turn and in no other one. Yes you can technically pay 3 mana for Electropotence yourself, but I'd prefer if we switched manas between us, so we follow a specific schedule (first people give Nova mana in a distributed manner, then they give me mana in a distributed manner, then they give back mana to the people that need it) That's so we make sure no one makes anything funny by wasting 2-3 mana fucking up our chance to summon one or both 8/8 beasts, and we follow an order of town play. Also so we are all "equal" and "share" and "create a town circle full of trust" and other hippie shit. | ||
Fulla
United Kingdom519 Posts
3 to cast electro 3 to cast ball 3 to activate electo I don't think it's worth it, best I either give mana or throw ball or electro down. | ||
Fulla
United Kingdom519 Posts
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Oberyn
United Kingdom508 Posts
On June 28 2012 17:45 Fulla wrote: I've been completely mis-calculating sorry. I'll need 9 mana. 3 to cast electro 3 to cast ball 3 to activate electo I don't think it's worth it, best I either give mana or throw ball or electro down. 3 mana today and 6 mana tomorrow doesn't seem bad does it? You'll need only 2 additional mana for using the Lightning bolt+Electropotency effect (you'll have 4 lands). That can happen from: 1)Another card of yours (Do you have Mana Flare? That would be cool) 2)Another similar global enchantment If not, you can still keep Lightning Bolt in your hand until you have 6 lands (2 more turns). You'll certainly survive until then don't worry; and then you'll be able to make the 12 damage attack 100%, and better yet we may have "better reads" as you put it to make a better use out of it. Although if we wait for you to get 6 land, it's the same playing electropotency in a next turn for instance; it depends on if you have another creature to summon next turn (to use EP) , do you have one? | ||
Oberyn
United Kingdom508 Posts
On June 28 2012 17:50 Fulla wrote: If you're going to be dead in 2 turns? Is it worth you casting anything Obe? Yes. I'll 100% be able to use the 8/8 trample beast next turn (unless scum get an extra 2 damage out of somewhere). That's enough for me, I can deal 8 damage to scum, plus I could play other cards and stuff (Aether Spellbomb for instance). Also, what do you guys think of this: The guy that people think is scum (and are attacking) should out their hand so we know what they can do and what they are hiding Think of it like "claiming before getting lynched" Does this sound good? Because for instance Greymist could get that "Healer Sliver" card that saves 1 damage, but never claim it (if he's scum) so he doesn't have to use it. If we force him to claim his hand and the cards he draws he will have to claim it...or forge a very complex lie lying about a card he drew but manipulating us into not playing it. Of course that could happen with other cards/people as well. For instance, imagine Fulla is scum and didn't claim he had Ball Lightning, he could have been pretty dangerous in late game with it. So if we start to think he's scum knowing he has Ball Lightning would be good since we know what we are standing up against (we'd know he has Ball Lightning if we force him to claim his hand) | ||
Fulla
United Kingdom519 Posts
On June 28 2012 17:54 Oberyn wrote: Show nested quote + On June 28 2012 17:45 Fulla wrote: I've been completely mis-calculating sorry. I'll need 9 mana. 3 to cast electro 3 to cast ball 3 to activate electo I don't think it's worth it, best I either give mana or throw ball or electro down. 3 mana today and 6 mana tomorrow doesn't seem bad does it? You'll need only 2 additional mana for using the Lightning bolt+Electropotency effect (you'll have 4 lands). That can happen from: 1)Another card of yours (Do you have Mana Flare? That would be cool) 2)Another similar global enchantment If not, you can still keep Lightning Bolt in your hand until you have 6 lands (2 more turns). You'll certainly survive until then don't worry; and then you'll be able to make the 12 damage attack 100%, and better yet we may have "better reads" as you put it to make a better use out of it. Although if we wait for you to get 6 land, it's the same playing electropotency in a next turn for instance; it depends on if you have another creature to summon next turn (to use EP) , do you have one? The give mana to another player global card will be gone and replaced next turn thou? I won't have 6 mana tomorrow. Just 4 yeh. Don't have mana flare. I can however cast ball of lightning attack and then cast a 1 mana burn card (sacrificing ball of lightning) for an extra 4 damage. (reckless abandon). If I cast a spell during block phase that sacrifices my creature. Will the attack still go through? So I'll just build up a mana pool and take some out in 1shot. That was my intended play from the start (vigilante). Just town needs to tell me who to kill. | ||
Promethelax
Canada7089 Posts
The enchantments I have are only helpful to me, they aren't played on a single creature. I can reveal them if you feel that is necessary but I would rather keep them secret until there is a good reason to talk about them. Suffice it to say that they won't be useful in buffing anyone else. I will say though that in my hand I have ![]() I am happy to use my mana to help summon big creatures for two guys who seem town if we have heard from them before we give them the mana who each of them plan on attacking. GreY and Zealos seem this most scummy to me and Matt is a not to distant third. Nova and Oby who would you personally attack with your trample beast and why? GreY so far you have called Oby a lot of names and made it clear you think anyone who has a scumread on you is an idiot but you told me you had given us your thoughts on Zealos; what you said was that you would be willing to attack him. What are your reads on me, S+B, Oby, Matt or Nova. What has changed about how you see Zealos. Why? to everyone with a creature: who are you going to attack this turn? If you choose to attack me I will not block you. I plan on attacking Zealos if he is lurking and not here he will not be able to block and if he does he will hopefully lose one of his blockers. Next turn when the beasts are active (assuming we follow through on this plan) I will use the Harrier to tap out a creature belonging to one of the two people being attacked by the town beasts so that the target player will receive life damage but retain their creatures which is best case scenario for town. | ||
Artanis[Xp]
Netherlands12968 Posts
On June 28 2012 18:58 Fulla wrote: If I cast a spell during block phase that sacrifices my creature. Will the attack still go through? You cannot cast spells during the block phase. | ||
WereBugs-Go
Korea (South)172 Posts
1) It's a onetime only thing. That creature gets sacrificed the next turn no matter what if I understood it correctly, so it's a onetime hit only instead of something "steady" like the two other 8/8 beasts 2) Fulla is still very much on my radar for being a possible scum. Right now I'd say Grey + Zealos are the two guys I'd consider to be the most scummy on their own. I'd consider the read on Grey good, the one on Zealos is decent but not awesome. If we're wrong on him someone like Matt or Fulla might end up being the 2nd mafia as well. Especially considering how Grey said he's willing to attack Zealos. Yeah that could be mafia "bussing" each other because there's not much in play to attack at this phase anyways but it makes me wonder. About attacking this turn When I said I am willing to attack Greymist I said that under the impression that we've got a spare AEther Spellbomb we could use. As mentioned, if I lose an artifact this turn I can't play something next turn unless I draw a land (or better artifact land ^^) which is kind of a big if. I thought that Oberyin or I am going to use an AEther spellbomb to get rid of that 2/2 creature of Greymist so we can attack safe. This is no longer the case because we need our Spellbombs as backup for the green creatures. I'm at least not willing to use them this turn. And because I already claimed I have a myr enforcer I consider it quite likely that my creature would end up being blocked by the 2/2 thing... About my Myr Enforcer: No speciality to be found there: It's a 4/4 creature that costs [7 - (number of artifacts in your control)]. As I have 4 artifacts in control that makes it cost 3 in total and I have exactly 3 lands in play without a land on my hand... It's a myr however, so they get stronger the moment I start drawing cards... I'm also having a PRETTY nice card on my hand as well, not for dealing damage though. More for safety reasons as a backup for the spellbombs. Can't play it because it needs 4 mana though. I might not even play my myr enforcer if I really draw a land next turn. | ||
WereBugs-Go
Korea (South)172 Posts
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Zealos
United Kingdom3571 Posts
I might be missing something though, but why are we suddenly creating 2 8/8 creatures for people we can't confirm as town? It seems like it would be pretty much auto lose if they both turn out to be scum. | ||
Fulla
United Kingdom519 Posts
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Zealos
United Kingdom3571 Posts
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Nova_Terra
Switzerland1190 Posts
2. On June 29 2012 00:28 Zealos wrote: Ok, so, here's the way I see it. I have been lurky as hell. However, I am not mafia, and I am happy to play cards however the rest of town deems fit. I am waiting to see who attacks each other before I can really get a good idea of who is scum or otherwise. I might be missing something though, but why are we suddenly creating 2 8/8 creatures for people we can't confirm as town? It seems like it would be pretty much auto lose if they both turn out to be scum. cause theres aether spellbombs and Obyren and myself are town | ||
WereBugs-Go
Korea (South)172 Posts
On June 29 2012 03:31 Nova_Terra wrote: 1. I'd be attacking Zealos preferably 2. Show nested quote + On June 29 2012 00:28 Zealos wrote: Ok, so, here's the way I see it. I have been lurky as hell. However, I am not mafia, and I am happy to play cards however the rest of town deems fit. I am waiting to see who attacks each other before I can really get a good idea of who is scum or otherwise. I might be missing something though, but why are we suddenly creating 2 8/8 creatures for people we can't confirm as town? It seems like it would be pretty much auto lose if they both turn out to be scum. cause theres aether spellbombs and Obyren and myself are town Well the 2nd point is bullshit. Yes I've got a townread on Obe and I'm pretty sure he's town. That's "pretty sure" not "he is town". Yes I've got a slight townread on you and I think you are town. That's "you're more likely to be town than mafia" not "you are town". It IS a risk, that's the reason we're talking about it instead of just doing it. The point is that the risks are somewhat low and the advantages are pretty awesome. That's the reason we're even considering it, because the advantages outweight the risks. The risks are low because of the Spellbombs and because we have those townreads on mostly oberyn so far, but saying it's good no matter what (that's what that post looks like) is just wrong. Zealos has a point in general although it's a point that I'd consider paranoid right now. The general idea to not be just sheeping and agree to it without a second of a doubt is something that actually makes me think we should rather shoot Greymist than Zealos. Having doubts is not something that is scummy in general when the plan is to give two 8/8 creatures to people. I'd still not like to give mana to fulla. I don't think he's readable yet. | ||
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