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Death Factory Mafia 2 - Page 79

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layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 09 2012 23:01 GMT
#1561
On April 10 2012 07:57 MrZentor wrote:
Well, it was difficult for anybody to do anything in the darkness.

Agreed, it would have been too difficult to pull syllo off the bottom and then go back and look for scum.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 09 2012 23:06 GMT
#1562
You're right Mementoss. That is what she said.

Le sigh. GG scum. Syllo, I'll get you lynched next time. I SWEAR IT!!!! *oldmanfist*

Wiggles, I'm not sure what I was thinking. I still like ur face.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
April 09 2012 23:07 GMT
#1563
Sorry I got really demotivated in this game. Mainly because of game of thrones mafia mood robbed me of my mafia-lust. And then there were the 5 am deadlines and when I woke up and saw some of the stuff that went down... I could use my check 3 times. My plan was to act suspiciously and be unhelpfull so the mafia wouldn't kill me despite beeing an alignmentchecker for 3 straight days and use my power those 3 days. It didn't go well because partly the game ended much sooner then I had anticipated due to the massacre on townies. And during the blackout it took such a long time for the hosts to answer if we would get to see the queue at the end of the day. Believeing something that important would had been in the daypost I used a PoP that day and thus couldn't use my power keeping me in useless-mode for another day.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
April 09 2012 23:10 GMT
#1564
On April 04 2012 06:48 layabout wrote:
Bugs give me all you got within the next 20 minutes!
Find the Mafia:
cephiro

syllo

sbrub


On April 04 2012 07:40 wherebugsgo wrote:
God damn, I just lost everything I was typing.

Long story short:

Syllo I think is most likely to be scum out of the three because he has avoided taking concrete positions and defending them. His push was very weak on BM (he wanted to see if there was approval, and I found that odd). Syllo doesn't look for approval when he searches for scum; he finds them and then asserts his opinion strongly. At no point did I actually think syllo truly believed that either BM or I were scum yesterday. Contrast his day 1 here to Storm and you'll see what I'm talking about.

In addition, he was fixated on the plausibility of BM's claim rather than whether or not it actually made him scum. If you apply even an ounce of critical thinking to the idea that BM's roleclaim is implausible because it could potentially confirm 5 townies, you run into the same problem with risk's roleclaim. So why then did syllo never question risk's roleclaim? Imagine risk activating his ability with one person on his slot and two both above and below, with the result being no scum there. Isn't that the same plausibility problem syllo brought up with risk.nuke's roleclaim?

Cephiro: I don't find him to be scummy at all. I found that he has reached many of the same conclusions I have, and for different and equally valid reasons as well. This is a good sign as a townie. He has also put in plenty of effort in trying to find scum, and has been very transparent throughout.

Sbrubbles: He is partly the reason I am unsure about syllo. Syllo pulled him after deeming Cephiro to be town, and if syllo is actually town then Sbrubbles is definitely the scum among the 3. However, based on what little he has posted, I can't fault him. His points were mostly valid (although the argument "we should kill syllo even if he is null" is rather odd, I didn't follow the logic) and the only reason people have called him scum is for his relative inactivity.



Conclusion? Vig Sbrubbles!

By the way, thanks for hosting, Ace. The game had a lot of promise.
Bora Pain minha porra!
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 09 2012 23:11 GMT
#1565
End Game post updated with my Diary of this game.

On April 10 2012 08:01 layabout wrote:
Show nested quote +
On April 10 2012 07:57 MrZentor wrote:
Well, it was difficult for anybody to do anything in the darkness.

Agreed, it would have been too difficult to pull syllo off the bottom and then go back and look for scum.


This is incorrect. Not only did the Town's roles still work in the dark which I told everyone, just common sense should tell you just have everyone Pull syllogism down. No matter where he is located on the queue, even if you're blind you know from the day phases of both games that he is at the very most at position 18. The Town has numerous abilities that let them manipulate a player's position. I've stated this several times: If you want to kill someone asap then you should PULL THEM OFF the queue. Pushing them is just nonsense: doubly so when an Item is included.

When Day 3 came around syllogism could have died again but as a running theme of stupidity this Town starts accusing people and making new suspect lists before finishing the task at hand. You can blame the setup for being difficult to understand but no one has any excuse for lacking basic sense.

Math me up, scumboi. - Acrofales
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 09 2012 23:12 GMT
#1566
GG everyone.

Grrr Tobon, you unknowingly ruined my smash

Acrofales played an amazing scum game I would say
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 09 2012 23:21 GMT
#1567
On April 10 2012 08:11 Ace wrote:
End Game post updated with my Diary of this game.

Show nested quote +
On April 10 2012 08:01 layabout wrote:
On April 10 2012 07:57 MrZentor wrote:
Well, it was difficult for anybody to do anything in the darkness.

Agreed, it would have been too difficult to pull syllo off the bottom and then go back and look for scum.


This is incorrect. Not only did the Town's roles still work in the dark which I told everyone, just common sense should tell you just have everyone Pull syllogism down. No matter where he is located on the queue, even if you're blind you know from the day phases of both games that he is at the very most at position 18. The Town has numerous abilities that let them manipulate a player's position. I've stated this several times: If you want to kill someone asap then you should PULL THEM OFF the queue. Pushing them is just nonsense: doubly so when an Item is included.

When Day 3 came around syllogism could have died again but as a running theme of stupidity this Town starts accusing people and making new suspect lists before finishing the task at hand. You can blame the setup for being difficult to understand but no one has any excuse for lacking basic sense.


I was being sarcastic, of course we could have pulled syllo.

Does anybody have any ideas about how they would manage to conceal their 0 PoP's to avoid making it obvious that you are the Pow Pow toy?
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 09 2012 23:26 GMT
#1568
To be fair, there were some absolutely terrible ideas, starting with getting Palmar to the item. Despite being scum I was not lying when I said that that was just way too risky for way too little reward. We had Zentor's hidden push, but he was afk, so we just nullified Palmar in the red zone. That took care of D1, while cascades was looking incredibly lynchable. Getting to kill VE was just icing on te cake.

Next bad plan was bluelightz' bombs. Not even their use, which I didn't think was so scummy: he had no idea about darkness, but mentioning their positions when only mafia had any hope of using that was just really bad.

cephiro'splan wasn't bad at all, but he was very overconfident about the nullifier. tobon's revive could have been very good or very bad for town, but given the info town had, using revive then seemed complete overkill. Of course, it may have saved a lot of kills, because nemesis' smash did something town never suspected. Finally, we then got lucky with syllo being so near the top that he picked up the item, and doubly lucky that it was a teleporter.

After that, life was easy. Town coordination was dead, insofar as it had existed and wbg's roleclaim came just in time to shoot him for it.

My own plan this game was to look more townie than in GoT mafia. I liked my play there, being very active, but had a rocky start. This game I felt my start was much smoother, but the many town-confirmations made inventing bullshit cases quite tricky. I was also pretty scared that if I tempted Mattchew too much he'd see through my play, based on GoT mafia. Any further tips to improve my play would be greatly appreciated.

@Cephiro, if I recall, you were the only one to be particularly suspicious of me. Remember why that was?
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 09 2012 23:31 GMT
#1569
Here are some rough note to explain my shot on sbrubbles:

I changed my mind a couple of times but in the end i thought that hitting a townie would hand the thread a near confirmed scum for the price of one town or it would hit scum.

I must have been really tired...
+ Show Spoiler [night 1 notes] +
Bluelightz
i do not think he posses the guile to react the way he has so far if he is mafia


Prplhz
you really want to shoot him



Matchew
you really want to shoot him
says very little of importance


Nemesis
you really want to shoot him


Cephiro
accuses cascades of dodging responsibilty for pops which he doesn't do
town
within range of risk nukes red check

Syllogism
sensible setup-based suggestions, trying to establish a good environment
points out that Bluelightz had done very little to inicate one alignment or the other
wants to kill wbg (for his careful tone) - very much like his push on oberyn in GoT mafia
or BM (for an unlikely claim)
doubts BM's claim some setup speculation "role seems imbalanced"- he has done this as town iirc
argues with VE
thinks ceph looks townie
pushed BM an dpulled sbrub (due to dt check)

within range of risk nukes red check

Sbrubbles-
Has been relatively inactive
doesn't act until after risk's check although this could just be bad luck
his assertions about syllo being scum are weak (you thought)
"Syllo makes his case for some secondary voting mechanism by criticizing that free for all PoP allows both town and scum to waste their PoP. Then he throws away his vote on BM randomly. Free for all posting doesn't mean town doesn't try to reach a consensus and he pushes regardless. Is he trying to make his point about organized secondary voting being better or throwing away his vote as scum?

His whole discussion with BM, questioning both the claim and game balance around it was an especially useless and space consuming discussion. BM's information isn't relevant for now and claim may or may not be true, but itself it wasn't scummish, so I don't see the point in dwelling in that."
forced, misleading bullcrap
he says
"Cephiro, aside from you trying to get me killed (though unlike syllo, at least you tried talking before using your PoP), I can't fault your play too much. You're mostly null to me, though you have your scum points.At the beginning of the game I would agree on your stance on getting Palmar the item, in that the items are so much more useful in the hands of scum that it isn't worth a 3/4 chance of town getting it.

But after he got close (before he was frozen), he just couldn't complete his task, which would be easy with a scum buddy, so I think he could be read as town. Threatening to off him is terrible play from a town perspective. It would lead the town in a bad direction (you'd be lynched if he turned green) and sounds like blackmail above all. That is scummish in my book.

Also, your overall agressiveness on Palmar seems a bit forced. Based solely on posting it's hard to argue he is anything."
he can't find fault in cephiro's play yet he is null with scummy points, the positvie play was his intial opposition to the item grab
his scummy points are quite contrived

his post is all about survival
his analysis does not seem genuine

he pulls syllo and calls Bluelightz and cascades lynch candidates
he never actually says why bluelightz should be lynched, he just comments on his play
he call cascades scummy for the pull on Palmar (which is not the reason cascades might look scummy)

"How can he cut Blue's slack when he never pressured him in the first place? Opinions?"
it is like he is deliberately misinterpreting the post so that he can call cascades scummy
you think this is hella scummy

he comments on the players that missed PoP he names
Bluelightz, Zenthor, Acro and Palmar
+ you later
even though bluelightz is rarely around at that time, acro and palmar were almost certainly asleep, acro said he wanted to pull palmar but had to go because nobody did anything and palmar is now 95% town

"Oh, also, Layabout didn't PoP, but he claimed he has no PoPs. I assume he'll explain himself better when night ends, so I'd give him the benefit of a doubt until then."



within range of risk nukes red check

Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 09 2012 23:34 GMT
#1570
Ace:
Mattchew isn't reading at all.


summary of my game perfectly. Sorry guys.
There is always tomorrow nshs.seal.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 09 2012 23:40 GMT
#1571
I really hated having to lurk all of the second half of day one, so I wouldn't have to use my votes in the thread. That basically set me up for me looking anti town.

I was really surprised Cascades and I didn't get lynched. I made one horrible case. I couldn't manage to do anything else but reiterate that I thought syllogism was scummy.

It's really difficult to make a case against somebody if you know that they're innocent. >.<
Falling’s just like flying, except there’s a more permanent destination.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-04-09 23:44:06
April 09 2012 23:42 GMT
#1572
layabout I'm still mad that you chose to shoot sbrubbles over syllo when I straight up said syllo was more likely to be scum. Why ask for my reads if you don't care about them -_-

It was sooo fucking difficult to get reads together when at one point I thought the entire player base was against me. VE and Palmar dying cycle 1 = 17 scum vs 1 town. gg.

I actually wanted so badly to shoot directly to my side on day 2. I had a reflex instinct to just do it right when Tobon used his reset power (and if I'm not mistaken I would have hit scum, just by pure, blind luck)

On April 10 2012 08:34 Mattchew wrote:
Show nested quote +
Ace:
Mattchew isn't reading at all.


summary of my game perfectly. Sorry guys.


and good god don't play in a game if you're not going to do shit.

Middle of day 2 you come in and say the fucking scummiest shit in the world because you clearly don't give a fuck about the game and it causes townies who actually are playing to think you're scum. It throws reads off.

EDIT: This goes to bill murray as well, my god you were terrible and I wanted to kill you so many times
Snarfs
Profile Joined November 2010
Canada1006 Posts
Last Edited: 2012-04-09 23:59:53
April 09 2012 23:47 GMT
#1573
This is in response to Ace's diary:

I didn't think I could jump over prplhz while he was on the same queue position as myself >.>.

Edit: Also, I answered Wiggles to wbg because he specifically said outside of syllo/Ceph and Bluelightz. Syllo was the obvious kill.

I feel like I let other people convince me too much. I spent a couple days telling prplhz that I thought cascades was scum until I was finally convinced to drop it by both thread + PMs. I trusted VE too much and with Wiggles not really providing much more scum hunting than on day 1 I figured any notes VE made on him were still applicable.

Meh, in my head I had things a lot more straight than I showed in the game. I made a couple dumb posts but the dumbest ones were when I was drunk so I'm not worried about that. Also learned a fair bit.
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
April 09 2012 23:49 GMT
#1574
WBG your post was too late so i went to bed
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 10 2012 00:10 GMT
#1575
On April 10 2012 08:49 layabout wrote:
WBG your post was too late so i went to bed


gg layabout's 11 pm bedtime
Acrofales
Profile Joined August 2010
Spain18287 Posts
April 10 2012 00:16 GMT
#1576
Thanks Ace, for your detailed notes. Very illuminating The reason for killing Palmar was that a confirmed town veteran was going to hold lots of sway. We could weather risk's DT checks with darkness; we didn't actually know the queue would be revealed at night!

As for the real-time nature, I didn't realize how demanding it would be. Given the experience I feel a forum with people in different timezones and different time restrictions is probably not the best medium for this setup. maybe try it over IRC?
MrZentor
Profile Joined December 2010
United States1648 Posts
April 10 2012 00:27 GMT
#1577
For the record, I didn't want to kill Palmar day one.
Falling’s just like flying, except there’s a more permanent destination.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
April 10 2012 00:41 GMT
#1578
Thanks for the notes.

I just want to say that, the breadcrumbs that Snarfs and I made were in case one died, then the other could freely claim whenever he wanted without potentially getting counter claimed by scum (don't know in what scenario that would be useful, but in themed games anything can happen). My breadcrumb was a little obvious but that doesn't matter, I doubt anybody read anything into it. I just claimed because people still thought I was scum and I was 95% sure about MrZentor and I needed them to listen, but I'm not really a charismatic or persuasive guy (and I'd already been too wrong to get anybody to listen to me). When people starting pushing Mattchew I pretty much just dropped the game but it was over at that point anyway.

I like the idea of just getting simple stuff over with first and then moving on to other matters later. I think townies in this game sometimes felt like they were "behind" and that they had to do something extraordinary to get ahead again instead of just doing whatever was simple and safe.

I'm never playing with Bluelightz again and I hope there's going to be some consequences. One thing is that he didn't put any shred of effort into this game, another thing is that in spite of not actually playing in this game, he joined Bastard Mafia sometime during day2. I am really upset.
http://i.imgur.com/M7t7egx.png
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 10 2012 00:47 GMT
#1579
On April 10 2012 07:57 MrZentor wrote:
Well, it was difficult for anybody to do anything in the darkness.

this. I was just thinking about that day, and from a town perspective, it was very disruptive in knowing who to push. Town needed to honestly vote to lynch people this game... I saw a voting system proposed, but people were too focused on the item on d1, and less so on d2. It went from giving scum an easy time blending in d1, to not knowing who to push or pull on d2 in darkness, bluelightz boobytrapping random spots so you don't really want to move people around out of risk of them dying.. gah. frustrating.


for some reason i figured cephiro was the only other town with a cop style ability
i was honed in on syllogism, but i didn't think scum would be able to openly out like that, as i truly did find mattchew funny. I guess I'm being hypocritical on that note, because my play was really scummy and detrimental to the town. I shouldn't have used my ability at all to get two townchecks on d1, because with as many cops as we had, and Ace being the moderator, I had to question sanity. In hindsight, I'm pretty sure there would have been a notification if this was the case in that I've seen (in PyP) where the sanity of the DT was in question, and he actually gave a notification previously

GG mafia, bad game for me, my towngame definitely needs work in not appearing so scummy.
University of Kentucky Basketball #1
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 10 2012 01:19 GMT
#1580
Sanity wasn't an issue and it's not a problem to question it. Your Day 1 play wasn't even bad at all.
Math me up, scumboi. - Acrofales
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