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Team Melee Mini Mafia - Couples Therapy - Page 2

Forum Index > TL Mafia
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hyshes
Profile Joined December 2010
Belgium428 Posts
November 04 2011 17:01 GMT
#454
What we can 100% confirm is that nobody else is the parity cop.


kitaman, why would that be?
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 04 2011 17:23 GMT
#476
+ Show Spoiler +
On November 03 2011 20:59 Forumite wrote:
Show nested quote +
On November 03 2011 20:06 supersoft wrote:
On November 03 2011 19:11 prplhz wrote:
About the new rule: this is pretty cool but chaoser still has to answer for why he didn't want

additional content put into the thread back when it was allowed. More content equals more

material for analysis, it's not like more content equals autoconfirm.


to be fair i dont think chaoser is lazy scum who doesnt want to fake logs. i think he wants to

play mafia by analyzing and discussing instead of abusing the mechanics of an online mafiagame.

he made that pretty clear.
It´s not abusing mechanics, it´s using what you have in order

to win. The biggest advantage of an IRL-mafia is gone, we can´t see the other players, but it´s

not like reading faces is "abusing the mechanics" in an IRL-game, it´s just part of the game,

like going back and checking posts is in a forum game. Chaoser is absolutely correct in that

forgeable logs can loose Town the game, I just don´t agree with reflexively throwing away tools

that might have helped us.

This still doesn´t excuse how Chaoser and hyshes has acted in other respects, Chaoser taking a

backseat while his partner suggest Anti-Town plans. I thought Chaoser would have stepped in if he

thought hyshes was making a fool of himself, instead he waited until he was called out. Chaoser

was actively lurking while his team was being accused, that doesn´t make sense, unless he was

weathering the storm, hoping that hyshes would be excused because of him being new. One player is

acting scummy, and the other just happens to be acting scummy, makes me suspect they are a

scumteam.

##Vote TEAM EDWARD


+ Show Spoiler +
On November 04 2011 07:52 prplhz wrote:
Well I'm sold, I hope Forumite feels the same way 'cause:

##Unvote
##Vote Team SS


+ Show Spoiler +
On November 04 2011 11:57 Forumite wrote:
I´ve got my eyes on Team Nipple, both of them.

Let me show you some relevant posts:+ Show Spoiler +
It´s actually the only relevant posts

since the game started, and there´s 2 of them...


On November 04 2011 02:31 Kurumi wrote:
Kurufesto


It's good to be back, guys.
+ Show Spoiler +
On November 03 2011 07:45 GMarshal wrote:
Cool, a game of mafia

[center][image loading][/cent

er]
It's traditional at this point to post a picture of the reaper


So, Iets do this thing. First thing first

As usual there is no excuse for lurking, don't do it and you won't have me lobbing for your

lynch. Seriously, 2 players per team should mean a more than decent level of activity, you aren't

going to get away with 2~3 posts per cycle unless they are an outstanding, wall of text,

analytical set of three posts. So post, transparency and information means we have a greater

chance of success.

Second thing (this should *not* be a point of discussion, as what I am about to talk about is too

general for us to really talk about, I just wanted to make sure it was said).

Because there are no vigilantes, if we have a jailkeeper he should be using his

protect/roleblock offensively, that is "protecting" scum in an attempt to roleblock the kill,

rather than going after the most outspoken townies and possibly roleblocking a power role. This

style should encourage activity (scum no longer want to risk being lurkers if it might make their

kill fail) and with the possibility of a medic in play scum still cannot afford to shoot the top

players.

Other than that there isn't that much to say on the setup until we get later in the day and can

talk about dt lists and such. My lurker policy remains the same as always, and yeah, that's about

it.



I am against lynching lurkers. First, the setup is really small, so we should delay the game and

make it as long as we could. Scum, unless terrible or really overloaded with RL stuff (they

shouldn't join game then, but hey it happens) won't lurk. Remember, scum are those MIDDLE guys,

not so active or inactive to draw attention.

"But it sounds so cool Kurumi... go get them Yourself, let me derp my way to LYLO"
Yeah I know Towns on TL are quite damn lazy and with all the info coming out at the beginning of

the game, quoting guides by either side and stuff like that and forget all of it after D1 lynch

but.. I am not going to forget, I wish to play my best this game.

"But Kurumi, Mafia has a Role Cop!"
With 1 blue, they will have hard time finding Team with it. With 2 blues, we will get enough

protection/information to retaliate strong enough. Remember, the more time Parity Cop gets, the

stronger we are, because he can slowly confirm people. I think we shouldn't worry about Mafia

Role Cop too much.

Lurker lynch is a bad idea. We either no-lynch or lynch the scummiest fuckers out there. With a

mislynch, Mafia ALREADY got their KP per cycle! If we don't get a good protect/block or we just

don't have roles for it, 2 people are dead by Day 2. Meanwhile, Mafia Role Cop has checked one of

the roles. That means, 3 out of 7 people roles are known to Mafia, another lynch and it's 4 out

of 5, if the (only one) blue survived to this time, he will be killed during the night, no matter

the lynch result.

Summary:
Lurker lynch is a terrible idea, Mafia rarely lurk without any special plan.
No lynch does not put us behind: Our blue will survive longer this way.
Lynch = scummiest person, remember!
Try to keep Your post readable... I am trying, so You should too.


On November 04 2011 02:49 Kurumi wrote:
Lurker lynching is often an excuse not to lynch someone, just add "I dunno, he doesn't seem so

scummy to me" and voila, You've got Your lurker lynch. Giving You no information about people who

voted on the lurker (and we probably won't have this problem) and giving You a green flip. Day 1

lurker lynch is.. worse than a no-lynch, because we will hit town on 99% of

basis.

Analysis: + Show Spoiler +
Kurumi makes two policy posts, both saying that lynching lurkers is a

bad idea, then proceed to lurk again. I don´t know if this is some crazy plan by a scumteam to

confuse Town, or if they´ve just given up on the game, but whatever it is they need to snap out

of it and post. If we are looking for anti-Town behavior, then here it is, and they deserve to be

lynched for it.



First TEAM VIKING is trying to get all kinds of votes going on different teams. And then, out of

the blue, without metioning team red21 before, they directly go along with GM's post.

+ Show Spoiler +
On November 05 2011 01:08 Forumite wrote:
I don´t have much time to post. I just want to say that I support GM's case and throwing mine and

prplhz's vote to support it. We won´t be here for the lynch, but I think it´s the best place to

put that vote right now, so that´s what we have to go by. If something huge comes up before the

deadline then I expect there to be enough people online that one vote won´t much matter.

##Unvote
##Vote Team Red21


Also: FoS Nipple, post moar!



How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 04 2011 17:24 GMT
#478
wohaa that last line should be in the spoiler
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 06 2011 23:56 GMT
#738
I have also doubts about team SS and i think that chaoser also has this read. (We could not talk to eachother directly today since he was out and i was busy.. so we only posted in our QT)

But I'm not going to vote for team SS because:
i'm not 100% sure chaoser is fine with it. And if i vote on team SS they are on 3 votes (which would be L-1), to dangerous if i'm not sure my mate is fine with it.
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 07 2011 00:00 GMT
#739
Ok, to clarify: kitaman27 post was not up yet when i started typing.
Even though his change in vote lowers the votecount on team SS to 1, i still find it dangerous to vote for them.

How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 07 2011 00:04 GMT
#741
On November 07 2011 09:01 GreYMisT wrote:
Hyshes, if chaoser said no to vote team SS, who would be your next pick? disregarding what chaoser would think.


probably team nipple. They haven't attacked anyone all game long.
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 07 2011 13:51 GMT
#775
On November 07 2011 22:21 Palmar wrote:
Official Vote Count


Team SS: 2 votes
Team Edward
Team Chezinu

Team Chezinu: 1 vote
Team Red21

The following teams have not voted yet:

Team Liquid
Team SS
Team Nipple
Team S&G Consulting

With 7 teams alive it takes 4 votes to achieve a lynch. The deadline is 22:00 GMT (+00:00) tonight, or about 10 hours from this post. Any teams not voting by the deadline will be modkilled, with 2 people per team there is no excuse for missing a vote.


Erm i think this is the current vote count:
Team SS: 2 votes
Team Edward
Team Chezinu

Team Chezinu: 2 vote
Team Red21
Team SS

Team Nipple: 1 vote
TEAM S&G CONSULTING

The following teams have not voted yet:
Team Liquid
Team Nipple
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 08 2011 20:24 GMT
#1033
On November 09 2011 05:06 kitaman27 wrote:
hyshes, could we hear your thoughts?


team liquid (Crofty & Gmarshal) is scum, thats for sure since we are the doctor. Why would a townie risk a chance on a counterclaim so close to LYLO?
To clarify:
If he is town, and gets counterclaimed the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sence to divert a hit to themself to secure the pc. Except if they are in direct contact with the real doctor (wich is not allowed in this game).



about who the other scum is: for me, it could be either team chezinu (radfield and wherebugsgo) and team nipple (kurumi and RoL) the other teams are pretty sure town to me. (since red21 is pc and S&g are not suspicous atm)
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 08 2011 20:33 GMT
#1035
On November 09 2011 05:24 hyshes wrote:
Show nested quote +
On November 09 2011 05:06 kitaman27 wrote:
hyshes, could we hear your thoughts?


team liquid (Crofty & Gmarshal) is scum, thats for sure since we are the doctor. Why would a townie risk a chance on a counterclaim so close to LYLO?
To clarify:
If he is town, and gets counterclaimed the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sence to divert a hit to themself to secure the pc. Except if they are in direct contact with the real doctor (wich is not allowed in this game).



about who the other scum is: for me, it could be either team chezinu (radfield and wherebugsgo) and team nipple (kurumi and RoL) the other teams are pretty sure town to me. (since red21 is pc and S&g are not suspicous atm)


i made some mistakes in my language. I made my language mistake bold to make them clear.
To clarify:
If he is town, and gets counterclaimed, the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sense to divert a hit on themselves to secure the pc. Except if they are in direct contact with the real doctor (which is not allowed in this game).
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
hyshes
Profile Joined December 2010
Belgium428 Posts
November 08 2011 20:46 GMT
#1036
On November 09 2011 05:33 hyshes wrote:
Show nested quote +
On November 09 2011 05:24 hyshes wrote:
On November 09 2011 05:06 kitaman27 wrote:
hyshes, could we hear your thoughts?


team liquid (Crofty & Gmarshal) is scum, thats for sure since we are the doctor. Why would a townie risk a chance on a counterclaim so close to LYLO?
To clarify:
If he is town, and gets counterclaimed the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sence to divert a hit to themself to secure the pc. Except if they are in direct contact with the real doctor (wich is not allowed in this game).



about who the other scum is: for me, it could be either team chezinu (radfield and wherebugsgo) and team nipple (kurumi and RoL) the other teams are pretty sure town to me. (since red21 is pc and S&g are not suspicous atm)


i made some mistakes in my language. I made my language mistake bold to make them clear.
Show nested quote +
To clarify:
If he is town, and gets counterclaimed, the mafia has can choose between them to hit. The mafia kills one and than gets a free lynch on the other one. So as townie it makes no sense to divert a hit on themselves to secure the pc. Except if they are in direct contact with the real doctor (which is not allowed in this game).


After rereading my post again, i've noticed it might not be very clear.

GM is 100% scum. He's definitely not doctor since we are and he's probably not a townie pretending to be doctor and fake claiming since the mafia can just kill which ever one they think is actually doctor and then lynch the other.
How does liquid slide? Liquid horns Hero after the synonym. How can Hero return beside the driver? The moving feat expenses the mortal. Will Hero pause?
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