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Resurrection Mafia - Page 14

Forum Index > TL Mafia
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redFF
Profile Blog Joined November 2010
United States3910 Posts
September 02 2011 17:04 GMT
#261
On September 03 2011 01:40 sinani206 wrote:
Meh.
I'm the first suspect in this game too, it seems.

Anyway, I can see that I'm not going to get a case for redFF going, so I'm going to change to bumatlarge, who was my next suspect anyway.

##Vote: bumatlarge

erm if you actually had a case for either of us then maybe, but u cant just say this person is scummy im voting him with no reasoning.

mafia.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
September 02 2011 17:05 GMT
#262
feeling less sure about bum...

feeling more suspicious of sinani.

I need to re-read more.
Computer says mafia
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
September 02 2011 17:06 GMT
#263
Im still thinking varpulis. We should just kill him off and check him asap
Nada's body is South Korea's greatest weapon.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
September 02 2011 17:08 GMT
#264
Varpulis should die, I agree.

But we need 2 lynches, I'm re-reading bum's, sinani's posts right now

I don't agree with lynching jcarl or ace at the moment.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
September 02 2011 17:08 GMT
#265
jcarl because I don't think he's scum, and Ace because he's completely a null-read at the moment.
Computer says mafia
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 17:28 GMT
#266
On September 02 2011 19:12 Palmar wrote:
Bumatlarge:

I don't like this post, I don't like it at all:

##Unvote varpulis

I still find it likely that varpulis can be scum (redff has made good points), but in the event that he is not, I would look heavily into these people, in order of scuminess IMO.


This is so weird, if you think it's likely he is scum, why do you feel necessary to coddle up to redFF's arguments, yet try to find some other lurkers, your list almost smells of "Let's make a list of people who are scummy and see which one picks off". Which is basically fishing for town opinion.

Thing is, it's ok not thinking Varpulis is scum, like, there's nothing wrong with being wrong, but the way you present this idea is... not something I like. I think you could possibly be a good lynch candidate today.


I don't think it smells like that at all. I voted varpulis, same time as redff, then a bunch of people jumped on it, including you, with very little reason. In fact you have very little reason voting me here as well, which is extraordinarily unlike the palmar I know. This has to be the most passive thing I have ever seen you done.

If you vote me for reason, you don't go ahead and do the exact same thing yourself. See bolded sentence. And sandroba is just as bad, sayng I haven't been pro-town, when he clearly has not read through my unlynchable idea by thinking the coroner uses his power by day.

On September 02 2011 21:00 Sknowman wrote:
I don't agree with focusing on the mechanics/roles so much. Yes, it is good to understand them. But mechanic/role analysis is such an easy way for scum to get solid town points, make big posts and derail conversation.


That's why we discuss and figure everything out now day 1, where there is little to derail, because day 1 conversations are hard to move. I feel this game should garner the same discussion a PYP game would.




The High Priest should use his power everyday

I'll explain why. But first we need to ask more green questions I think. There is a lot of stuff we could miss just by ignorance.

iGrok, when two revivers (priest or necro) target the same person, is there a precedence given? Also, can you add all questions answered to the last of the OP posts? If it's not too much trouble.

I'm fairly certain it will revive according to when the PM is sent, but it will have to be confirmed. IF A HIGH PRIEST CAN RESURRECT A PERSON RATHER THEN THEM BEING A ZOMBIE THEN THAT IS GOOD. Denying zombies will be a key job for the high priest, as a necromancer will not just revive dead teammates but also any townies he can whenever he can. THIS IS VERY IMPORTANT.

Day 1 is where the chances are higher to do this, 50%. I'll gladly take criticism or argue the point. Day1 is usually a mislynch and a double lynch on day 1 is unlikely to be successful. We will undoubtedly lynch a townie, you can't argue that. So resurrect the one you think is town as fast as you can, and hopefully you stop the zombification. Even if they target different people, the zombie does a have a time limit and the resurrected person does not. Most likely mafia will revive the less pro-town of the two, and high priest the more pro-town.

Ok now you can yell at me for speculating. There is a lot of WIFOM in this topic as to who would revive who, so please refrain from using that as a counter-point. Also Ace please post I know you figured some stuff out too, probably more then I did.
Together but separate, like oatmeal
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 17:44 GMT
#267
On September 03 2011 02:28 bumatlarge wrote:
Show nested quote +
On September 02 2011 19:12 Palmar wrote:
Bumatlarge:

I don't like this post, I don't like it at all:

##Unvote varpulis

I still find it likely that varpulis can be scum (redff has made good points), but in the event that he is not, I would look heavily into these people, in order of scuminess IMO.


This is so weird, if you think it's likely he is scum, why do you feel necessary to coddle up to redFF's arguments, yet try to find some other lurkers, your list almost smells of "Let's make a list of people who are scummy and see which one picks off". Which is basically fishing for town opinion.

Thing is, it's ok not thinking Varpulis is scum, like, there's nothing wrong with being wrong, but the way you present this idea is... not something I like. I think you could possibly be a good lynch candidate today.


I don't think it smells like that at all. I voted varpulis, same time as redff, then a bunch of people jumped on it, including you, with very little reason. In fact you have very little reason voting me here as well, which is extraordinarily unlike the palmar I know. This has to be the most passive thing I have ever seen you done.

If you vote me for reason, you don't go ahead and do the exact same thing yourself. See bolded sentence. And sandroba is just as bad, sayng I haven't been pro-town, when he clearly has not read through my unlynchable idea by thinking the coroner uses his power by day.

Show nested quote +
On September 02 2011 21:00 Sknowman wrote:
I don't agree with focusing on the mechanics/roles so much. Yes, it is good to understand them. But mechanic/role analysis is such an easy way for scum to get solid town points, make big posts and derail conversation.


That's why we discuss and figure everything out now day 1, where there is little to derail, because day 1 conversations are hard to move. I feel this game should garner the same discussion a PYP game would.




The High Priest should use his power everyday

I'll explain why. But first we need to ask more green questions I think. There is a lot of stuff we could miss just by ignorance.

iGrok, when two revivers (priest or necro) target the same person, is there a precedence given? Also, can you add all questions answered to the last of the OP posts? If it's not too much trouble.

I'm fairly certain it will revive according to when the PM is sent, but it will have to be confirmed. IF A HIGH PRIEST CAN RESURRECT A PERSON RATHER THEN THEM BEING A ZOMBIE THEN THAT IS GOOD. Denying zombies will be a key job for the high priest, as a necromancer will not just revive dead teammates but also any townies he can whenever he can. THIS IS VERY IMPORTANT.

Day 1 is where the chances are higher to do this, 50%. I'll gladly take criticism or argue the point. Day1 is usually a mislynch and a double lynch on day 1 is unlikely to be successful. We will undoubtedly lynch a townie, you can't argue that. So resurrect the one you think is town as fast as you can, and hopefully you stop the zombification. Even if they target different people, the zombie does a have a time limit and the resurrected person does not. Most likely mafia will revive the less pro-town of the two, and high priest the more pro-town.

Ok now you can yell at me for speculating. There is a lot of WIFOM in this topic as to who would revive who, so please refrain from using that as a counter-point. Also Ace please post I know you figured some stuff out too, probably more then I did.



From the OP:

If two players try to bring the same player back to life, whichever message I receive earlier will correlate to how the player is brought back to life (reanimated/resurrected).

The Coroner Ability returns information privately to the coroner.

Resurrected players retain their powers, as do Reanimated players

Daywalkers may be killed by night kills. They do not get "reloaded" if returned to life after using their power.


I agree with the High Priest resurrecting someone everyday. When the Necromancer reanimates a zombie, they count as scum KP. So, if they reanimate a townperson, that will make their KP stronger, and we could very quickly get screwed. The Reanimations die in 3 days, while the Resurrections last til they're killed again.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 17:44 GMT
#268
On September 02 2011 20:11 Ace wrote:
Ace's Journal: Day 1 Entry 2

My guide pointed me into the direction of a forested area on the island of Liquidia. It took me days but clearing most of the woods I have found something interesting. I appear to have stumbled onto some primitive pulpit the commoners refer to as "The Village Square". Evil is afoot, and by god they are trying to find the vermin! How sad it is to see them accuse each other to the death over crumbs, squabbling like rats on a sinking ship. Some of these commoners are even shadier than others. Even worse, some of the jubjubs are saying who they think is surely innocent and the trial just started! Oh dear, I better stick around and see how his turns out. A few of these commoners do have some smarts though. I better pay extra attention to them.

~End~


Nevermind keep posting these, they are fun. I'll think we'll manage just by this input alone

Notice how he says jubjubs who say they think soandso is innocent is a bad thing. GEE I WONDER WHY
Together but separate, like oatmeal
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 17:45 GMT
#269
On September 03 2011 02:44 jcarlsoniv wrote:
Show nested quote +
On September 03 2011 02:28 bumatlarge wrote:
On September 02 2011 19:12 Palmar wrote:
Bumatlarge:

I don't like this post, I don't like it at all:

##Unvote varpulis

I still find it likely that varpulis can be scum (redff has made good points), but in the event that he is not, I would look heavily into these people, in order of scuminess IMO.


This is so weird, if you think it's likely he is scum, why do you feel necessary to coddle up to redFF's arguments, yet try to find some other lurkers, your list almost smells of "Let's make a list of people who are scummy and see which one picks off". Which is basically fishing for town opinion.

Thing is, it's ok not thinking Varpulis is scum, like, there's nothing wrong with being wrong, but the way you present this idea is... not something I like. I think you could possibly be a good lynch candidate today.


I don't think it smells like that at all. I voted varpulis, same time as redff, then a bunch of people jumped on it, including you, with very little reason. In fact you have very little reason voting me here as well, which is extraordinarily unlike the palmar I know. This has to be the most passive thing I have ever seen you done.

If you vote me for reason, you don't go ahead and do the exact same thing yourself. See bolded sentence. And sandroba is just as bad, sayng I haven't been pro-town, when he clearly has not read through my unlynchable idea by thinking the coroner uses his power by day.

On September 02 2011 21:00 Sknowman wrote:
I don't agree with focusing on the mechanics/roles so much. Yes, it is good to understand them. But mechanic/role analysis is such an easy way for scum to get solid town points, make big posts and derail conversation.


That's why we discuss and figure everything out now day 1, where there is little to derail, because day 1 conversations are hard to move. I feel this game should garner the same discussion a PYP game would.




The High Priest should use his power everyday

I'll explain why. But first we need to ask more green questions I think. There is a lot of stuff we could miss just by ignorance.

iGrok, when two revivers (priest or necro) target the same person, is there a precedence given? Also, can you add all questions answered to the last of the OP posts? If it's not too much trouble.

I'm fairly certain it will revive according to when the PM is sent, but it will have to be confirmed. IF A HIGH PRIEST CAN RESURRECT A PERSON RATHER THEN THEM BEING A ZOMBIE THEN THAT IS GOOD. Denying zombies will be a key job for the high priest, as a necromancer will not just revive dead teammates but also any townies he can whenever he can. THIS IS VERY IMPORTANT.

Day 1 is where the chances are higher to do this, 50%. I'll gladly take criticism or argue the point. Day1 is usually a mislynch and a double lynch on day 1 is unlikely to be successful. We will undoubtedly lynch a townie, you can't argue that. So resurrect the one you think is town as fast as you can, and hopefully you stop the zombification. Even if they target different people, the zombie does a have a time limit and the resurrected person does not. Most likely mafia will revive the less pro-town of the two, and high priest the more pro-town.

Ok now you can yell at me for speculating. There is a lot of WIFOM in this topic as to who would revive who, so please refrain from using that as a counter-point. Also Ace please post I know you figured some stuff out too, probably more then I did.



From the OP:

Show nested quote +
If two players try to bring the same player back to life, whichever message I receive earlier will correlate to how the player is brought back to life (reanimated/resurrected).

The Coroner Ability returns information privately to the coroner.

Resurrected players retain their powers, as do Reanimated players

Daywalkers may be killed by night kills. They do not get "reloaded" if returned to life after using their power.


I agree with the High Priest resurrecting someone everyday. When the Necromancer reanimates a zombie, they count as scum KP. So, if they reanimate a townperson, that will make their KP stronger, and we could very quickly get screwed. The Reanimations die in 3 days, while the Resurrections last til they're killed again.


I like you carl, you and me are gonna go places
Together but separate, like oatmeal
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 18:27 GMT
#270
I'll be honest, all the current lynch targets suck.

If we have only 6 hours left in the day, we have a problem. We need to concentrate our votes very soon. If we're making the first day 72 hours (which I would prefer) we'll get some more information and we can make a better educated guess at who we should be lynching, as time isn't so crucial. On that note:

how much time is left in the day? if we're all in support of making the first say 72 hours I say we do it. It'll give us 24 hours more to deduce and think clearly about this.
BayonnetAnderson
Profile Joined August 2011
United States60 Posts
Last Edited: 2011-09-02 18:29:50
September 02 2011 18:29 GMT
#271
"Ashes to ashes, dust to dust."
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 18:49 GMT
#272
On September 03 2011 03:27 wherebugsgo wrote:
I'll be honest, all the current lynch targets suck.

If we have only 6 hours left in the day, we have a problem. We need to concentrate our votes very soon. If we're making the first day 72 hours (which I would prefer) we'll get some more information and we can make a better educated guess at who we should be lynching, as time isn't so crucial. On that note:

how much time is left in the day? if we're all in support of making the first say 72 hours I say we do it. It'll give us 24 hours more to deduce and think clearly about this.


I'm going to assume this won't happen, seeing as probably 90% of the players posted during Day 1. But what will actually happen if we delay it another 24 hours? I'm not sure we're going to learn much. That gives scum more time to sway votes while town still has no information at all.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 18:50 GMT
#273
On September 03 2011 03:49 jcarlsoniv wrote:
Show nested quote +
On September 03 2011 03:27 wherebugsgo wrote:
I'll be honest, all the current lynch targets suck.

If we have only 6 hours left in the day, we have a problem. We need to concentrate our votes very soon. If we're making the first day 72 hours (which I would prefer) we'll get some more information and we can make a better educated guess at who we should be lynching, as time isn't so crucial. On that note:

how much time is left in the day? if we're all in support of making the first say 72 hours I say we do it. It'll give us 24 hours more to deduce and think clearly about this.


I'm going to assume this won't happen, seeing as probably 90% of the players posted during Day 1. But what will actually happen if we delay it another 24 hours? I'm not sure we're going to learn much. That gives scum more time to sway votes while town still has no information at all.


EBWOP: I mean, the vast majority of players posted in the first 24 hours of the day, while we have gotten posts from everyone Day 1. I see no reason iGrok would actually delay it.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 18:53 GMT
#274
On September 02 2011 19:30 Palmar wrote:
About mechanics (I'm actually suspicious of Sandroba for not posting this).

We should only resurrect people who we're almost certain are town. We should never resurrect lynched people. The high priest should use his power sparingly, I asked if mafia could shoot mafia because if not we'd get instantly confirmed townies by ressing the NK'd people, but mafia can, even if it's unlikely, shoot their own and have us res them for town cred.

We should always instantly lynch anyone that gets resurrected without good reason. In fact, we should only resurrect people who we agree on, I suggest majority voting for ressing people.

I think it may be beneficial not to use the high priest power, because even town-aligned reanimated zombies count towards mafia KP. So if we just agree to resurrect no one, we're basically gimping the mafia team of their greatest power.

Need to think on it.


Did you actually read the mechanics and just misunderstand or are you purposely misleading us?

High Priest resurrections are not zombies, only mafia ones are.
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
September 02 2011 19:00 GMT
#275
If a Necromancer and a High Preist res the same target which one takes priority?
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 19:03 GMT
#276
On September 03 2011 04:00 OriginalName wrote:
If a Necromancer and a High Preist res the same target which one takes priority?


sigh...I really wish people would read the thread...

Quoted this half a page up, but apparently I need to quote it for everyone.

If two players try to bring the same player back to life, whichever message I receive earlier will correlate to how the player is brought back to life (reanimated/resurrected).

The Coroner Ability returns information privately to the coroner.

Resurrected players retain their powers, as do Reanimated players

Daywalkers may be killed by night kills. They do not get "reloaded" if returned to life after using their power.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
September 02 2011 19:10 GMT
#277
Alright, It looks like trying to convince you guys not to lynch me is a lost cause (admittedly i did a pretty poor job to begin with, but that's beside the point) I'm going to filter everybody and give my brief opinions on them. They won't be taken seriously now, i know, but hopefully they'll have more weight when a coroner checks me, which should happen eventually.

The people saying that we shouldn't revive lynches are right. If scum want a lynch back, let them do it themselves. Zombies are temporary, so unless they're as scummy as scummy can be, lynching them night not be necessary. If they're increasing kp, by all means lynch lynch lynch, but if you believe mafia to have, for example, 3 players left, a zombie won't actually increase their kp, so you might as well just wait for them to die. High priest should be reviving night kills, because those are far more likely to be town.

Without further ado, my reads:

Jackal58 + Show Spoiler +
leaning green, but there's not much to go on. he's playing his usual style as far as i can tell, and the reasoning behind his vote is relatively sound.


RedFF + Show Spoiler +
He's wrong, but he's not mafia. His suspicion and application of pressure and moderate tunneling are both pro town and effective.


Sknowman + Show Spoiler +
lurky, but his one post is good and informative. Not sure, leaning town.


Kenpachi + Show Spoiler +
no fucking clue, as usual.


Wherebugsgo + Show Spoiler +
scummy. Most of his posts are talking about mechanics and plans, aka "hey look i'm contributing without actually taking a stance or giving reads." Then he jumps on ace, who's as much lynch bait as i am at this point.


sinani206 + Show Spoiler +
also scummy. Soft defends me and then votes redFF with the explanation "he's scummy." When that doesn't work he jumps on the bumatlarge wagon again with the explanation "he's scummy." No explanation, nothing. Keep a close eye on this guy.


Drazerk + Show Spoiler +
lurky. Only 2 posts in the game, votes sinani, which i agree with. needs to post more.


jcarlsoniv + Show Spoiler +
i've got a town read on him, based on his attitude, activity, and the content of his posts. I don't see the scum motives in his posting, but this is more of a gut read than anything else


Ace + Show Spoiler +
had some early posts that weren't too bad, then started trolling with his journal. Null read, would like to see him actually contribute. A player who trolls even when asked to stop is a liability.


OriginalName + Show Spoiler +
Doesn't like meta lynching, votes Kenpachi on meta (???). contradiction, scummy. Needs to post more


Palmar + Show Spoiler +
Strong town. considers multiple points of view, and is able to step out of tunnel vision and make objective decisions. Filter him if you need any more convincing


Chaos13 + Show Spoiler +
wishy washy as hell. Not taking risks, votes palmar because Palmar was mean to him (aka didn't listen to his atmosphere post) Leaning scum


bumatlarge + Show Spoiler +
votes me because i made a "useless post" when there was nothing to discuss or post about. Unvotes with literally the same clause as redff (I still think he's scum, but let's lynch somebody else) Makes little sense to me. votes kenpachi on meta. I disagree with his posts about the high priest always reviving lynches.


tl;dr

the following people are scummy:

WBG
sinani206
Chaos13
bumatlarge

Out of that pool, I'd like to lynch either sinani or bum. I'll look at the vote counts (I think i'll have to look through manually, but whatever) then make my decision with a proper accusation.
For he is the Oystermeister, lord of all the oysters.
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 02 2011 19:12 GMT
#278
stop giving reads on every player in the game. It's fucking useless.
Math me up, scumboi. - Acrofales
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
September 02 2011 19:24 GMT
#279
Palmar 1
-chaos13
-redFF

Varpulis 1
-bumatlarge
-redFF
-Palmar
-Kenpachi

Kenpachi 2
-bumatlarge
-OriginalName

redFF 0
-sinani206

bumatlarge 2
-Palmar
-sinani206

jcarlsoniv 1
-Sknowman

Chaos13 1
-Jackal58

I count 8 votes, which means almost half the town hasn't voted yet.
For he is the Oystermeister, lord of all the oysters.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 19:25 GMT
#280
The high priest will not only revive lynches, in fact I think I make that specifically clear that he should only do that with the first lynch. All other times should most likely be used on people that are scum hits, which will fall under the category of who they think is town.
Together but separate, like oatmeal
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